O Senhor dos Anéis: A Guerra dos Rohirrim
Título original: The Lord of the Rings: The War of the Rohirrim
Em Rohan, um ataque surpresa de Wulf, um senhor Dunlendino astuto e implacável em busca de vingança pela morte de seu pai, força o rei Helm Mão-de-Martelo e seu povo a fazerem uma última res... Ler tudoEm Rohan, um ataque surpresa de Wulf, um senhor Dunlendino astuto e implacável em busca de vingança pela morte de seu pai, força o rei Helm Mão-de-Martelo e seu povo a fazerem uma última resistência ousada na antiga fortaleza de Hornburg.Em Rohan, um ataque surpresa de Wulf, um senhor Dunlendino astuto e implacável em busca de vingança pela morte de seu pai, força o rei Helm Mão-de-Martelo e seu povo a fazerem uma última resistência ousada na antiga fortaleza de Hornburg.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 2 indicações no total
Miranda Otto
- Éowyn
- (narração)
Luca Pasqualino
- Wulf
- (narração)
- (as Luke Pasqualino)
Lorraine Ashbourne
- Olwyn
- (narração)
Shaun Dooley
- Freca
- (narração)
Benjamin Wainwright
- Haleth
- (narração)
Yazdan Qafouri
- Hama
- (narração)
Laurence Ubong Williams
- Fréalaf
- (narração)
Michael Wildman
- General Targg
- (narração)
Janine Duvitski
- Old Pennicruik
- (narração)
Bilal Hasna
- Lief
- (narração)
Jude Akuwudike
- Lord Thorne
- (narração)
Billy Boyd
- Shank
- (narração)
Dominic Monaghan
- Wrot
- (narração)
Alex Jordan
- Lord Frygt
- (narração)
Bea Dooley
- Young Héra
- (narração)
Elijah Tamati
- Young Wulf
- (narração)
Resumo
Reviewers say 'The Lord of the Rings: The War of the Rohirrim' is lauded for its unique animation style and strong voice acting. The music and score are praised, yet the story is criticized for being simplified and rushed. Character development is seen as lacking, and animation consistency is questioned. Pacing and length are contentious, but the film's expansion of Middle-earth is appreciated.
Avaliações em destaque
The War of the Rohirrim unfortunately feels like it was made 30 years ago.
We'll start with its biggest negative, which to me is the animation. I knew what to expect, having seen the trailer, that they'd opted for a simplistic style as the source material is around 80 years old, but that is no excuse.
Scenes like riding were poor, facial animations non existent, groups of men running just a faceless mass, but even how they chose to build each scene felt lazy to me. There is one scene for example, where our lead is being chased by a mumakil (giant elephant), where instead of showing our character running with the elephant gaining pace, they opted to have a close up of our characters feet with the noise of the elephant getting louder. It truly just felt like they didn't have the budget to show what they needed to show.
And on top of that, our story is just ok, nothing special, but a lot of the lines were very cheesy, with many unnecessary callbacks to the original trilogy. The middle act felt a little stretched out too, they probably could have shaved 20 minutes or so off.
Helm Hammerhand was a great character, our lead was your stereotypical strong female, no problems there, with no other characters particularly standing out.
It's positive for me was the music, but as they reused the scores from Howard Shore, it's almost something they couldn't get wrong,
It's a shame really, I love LOTR, both the films and the books, so to have something which feels generic and lazy, feels so far gone from the usual love that goes in to making anything based in Middle Earth.
What I would love, is a film using top of the line animation like Arcane for example, and I just hope this film doesn't stop future projects like that coming together,
Overall, worth a watch, but do not expect to be blown away.
We'll start with its biggest negative, which to me is the animation. I knew what to expect, having seen the trailer, that they'd opted for a simplistic style as the source material is around 80 years old, but that is no excuse.
Scenes like riding were poor, facial animations non existent, groups of men running just a faceless mass, but even how they chose to build each scene felt lazy to me. There is one scene for example, where our lead is being chased by a mumakil (giant elephant), where instead of showing our character running with the elephant gaining pace, they opted to have a close up of our characters feet with the noise of the elephant getting louder. It truly just felt like they didn't have the budget to show what they needed to show.
And on top of that, our story is just ok, nothing special, but a lot of the lines were very cheesy, with many unnecessary callbacks to the original trilogy. The middle act felt a little stretched out too, they probably could have shaved 20 minutes or so off.
Helm Hammerhand was a great character, our lead was your stereotypical strong female, no problems there, with no other characters particularly standing out.
