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6,0/10
2,1 mil
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A cidade de Tóquio se torna um campo de batalha quando dinheiro roubado de uma gangue yakuza desencadeia uma caçada violenta entre grupos criminosos rivais e policiais, com uma yakuza louca ... Ler tudoA cidade de Tóquio se torna um campo de batalha quando dinheiro roubado de uma gangue yakuza desencadeia uma caçada violenta entre grupos criminosos rivais e policiais, com uma yakuza louca procurando por uma testemunha-chave.A cidade de Tóquio se torna um campo de batalha quando dinheiro roubado de uma gangue yakuza desencadeia uma caçada violenta entre grupos criminosos rivais e policiais, com uma yakuza louca procurando por uma testemunha-chave.
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Avaliações em destaque
Ryû ga gotoku: Gekijô-ban, internationally known as Like a Dragon, is an excellent action thriller inspired by the first entry in the internationally acclaimed video game franchise Yakuza. It's quite surprising that this excellent movie hasn't been received more favourably and that there are even plans to remake it entirely. As it is, this movie isn't only a pleasure to watch for fans of the franchise with its numerous hidden gems but also a blockbuster for regular fans of gangster movies.
This movie has been directed by prolific filmmaker Miike Takashi, responsible for genre masterpieces like Shinjuku Triad Society in 1995, Dead or Alive in 1999 and Ichi the Killer in 2001. His direct, fast and graphic approach suits this movie wonderfully and resumes an epic video game of roughly thirty hours in one hour and fifty minutes. Some iconic scenes from the video game might have been left out but one simply doesn't miss them in this brutal, energetic and quirky final product. Miike Takashi is the perfect director for this wonderful movie.
The acting performances are also surprisingly solid. Kitamura Kazuki is one of Japan's most prolific actors and has collaborated with Miike Takashi time and again. He incarnates charismatic protagonist Kiryu Kazuma splendidly. Kishitani Goro has also been starring in several excellent gangster films and he might deliver the best performance of his career while portraying crazy antagonist Majima Goro as he finds the perfect balance between this character's stylish antics and his psychopathic obsessions. Even the child actress who plays Sawamura Haruka who represents hope, innocence and purity in the video game series is absolutely credible here.
Another strength of this film are its locations. The video game series have been inspired by Shinjuku entertainment district Kabukicho and Miike Takashi's movie was actually shot on location. From this perspective, this movie feels even more realistic than the associated video game. Numerous locations from shiny skyscrapers over sinister back alleys to chaotic basement shops have been perfectly integrated into this film.
As for the story, this movie follows the first video game very closely. Objective observers might claim that this isn't very creative. However, those who are unfamiliar with the video game are in for a wild rise with several stunning twists and turns. As for those who are actually familiar with the video game, your anticipation will keep growing throughout the film as its finale comes around with one iconic scene after another. There are no unnecessary lengths to be found and once this turbulent ride is over, you simply want to take a deep breath, sip a tasty drink and start all over again.
At the end of the day, anyone who appreciates gangster movie should definitely watch Like a Dragon. If you are intrigued by this film, make sure to either discover the wonderful video game franchise from start to finish in chronological order or to watch some of Miike Takashi's greatest movies throughout his impressive career that has lasted for more than three decades now. Actually, combining both elements might be the best option for you as it will give you hours and hours of outstanding entertainment. Here's hope that this wonderful movie will finally be served justice and see an international re-release by a company like Arrow Media or Well Go USA.
This movie has been directed by prolific filmmaker Miike Takashi, responsible for genre masterpieces like Shinjuku Triad Society in 1995, Dead or Alive in 1999 and Ichi the Killer in 2001. His direct, fast and graphic approach suits this movie wonderfully and resumes an epic video game of roughly thirty hours in one hour and fifty minutes. Some iconic scenes from the video game might have been left out but one simply doesn't miss them in this brutal, energetic and quirky final product. Miike Takashi is the perfect director for this wonderful movie.
