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IMDbPro

Dead Rising

  • Videogame
  • 2006
  • 18
AVALIAÇÃO DA IMDb
7,8/10
3,2 mil
SUA AVALIAÇÃO
Terence J. Rotolo in Dead Rising (2006)
AçãoHorrorMistérioTerror zumbi

Adicionar um enredo no seu idiomaPhotojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.

  • Direção
    • Yoshinori Kawano
  • Roteiristas
    • Yoshinori Kawano
    • Makoto Ikehara
  • Artistas
    • Terence J. Rotolo
    • Kim Mai Guest
    • Laura Napoli
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    7,8/10
    3,2 mil
    SUA AVALIAÇÃO
    • Direção
      • Yoshinori Kawano
    • Roteiristas
      • Yoshinori Kawano
      • Makoto Ikehara
    • Artistas
      • Terence J. Rotolo
      • Kim Mai Guest
      • Laura Napoli
    • 27Avaliações de usuários
    • 7Avaliações da crítica
  • Veja as informações de produção no IMDbPro
  • Veja as informações de produção no IMDbPro
  • Fotos48

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    Elenco principal28

    Editar
    Terence J. Rotolo
    • Frank West
    • (narração)
    • (as T.J. Rotolo)
    Kim Mai Guest
    Kim Mai Guest
    • Isabela Keyes
    • (narração)
    • …
    Laura Napoli
    Laura Napoli
    • Jessica McCarney
    • (narração)
    • …
    T.J. Storm
    T.J. Storm
    • Brad Garrison
    • (narração)
    • (as TJ Storm)
    Alex Fernandez
    Alex Fernandez
    • Carlito Keyes
    • (narração)
    Phil Proctor
    Phil Proctor
    • Russell Barnaby
    • (narração)
    Gregg Berger
    Gregg Berger
    • Brock Mason
    • (narração)
    Susan Silo
    Susan Silo
    • Lindsay Harris
    • (narração)
    Steve Blum
    Steve Blum
    • Cliff Hudson
    • (narração)
    • …
    Philip Tanzini
    • Thomas Hall
    • (narração)
    • …
    Peter Renaday
    • Sean Keanan
    • (narração)
    • …
    John Kassir
    John Kassir
    • Adam MacIntyre
    • (narração)
    • …
    Gabriel Olds
    Gabriel Olds
    • Paul Carson
    • (narração)
    • …
    Adam D. Clark
    Adam D. Clark
    • Steven Chapman
    • (narração)
    • (as Adam Clark)
    • …
    Marty Belafsky
    Marty Belafsky
    • Kent Swanson
    • (narração)
    • (as Marty Belassky)
    • …
    Jason Spisak
    Jason Spisak
    • Jack Hall
    • (narração)
    • …
    Carol Bach Rita
    • Jo Slade
    • (narração)
    • (as Carol Bach y Rita)
    • …
    Michael Yama
    Michael Yama
    • Larry Chiang
    • (narração)
    • Direção
      • Yoshinori Kawano
    • Roteiristas
      • Yoshinori Kawano
      • Makoto Ikehara
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários27

    7,83.2K
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    Avaliações em destaque

    7bighaben

    A unique and fun game

    The idea is great. Go around kill zombies in massive numbers, and do whatever you want. Sounds like fun? It is, but it could be so much better, and the errors are so glaringly obvious that the game developers could in no way miss them. It makes you wonder, but that's okay it's still a great game.

    The problems are numerous, the only thing the game does completely right is with combat and the shear amount of zombies. Everything else is need of fixing. The first problem is the fact that you only get one save file, but that isn't too bad, seeing as you can start the game over and over again with the same file. But the save system is weird at best, and is a tad annoying. Save points are hidden away, and can be hard to find, especially since you'll want to save often, as the game is quite difficult and you can easily find your self playing an hours worth of game play over again. Save often! The main problem with the game is the lack of any originality with missions, their either main missions, called case files, or escort missions, tons of escort missions. But thank god they are skip-able, you don't have to rescue a single person if you don't want to, however if you want to level up fast you may want to check them out. Also the case files must be done before a certain time in the 72 hour period your there, if you miss one it's game over, but you start with all you skills and abilities. The game isn't actually 72 hours, the time is accelerated.

    There is also the fact that you have to unlock the mode that I was most looking forward to, complete freedom, you don't get that when you have to do a case file. That annoys me, as sometimes I just want to go around and just have fun. You'll have plenty of time to do it, but you're always worrying about how much time you have left. Also if you decide to do this you miss out on those annoying escort missions.

    Weapons are fun and intuitive, they make the sounds they are supposed to make when you hit them, and killing the zombies never seems to wear, although you could theoretically get through the whole game without hitting a single one. The game is hilarious! It's not going to scare you, it's going to make you fun. This is a casual game, I just wish some parts of the game were made to fit the casualness of the rest of game.

