AVALIAÇÃO DA IMDb
6,6/10
5,6 mil
SUA AVALIAÇÃO
No Japão do século XVI, um fora-da-lei que rouba dos ricos para dar aos pobres é obrigado a encarar seu passado ao roubar uma misteriosa caixa de um cofre, o que o coloca no meio de uma rede... Ler tudoNo Japão do século XVI, um fora-da-lei que rouba dos ricos para dar aos pobres é obrigado a encarar seu passado ao roubar uma misteriosa caixa de um cofre, o que o coloca no meio de uma rede de intrigas envolvendo o governo do país.No Japão do século XVI, um fora-da-lei que rouba dos ricos para dar aos pobres é obrigado a encarar seu passado ao roubar uma misteriosa caixa de um cofre, o que o coloca no meio de uma rede de intrigas envolvendo o governo do país.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 2 indicações no total
Hong Man Choi
- Gao
- (as Choi Hong Man)
Avaliações em destaque
It was the same with Casshern and it will be the same with Goemon. At this moment, the film hasn't gotten as much exposure in the West but needless to say, when it does, the film community will be awash with disappointment and confusion. Why? I think it has a lot to do with the role of CGI in film today. Being largely the domain of larger Hollywood studios, the technology has been used as a means of replacing reality, emulating it to the point of near transparency. Jurrassic Park was one the first films to show that such a goal was even possible and effects have progressed so much further since then.
It therefore are that a Hollywood films attempt to use CGI for enhancing reality or making an entirely new reality of their own. Sin City was made outside of the studio system and perhaps that is why it was made at all. 300 was a valiant attempt as well at using CGI to create the actual fantastical. On the other side of the coin, Lord of the Rings, though amazing for its depiction of monsters and creatures of the imagination, ultimately had the purpose of bring THEM into OUR world.
GOEMON, like Casshern, is an attempt to bring us into another world, similar to our own but in so many ways, different. The effects and design serve the purpose of creating an unreality of enhanced surreality, mimicking the pages of comic books and the frames of animation. Visually, it was never intended to fool the eye or make the fantastical 'real'. Like its predecessor, it had loftier, more artistic goals. The question is, did the film reach them? In many ways it did, but in many, it fell short. In the running time of story, there is certainly no lack of sumptuous composition and stunning colour. The action is hyperactive and generally defies the rules of the real world, though they make total sense in the scheme of Goemon's. The sheer audacity of the large scale battles, especially in the last quarter, makes the viewer simultaneously bewildered and amazed. You have never seen this before outside of the imagination and the boundless universe of pen and paper. No Hollywood film would dare do it.
And that is the film's dual strength and weakness. What it does is alien to a majority of film fans bred on Hollywood's particular brand. They have been fed so much in the way of safe challenges and formulaic product, that their first instinct is to rebel against any films cutting against the grain. The beauty of GOEMON is that it isn't a Hollywood picture and therefore doesn't need to apply itself to pleasing a conservative demographic who are otherwise unable to accept what the film ultimately creates.
That is not to say that it doesn't follow clichés and formulas of its own origin, but the presentation is fresh and eccentric enough to counter them. The whole is entirely a product of Japan. It reflects the culture's own eclectic, modern tastes while also preserving a filtered rendition of the old. It both revises and reinforces its subject matter, forming it into something that is Japan and at the same time, is not. It doesn't matter that most of the story never really happened. The vitality of the film is its lust for a life of its own and, its characters, while largely archetypal, serve the mythic aspects the story perfectly, because that is what myths are made of.
GOEMON is a film that shouldn't be weighed against standards set outside its context. It is a film trying to shed the limitations forced upon it by a conservative industry and consuming public. It is a myth, a comic book, a video game, an animation, and an epic drama; it is a lush and inspirational 'other world' and doesn't need to be constrained by our own. Films should not need to succumb to our ingrained demand for adherence to our reality. Go into the film with this in mind, and your imagination will be enriched by it. Be unable to let those strictures go, and I think that sadly, you will miss out.
It therefore are that a Hollywood films attempt to use CGI for enhancing reality or making an entirely new reality of their own. Sin City was made outside of the studio system and perhaps that is why it was made at all. 300 was a valiant attempt as well at using CGI to create the actual fantastical. On the other side of the coin, Lord of the Rings, though amazing for its depiction of monsters and creatures of the imagination, ultimately had the purpose of bring THEM into OUR world.
GOEMON, like Casshern, is an attempt to bring us into another world, similar to our own but in so many ways, different. The effects and design serve the purpose of creating an unreality of enhanced surreality, mimicking the pages of comic books and the frames of animation. Visually, it was never intended to fool the eye or make the fantastical 'real'. Like its predecessor, it had loftier, more artistic goals. The question is, did the film reach them? In many ways it did, but in many, it fell short. In the running time of story, there is certainly no lack of sumptuous composition and stunning colour. The action is hyperactive and generally defies the rules of the real world, though they make total sense in the scheme of Goemon's. The sheer audacity of the large scale battles, especially in the last quarter, makes the viewer simultaneously bewildered and amazed. You have never seen this before outside of the imagination and the boundless universe of pen and paper. No Hollywood film would dare do it.