The acting performances are also surprisingly solid. Kitamura Kazuki is one of Japan's most prolific actors and has collaborated with Miike Takashi time and again. He incarnates charismatic protagonist Kiryu Kazuma splendidly. Kishitani Goro has also been starring in several excellent gangster films and he might deliver the best performance of his career while portraying crazy antagonist Majima Goro as he finds the perfect balance between this character's stylish antics and his psychopathic obsessions. Even the child actress who plays Sawamura Haruka who represents hope, innocence and purity in the video game series is absolutely credible here.
Another strength of this film are its locations. The video game series have been inspired by Shinjuku entertainment district Kabukicho and Miike Takashi's movie was actually shot on location. From this perspective, this movie feels even more realistic than the associated video game. Numerous locations from shiny skyscrapers over sinister back alleys to chaotic basement shops have been perfectly integrated into this film.
As for the story, this movie follows the first video game very closely. Objective observers might claim that this isn't very creative. However, those who are unfamiliar with the video game are in for a wild rise with several stunning twists and turns. As for those who are actually familiar with the video game, your anticipation will keep growing throughout the film as its finale comes around with one iconic scene after another. There are no unnecessary lengths to be found and once this turbulent ride is over, you simply want to take a deep breath, sip a tasty drink and start all over again.
At the end of the day, anyone who appreciates gangster movie should definitely watch Like a Dragon. If you are intrigued by this film, make sure to either discover the wonderful video game franchise from start to finish in chronological order or to watch some of Miike Takashi's greatest movies throughout his impressive career that has lasted for more than three decades now. Actually, combining both elements might be the best option for you as it will give you hours and hours of outstanding entertainment. Here's hope that this wonderful movie will finally be served justice and see an international re-release by a company like Arrow Media or Well Go USA.
Miike has proved to be one of the most versatile and reliably inventive directors of the last decade. He is no longer merely Japanese; his movies reach an ever-growing audience in Europe, America and elsewhere. Capably of churning out several films a year (owing to his background in the B-cinema of straight-to-video yakuza action variety), even the best of Miike's films have a sense of fleetingness - not to say hurriedness - to them. That is because, for Miike, more is more. Frugality be damned. The film under review is NOT one of his most polished works, but it is smooth and shiny, and thoroughly entertaining from start to finish. And a faithful adaptation to boot.
You see, with "Like A Dragon", the celebrated but wacky director enters the world of video game screen adaptations, translating Sega's Playstation 2 hit game "Yakuza" into cinematic terms. But Tomb Raider or Doom this is not. For one, "Yakuza" (which I've played and enjoyed) had a much superior storyline to most other games out there. Thrilling and dark, the story of the game gets adapted, with seeming ease, into Miike-speak. How did they condense a 15-hour storyline into a 100-minute movie? Not perfectly, but satisfactorily. A few jumps and omissions bespeak the origins of the story, but overall the story holds.
The reason for this easy transition is clear: The world of the yakuza, petty criminals, cops and street urchins is right in well-tested Miike territory. After dozens of films that deal with the underworld of Japan, the veteran director knows his stuff. A yakuza game + a yakuza director is a marriage made in (some perverted) heaven. Visually, too, this film captures the atmosphere and locale of the game. The colour spectrum of both the outdoors shots and the indoor sets is pleasing to the eye, and almost every shot is beautiful to look at. Especially in a few indoors shots there is poetry to violence.
Mixing humour (as Miike does) with violence and tragedy, the film never loses its edge. Miike captures both the serious and comic side of the thugs and social rejects in the film. Many of the characters in the game, especially the young girl, Haruka, and the delinquent teenage lovers are really likable and you really feel for their fates.
The storyline may leave those who haven't played the game hanging (just who-what-where?), but it isn't necessary to play the game to appreciate the movie. They both stand on their own.
Lucky for Miike to have such good source material, and lucky for Sega to be able to attach one of the great directors of today in a project that otherwise would have been doomed to mediocrity. Salvaged by style and visual richness, "Like A Dragon" is an above-average Miike film with enough twists and turns to make you feel like game-to-movie adaptations ARE possible after all. Uwe Boll and Paul W.S. Anderson - take notes and learn!
