AVALIAÇÃO DA IMDb
8,8/10
1,9 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaBlack Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath... Ler tudoBlack Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
- Indicado para 6 prêmios BAFTA
- 2 vitórias e 10 indicações no total
Mark Takeshi Ota
- Sun Wukong
- (narração)
- …
Andrew Koji
- Erlang, the Sacred Divinity
- (narração)
Steven Pacey
- The Old Monkey
- (narração)
- …
Alan David
- Keeper of Black Wind Mountain
- (narração)
Gordon Cooper
- Guangzhi
- (narração)
Kris Laudrum
- Ma Tianba (Horse Guai)
- (narração)
- (as Kris W. Laudrum)
- …
Ashley Alymann
- Yuan Shoucheng
- (narração)
- …
Jeremy Ang Jones
- Guangmou
- (narração)
- …
Kerry Shale
- Shen Monkey
- (narração)
- …
Vincent Lai
- Whiteclad Noble
- (narração)
- …
Jonathan Keeble
- Elder Jinchi
- (narração)
- …
Steve Chusak
- Black Wind King
- (narração)
- …
Millie Hikasa
- Guanyin
- (narração)
- …
Kay Eluvian
- Headless Monk
- (narração)
- …
Jim Johnson
- Xu Dog
- (narração)
Anthony Howell
- Rat Captain
- (narração)
James Alexander
- Second Rat Prince
- (narração)
- …
Ben Wong
- Tiger's Acolyte
- (narração)
- (as Benjamin Wong)
Avaliações em destaque
Black Myth: Wukong was a letdown. It ran poorly with noticeable ghosting and low visual quality. Combat wasn't broken, but it felt boring-mostly light or heavy attacks with the occasional ability. The perfect dodge effect looked cool, but fights lacked variety and depth. The story didn't pull me in, and I found myself not caring about what was happening. Voice acting felt off. Despite the hype, it came off as unpolished and forgettable. I also found navigation frustrating at times-I often wasn't sure where to go or what to do next. Overall i didn't enjoy my time in that game and i wont be playing it again.
"Black Myth: Wukong" is a true gem in the world of gaming, not just a fantastic action game but also a beautiful story. The game transports us to an incredible world full of magic and mysticism, drawing heavily from Chinese mythology. The story it offers captivates from the very first moments, and the richness of detail and care in world-building make every location come alive.
The combat mechanics are one of the most significant strengths of this title. For those new to this type of game, "Black Myth: Wukong" offers a combat system that is not only accessible but also deeply satisfying. The boss fights are absolutely unique - each one presents a distinct challenge, full of dynamism and requiring strategy. Coupled with beautifully designed cinematography, these battles become true spectacles.
However, the game is not without its minor flaws. Some locations give the impression of being explorable, only to be blocked by invisible walls. This can be a bit frustrating, especially in a world that encourages discovery and exploration.
Despite this minor issue, the game deserves a 9.5 out of 10. The greatest strength of "Black Myth: Wukong" is its atmosphere. The locations are unique and beautifully designed, and details like buildings and statues related to Chinese mythology wonderfully capture the spirit of the culture. The sound design is equally impressive, and the meditation spots have become some of my favorite parts of the game. They allow players to focus on the surroundings and appreciate the work of the Chinese developers - and it's worth it.
In summary, "Black Myth: Wukong" It's a wonderful adventure that will stay with players for a long time.
The combat mechanics are one of the most significant strengths of this title. For those new to this type of game, "Black Myth: Wukong" offers a combat system that is not only accessible but also deeply satisfying. The boss fights are absolutely unique - each one presents a distinct challenge, full of dynamism and requiring strategy. Coupled with beautifully designed cinematography, these battles become true spectacles.
However, the game is not without its minor flaws. Some locations give the impression of being explorable, only to be blocked by invisible walls. This can be a bit frustrating, especially in a world that encourages discovery and exploration.
Despite this minor issue, the game deserves a 9.5 out of 10. The greatest strength of "Black Myth: Wukong" is its atmosphere. The locations are unique and beautifully designed, and details like buildings and statues related to Chinese mythology wonderfully capture the spirit of the culture. The sound design is equally impressive, and the meditation spots have become some of my favorite parts of the game. They allow players to focus on the surroundings and appreciate the work of the Chinese developers - and it's worth it.
