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IMDbPro

BioShock Infinite

  • Videogame
  • 2013
  • M
AVALIAÇÃO DA IMDb
9,1/10
23 mil
SUA AVALIAÇÃO
BioShock Infinite (2013)
Watch the new trailer for the third video game in the popular BioShock series, set in a floating city held aloft by dirigibles.
Reproduzir trailer1:33
19 vídeos
87 fotos
Ficção científica distópicaSteampunkAçãoAventuraDramaFicção científicaMistérioSuspense

Booker DeWitt deve resgatar Elizabeth na cidade flutuante de Columbia, enfrentando realidades paralelas e segredos sombrios.Booker DeWitt deve resgatar Elizabeth na cidade flutuante de Columbia, enfrentando realidades paralelas e segredos sombrios.Booker DeWitt deve resgatar Elizabeth na cidade flutuante de Columbia, enfrentando realidades paralelas e segredos sombrios.

  • Direção
    • Ken Levine
  • Roteiristas
    • Ken Levine
    • Jordan Thomas
    • Drew Holmes
  • Artistas
    • Troy Baker
    • Courtnee Draper
    • Kiff VandenHeuvel
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    9,1/10
    23 mil
    SUA AVALIAÇÃO
    • Direção
      • Ken Levine
    • Roteiristas
      • Ken Levine
      • Jordan Thomas
      • Drew Holmes
    • Artistas
      • Troy Baker
      • Courtnee Draper
      • Kiff VandenHeuvel
    • 72Avaliações de usuários
    • 23Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Ganhou 1 prêmio BAFTA
      • 23 vitórias e 28 indicações no total

    Vídeos19

    Pre-Order Version
    Trailer 1:33
    Pre-Order Version
    Bioshock Infinite: Announce Trailer
    Trailer 1:27
    Bioshock Infinite: Announce Trailer
    Bioshock Infinite: Announce Trailer
    Trailer 1:27
    Bioshock Infinite: Announce Trailer
    Bioshock Infinite: Cinematic Trailer
    Trailer 1:05
    Bioshock Infinite: Cinematic Trailer
    Bioshock Infinite: Truth From Legend: Columbia A Modern Day Icarus? Part 1
    Trailer 2:01
    Bioshock Infinite: Truth From Legend: Columbia A Modern Day Icarus? Part 1
    Bioshock Infinite: The Beast Of America
    Trailer 1:38
    Bioshock Infinite: The Beast Of America
    Bioshock Infinite: Songbird Liz
    Trailer 1:54
    Bioshock Infinite: Songbird Liz

    Fotos87

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    + 81
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    Elenco principal65

    Editar
    Troy Baker
    Troy Baker
    • Booker DeWitt
    • (narração)
    Courtnee Draper
    Courtnee Draper
    • Elizabeth
    • (narração)
    Kiff VandenHeuvel
    Kiff VandenHeuvel
    • Zachary Hale Comstock
    • (narração)
    Laura Bailey
    Laura Bailey
    • Lady Comstock
    • (narração)
    • …
    Kimberly Brooks
    Kimberly Brooks
    • Daisy Fitzroy
    • (narração)
    • (as Kimberly D. Brooks)
    Oliver Vaquer
    Oliver Vaquer
    • Robert Lutece
    • (narração)
    • …
    Jennifer Hale
    Jennifer Hale
    • Rosalind Lutece
    • (narração)
    Bill Lobley
    Bill Lobley
    • Jeremiah Fink
    • (narração)
    Keith Szarabajka
    Keith Szarabajka
    • Cornelius Slate
    • (narração)
    Steve Blum
    Steve Blum
    • Motorized Patriot Barker
    • (narração)
    • …
    Anthony Brophy
    Anthony Brophy
    • Dockworker
    • (narração)
    • …
    Terrence 'T.C.' Carson
    Terrence 'T.C.' Carson
    • Additional Voices
    • (narração)
    • (as TC Carson)
    Vic Chao
    Vic Chao
    • Chen Lin
    • (narração)
    Erin Cole
    Erin Cole
    • Additional Voices
    • (narração)
    Dioni Michelle Collins
    Dioni Michelle Collins
    • Additional Voices
    • (narração)
    Jesse Corti
    Jesse Corti
    • Additional Voices
    • (narração)
    Roger Cross
    Roger Cross
    • Additional Voices
    • (narração)
    Joey D'Auria
    • Additional Voices
    • (narração)
    • Direção
      • Ken Levine
    • Roteiristas
      • Ken Levine
      • Jordan Thomas
      • Drew Holmes
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários72