You see, with "Like A Dragon", the celebrated but wacky director enters the world of video game screen adaptations, translating Sega's Playstation 2 hit game "Yakuza" into cinematic terms. But Tomb Raider or Doom this is not. For one, "Yakuza" (which I've played and enjoyed) had a much superior storyline to most other games out there. Thrilling and dark, the story of the game gets adapted, with seeming ease, into Miike-speak. How did they condense a 15-hour storyline into a 100-minute movie? Not perfectly, but satisfactorily. A few jumps and omissions bespeak the origins of the story, but overall the story holds.
The reason for this easy transition is clear: The world of the yakuza, petty criminals, cops and street urchins is right in well-tested Miike territory. After dozens of films that deal with the underworld of Japan, the veteran director knows his stuff. A yakuza game + a yakuza director is a marriage made in (some perverted) heaven. Visually, too, this film captures the atmosphere and locale of the game. The colour spectrum of both the outdoors shots and the indoor sets is pleasing to the eye, and almost every shot is beautiful to look at. Especially in a few indoors shots there is poetry to violence.
Mixing humour (as Miike does) with violence and tragedy, the film never loses its edge. Miike captures both the serious and comic side of the thugs and social rejects in the film. Many of the characters in the game, especially the young girl, Haruka, and the delinquent teenage lovers are really likable and you really feel for their fates.
The storyline may leave those who haven't played the game hanging (just who-what-where?), but it isn't necessary to play the game to appreciate the movie. They both stand on their own.
Lucky for Miike to have such good source material, and lucky for Sega to be able to attach one of the great directors of today in a project that otherwise would have been doomed to mediocrity. Salvaged by style and visual richness, "Like A Dragon" is an above-average Miike film with enough twists and turns to make you feel like game-to-movie adaptations ARE possible after all. Uwe Boll and Paul W.S. Anderson - take notes and learn!
I just read in another review for the movie, that this is based on the (somewhat) popular game "Yakuza" (a third installment of which is supposed to come out this year for the two next generation consoles). Since I haven't played the game, I can't tell you how accurate this adaptation is.
If you're a Miike fan, than you don't need my review for an opinion. But if this is about to be your first Miike movie or you haven't heard of him, let me tell you, that his "style" (cheap and fast, that's why he makes quite a few movies every year) aren't everyones taste. They are somewhat original though and have many weird/strange ideas thrown into the mix. This is not different here and the movie is quite enjoyable in an almost sick kind of way. Not for the squeamish ... but then again, which Miike movie is for a sensible audience? Exactly!
If you're a Miike fan, than you don't need my review for an opinion. But if this is about to be your first Miike movie or you haven't heard of him, let me tell you, that his "style" (cheap and fast, that's why he makes quite a few movies every year) aren't everyones taste. They are somewhat original though and have many weird/strange ideas thrown into the mix. This is not different here and the movie is quite enjoyable in an almost sick kind of way. Not for the squeamish ... but then again, which Miike movie is for a sensible audience? Exactly!
As a huge Yakuza fan I feel as though they hit every plot point but it's not in order. There's no Kiryu attacking the funeral and a few other things. May I also ask why Majima has a shotgun.. I don't recall him having that in the games. Other than that its fun but don't think I'd come back.
Like a dragon is an adaptation of the first entry in video game franchise titled yakuza, which creates a problem since yakuza is a heavily story driven game. In length, one game could be compared to a long season in a tv show drama so you can imagine the problems of trying it to adapt in to 110 minute movie, but let's focus on the positives first.
Visually, this is a perfect adaptation of the source material, it might be even the best attempt at a live action adaptation of any media in general. Kamurocho is no different from the games and it feels like a real place while still being gorgeous to look at, it doesn't feel fake nor cheap, same could be said about the outfits, that being said, you really cannot mess up something simple as a suit. The action scenes are also great, while not as violent as in the games they do feel similar to the ones in game, even the shootouts, despite the game not focusing on gun combat. I also have to mention the use of crazy ken band songs since they were used through out the series.
