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IMDbPro

Mafia II

  • Videogame
  • 2010
  • 18
AVALIAÇÃO DA IMDb
8,5/10
13 mil
SUA AVALIAÇÃO
Robert Costanzo, Joe Hanna, Sonny Marinelli, and Rick Pasqualone in Mafia II (2010)
Mafia II (Trailer 2)
Reproduzir trailer1:27
3 vídeos
44 fotos
GangsterActionCrimeDrama

As crônicas de Vito Scalletta, um jovem imigrante italiano que se junta à máfia italiana, mas logo se envolve quando ocorre o tráfico ilegal de drogas e o engano.As crônicas de Vito Scalletta, um jovem imigrante italiano que se junta à máfia italiana, mas logo se envolve quando ocorre o tráfico ilegal de drogas e o engano.As crônicas de Vito Scalletta, um jovem imigrante italiano que se junta à máfia italiana, mas logo se envolve quando ocorre o tráfico ilegal de drogas e o engano.

  • Roteiristas
    • Daniel Vávra
    • Pavel Cernohous
    • Matous Jezek
  • Artistas
    • Rick Pasqualone
    • Robert Costanzo
    • Ray Iannicelli
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,5/10
    13 mil
    SUA AVALIAÇÃO
    • Roteiristas
      • Daniel Vávra
      • Pavel Cernohous
      • Matous Jezek
    • Artistas
      • Rick Pasqualone
      • Robert Costanzo
      • Ray Iannicelli
    • 41Avaliações de usuários
    • 7Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 2 indicações no total

    Vídeos3

    Mafia II (Trailer 2)
    Trailer 1:27
    Mafia II (Trailer 2)
    Mafia II
    Trailer 1:21
    Mafia II
    Mafia II
    Trailer 1:21
    Mafia II
    Mafia II (Trailer 1)
    Trailer 1:43
    Mafia II (Trailer 1)

    Fotos44

    Ver pôster
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    + 39
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    Elenco principal99+

    Editar
    Rick Pasqualone
    Rick Pasqualone
    • Vito Scaletta
    • (narração)
    • …
    Robert Costanzo
    Robert Costanzo
    • Joe Barbaro
    • (narração)
    • (as Bobby Costanzo)
    • …
    Ray Iannicelli
    Ray Iannicelli
    • Beat Cop
    • (narração)
    • …
    Roger Rose
    Roger Rose
    • Corporal
    • (narração)
    Dale Inghram
    Dale Inghram
    • Williams
    • (narração)
    Joan Copeland
    Joan Copeland
    • Mamma
    • (narração)
    Jeannie Elias
    • Francesca
    • (narração)
    Brian Bloom
    Brian Bloom
    • Debt Collector
    • (narração)
    • …
    Carol Ann Susi
    Carol Ann Susi
    • Cleaning Lady
    • (narração)
    • …
    John Mariano
    John Mariano
    • Mike Bruski
    • (narração)
    • …
    Mark Mintz
    • Steve
    • (narração)
    • …
    Sonny Marinelli
    Sonny Marinelli
    • Henry Tomasino
    • (narração)
    Tom Virtue
    Tom Virtue
    • O.P.A. Guard 1
    • (narração)
    Liam O'Brien
    Liam O'Brien
    • Brian O'Neill
    • (narração)
    André Sogliuzzo
    André Sogliuzzo
    • Luca Gurino
    • (narração)
    • (as Andre Sogliuzzo)
    • …
    Nolan North
    Nolan North
    • Alberto Clemente
    • (narração)
    • …
    Joe Sabatino
    Joe Sabatino
    • Harry
    • (narração)
    John Capodice
    John Capodice
    • The Fat Man
    • (narração)
    • Roteiristas
      • Daniel Vávra
      • Pavel Cernohous
      • Matous Jezek
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários41

    8,512.7K
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    10

    Avaliações em destaque

    9muamba_eats_toast

    Fantastic game!