And that is the film's dual strength and weakness. What it does is alien to a majority of film fans bred on Hollywood's particular brand. They have been fed so much in the way of safe challenges and formulaic product, that their first instinct is to rebel against any films cutting against the grain. The beauty of GOEMON is that it isn't a Hollywood picture and therefore doesn't need to apply itself to pleasing a conservative demographic who are otherwise unable to accept what the film ultimately creates.
That is not to say that it doesn't follow clichés and formulas of its own origin, but the presentation is fresh and eccentric enough to counter them. The whole is entirely a product of Japan. It reflects the culture's own eclectic, modern tastes while also preserving a filtered rendition of the old. It both revises and reinforces its subject matter, forming it into something that is Japan and at the same time, is not. It doesn't matter that most of the story never really happened. The vitality of the film is its lust for a life of its own and, its characters, while largely archetypal, serve the mythic aspects the story perfectly, because that is what myths are made of.
GOEMON is a film that shouldn't be weighed against standards set outside its context. It is a film trying to shed the limitations forced upon it by a conservative industry and consuming public. It is a myth, a comic book, a video game, an animation, and an epic drama; it is a lush and inspirational 'other world' and doesn't need to be constrained by our own. Films should not need to succumb to our ingrained demand for adherence to our reality. Go into the film with this in mind, and your imagination will be enriched by it. Be unable to let those strictures go, and I think that sadly, you will miss out.
Goemon proved an Asian box office hit on its cinematic release. Helmed with a bold fresh eye for visuals by Casshern director Kiriya Kazuaki, Goemon is a multi-layered historic action epic tinged with fantasy and impressive swordplay. With elements of Western legends such as Robin Hood and the mythical Pandora's Box thrown in, Goemon is ultimately the story of one man's battle with his need to be free and his destiny.
The film perhaps would've been better in two parts, or even as a trilogy, to allow time to completely unlock each integral character's own story and ambitions.
Goemon is a stunning visual treat, but too convoluted in essential plot points. Undoubtedly watchable, it falls short of the epic it wants to be by simply trying much too hard. JM
The film perhaps would've been better in two parts, or even as a trilogy, to allow time to completely unlock each integral character's own story and ambitions.
Goemon is a stunning visual treat, but too convoluted in essential plot points. Undoubtedly watchable, it falls short of the epic it wants to be by simply trying much too hard. JM
"Legend of Goemon" reminded me of of "Casshern", that movie was also directed by Kazuaki Kiriya. The movie is a feast for the eyes from the beginning till the end, and superior to Casshern in acting, music, story and character-development.
Also, the budget of this movie was a mere 9 million dollars!!! "Ninja Assassin", from last year, made in Hollywood, was produced on a 40 million dollar budget and is a lesser movie in all areas compared to "Legend of Goemon".
I totally agree with all the positive reviews of this movie and want to only mention that if you're looking for a live-action anime kind of movie and you like moveis with lots of ninja-action you MUST watch legend of Goemon as soon as possible!
Also, the budget of this movie was a mere 9 million dollars!!! "Ninja Assassin", from last year, made in Hollywood, was produced on a 40 million dollar budget and is a lesser movie in all areas compared to "Legend of Goemon".
I totally agree with all the positive reviews of this movie and want to only mention that if you're looking for a live-action anime kind of movie and you like moveis with lots of ninja-action you MUST watch legend of Goemon as soon as possible!
Mention Kazuaki Kiriya, and Casshern inevitably comes to mind. After all, that's the only feature film he had done since, and it comes with plenty of CG used to create backdrops which no longer existed, and effects used to overload the senses, making what's on screen seem very much like a computer generated comic book, with characters possessing superhuman prowess that are of course second nature since nothing is impossible in the virtual world. I had the opportunity to view this film on board an airplane, but it's a good thing I held out in the hopes that it'll make it to the big screen here, since Kiriya brings back the same technical formula for the telling of his tale of legendary ninja bandit Goemon Ishikawa.
Played by Yosuke Eguchi in the titular role, the folklore of Goemon is just like that of Robin Hood, where a man of nobility becomes the bandit of the land, robbing the rich and distributing the wealth obtained to the poor to ensure the narrowing of the rich-poor divide. With each retelling the legend just grows, so much that there's no more a definitive version of the story, but stories which build upon one another to bring out the flavour and characterization of a known hero in 16th century Japan, where feuding warlords ensure that peace is but a buzzword of a promise yet to be fulfilled to their people. This of course allows Kiriya to heap on loads of artistic license in his tale, which is relatively complete with an origin story, political intrigue, a romance and plenty of fight sequences which will make the action junkie in you whoop for joy.
