AVALIAÇÃO DA IMDb
7,7/10
1,1 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaSenua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of... Ler tudoSenua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.
- Direção
- Roteiristas
- Artistas
- Ganhou 1 prêmio BAFTA
- 2 vitórias e 13 indicações no total
Chipo Chung
- Narrator
- (narração)
Jónas Alfreð Birkisson
- Supporting Cast
- (as Jónas Birkisson)
- Direção
- Roteiristas
- Elenco e equipe completos
- Produção, bilheteria e muito mais no IMDbPro
Avaliações em destaque
If you are undecided about this game go to Ninja Theory's youtube channel and watch the dev diaries.
They consulted actual psychiatrists and people struggling with psychosis to get the feel of the game and Senua's psychosis right. One of the consultants with psychosis literally said, ya this game captures what I go through. THIS GAME IS A TRIP.
Play with headphones in the dark, the audio design is where the feel of psychosis really shines.
The combat is really fun in this game and improved over the last.
The story is bigger snd better, new characters to learn about with interesting stories.
The voice acting absolutely rocks and so does the mo-cap.
Graphically this is the first game that has made me feel like we are in the next generation. It destroys games like horizon forbidden west or forza motorcycles in the fidelity department.
Such a masterpiece!
They consulted actual psychiatrists and people struggling with psychosis to get the feel of the game and Senua's psychosis right. One of the consultants with psychosis literally said, ya this game captures what I go through. THIS GAME IS A TRIP.
Play with headphones in the dark, the audio design is where the feel of psychosis really shines.
The combat is really fun in this game and improved over the last.
The story is bigger snd better, new characters to learn about with interesting stories.
The voice acting absolutely rocks and so does the mo-cap.
Graphically this is the first game that has made me feel like we are in the next generation. It destroys games like horizon forbidden west or forza motorcycles in the fidelity department.
Such a masterpiece!
So I just finished the game, have a playtime of 8.4 hours and 72% of trophies, meaning I missed some things/ran past them. The walking was a big part of it which could've been shortened but the fights were so great that it made up for it. The graphics made it feel so real that I was constantly shocked and could not believe my eyes and that I am actually in control of the scene. Cutscenes were dope, voice acting on point, gestures and character animation in general so extremely well done. It was absolutely worth it and I will DEFINITELY go right back into it again and play through the whole story a second time! Just do yourself a favor and play this one with some decent headphones and volume up, makes it all so much better!
Hellblade 2: Senua's Saga is an absolutely gorgeous jaunt that scintillates the senses and challenges the mind. Sound design and atmosphere are near peerless and a powerfully tragic protagonist anchors the experience in a bloody and brutal reality that begs to be explored...
...only to rob that opportunity from you.
Saga prioritises its art too much, stripping back its gameplay and player control while favouring failure to force its animations on you. Basic traversal is a slog, combat is crunchy but painful, and repetitive puzzles aren't enough to break the short but padded playtime.
Saga fails to capture the intensely delicate balance of its predecessor and finds itself in a chaotic struggle with the player to play the game for them, wrestling and clawing control while forgetting that its visual and audio highs aren't enough to balance the mechanical lows.
...only to rob that opportunity from you.
Saga prioritises its art too much, stripping back its gameplay and player control while favouring failure to force its animations on you. Basic traversal is a slog, combat is crunchy but painful, and repetitive puzzles aren't enough to break the short but padded playtime.
Saga fails to capture the intensely delicate balance of its predecessor and finds itself in a chaotic struggle with the player to play the game for them, wrestling and clawing control while forgetting that its visual and audio highs aren't enough to balance the mechanical lows.
This is an amazing game! There are several aspects to talk about. In addition, to the wonderful narrative and graphics, this game has something more. All the games have a sound design job that continues the great work made in the first franchise game (that's also wonderful). The technology used in the sound makes this game unique. Who likes to complete the game and acquire all the trophies, the game doesn't put boring barriers to this, all collectibles add a new layer of impressiveness to the gameplay. There are so many incentives to replay the game more than two times at the minimum. This is proof that big games don't need have thousands of hours to make your money worth. A great game must have a good narrative and well-developed characters. The performance of the game on PC is very good, despite ssd being required, I played using an HD in the performance was very well.
Absolute cinematic experience and a visual showcase of technical prowess the gaming industry has achieved. They truly took the visual gameplay mechanics to the next level with this one. If you liked Hellblade 1 then you will definitely LOVE this one. The combat was similar to the first game, but the seemless transitions between killing enemies, the stunning finishers, and the next level audio immersion are really what make the combat special.
Senua's psychosis plays a huge role in this game (just like the first) with the return of the conflicting voices in her head that offer aid one minute and doubt the next, adding to Senua's struggle of ups and downs as well as the overall tone of the game.
Senua's psychosis plays a huge role in this game (just like the first) with the return of the conflicting voices in her head that offer aid one minute and doubt the next, adding to Senua's struggle of ups and downs as well as the overall tone of the game.
Você sabia?
- ConexõesFollows Hellblade: Senua's Sacrifice (2017)
- Trilhas sonorasAnimal Soul
performed by Aurora (as AURORA)
Courtesy of Glassnote/Decca/Petroleum
Written by Aurora (as AURORA), Odd Martin Skålnes (as Odd Martin Berjord Skalnes), and Magnus Åserud Skylstad
Published by Downtown Music Publishing, Favourite Music A.S. administered by Kobalt Group Publishing, and Ultra Music Publishing Europe AG
Principais escolhas
Faça login para avaliar e ver a lista de recomendações personalizadas
Detalhes
- Cor
Contribua para esta página
Sugerir uma alteração ou adicionar conteúdo ausente