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Dark Souls

  • Videogame
  • 2011
  • 14
AVALIAÇÃO DA IMDb
9,0/10
7 mil
SUA AVALIAÇÃO
Dark Souls (2011)
Debut trailer
Reproduzir trailer2:59
3 vídeos
31 fotos
Fantasia sombriaTerror popularAçãoAventuraFantasiaHorror

Adicionar um enredo no seu idiomaAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose an... Ler tudoAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.After narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.

  • Direção
    • Hidetaka Miyazaki
  • Artistas
    • Adam Sopp
    • Andy Gathergood
    • Blake Ritson
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    9,0/10
    7 mil
    SUA AVALIAÇÃO
    • Direção
      • Hidetaka Miyazaki
    • Artistas
      • Adam Sopp
      • Andy Gathergood
      • Blake Ritson
    • 30Avaliações de usuários
    • 6Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Indicado para 3 prêmios BAFTA
      • 1 vitória e 4 indicações no total

    Vídeos3

    Dark Souls (VG)
    Trailer 2:59
    Dark Souls (VG)
    Dark Souls Trilogy
    Trailer 0:59
    Dark Souls Trilogy
    Dark Souls Trilogy
    Trailer 0:59
    Dark Souls Trilogy
    Dark Souls
    Trailer 1:58
    Dark Souls

    Fotos31

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    + 25
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    Elenco principal27

    Editar
    Adam Sopp
    Adam Sopp
    • Rickert of Vinheim
    • (narração)
    • …
    Andy Gathergood
    Andy Gathergood
    • Laurentius of the Great Swamp
    • (narração)
    • …
    Blake Ritson
    Blake Ritson
    • Griggs of Vinheim
    • (narração)
    • (as a different name)
    Charlie Cameron
    • Reah of Thorolund
    • (narração)
    • …
    Clare Corbett
    Clare Corbett
    • Itinerant Merchant Woman
    • (narração)
    • …
    Daniel Roberts
    • Knight Lautrec of Carim
    • (narração)
    Daniel Flynn
    Daniel Flynn
    • Solaire of Astora
    • (narração)
    • …
    David Gant
    David Gant
    • Oswald of Carim
    • (narração)
    Emma Pierson
    Emma Pierson
    • Dusk of Oolacile
    • (narração)
    • …
    Ève Karpf
    • Alvina of the Darkroot Wood
    • (narração)
    • (as Eve Karpf)
    Harry Lister Smith
    Harry Lister Smith
    • Gwyndolin
    • (narração)
    Ian Thompson
    Ian Thompson
    • Big Hat Logan
    • (narração)
    Jenny Funnell
    Jenny Funnell
    • Darkmoon Knight
    • (narração)
    • …
    Kuei Lin Hsu
    • Shiva of the East
    • (narração)
    Matthew Morgan
    • Crestfallen Warrior
    • (narração)
    • (as Matt Morgan)
    • …
    Miles Richardson
    Miles Richardson
    • Siegmeyer of Catarina
    • (narração)
    • …
    Oliver Le Sueur
    Oliver Le Sueur
    • Knight of the Undead Asylum
    • (narração)
    Peter Marinker
    Peter Marinker
    • Kingseeker Frampt
    • (narração)
    • …
    • Direção
      • Hidetaka Miyazaki
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários30

    9,07K
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    Avaliações em destaque

    10mathisouellet

    Dark Souls: A masterpiece in every single way

    Dark Souls is known as punishing, unforgiving and very challenging game. But it is also very rewarding and satisfying. It is tough, but fair (mostly). The game design, the level design, the inter connectivity of the world, is outstanding in every possible way. The story, yet very vague and cryptic, is more deep and emotional that you would have thought. Hidetaka Miyazaki's masterpiece is an unforgettable, memorable experience that every serious gamer should look for. For example, you pass hours, hours, trying to kill a certain boss, getting more and more frustrated. But the moment you land the final blow on this boss, you'll feel so happy, satisfied, proud of yourself, and the game will reward you for that. It has flaws for sure, but this is a complete, and unique gameplay experience. Try it someday. Or now, if you haven't already. It is a must-have for every gamer looking for a brilliant, unique experience, that you won't find anywhere else.
    10gavinmccarthy1983

    Absolute Epic

    Without a shadow of a doubt - this is one of the finest video games to ever be produced. Dark Souls is also, without a shadow of a doubt, one of the toughest video games to be made, perhaps excluding it's spiritual predecessor Demon Souls (which I highly recommend also).