Which of course is the mainstay for anyone who's watching this. Almost all the battle sequences here are far out and CG enhanced with steroids, ranging from huge armies squaring off, or individual one on one battles with out of this world weapons and moves, reliant on dizzying camera work to bring out the dexterity of the combatants, that you're left gasping for air sometimes as it loops all around the action. If there's a minor gripe, then it'll be moments where such powers get forgotten, which of course helps the narrative at its convenience, otherwise we'll be faced with an indestructible superman that will make it rather boring.
Themes of friendship, loyalty, betrayal and vengeance become staple in this period fantasy film, especially when we learn of Goemon's allies, which include his ninjitsu peer Saizo, played by Takao Osawa whom I thought resonated more with the story given the plight he got put through. Also, the episode with Saizo highlights how Kiriya focused a little more on the emotional aspects of the characters involved in its more dramatic moments, and the writer-director's knack of fusing together historical events (such as the Battle of Sekigahara and the ascension of the Ieyasu Tokugawa) and personnel into the narrative, making it a richer experience for the audience, and lending itself some grandeur in terms of epicness
Despite clocking slightly over two hours, there are enough twists and turns here given changing loyalties, and supporting role appearances by other legendary characters such as Hattori Hanzo (Susumu Terajima) the famed swordsman. Ryoko Hirosue has a flower vase role here as the love interest of Goemon who decided to do a noble thing of being sacrificed as a concubine of the deranged warlord, but does little else other than to continue reminding Goemon how infatuated he is with her.
The initial moments do require some getting used to as the visuals are built upon CG created landscapes, but it'll soon build on you that without which a film like this could probably not be easily made. It's Kazuaki Kiriya's signature visual style, and I had enjoyed Goemon very much so when it found some balance between its action scenes, and its dramatic moments. Just so you know if I have to choose my favourite fight sequence, it'll have to be Goemon and Hattori's duel in the last act, which showed why one is master over the other.
Played by Yosuke Eguchi in the titular role, the folklore of Goemon is just like that of Robin Hood, where a man of nobility becomes the bandit of the land, robbing the rich and distributing the wealth obtained to the poor to ensure the narrowing of the rich-poor divide. With each retelling the legend just grows, so much that there's no more a definitive version of the story, but stories which build upon one another to bring out the flavour and characterization of a known hero in 16th century Japan, where feuding warlords ensure that peace is but a buzzword of a promise yet to be fulfilled to their people. This of course allows Kiriya to heap on loads of artistic license in his tale, which is relatively complete with an origin story, political intrigue, a romance and plenty of fight sequences which will make the action junkie in you whoop for joy.
Which of course is the mainstay for anyone who's watching this. Almost all the battle sequences here are far out and CG enhanced with steroids, ranging from huge armies squaring off, or individual one on one battles with out of this world weapons and moves, reliant on dizzying camera work to bring out the dexterity of the combatants, that you're left gasping for air sometimes as it loops all around the action. If there's a minor gripe, then it'll be moments where such powers get forgotten, which of course helps the narrative at its convenience, otherwise we'll be faced with an indestructible superman that will make it rather boring.
Themes of friendship, loyalty, betrayal and vengeance become staple in this period fantasy film, especially when we learn of Goemon's allies, which include his ninjitsu peer Saizo, played by Takao Osawa whom I thought resonated more with the story given the plight he got put through. Also, the episode with Saizo highlights how Kiriya focused a little more on the emotional aspects of the characters involved in its more dramatic moments, and the writer-director's knack of fusing together historical events (such as the Battle of Sekigahara and the ascension of the Ieyasu Tokugawa) and personnel into the narrative, making it a richer experience for the audience, and lending itself some grandeur in terms of epicness
Despite clocking slightly over two hours, there are enough twists and turns here given changing loyalties, and supporting role appearances by other legendary characters such as Hattori Hanzo (Susumu Terajima) the famed swordsman. Ryoko Hirosue has a flower vase role here as the love interest of Goemon who decided to do a noble thing of being sacrificed as a concubine of the deranged warlord, but does little else other than to continue reminding Goemon how infatuated he is with her.
The initial moments do require some getting used to as the visuals are built upon CG created landscapes, but it'll soon build on you that without which a film like this could probably not be easily made. It's Kazuaki Kiriya's signature visual style, and I had enjoyed Goemon very much so when it found some balance between its action scenes, and its dramatic moments. Just so you know if I have to choose my favourite fight sequence, it'll have to be Goemon and Hattori's duel in the last act, which showed why one is master over the other.