It's positive for me was the music, but as they reused the scores from Howard Shore, it's almost something they couldn't get wrong,
It's a shame really, I love LOTR, both the films and the books, so to have something which feels generic and lazy, feels so far gone from the usual love that goes in to making anything based in Middle Earth.
What I would love, is a film using top of the line animation like Arcane for example, and I just hope this film doesn't stop future projects like that coming together,
Overall, worth a watch, but do not expect to be blown away.
The Lord of the Rings: The War of the Rohirrim (2024) :
Movie Review -
We are all die-hard fans of Peter Jackson's "The Lord of the Rings" film trilogy and somewhat of "The Hobbit" trilogy. Let's just forget Prime Video's failed attempts for now. Kenji Kamiyama's tale is a prequel to Jackson's trilogy, but it's an "anime," and don't you worry, it has enough content. The problem arises in the scale, which can never be large for an animated feature, and since we have seen Jackson's gigantic sequences, the scale of this film looks quite small in comparison. The film still manages to keep things interesting in the first half, but then it lacks enough material to maintain the same momentum in the second half. Every LOTR film previously had one large-scale action sequence in the climax, and this film lacks that essential element! It's totally UNACCEPTABLE.
Set 183 years before the events of Peter Jackson's The Lord of the Rings film trilogy (2001-2003), The War of the Rohirrim tells the story of Helm Hammerhand (voiced by Brian Cox), a legendary king of Rohan, and his family as they defend their kingdom. Helm's daughter, Hera (Gaia Wise), is young and brave and has no thoughts of marriage, yet the matter is openly discussed, and Wulf (Luke Pasqualino) proposes to her. Both she and her father reject the proposal, leaving Wulf's father enraged. He is killed by Helm, and then Wulf forms an army to seek revenge. Hera is kidnapped but saved, and then Helm is trapped and mortally wounded during a war. As winter approaches, will Hera be able to defeat the coward Wulf?
Jeffrey Addiss, Will Matthews, Phoebe Gittins, and Arty Papageorgiou wrote a 130-minute film that features many slow moments. Jackson created almost four-hour-long epics, but they never felt slow or boring. Kenji made a two-hour film and still gave me enough time to take small naps. The first half of the film was indeed interesting, but the second half failed to provide enough support or content. Three back-to-back action sequences appeared in the first half, offering nice entertainment and keeping the film engaging. Two of them take place at night, making it too dark and leading to an unsatisfactory experience. With anime, things are slow, and dialogues come at a tortoise's pace; then you have to endure dark visuals-all of that is too much to handle. The eagles aren't utilized well, the climax lacks action, the middle portion contains too much drama that slows down the narrative, and last but not least, the predictability of the storyline sums up the verdict for you.
Brian Cox voices the hot-tempered King Helm, portraying the character as aggressive and macho. Gaia Wise as Hera was sweet, but as I mentioned, too many pauses between words make things seem childish. Luke Pasqualino has done a fabulous job as the voice artist for Wulf, while Miranda Otto, Lorraine Ashbourne, Shaun Dooley, Yazdan Qafouri, Benjamin Wainwright, and Laurence Ubong Williams provide excellent support. Technically, they are all spot-on for an anime production, but that also detracts from its human connection.
I am still pondering the mediocre sound design and art direction. LOTR implies colossal scale, but where is that in Rohirrim? LOTR requires a proper lineup of events, and this one is far from perfect. Now I just think back to the beginning of the story and realize that Helm could have easily killed Wulf, preventing all this from happening. Anyway, who is interested in watching such a cowardly villain? No principles, no rules, and no loyalty are acceptable, but where is the bravery? The visual effects are good, but the grandeur is lacking. That stupendous quality is clearly absent. Kenji Kamiyama's emotional arcs take too much time, and during that phase, we lose connection with the film as LOTR or action fans. The anime vision is still acceptable and should please anime enthusiasts. Less said is better; LOTR: The War of the Rohirrim gets the Rohirrim part right but forgets to focus on the "war" aspect. This is a decent film, but it falls short of its own potential and could have been much better.
RATING - 5/10*
We are all die-hard fans of Peter Jackson's "The Lord of the Rings" film trilogy and somewhat of "The Hobbit" trilogy. Let's just forget Prime Video's failed attempts for now. Kenji Kamiyama's tale is a prequel to Jackson's trilogy, but it's an "anime," and don't you worry, it has enough content. The problem arises in the scale, which can never be large for an animated feature, and since we have seen Jackson's gigantic sequences, the scale of this film looks quite small in comparison. The film still manages to keep things interesting in the first half, but then it lacks enough material to maintain the same momentum in the second half. Every LOTR film previously had one large-scale action sequence in the climax, and this film lacks that essential element! It's totally UNACCEPTABLE.