    Lasted the rest of time gameplay a little clunky now but a fantastic story and left you wishing there was much much more! With some finely polished gameplay up to date with newer systems this could have been perfect.
    10achraj

    Dream game..!!

    The chronic oversaturation of the mafia in our international media has taught us much. Mafia II is an attempt to chronicle these teachings in game form. Fact number one: mafia men do lots of killing. Fact number two: they like suits. Fact number three: mafiosa don't call each other mafiosa; they use the term 'wiseguys'.

    I've cross-referenced facts one and two with Mafia II, and they're definitely right – a lot of killing and a lot of suits. Fact number three isn't. 'Wiseguys', with its implied streetsmarts and cunning, doesn't fit Mafia II's mobsters. It certainly doesn't fit the mid-level gangster the game asked me to tail early in its middle act, who didn't have the presence of mind to check his rearview mirror as he drove away from a literal hatchet job. Had that guy done so, he'd have seen Sicilian-born WWII veteran and new-boy mobster Vito Scaletta about 20 feet behind, dressed in a red and white cod- Hawaiian shirt, driving a hot pink corvette with 'BUMS12' proudly displayed on the numberplate. That guy was not very wise.

    Wise up

    The other guy was me, and I was trying to be too wise. As Mafia II's protagonist, my first attempt to trail the escaping mobster ended in failure after my original car choice – an inconspicuous '50s saloon – was outpaced with ease on the motorways. I only chose that car, snatched unattended with a bit of pavement minigame lockpicking, to satisfy the mission briefing, which said my mark would notice anything too obvious. Dutifully I wrested against the vehicle's slightly clunky era-specific handling to try and keep pace. But after my AI target had pranged his own vehicle six times against anything and everything in his path, I realised that such forwardthinking wiseguyishness wasn't entirely necessary on my part.

    That Mafia II so effectively harpoons its illusion of real life, showing its characters to be machines acting out prescribed paths, is to its detriment. But the fact that I bought into it in the first place is the game's greatest strength.

    It's not that Vito is a sympathetic character. Returning from a war he held no moral stake in – after a botched robbery, it was that or prison – he joins the local mafia, even though his mum told him not to. Naughty. From there on, he relies upon menace through the typical mafioso triple-threat: punching, shooting, and scary staring. Best buddy Joe occasionally dips a toe into 'comic relief' territory, but then ducks back into 'just a bit nasty' land, gets his pistol and shoots everyone in comic relief territory. Those poor clowns.

    City of dreams

    It was the city that drew me in. An amalgamation of New York's streets and Hollywood's hills, Empire Bay is as interactively sterile as all other 'open-world' game-cities, but it's been coated in a veneer of dreamy credibility. Each street and hallway has a feature – a man shouting at an open window; a woman pressing her ear to a door; the sound of an argument. It's easy to see these details written down in a design document, but it gives Empire Bay a genuine rhythm, a pulse that Liberty City lacks. Plus, it helps that it is – on hefty machines – stunning. Turn up in the city in winter, and the streets are caked in snow, with layered bands of crystalline white on the untrodden paths contrasting with slush on the roads. And the lights! Even as the game transitions out of the 1940s and into the '50s, Mafia II's waxy lighting remains consistently arresting, casting pools of gold and yellow on windscreens.

    But there's no point to any of it. The city breathes and grows, changing as the missions span the years, but it never moves or cries out. The game is presented in chapters, and each chapter has you wake up in your home. Vito, I can inform you, is a man who sleeps in the same vest and pants for nine years. Before the poor, smelly bugger can even get dressed, he's hit with news and a job. The game forces you to drive to a location: once there, Vito either shoots some men, punches some men or drives to another location.

    Incidental chaos

    Unless you make your own fun, that is. I enjoyed people-watching in a city where every pedestrian and car driver has the situational awareness of a frightened rabbit. Drive near one of the AI humans on foot and their preset reactions kick in, launching them in a seemingly random direction. Sometimes, this would be toward safety; more regularly, they'd hurl themselves into speeding traffic.