    9,123.4K
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    Avaliações em destaque

    MacroPower

    An easy GOTY.

    This game is absolutely amazing. You can tell that there was an enormous amount of thought put into every detail, down to the very last corner. Bioshock Infinite is my favorite game to date, no question about it.

    To start, the art direction is very good. Everything is arranged to be very appealing, and the colors are very balanced. I loved just walking around the city and soaking it all up. There are 1912 style shops to go into, and they are all populated. In one area, there is even a good, three-minute quartet that you can just sit and listen to. I was very impressed with the magnitude of everything. Seldom are you placed in a small, dark room or hallway. Most of the game is set in colorful areas with large statues and airy buildings.

    I liked that it did not actually put you in the dark, but gave a dark feeling when it was appropriate. As per the Bioshock games, some of the events are quite dark, and I liked the uneasy feeling without the dark corridors of Rapture.

    Combat is a step up from other games in the genre. The introduction of "skylines" allows you to jump quickly from place to place, making everything very fast paced. I didn't quite like the inventory management as much as in the original Bioshock, however. I found it much harder to deal with my Vigors, mainly because you couldn't just scroll through them like in the other game. Still, you get used to it - that's a fairly minor gripe.

    I can not say much about the story. If I told you what was so great about it, I would spoil it for you. I can say that it puzzled me, and it was a few hours after finishing the game that I worked everything out. I felt like some of the points were repeated too much though. I get that they try to help everyone understand it well, but I would rather just have it all thrown at me - that way it's more fun to work out on my own.

    Overall, Irrational Games has gone above and beyond what anyone expected. The only way you would find this game worse than the original is if you are somewhat nostalgic. Even if you did not like the first or second game, I highly recommend that you still give Bioshock Infinite a try. As a side note, there are a few things that you will not quite understand if you skip the first game. They are little details, but in a game like Bioshock Infinite, it is the little details that really count.

    This game is worth every cent. If you can not afford it, you can wait until the next sale. The trilogy tends to go for $15~.
    10PiotrWeselak

    I am completely stunned!

    After just completing the game, I am in total shock. So stunned that I couldn't even skip the credits. Without spoiling anything, you will be completely amazed of how they decided to end it off.

    Anyways it's a great game and a cool change from a city at the bottom of the ocean to a city in the sky. The scene where you are lifted to Columbia is just as breathtaking as seeing Rapture for the first time. As soon as this scene happens, you know you're playing a Bioshock game.

    People have been also wondering how Elizabeth's AI is. Absolutely flawless, this is in no way a co-op game like Resident Evil 5. You don't have to revive her or give her any ammo or anything of that sort.

    Their are some horror elements to this game similar to Rapture, but it's more focused on Action and sci-fi. There is one part that did scare the hell out of me though.

    Kudos to Irrational for another masterpiece. If you thought the story telling in Bioshock 1 was incredibly done, just wait till you get a load of this!

    I give it a solid 10/10.
    10CJ-Jacobs

    Mind Blown with it's Brilliance!

    I have played many games in the past to completion and Bioshock infinite is one of the few that has completely mind fudged me with its brilliance.

    It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.

    The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.

    The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.

    The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!

    10/10 - love doesn't come close to what I feel towards this game!

    Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
    10cgravesmontalbano

    An Impressive Narrative and Visual Feat

    Going in, I was expecting great things: the first Bioshock was one of the best games I'd ever played, including the best heel-turn I'd ever seen. And with all of the hype, I was expecting to be let down. Luckily, I was not. Bioshock Infinite manages to deliver on every single level, often simultaneously, to produce a truly remarkable gaming experience.

    The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.

    The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.

    The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.

    The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.

    All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.

    HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.

    10/10, 5/5, *****, A+
    9seanmcgrory725

    Game of the decade!

    Where to begin? firstly I am a huge bioshock fan having played the previous 2 games multiple times and had high hopes for appears to be the third and final game in the series. I shall try and split the review into different sections starting with the world/environments:

    In infinite we leave the world of rapture and venture into the world of Columbia, a floating city in the sky. Firstly lets start with the world of Columbia, vastly different to rapture, with its bright colours, more open environmnets and there are "normal" people around i.e not splicers. You feel less anxious walking around Columbia, as with rapture you were constantly having to watch your back. As with every bioshock game the environments are well designed and visually astounding and infinite gives us the best visuals thus far, the world of Columbia is beautiful and you cant help but stop and look around every once in a while. It makes a refreshing change from the dark gloomy corridors of rapture.

    Gameplay:

    With bioshock infinite, its feels much more like an action game compared to the first two which had a more dark "horror" feel to them. You get to chose from a decent number of weapons, including pistols, rifles, machine guns and rocket launchers. In the place of plasmids, we are given what are known as vigors, these act the same as plasmids instead you drink them instead of injecting yourself, there is a range of vigors which you slowly acquire as the story progresses. There is also the addition of the sky hook which allows you to zoom around Columbia on the travel cart lines and which can also be used a deadly weapon.

    The gameplay feels solid and flows well with fun action sequences and you have nice variation between the guns and vigors, however as the game progressed I found myself solely using guns 90% of the time and forgetting about the vigors.

    Characters:

    The two main characters of Infinite are your character Booker Dewitt and your companion Elizabeth. The relationship between the two is well written and brilliantly voice acted. As the game progresses you really start to see a friendship build between the two characters. Booker works well as the main protagonist but its Elizabeth that steals the show, as far as sidekicks or companions go in gaming shes the best I have ever seen, shes helpful (provides ammo,health and money when she finds it) likable and interesting. Plus shes not affected when your in combat meaning you don't have to save her every 5 seconds so you don't feel like a babysitter. this also doesn't make the game feel like one big escort mission.

    Story:

    Finally the story or plot of infinite, I don't want to give much away but ill say this, if you thought the first bioshock campaign was good wait till you play this! the game leaves you guessing and wondering right till the end. Although the last 10mins of the story is a lot to take in, once you sit back and take in the plot, you'll love it, cleverly written and beautifully executed, kudos to the writers of the game. it is one of those endings that leaves you thinking about it days later.

    Overall bioshock infinite is defiantly one of the best games I've played in a long time, from the great story, to the brilliant characters and impressive visuals its not to be missed, it just misses a 10/10 as I found the gameplay becomes a little repetitive and you never use the full potential of your arsenal unless you do a couple of playthroughs although this is very minor complaint 9/10 Excellent game!

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    • Curiosidades
      During development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
    • Erros de gravação
      Silent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
    • Citações

      Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.

    • Cenas durante ou pós-créditos
      Some behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
    • Conexões
      Edited into Bioshock: The Collection (2016)
    • Trilhas sonoras
      Everybody Wants to Rule the World
      Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes

      Arranged, produced, piano and vocal performance by Scott Bradlee

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    • How many times has Booker failed in his quest to "save the girl?"
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    Detalhes

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    • Data de lançamento
      • 26 de março de 2013 (Estados Unidos da América)
    • Países de origem
      • Estados Unidos da América
      • Austrália
    • Idioma
      • Inglês
    • Também conhecido como
      • BioShock 3
    • Empresas de produção
      • Irrational Games
      • 2K Australia
    • Consulte mais créditos da empresa na IMDbPro

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