Like I was, maybe you aren't expecting much more than a flashy fantasy action flick to dazzle a few brain cells for 2 hours. Certainly the DVD cover, the IMDb description, and the first 15-20 minutes of the film fulfills that expectation: we get a lot of action sequences following our hero Goemon, the legendary 16th century Japanese Robin Hood character, as he performs rapid fire feats of martial arts & agility that would make Superman turn in his cape. (Aside: we'll talk about the controversial cgi in a minute, let's focus on story first.)
But what begins as a seemingly predictable comic book tale of good vs evil becomes a much more complex epic saga, as characters' loyalties and motivations change, as secrets are revealed, and as the characters themselves evolve and question their own actions, showing us that this is far more than a mindless good vs. evil tale. I won't ruin who's-who, but I'll say by far my favorite character dynamic is the complex relationship between Goemon and his antagonist Saizo. At first it seems like a straightforward hunt to the death, but buckle your seatbelt because it has a lot of unexpected twists & turns, culminating in an awesome, climactic scene.
Similarly, as the story twists & turns, the it takes on the air of a political thriller where the answers aren't as simple as you'd expected. Don't worry if you're not up to speed on 16th century feudal Japanese politics: the power struggle is frighteningly familiar and applicable today, 500 years later. Of course don't let the political angle scare you off, because it's still rooted in action/fantasy with plenty of eye candy visuals if that's all you want.
Which leads us to the controversial use of cgi... Yes, there's tons of cgi, and yes the film was made in 2009 when cgi wasn't very realistic looking. So you might find yourself distracted by the video game look of the action scenes. But I think the video game look is exactly what the filmmakers were going for. But in this film's defense, it was a bold stylistic choice in league with other heavy-cgi flicks like "Sky Captain" (2004), "Sin City" (2005), or the French flick "Immortal" (2004), which were the first films to depart entirely from traditional location filmmaking techniques in favor of green screen and post production. Here in "Goemon" we have a similar hyper-stylized look that's not necessarily supposed to seem realistic, and that could be a plus or a minus depending on how you like your flicks.
The bottom line is that the story and character development, not the look, is what really impressed me about "Goemon". It raised this seemingly simple action romp to an epic scale. In that respect (not visually) I would compare it to Zhang Yimou's "Hero" (2002) another surprisingly complex story proceeding from the simple premise of an assassin sent to kill a ruthless Emperor.
But what begins as a seemingly predictable comic book tale of good vs evil becomes a much more complex epic saga, as characters' loyalties and motivations change, as secrets are revealed, and as the characters themselves evolve and question their own actions, showing us that this is far more than a mindless good vs. evil tale. I won't ruin who's-who, but I'll say by far my favorite character dynamic is the complex relationship between Goemon and his antagonist Saizo. At first it seems like a straightforward hunt to the death, but buckle your seatbelt because it has a lot of unexpected twists & turns, culminating in an awesome, climactic scene.
Similarly, as the story twists & turns, the it takes on the air of a political thriller where the answers aren't as simple as you'd expected. Don't worry if you're not up to speed on 16th century feudal Japanese politics: the power struggle is frighteningly familiar and applicable today, 500 years later. Of course don't let the political angle scare you off, because it's still rooted in action/fantasy with plenty of eye candy visuals if that's all you want.
Which leads us to the controversial use of cgi... Yes, there's tons of cgi, and yes the film was made in 2009 when cgi wasn't very realistic looking. So you might find yourself distracted by the video game look of the action scenes. But I think the video game look is exactly what the filmmakers were going for. But in this film's defense, it was a bold stylistic choice in league with other heavy-cgi flicks like "Sky Captain" (2004), "Sin City" (2005), or the French flick "Immortal" (2004), which were the first films to depart entirely from traditional location filmmaking techniques in favor of green screen and post production. Here in "Goemon" we have a similar hyper-stylized look that's not necessarily supposed to seem realistic, and that could be a plus or a minus depending on how you like your flicks.
The bottom line is that the story and character development, not the look, is what really impressed me about "Goemon". It raised this seemingly simple action romp to an epic scale. In that respect (not visually) I would compare it to Zhang Yimou's "Hero" (2002) another surprisingly complex story proceeding from the simple premise of an assassin sent to kill a ruthless Emperor.
Você sabia?
- ConexõesFeatured in Jonathan Ross' Must-Watch Films: Star Trek Films (2023)
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- How long is Goemon?Fornecido pela Alexa
Detalhes
- Data de lançamento
- País de origem
- Centrais de atendimento oficiais
- Idioma
- Também conhecido como
- The Legend of Goemon
- Locações de filme
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 9.000.000 (estimativa)
- Faturamento bruto mundial
- US$ 14.456.963
- Tempo de duração2 horas 8 minutos
- Cor
- Mixagem de som
- Proporção
- 2.35 : 1
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