    Having a woman – a few moments earlier happily strolling down a sunny street – chuck herself in front of a nearby van is certainly a surprise. Having that van then swerve to try to avoid her and plough through another three pedestrians is brilliant. Having that van then be spotted by a police car, having those police open fire before getting squished by the panicky, blood-leaking van driver, is better than another cover- shooting 'kill 50 goons' story mission.

    Mafia II is a mafia movie run once through a game grinder, and that's simultaneously the worst thing about the game and the compliment it was developed for. In telling a story as convincing as most Hollywood depictions of the Cosa Nostra, 2K Czech have accomplished exactly what they intended to: only at the end does the artifice topple slightly, piling one too many game-cliché mass-battles onto the pile. But detach the story from its very familiar housings, and we're not left with much: a bit of walking, a lot of driving and too much shooting. Each is good, but rarely superb.
    9Analog_Devotee

    Amazing! 9/10!

    Mafia II is a truly fantastic game; it takes all the source material we have on the subject at hand during this specific time period and delivers a wonderful experience in the gameplay, storytelling, character development and graphical department. I absolutely adored this game upon release and still itch to go back and replay it all the time. Awesome game!
    8Badr90s

    The offer you can't refuse

    The best mafia game out there, the first part might had a better story but this one got a better protaginist & characters, missions and plot twists, dialog and music cars and vibes, yet not the npc's or the police.
    10ahuramyar

    best game for me!

    I'm not just played this game,I lived with this game!!!

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    Enredo

    Editar

    Você sabia?

    Editar
    • Curiosidades
      When you're sneaking around past goons, at one point you can hear two of them referring to inventing computer games:
      • "I was watching cartoons on the television and I was thinking, it would be great it you could control the cartoon, make him run around, drive a car and even shoot a gun"
      • "Just how would you do that then wise guy?"
      • "I dunno, I supposed you'd have a box with buttons on it you'd have to push"
    • Erros de gravação
      When the radio reporter talks about the British bombing a Nazi factory, he states that the British anthem is "God Save the Queen", however God Save the Queen did not become the anthem until 1952 when Queen Elizabeth II was made Queen. In 1945 it still would have been "God Save the King" as her father, King George VI was still King.
    • Citações

      Henry Tomasino: If I don't make it...

      Joe Barbaro: Hey, hey, don't go saying that, pal. It's just a scratch. The doc will give you a few stitches and then we'll all go out and celebrate.

      Henry Tomasino: No, really...

      Joe Barbaro: Shhh... you shouldn't talk right now. Helps conserve your strength. I saw that in a movie once.

      Henry Tomasino: Yeah? And what happened to the guy in the movie?

      Joe Barbaro: He died.

    • Conexões
      Edited into Mafia: Trilogy (2020)
    • Trilhas sonoras
      900 MILES
      (uncredited)

      Performed by Bill Grant

      Written by Bill Grant, Bernie Baum and Florence Kaye

      Courtesy of President Records Ltd.

      Published by Joma Music Group, Inc. o/b/o Giant Baum Kaye Music LLC

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    Perguntas frequentes

    • Why was it important for Vito to get the food stamps to gas stations before midnight?
    • How large is Empire Bay?
    • How big is Empire Bay in concern with Liberty City (From GTA IV)?

    Detalhes

    Editar
    • Data de lançamento
      • 24 de agosto de 2010 (Estados Unidos da América)
    • Países de origem
      • República Tcheca
      • Estados Unidos da América
    • Idiomas
      • Tcheco
      • Alemão
      • Espanhol
      • Francês
      • Russo
      • Siciliano
      • Italiano
      • Inglês
      • Cantonês
    • Também conhecido como
      • Mafia 2
    • Locações de filme
      • Sicily, Itália(in-game location)
    • Empresas de produção
      • D3t
      • Illusion Softworks
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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