Set 183 years before the events of Peter Jackson's The Lord of the Rings film trilogy (2001-2003), The War of the Rohirrim tells the story of Helm Hammerhand (voiced by Brian Cox), a legendary king of Rohan, and his family as they defend their kingdom. Helm's daughter, Hera (Gaia Wise), is young and brave and has no thoughts of marriage, yet the matter is openly discussed, and Wulf (Luke Pasqualino) proposes to her. Both she and her father reject the proposal, leaving Wulf's father enraged. He is killed by Helm, and then Wulf forms an army to seek revenge. Hera is kidnapped but saved, and then Helm is trapped and mortally wounded during a war. As winter approaches, will Hera be able to defeat the coward Wulf?
Jeffrey Addiss, Will Matthews, Phoebe Gittins, and Arty Papageorgiou wrote a 130-minute film that features many slow moments. Jackson created almost four-hour-long epics, but they never felt slow or boring. Kenji made a two-hour film and still gave me enough time to take small naps. The first half of the film was indeed interesting, but the second half failed to provide enough support or content. Three back-to-back action sequences appeared in the first half, offering nice entertainment and keeping the film engaging. Two of them take place at night, making it too dark and leading to an unsatisfactory experience. With anime, things are slow, and dialogues come at a tortoise's pace; then you have to endure dark visuals-all of that is too much to handle. The eagles aren't utilized well, the climax lacks action, the middle portion contains too much drama that slows down the narrative, and last but not least, the predictability of the storyline sums up the verdict for you.
Brian Cox voices the hot-tempered King Helm, portraying the character as aggressive and macho. Gaia Wise as Hera was sweet, but as I mentioned, too many pauses between words make things seem childish. Luke Pasqualino has done a fabulous job as the voice artist for Wulf, while Miranda Otto, Lorraine Ashbourne, Shaun Dooley, Yazdan Qafouri, Benjamin Wainwright, and Laurence Ubong Williams provide excellent support. Technically, they are all spot-on for an anime production, but that also detracts from its human connection.
I am still pondering the mediocre sound design and art direction. LOTR implies colossal scale, but where is that in Rohirrim? LOTR requires a proper lineup of events, and this one is far from perfect. Now I just think back to the beginning of the story and realize that Helm could have easily killed Wulf, preventing all this from happening. Anyway, who is interested in watching such a cowardly villain? No principles, no rules, and no loyalty are acceptable, but where is the bravery? The visual effects are good, but the grandeur is lacking. That stupendous quality is clearly absent. Kenji Kamiyama's emotional arcs take too much time, and during that phase, we lose connection with the film as LOTR or action fans. The anime vision is still acceptable and should please anime enthusiasts. Less said is better; LOTR: The War of the Rohirrim gets the Rohirrim part right but forgets to focus on the "war" aspect. This is a decent film, but it falls short of its own potential and could have been much better.
RATING - 5/10*
Story is good. I mean its Tolkien. But animation is so bad. So many problems where they mix 2D and 3D. Textures are horrible. Fake Depth of field, characters floating in the air while walking. Directing mediocre. Voice acting mediocre. Such a shame for such good story. All in all solid 6. If it appeared 20 years ago would be 8 probably. But as Art Director my self I cant over look such rookie mistakes regarding art style, cutting corners by reducing action of a characters and there movement. Comparing to modern Japanese anime this is super bad. As someone who does art, and review art in daily bases this is amberesing for such big budget movie.
This movie is based on a one-page story (mostly) about Helm Hammerhand from Appendix A of the LoTR book (which is a pretty nice read btw). The book's dialogue and events are actually kept to quite an extent, with only minor alterations in detail. The film does an especially good job capturing the epic character of Helm Hammerhand, as depicted in the books. However Hera, introduced in the movie, is not in the books at all and some of her deeds are actually done in the original work by her cousin, Fréaláf.
What many people like about Tolkien's universe is its pre-industrial, simple world, where this simplicity highlights the theme of human nature/values and the moral order of the universe. In the 'classic' movies there is a lot of wisdom hidden in everyday conversations, like "All we have to do is decide what to do with the time given to us" (LoTR) or "It is the small things, everyday deeds of ordinary folk that keep darkness at bay" (Hobbit), which I would say are timeless truths about our world, and these are lines I think about sometimes even after the movie ends.
