AVALIAÇÃO DA IMDb
5,9/10
58 mil
SUA AVALIAÇÃO
Uma equipe de mergulho em cavernas subaquáticas, experimenta uma crise de risco de vida durante uma expedição ao sistema de cavernas menos acessível e inexplorado do mundo.Uma equipe de mergulho em cavernas subaquáticas, experimenta uma crise de risco de vida durante uma expedição ao sistema de cavernas menos acessível e inexplorado do mundo.Uma equipe de mergulho em cavernas subaquáticas, experimenta uma crise de risco de vida durante uma expedição ao sistema de cavernas menos acessível e inexplorado do mundo.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 1 vitória e 1 indicação no total
Christopher James Baker
- J.D.
- (as Christopher Baker)
Dan Wyllie
- Crazy George
- (as Daniel Wyllie)
Avaliações em destaque
This movie, although not James Cameron's best, is visually exciting and suspenseful. A gripping expedition becomes a race against time and human nature, when a group of explorers navigating an immense cave in Papua New Guinea during a cyclone find themselves trapped in what threatens to become a watery tomb.
The sometimes melodramatic acting and clichéd dialogue tries too hard to construct the nature of each character before the action scenes start to set in, the uncompromising and experienced leader, the rash and cocky business man, the young kid with father issues. There were plenty of chances to let these traits become apparent naturally throughout the script.
The acting gets more bearable as the number of characters starts to dwindle a little. What saves this movie is the sense of scale in the scenery, the beauty of the natural caves, and the realism with which situations become volatile and unmanageable.
Overall, if you want to see a decent, action driven film about of one of the world's last remaining unexplored landforms, then Sanctum will (probably) not disappoint. It could have done without the 3D, which seemed unnecessary overkill. Not as good as The Abyss, but a similarly excellent visual experience to Avatar, unfortunately it comes with a similar level of acting and, with momentary exceptions, emotional depth.
The sometimes melodramatic acting and clichéd dialogue tries too hard to construct the nature of each character before the action scenes start to set in, the uncompromising and experienced leader, the rash and cocky business man, the young kid with father issues. There were plenty of chances to let these traits become apparent naturally throughout the script.
The acting gets more bearable as the number of characters starts to dwindle a little. What saves this movie is the sense of scale in the scenery, the beauty of the natural caves, and the realism with which situations become volatile and unmanageable.
Overall, if you want to see a decent, action driven film about of one of the world's last remaining unexplored landforms, then Sanctum will (probably) not disappoint. It could have done without the 3D, which seemed unnecessary overkill. Not as good as The Abyss, but a similarly excellent visual experience to Avatar, unfortunately it comes with a similar level of acting and, with momentary exceptions, emotional depth.
Going into "Sanctum", I was relieved to know there would be zero cave monsters jumping out of the darkness. This was going to be a cave movie for thinkers, trying to get out of a flooding cave, with no clue what lay ahead. "Sanctum" is totally acceptable, if you perceive the film as being documentary-like, and can overlook lack of character development, and simply watch the action. The 3D experience is marginal at best, because everything is so confined and dark. I couldn't tell you one cast members name, just that there was a leader, his son, a financier, a grunt, and a couple of disposable females. Nevertheless, I enjoyed "Sanctum" for what It was, an exciting experience in underground survival. - MERK
A big cave, a big soundtrack, and a big adventure. This movie didn't have or need any cave creatures or supernatural threats. It is exciting and suspenseful as a realistic cave story that is based off of a true story. After a storm blocks the way out for a crew of cave explorers, they must go deeper into unexplored areas of the cave in search of a way out. Water is the big threat in this movie. Not only are there numerous underwater passageways to navigate with limited oxygen, the crew is pushed forward by flood waters rising from the storm. While many cave movies keep things dark and claustrophobic, this movie gives us a cave that is both beautiful and impressive in size. The cast is what they need to be to tell this story. There is a storyline about the strained relationship between a father and his son which gets our feelings involved. To further stir our emotions, the soundtrack is lovely and compliments scenes very well. Sanctum is a solid survival movie that is both interesting and exciting. It deserves more love than it has gotten.
For a film that goes so deep underground, Sanctum is a remarkably shallow experience. Playing out like The Descent with more water and no monsters, it's a beautifully shot survival flick but it's populated with characters so bland that you won't care one bit if they survive or not. And you'll probably be able to figure out what order they'll run out of oxygen in as well.
In fact, it's not that surprising that as his sticky fingers are all over the post-production and cinematography, this feels like a James Cameron flick where the script never got past the first draft. So when Grrr, Aaargh (Frank MacGuire), Whinging Son (Rhys Wakefield), Millionaire Jerk (Ioan Gruffudd), Comic Relief (Dan Wylie), Woman (Alice Parkinson) and Expendable Foreigner (Cramer Cain) find themselves trapped underground, you'll be more interested in how they're going to die than in the clunky dialogue.
That said, there's some eerily beautiful moments of utter horror to be found. From the ethereal splendour of a vast underwater cave to the pockets of air bubbling like mercury on the rocky ceiling, it's a feast for the eyes even when it leaves the brain starving.
