Um jogo de VR de uma luta impossível contra uma raça alienígena cruel conhecida como Combine, ambientado entre os eventos de Half-Life e Half-Life 2. Jogue como Alyx Vance, a única chance de... Ler tudoUm jogo de VR de uma luta impossível contra uma raça alienígena cruel conhecida como Combine, ambientado entre os eventos de Half-Life e Half-Life 2. Jogue como Alyx Vance, a única chance de sobrevivência da humanidade.Um jogo de VR de uma luta impossível contra uma raça alienígena cruel conhecida como Combine, ambientado entre os eventos de Half-Life e Half-Life 2. Jogue como Alyx Vance, a única chance de sobrevivência da humanidade.
- Indicado para 4 prêmios BAFTA
- 7 vitórias e 14 indicações no total
- Alyx Vance
- (narração)
- Dr. Eli Vance
- (narração)
- Russell
- (narração)
- Vortigaunts
- (narração)
- G-Man
- (narração)
- (as Michael Shapiro)
- Overwatch
- (narração)
- Olga
- (narração)
- Larry
- (narração)
- …
- Scientist
- (narração)
- Combine Suppressor
- (narração)
- (as Isaac Singleton Jr.)
- Combine Grunt
- (narração)
- Combine Charger
- (narração)
- …
- Combine Ordinal
- (narração)
- Combine Guy
- (narração)
- Zombie
- (narração)
- HEV suit
- (sonoplastia)
- (narração)
- Alyx Vance
- (sonoplastia)
Avaliações em destaque
As with film & music, classic iconic games transport you to another place/time/feeling when replayed. The Soviet-esque Eastern Bloc dystopic vibe that HL2 built can now be experienced in an awe that'll never be available in 2D. Moreover, the tension, mystery, action, nostalgia, gunplay, puzzles etc are simply out of this world - you're in City 17
True VR can't be told. It has to be experienced.
I genuinely don't understand those who dismiss VR. It's limitless. The only things holding it back are funding and time. One day, it will go far beyond our current 2D screens and dominate day-to-day life in ways we can't yet imagine.
I also don't understand how anyone could rate Half-Life: Alyx anything less than a 10. More importantly, I can't fathom why, four years since its release, nothing has come close to challenging Alyx's gripping, immersive scope. It's as if Half-Life and VR were made for each other. If Half-Life 3 ever becomes reality, then VR should be its stage.
Considering that consumer VR essentially launched in 2016 with the Oculus Rift CV1 and others, the fact that Alyx landed just four years later is a phenomenal achievement. I applaud Valve for their courage, innovation, and willingness to take a risk on pushing VR forward. While some were upset that Alyx was VR-only, the same could be said for any cutting-edge tech-whether it's playing in 4K HDR, 360fps, or on OLED panels. Progress requires pioneers, and Alyx was the perfect flagship to drive adoption.
From the moment I put on the headset, I was there-in a haunting, Soviet-era dystopia somewhere in Eastern Europe. It was immersive, atmospheric, and utterly convincing. The balance was perfect: not too scary (which can kill enjoyment in VR), and never dull. The use of radio communication to keep you company made the journey feel human and grounded-otherwise, it might have felt isolating.
The gunplay? Magnificent.
The physics? Outstanding.
The source engine? Still a marvel in VR.
I could go on, but I won't. If you haven't experienced it yet, do yourself a favour and jump in. I'm confident anyone reading this who has played Alyx will agree with me.
One day, I hope to see this run on standalone headsets, further expanding the player base. It deserves that reach.
---
Four years on, Half-Life: Alyx is still the most compelling, complete, and convincing VR experience available.
Developers: please, please, please continue to invest in VR.
And Valve-I'd be beyond thrilled to experience Half-Life 3 in VR.
Você sabia?
- CuriosidadesThis game takes place between the events of Half-Life (1998) & Half-Life 2 (2004).
- Erros de gravaçãoConsidering the length of time since the events in the newspapers that were printed and can be found strewn about, the newspapers should have faded and rotted away.
- Citações
G-Man: [Alyx has just released the G-Man from an apparant Combine prison at the end of the game. She thought she was rescuing Gordon Freeman, whom she has not met yet at this point in the timeline. The G-Man immediately transports both of them to a featureless area of nothing] Impressive work, Miss Vance.
Alyx Vance: Gordon... Freeman?
G-Man: Gordon Freeman?
[chuckles]
G-Man: Miss Vance... You wouldn't need all that to imprison Gordon Freeman.
Alyx Vance: So, who are you?
G-Man: Perhaps what I *am* is not as important as what I can offer you in exchange for coming all this way.
[the environment changes to the appearance of being in outer space near a planet]
G-Man: Some believe the fate of our worlds is... inflexible.
[many copies of him walk in all different directions]
G-Man: My employers disagree. They authorize me to... nudge... things, hm? In a particular direction from time to time.
[back to just one of him]
G-Man: What would *you* want nudged, Miss Vance?
Alyx Vance: [unsure at first, then more confident] The Combine off Earth. I want the Combine off Earth.
G-Man: Ah. That would be a considerably large nudge. Too large, given the interests of my employers.
Alyx Vance: Well, you asked.
G-Man: What if... I could offer you something you don't *know* you want?
[He holds up and releases his briefcase, and it floats toward Alyx. As soon as she catches it, everything turns white. Suddenly, Alyx is transported to the location at the end of Half-Life 2: Episode Two, where she sees herself cradling her father's dead body, blood pooling out on the ground]
Alyx Vance: Dad? Dad? What... is... Is that me? What is this? What's happening?
G-Man: We are in the future. This is the moment where you watch your father die.
[time freezes and Alyx's vision goes sepia-toned]
G-Man: Unless...
Alyx Vance: What? Unless what?
G-Man: Unless you were to take matters into your own hands.
[the G-Man reverses time and the events at the end of Episode Two rewind themselves to just before the Combine Advisor is about to kill Eli. A green electrical power that Alyx's gravity gloves acquired earlier activates itself]
G-Man: Release your father, Miss Vance.
[using the electrical power of the gravity gloves, Alyx fires a blast of electricity at the Combine Advisor holding her father. It dies and falls off to the side, while Eli stumbles on the ground and looks around, confused]
G-Man: Good. As a consequence of your action, this entity will continue
[he gestures to her father]
G-Man: and this entity will not.
[gesturing to the Advisor]
Alyx Vance: Right. So, he's okay. Right? He lives. My dad lives!
G-Man: You *are* aware that you've proven yourself to be of extraordinary value.
[he materializes a crowbar in his hands]
G-Man: A previous hire has been unable - or unwilling
[he tosses the crowbar behind him and it floats away]
G-Man: - to perform the tasks laid before him.
[behind the G-Man, a vision of Gordon Freeman in the HEV suit bends down to pick up his glasses and put them on]
G-Man: We have... struggled to find a suitable replacement. Until now.
Alyx Vance: No! I- I just want to go home. Send me home!
G-Man: I'm afraid you misunderstand the situation, Miss Vance.
Alyx Vance: Wait. Hey wait! Wait! Wait!
[Alyx's vision fades out. A title appears: SUBJECT: Alyx Vance / STATUS: Hired / AWAITING ASSIGNMENT]
- ConexõesFeatured in Troldspejlet & Co.: Star Wars, gyserspil - og Iben Hjejle (2019)
Principais escolhas
Detalhes
- Cor
- Proporção
- 4:3