    When the game begins you will need to choose what type of character you would like to control for this epic adventure. The choice of classes (10 of them) such as a thief, warrior, hunter, cleric, pyromancer - you get the idea. To be perfectly honest it does not really matter which class you choose because you will evolve your character in any way you see fit as you progress through the game. I started as a pyromancer but as I approached the last boss, if anything I was more a knight than a pyromancer.

    The main selling point of this game is probably the difficulty level as strange as that sounds. "You will die - a lot!!!" This game will frustrate the hell out of you and at times leave you wondering if it is even possible to beat certain bosses but YOU WILL keep coming back, why? Well because it is such a brilliant game. Some of the weapons you can create in this game are fantastic, but it's the way you get these weapons which makes them even more special because it is not as simple as finding them or just beating a boss. You must have certain things and do certain things to get these weapons.

    I don't really want to talk about anything in the game but you need to get this, it will take priority over all your other games (yes I'm talking MW3, BF3, FIFA etc) and you will then probably go back and buy Demon Souls because these games are on a different level to those in the mainstream.

    Good luck and prepare to die a lot!
    10jklboy978

    Keep your shield raised!

    I was not sure that I would like this game very much, because of its reputation for being extremely difficult. But I decided to go ahead and buy it anyway. I am so glad that I did! The game starts by vaguely introducing you to the world of Dark Souls, and does a very good job at setting the mood for the game. As you move your character around, you get a feel that the whole world is gloomy and in despair. The world and the graphics by the way are beautiful. I'll admit that they are not the best I've ever seen in gaming, but they are still stunning. There are many "Wow, that's crazy!" moments in this game. The difficulty: If you are even looking into buying Dark Souls, you probably already know that it is difficult. However I think the difficulty is one of the games strengths. It almost makes the game. At first, you will feel like "Why is this so hard?!! Did they seriously have to put that guy there?!" But after a while, you almost get used to dying. And there is nothing like getting killed by a hidden enemy, then going back after re-spawning and knowing exactly where he and everything else is. The combat is at first a bit hard to grasp, as there is no real tutorial, but as you learn, it becomes pretty routine and comfortable. This game is very fun, brutally difficult, and rewarding if you stick to it. Don't give up!
    9TheCorniestLemur

    This may be clouded by nostalgia

    Ah, Dark Souls. In case you couldn't tell from the introductory line, I have a history with this game. If my memory serves me well, it was the first more "adult" game I ever bought with my own money at the age of about 14, solely because I'd heard it was very hard and I was a big boy now, I decided.

    And my god was it.

    But I persevered, admittedly with the help of some guides and such, and eventually, I did it. I walked away from that game feeling like a total boss, but also with the revelation that games really could be as valid of an artistic experience as any other. I think every gamer has that one game that triggered that realization in them, and this was most definitely mine. At the time, it was the single best game I had ever played.

    And I don't think it quiiiiiiite holds that title for me today, but revisiting it today, I still think it's utterly amazing, and one of the best examples in gaming history of level design, storytelling, and world building.

    First of all, you've all heard that this game is quite hard. Well, yes, it is, but I think the bigger thing that turns people off is not so much the difficulty as it is the learning curve. It is very steep, but at no point is it bad design. Nearly everything required to beat the game (leveling up, upgrading weapons, etc) is explained to you, but from there, it's all up to you. Yes, it's undoubtedly harsh, and you will get lost and confused early on, but it creates the hostile atmosphere that permeates the whole game, and there's no way the game would have been anywhere near as memorable without it.

    Once you get past the steep learning curve, you'll realise that the art and level design is nothing short of breathtaking, with every area having its own unique identity, interesting lore, and often epic bosses. Much of the world is interconnected, and areas loop back in on themselves and others, which truly gives the feeling of a cohesive world better than any other game I know. The one sore spot in the areas is the Demon Ruins/Lost Izalith, which feels quite rushed, but other than that, every area is beautifully designed.