Yes, it's clunky. Yes, the cave is surprisingly well-lit and yes, saying "what could possibly go wrong" before abseiling into the bowels of the earth is utterly stupid. But it's pretty, has a couple of cool death scenes (the "hair" moment is horrible) and it's much, much shorter than The Abyss.
In fact, it's not that surprising that as his sticky fingers are all over the post-production and cinematography, this feels like a James Cameron flick where the script never got past the first draft. So when Grrr, Aaargh (Frank MacGuire), Whinging Son (Rhys Wakefield), Millionaire Jerk (Ioan Gruffudd), Comic Relief (Dan Wylie), Woman (Alice Parkinson) and Expendable Foreigner (Cramer Cain) find themselves trapped underground, you'll be more interested in how they're going to die than in the clunky dialogue.
That said, there's some eerily beautiful moments of utter horror to be found. From the ethereal splendour of a vast underwater cave to the pockets of air bubbling like mercury on the rocky ceiling, it's a feast for the eyes even when it leaves the brain starving.
Yes, it's clunky. Yes, the cave is surprisingly well-lit and yes, saying "what could possibly go wrong" before abseiling into the bowels of the earth is utterly stupid. But it's pretty, has a couple of cool death scenes (the "hair" moment is horrible) and it's much, much shorter than The Abyss.
Sanctum is an action thriller involving exploration of an extensive, world-class cave system in Papua New Guinea. The movie is inspired by an actual flood event in an extensive cave in the Nullarbor Plain of Australia in 1988. It is not a documentary, but designed to be a realistic, albeit embellished, account that includes non-stop action as the team is faced with its deadly situations and decisions. Although released in 2-D, 3-D, and IMAX formats, Sanctum is not a science fiction or horror movie. There are no monsters, weird creatures, on humanoid inhabitants, such as are found in the recent films, The Cave, The Cavern, and Descent (Parts 1 and 2). And it is not a fantasy underground adventure like the recent remakes of Journey to the Center of the Earth and Alice in Wonderland. Sanctum is about caving, an adventure sport that is practiced by knowledgeable and safety-minded people throughout the world.
Most movie goers may not recognize the authenticity of the techniques and equipment used in the film. As one who has spent over 45 years exploring and studying caves in over 35 states and several countries, I am familiar with modern caving in some of the great cave systems on the planet and I personally know many of the cavers who are making new discoveries every year. Therefore, I can attest to the great care that the director Alister Grierson and writer-producer Andrew Wight have taken to provide realism to the cave setting. In fact, Wight was a survivor of the Nullarbor event and is an experienced caver and diver. That having been said, Sanctum takes some liberties to create an exciting story. Nearly every activity in caving is included in this epic, such as climbing, rappelling and other rope work, squeezing and negotiating tight passageways, and of course cave diving. This story shows what can go wrong with each of these if care is not taken or if safety is ignored. Sanctum is an adventure thriller that consists of a long string of incidents, dilemmas, and solutions. Each situation is believable on its own merit and has happened at one time or another in caving. But in Sanctum, all of these have been combined, one after another, and continually pose challenges and demand solutions. It reminds me of the classic and entertaining cliff- hanger movies of old. This makes for an exhausting tale in which the audience feels the tense and claustrophobic situations. It is unlikely that such a string of events would ever be encountered by a single caving expedition. However, individually accidents do happen, although they are relatively rare because cavers strictly abide by established safety rules.
What disturbs me is that many of the reviewers of the movie to date miss the point of the film and show an ignorance of what caves and caving are like. Here are some typically unfair remarks and why these are so.
"There is little character development." Caving is very focused. When you are underground, you only think about your surroundings and mission. You do not think about the outside world and your life there, much less about your interpersonal relationships with your fellow cavers. It is true that when caving, you learn a lot about your compatriots and their personalities (just like in the movie), but you do belabor interpersonal relationships. Team members are selected based on their proved track record underground. If there are challenges and threatening conditions, you focus on those as a team, as in the film. Many reviewers apparently wanted more psycho-drama among the protagonists.
"The dialog is terse, unrealistic, and too loud." I disagree. Under the emergency conditions such as shown in the film, the dialog of the characters would be similar. There would be a leader and a plan would develop, just as we witnessed in 2010 in the case of the trapped Chilean miners. As for loudness and screaming, this is the only way to make yourself heard in the presence of running water in the echoing confines of cave passages. I know this from experience. One's senses in a cave are very much focused on sight and sound and the immediate surroundings.
"It is a tedious tale." Yes, trying to escape through a cave system that is flooding could easily be tedious and, given the extent of the cave in Sanctum, finding routes and traversing them would take considerable time. Cave exploration is not a fast process.
I have been on hundreds of caving trips, including some grueling ones in long and complex cave systems. For me, the representation of the features in the cave and the techniques of exploration are portrayed quite well in Sanctum. Again, this movie is an adventure story that accurately shows what caves are like, even though it combines many of the dangers into a thrilling series of unfortunate events. It is a fictional tale, but realistically portrayed.