In summary, "Black Myth: Wukong" It's a wonderful adventure that will stay with players for a long time.
Assuming the role as staff-wielding primate Destined One, 'Black Myth: Wukong' is a world worth wandering. I've seen it compared to FromSoftware titles but it's not nearly difficult enough to warrant as such, and it's all the better for it. It is first and foremost an adventure, more inviting than punishing. Where it does take a page from the Soulslikes; however, is in the manner of which so much content is below the surface and between the lines. You could blast through the game in just under a day as a boss rush, or you could spend the better part of a week hunting down every boss, collectible, and NPC. It's not so much a story being straightforward with you as it is a sprinkling of parables left to you to solve, which leads to as much active interpretation as it does passive enjoyment.
The game shines at its best and brightest in boss fights. There are 81 of them, all of which are simply sensational spectacles. Some are rehashed and repetitive, but the audio-visual view is delightful. Gyrating, sparkling dragons spiraling through the air. A corrupted buddha placing his palm on the plains leads to pulsing, splintering, and erupting.
I'm not particularly familiar with the source text 'Journey to the West,' but I'm inclined to learn based on the gorgeous reconstruction of the world. Each and every area is dripping with detail - vivacious forests and subdued snowfields, intricate temples and rugged rock faces. Demystifying what will come next makes for a pretty powerful lure.
In conclusion, 'Black Myth: Wukong' is a true triumph. It looks and plays as good as advertised, as if GameScience was bursting onto the scene and declaring: "Every other developer has got some stiff competition." I'm hearing them out, and you should be, too.
The game shines at its best and brightest in boss fights. There are 81 of them, all of which are simply sensational spectacles. Some are rehashed and repetitive, but the audio-visual view is delightful. Gyrating, sparkling dragons spiraling through the air. A corrupted buddha placing his palm on the plains leads to pulsing, splintering, and erupting.
I'm not particularly familiar with the source text 'Journey to the West,' but I'm inclined to learn based on the gorgeous reconstruction of the world. Each and every area is dripping with detail - vivacious forests and subdued snowfields, intricate temples and rugged rock faces. Demystifying what will come next makes for a pretty powerful lure.
In conclusion, 'Black Myth: Wukong' is a true triumph. It looks and plays as good as advertised, as if GameScience was bursting onto the scene and declaring: "Every other developer has got some stiff competition." I'm hearing them out, and you should be, too.
This is what it means to make a game with love and care and not political and social BIAS. The passion of every person that worked in this AAA title can be felt in every sound design, map, character, and gameplay dynamic.
I was lucky enough to play it at it's surreal graphics peak, almost burning my PC a couple of times but it was worth every small heart attack i had.
This game hands on is what the gaming industry should be and what gamers expect from other gamming companies. Take your time be diligent and listen to the community as you create a rich story and gameplay dynamic free of imposing personal, social and political Ideologies.
Game of the year for sure and i hope this game can win an Academy award for best Short films.
I hope you all can enjoy this amazing game and it's story. Now if you excuse me, I'm gonna read some Journey To the West.
I was lucky enough to play it at it's surreal graphics peak, almost burning my PC a couple of times but it was worth every small heart attack i had.
This game hands on is what the gaming industry should be and what gamers expect from other gamming companies. Take your time be diligent and listen to the community as you create a rich story and gameplay dynamic free of imposing personal, social and political Ideologies.
Game of the year for sure and i hope this game can win an Academy award for best Short films.
I hope you all can enjoy this amazing game and it's story. Now if you excuse me, I'm gonna read some Journey To the West.
Hands down one of the best games of the year! After the let downs of earlier this year, it was definitely a breath of fresh air. You may have heard this, but it's kind of a cross between God of War with souls-like elements. It takes a few min to figure stuff out, and when you have it down, they add a new thing in. So it's always growing in the options you can access. Death is very forgiving, and even aids you on your journey. The scenery is absolutely beautiful. I think one of my favorite parts though is the journal or compendium. It shares myths regarding the yaoguai you come across, and that helps build the story.
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- CuriosidadesThis game is recognized as the first AAA game from China.
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