    The few NPC's you'll come across are all entertaining, often adding some light-heartedness to the bleak atmosphere, and enemy and boss designs are mostly fantastic. Some bosses are okay, a few are frankly terrible, but all of them are at least memorable, and fun to fight and ultimately conquer.

    And the lore...oh, sweet lord the lore. If you're willing to dig deep into item descriptions and listen to what NPC's have to tell you, you'll find one of the most engrossing fantasy worlds ever made waiting for you. It's a world that feels like such a remnant of what it once was, but never does that make it uninteresting. It manages to find a way of telling a story that mostly all happened before you came along that doesn't make you feel like you'd rather be participating in that story instead.

    Most of the game's few flaws are in its gameplay, and at this point I should mention that these days, the game's multiplayer is pretty much dead, so I don't really see any point in talking about that. The combat and RPG elements are amazing for the most part, but the upgrading system can occasionally feel a little janky, the covenant system is a bit hit-and-miss, the UI could have been a lot better, Resistance is a stat you should just never, ever, ever, ever waste your souls on leveling up, and, although it's probably inevitable in an RPG as complex as this, there'll always be that occasional underpowered weapon or spell.

    But really, for that small amount of flaws I could mention, none of them are worth not experiencing this amazing world for yourself, because I could gush about how much I love this game and how much of an impact it had on my view of video games overall for hours, but you should just play it for yourself if you somehow still haven't. You will die, you will get lost and confused, but if you can power through that, you'll see why it was all worth it.

    I freakin' love this game.
    Callum_Holt

    Outstanding Game. The negative reviews are factually incorrect and straight up wrong.

    I've been playing this game for months and I'm still not bored of it. When I came to this page I was very disappointed by the sheer stupidity of some of the reviews.

    One of these reviews said: "I was supposed to go to random places and kill as many demons as I can find, there is no specific quest or storyline to follow. I killed a few of the bosses and gained nothing, just another dead end."

    There are so many things wrong with this. First of all, you aren't supposed to go to just random places, believe it or not. You have to figure out where you are supposed to be going by reading the description of items you pick up along the way such as keys, weapons, armor etc. That will tell you a bit about the story and characters, and the descriptions for keys will usually literally tell you which door they open.

    Secondly, there is a storyline, and a fantastic one at that. What did you think the large cut-scene was at the start of the game? Just some irrelevant garbage? You need to actually pay attention and use your senses to find out more and more of the story as you progress. And if you are still really struggling that much, you could always just look it up online.

    And finally, you don't gain nothing from killing bosses and enemies. You earn keys, unlock new areas to the game, find weapons and more equipment that will help you put together pieces of the story and find your way around- and you gain significant amounts of souls which you can use to level up.

    So to sum this up, don't bother reading the reviews on this page. I'd recommend maybe watching a little bit of gameplay on YouTube (but not so much that it will spoil your experience) and deciding whether or not to buy it from there.

    Absolutely phenomenal game. 99/100.

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    Enredo

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    Você sabia?

    Editar
    • Curiosidades
      It's possible for the player to hear the bell ring while online by other players from across in-game worlds.
    • Erros de gravação
      The three souls on the corpses below Patches in the Tomb Of Giants still appear in the cutscene where the player is kicked off by Patches even if they were previously picked up.
    • Citações

      Solaire of Astora: Oh, hello there. I will stay behind, to gaze at the sun. The sun is a wondrous body. Like a magnificent father! If only I could be so grossly incandescent!

    • Conexões
      Featured in Game One: Dark Souls und Trackmania 2: Canyon (2011)

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    Detalhes

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    • Data de lançamento
      • 22 de setembro de 2011 (Japão)
    • País de origem
      • Japão
    • Central de atendimento oficial
      • Official site
    • Idiomas
      • Japonês
      • Inglês
    • Também conhecido como
      • Dark Souls: Prepare to Die Edition
    • Empresa de produção
      • From Software
    • Consulte mais créditos da empresa na IMDbPro

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