Reviewers who expected Sanctum to be a high-culture movie or one that explores interpersonal interactions among the characters have missed the point completely. Unless they have gone on trips into extensive and wild caves, they have little idea of what caves and caving are really like and what this movie is all about. They can not possibly understand the dynamic among cavers under adverse conditions. I find more faults with the reviewers' logic and understanding than they can legitimately find in the film. The movie stays true to what extensive caves are like and the techniques used to explore them. Given that, it is also one heck of an adventure thriller.
Most movie goers may not recognize the authenticity of the techniques and equipment used in the film. As one who has spent over 45 years exploring and studying caves in over 35 states and several countries, I am familiar with modern caving in some of the great cave systems on the planet and I personally know many of the cavers who are making new discoveries every year. Therefore, I can attest to the great care that the director Alister Grierson and writer-producer Andrew Wight have taken to provide realism to the cave setting. In fact, Wight was a survivor of the Nullarbor event and is an experienced caver and diver. That having been said, Sanctum takes some liberties to create an exciting story. Nearly every activity in caving is included in this epic, such as climbing, rappelling and other rope work, squeezing and negotiating tight passageways, and of course cave diving. This story shows what can go wrong with each of these if care is not taken or if safety is ignored. Sanctum is an adventure thriller that consists of a long string of incidents, dilemmas, and solutions. Each situation is believable on its own merit and has happened at one time or another in caving. But in Sanctum, all of these have been combined, one after another, and continually pose challenges and demand solutions. It reminds me of the classic and entertaining cliff- hanger movies of old. This makes for an exhausting tale in which the audience feels the tense and claustrophobic situations. It is unlikely that such a string of events would ever be encountered by a single caving expedition. However, individually accidents do happen, although they are relatively rare because cavers strictly abide by established safety rules.
What disturbs me is that many of the reviewers of the movie to date miss the point of the film and show an ignorance of what caves and caving are like. Here are some typically unfair remarks and why these are so.
"There is little character development." Caving is very focused. When you are underground, you only think about your surroundings and mission. You do not think about the outside world and your life there, much less about your interpersonal relationships with your fellow cavers. It is true that when caving, you learn a lot about your compatriots and their personalities (just like in the movie), but you do belabor interpersonal relationships. Team members are selected based on their proved track record underground. If there are challenges and threatening conditions, you focus on those as a team, as in the film. Many reviewers apparently wanted more psycho-drama among the protagonists.
"The dialog is terse, unrealistic, and too loud." I disagree. Under the emergency conditions such as shown in the film, the dialog of the characters would be similar. There would be a leader and a plan would develop, just as we witnessed in 2010 in the case of the trapped Chilean miners. As for loudness and screaming, this is the only way to make yourself heard in the presence of running water in the echoing confines of cave passages. I know this from experience. One's senses in a cave are very much focused on sight and sound and the immediate surroundings.
"It is a tedious tale." Yes, trying to escape through a cave system that is flooding could easily be tedious and, given the extent of the cave in Sanctum, finding routes and traversing them would take considerable time. Cave exploration is not a fast process.
I have been on hundreds of caving trips, including some grueling ones in long and complex cave systems. For me, the representation of the features in the cave and the techniques of exploration are portrayed quite well in Sanctum. Again, this movie is an adventure story that accurately shows what caves are like, even though it combines many of the dangers into a thrilling series of unfortunate events. It is a fictional tale, but realistically portrayed.
Reviewers who expected Sanctum to be a high-culture movie or one that explores interpersonal interactions among the characters have missed the point completely. Unless they have gone on trips into extensive and wild caves, they have little idea of what caves and caving are really like and what this movie is all about. They can not possibly understand the dynamic among cavers under adverse conditions. I find more faults with the reviewers' logic and understanding than they can legitimately find in the film. The movie stays true to what extensive caves are like and the techniques used to explore them. Given that, it is also one heck of an adventure thriller.
Você sabia?
- CuriosidadesIoan Gruffudd performed his own base jump stunt, which he described as his favorite part of the shoot.
- Erros de gravaçãoWhen Josh first descends into the surface pit, he's Aussie rappelling with his rack attached to his back. When he reaches the gal part way down, his rack's in front.
- Versões alternativasAlso released in a 3D version.
- Trilhas sonorasRABAUL TAUN
Written by Junior Kokoratts, Alfred Darby, Tibon Lakua, Wilson Takovong
Performed by Junior Kokoratts
Published by PNG Legend
Licensed courtesy of CHM Supersound
Principais escolhas
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- How long is Sanctum?Fornecido pela Alexa
Detalhes
Bilheteria
- Orçamento
- US$ 30.000.000 (estimativa)
- Faturamento bruto nos EUA e Canadá
- US$ 23.209.310
- Fim de semana de estreia nos EUA e Canadá
- US$ 9.447.930
- 6 de fev. de 2011
- Faturamento bruto mundial
- US$ 108.609.310
- Tempo de duração1 hora 48 minutos
- Cor
- Mixagem de som
- Proporção
- 1.85 : 1
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