As for the story there is a reason why i wanted to get in to the good stuff first, like i stated before, original story was long... for a movie that is, so there had to be compromises. Characters had to be removed or in some cases replaced with counterparts that had less story to them, chapters had to be skipped, lots of story had to be told in dialouges, good example of that is the fact that story of this movie begins what it would be in game chapter 4 out of 13 and it is said that chapter 2 and 3 didn't happen because of removal of very important to the story characters because of that even more of the later story is missing. The solution to that was making the main obstacle Majima, character who in game appeared 3 times, 2 times for a fight only because he wanted to fight main character and didn't care about the main plot, it sounds like a negative and partially it is but Majima is very very enjoyable to watch. The problem it creates is that "the main plot" doesn't really have characters participating in it because the main bad guy is a guy with his own agenda so when he is finally defeated and we got to the ending, it doesn't have any weight to it, it has three characters that appear very briefly and were mentioned like couple times while in the game they had bigger role, just like the plot itself.
Despite that you could have worked around it in some way but the other main issue is that a huge chunk of this movie is focused on to sidestories which i am mixed about. They're fun, one is a comedic while the other dramatic, they feel in spirit of the games substories, stories that were given by often random people to the player that were neat distractions from the main plot, but that's what they were, distractions and while in game it works since you can stop a games plot at any time without it feeling to weird in movies it doesn't work so well. Despite being invested in them and enjoying, if i had a choice i would replace them for more screen time for the main plot since they take too much time.
It may sound like this movie is a junk that should be thrown in to the bad video game adaptations pile but i strongly recommend this movie simply for the aesthethics and most scenes, the plot will be confusing to someone who hasn't played the games but let's be honest, if you went to look for this movie, chances are you already played them and know the plot well.
Visually, this is a perfect adaptation of the source material, it might be even the best attempt at a live action adaptation of any media in general. Kamurocho is no different from the games and it feels like a real place while still being gorgeous to look at, it doesn't feel fake nor cheap, same could be said about the outfits, that being said, you really cannot mess up something simple as a suit. The action scenes are also great, while not as violent as in the games they do feel similar to the ones in game, even the shootouts, despite the game not focusing on gun combat. I also have to mention the use of crazy ken band songs since they were used through out the series.
As for the story there is a reason why i wanted to get in to the good stuff first, like i stated before, original story was long... for a movie that is, so there had to be compromises. Characters had to be removed or in some cases replaced with counterparts that had less story to them, chapters had to be skipped, lots of story had to be told in dialouges, good example of that is the fact that story of this movie begins what it would be in game chapter 4 out of 13 and it is said that chapter 2 and 3 didn't happen because of removal of very important to the story characters because of that even more of the later story is missing. The solution to that was making the main obstacle Majima, character who in game appeared 3 times, 2 times for a fight only because he wanted to fight main character and didn't care about the main plot, it sounds like a negative and partially it is but Majima is very very enjoyable to watch. The problem it creates is that "the main plot" doesn't really have characters participating in it because the main bad guy is a guy with his own agenda so when he is finally defeated and we got to the ending, it doesn't have any weight to it, it has three characters that appear very briefly and were mentioned like couple times while in the game they had bigger role, just like the plot itself.
Despite that you could have worked around it in some way but the other main issue is that a huge chunk of this movie is focused on to sidestories which i am mixed about. They're fun, one is a comedic while the other dramatic, they feel in spirit of the games substories, stories that were given by often random people to the player that were neat distractions from the main plot, but that's what they were, distractions and while in game it works since you can stop a games plot at any time without it feeling to weird in movies it doesn't work so well. Despite being invested in them and enjoying, if i had a choice i would replace them for more screen time for the main plot since they take too much time.
It may sound like this movie is a junk that should be thrown in to the bad video game adaptations pile but i strongly recommend this movie simply for the aesthethics and most scenes, the plot will be confusing to someone who hasn't played the games but let's be honest, if you went to look for this movie, chances are you already played them and know the plot well.
Você sabia?
- CuriosidadesGorô Kishitani, the actor for Goro Majima, has a severe visual imapairment in his right eye, so the filmmakers elected to have the character's eyepatch over his right eye, as opposed to its placement in the games on the left.
- ConexõesFeatured in 2020 Vidya Gaem Awards (2021)
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- How long is Yakuza: Like a Dragon?Fornecido pela Alexa
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- Yakuza: Like a Dragon
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- Faturamento bruto mundial
- US$ 5.215.613
- Tempo de duração1 hora 50 minutos
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- 1.85 : 1
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