However, this movie has nothing to add in this front. It introduces modern issues (feminism), into Tolkien's world in a way that feels both foreign and forced, ultimately undermining both Tolkien's vision and the cause of feminism it seeks to support. It's not as bad as RoP, but still shows. Of course it's not about that women can't do any of the things depicted in the movie, or that the book should be followed exactly. It's just that it's not guided purely by the love of Tolkien's work and legacy, and it really shows.
But besides that, it's not a terrible movie. I would say it's worth a watch.
What many people like about Tolkien's universe is its pre-industrial, simple world, where this simplicity highlights the theme of human nature/values and the moral order of the universe. In the 'classic' movies there is a lot of wisdom hidden in everyday conversations, like "All we have to do is decide what to do with the time given to us" (LoTR) or "It is the small things, everyday deeds of ordinary folk that keep darkness at bay" (Hobbit), which I would say are timeless truths about our world, and these are lines I think about sometimes even after the movie ends.
However, this movie has nothing to add in this front. It introduces modern issues (feminism), into Tolkien's world in a way that feels both foreign and forced, ultimately undermining both Tolkien's vision and the cause of feminism it seeks to support. It's not as bad as RoP, but still shows. Of course it's not about that women can't do any of the things depicted in the movie, or that the book should be followed exactly. It's just that it's not guided purely by the love of Tolkien's work and legacy, and it really shows.
But besides that, it's not a terrible movie. I would say it's worth a watch.
The lesson here is that it is dangerous to monkey around with Tolkien. Unless you have something that will enhance the story, without mangling it, you will make a lot of people very angry, and angry people don't put their bums on cinema seats.
It is also not a good idea to make the characters do absurd things every 30 seconds or so. The audience are not going to react well to being faced with ridiculous, or improbable situations all the time. They will grumble to their friends about them, and those friends will decide not to bother seeing it.
I am a big anime fan. I think it's fantastic, and I watch a lot of it. It is NOT a good idea to have a film like this directed by an anime director. Anime has a different perspective to story telling. Another reviewer said that he found it strange that people just stand around when someone is in danger. Quite often that is the way that anime scenes are filmed. One defender, one attacker, or even when there is only one defender, and there are a lot of attackers. One attacker at a time, like they are taking turns.
Héra's costumes were frequently a little wrong for the same reason. The style was out of character with the universe it was in. There were also some ragged areas of the animation, where it looked like something from a decade or two ago.
I won't be watching it a second time.
It is also not a good idea to make the characters do absurd things every 30 seconds or so. The audience are not going to react well to being faced with ridiculous, or improbable situations all the time. They will grumble to their friends about them, and those friends will decide not to bother seeing it.
I am a big anime fan. I think it's fantastic, and I watch a lot of it. It is NOT a good idea to have a film like this directed by an anime director. Anime has a different perspective to story telling. Another reviewer said that he found it strange that people just stand around when someone is in danger. Quite often that is the way that anime scenes are filmed. One defender, one attacker, or even when there is only one defender, and there are a lot of attackers. One attacker at a time, like they are taking turns.
Héra's costumes were frequently a little wrong for the same reason. The style was out of character with the universe it was in. There were also some ragged areas of the animation, where it looked like something from a decade or two ago.
I won't be watching it a second time.
Você sabia?
- CuriosidadesA unique approach was used to create the film's traditional 2D animation: the actors performed every scene of the film using motion-capture technology, which was translated into 3D animation within Unreal Engine's real-time game engine; this 3D environment was used to determine the film's camera angles and movements, and this was translated into the final 2D animation.
- Erros de gravaçãoFollowing the encounter with the Orcs, the animation of Helm's waving hair appears behind his ear.
- Cenas durante ou pós-créditosThe beginning of the credits features thematic drawings and sketches of the principal cast's characters.
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- How long is The Lord of the Rings: The War of the Rohirrim?Fornecido pela Alexa
Detalhes
- Data de lançamento
- Países de origem
- Central de atendimento oficial
- Idioma
- Também conhecido como
- El Señor de los Anillos: La guerra de los Rohirrim
- Locações de filme
- Musashino, Tóquio, Japão(animation studio)
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 30.000.000 (estimativa)
- Faturamento bruto nos EUA e Canadá
- US$ 9.158.572
- Fim de semana de estreia nos EUA e Canadá
- US$ 4.552.109
- 15 de dez. de 2024
- Faturamento bruto mundial
- US$ 20.658.572
- Tempo de duração2 horas 14 minutos
- Cor
- Mixagem de som
- Proporção
- 2.35 : 1
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