    The photo part of the game can net you some cool pictures to show to your friends but that's about it. And it feels rather useless. Their are a few other problems that I noticed but nothing major, a few collision problems, and there is a minor amount of repetitiveness. Also the text is freakishly small. But all the problems are out done by how much fun you are going to have. If you are looking for a good fun game, this game is for you, but it will annoy some, make some extremely angry, and give everything others wanted. If the developers are going to make a sequel, they better fix some things, it's the only thing holding it back from greatness.
    10Flameshadow

    I loved it

    Actually i thought it was a great game, The story was captivating ,the characters were interesting, and the zombie killing was highly satisfying. Everything you can pick up can be used as a weapon, but somethings are more useful than others (a katana is a better zombie killing implement than a cardboard box).

    Sure, the targeting system is a little annoying at first, but it gets easier as you play on.

    The only thing that I found to be a problem and made me want to throw my controller was the camera controls. Trying to take pictures of the zombies makes me glad that I can kill them afterward to relieve the frustration.

    And frequent saving can alleviate the "Starting over when you die" problem. Y'see when you die (and you will die) you are given two options, you may either "save and exit" which will save Frank's stats and skills, and exit the game (thus making you start the game over from the beginning. OR you can choose the "load last save" option, which will take you back to the last time you saved.

    I would definitely recommend this game to anyone who loves zombie movies
    8chaos_wolf_021

    An enjoyable bloodbath

    When I picked up Dead Rising at the local video game retailer I expected a pure and simple zombie bashing game. As a fan of the zombie genre, that was what I had wanted as well. While the game delivered the buckets of blood and pointless killing that I had craved at the time it also supplied a little more.

    There is an actual plot line that involves multiple endings for the player to unlock. Of course the player can ignore the story which constricts them to a strict time track to stay on top of in order to complete each of the missions arrayed. Ignoring the plot line does not detract from the game as it lets the player simply run through the mall killing at will, or having a more noble streak and rescuing survivors.

    The mall itself holds plenty of weapons to use, food to regenerate health, and clothes to change into. The graphics are well done, featuring great sound effects (especially the blood splatters), and some great killing moves.

    The game also features some small RPG elements which allow your character to upgrade and gain more health, stronger attacks, and some new hand-to-hand attack moves to use against the zombie horde.

    The only true gripe I have with the game is with the difficulty one can have with non-zombie enemies, and with the saving system, which requires you to run out of your way in order to find a save point which are scarce and scattered.

    The game also only lets one keep one profile, which I believe makes it easier as you really only have one game to worry about, and lets you keep a single character which transfers from game to game so you don't have to start with a wimpy character like you do when you first pick up the game.

    Overall I believe Dead Rising was an enjoyable zombie romp for those who enjoy the zombie genre. However if you are completely impatient, loath difficulty, and feel the developers must make a game comfortably around your own little mold that you have in your head, don't pick it up because you will merely get frustrated and annoyed.
    9weresmurf

    Dead Rising... is it your kettle of fish?

    Dead Rising, from Capcom, the masters of survival horror, is the first true Next Gen game for the xbox 360. Any other game out there, its questionable that they could've been done on a lesser console. This one however, is the first 'must buy' if you want to show off your consoles prowess.

    The first time you run into the mall and see two hundred to three hundred zombies shambling around in front of you, your jaw will literally hit the ground... simply because the game does this with ease whilst keeping a truly solid frame rate and an excellent level of graphics.

    The concept is shockingly simple. You're a journalist, dropped into a town overrun with zombies, specifically at the mall, you have to survive 3 days. Sounds easy right? Hell no.

    Dead Rising is unfortunately going to draw comparisons between two properties. The first is George Romeros zombie movies, and fair enough, it does borrow the concept of the Dawn of the dead movie. The second, the Resident Evil games for some reason.

    Let me assure you, the only thing Resident Evil 1 2 3 and 4 have in common with Dead Rising is that there's zombies. But in Dead Rising however, the zombies are much more threatening.

    We're not talking modern day running zombies though, we've got the old style swarming zombies. Ever see a zombie movie and wonder 'How the hell did they get eaten? They could've just walked around them!' or something? Get your ass into the maintenance tunnels of Dead Rising, where literally hundreds of zombies pack the halls and you have to wade your way through.

    The game play is third person above and behind, the controls are fluid and intuitive, response time from Frank, the journalist, is superb. Capcom have really outdone themselves. The controls are simple, not complicated and every time you get a new skill, it's something to add to your arsenal to turn Camera from Camera toting wimp into Zombie masher extraordinaire.

    The weaponry in this game, is incredible. Every sound seems spot on for whatever you're using. You can use things from knives to katanas, pistols to 50. cal machine guns, from chainsaws to fence post hole diggers called Excavators. Each weapon affects the zombies in an individual way for the most part. The Katana will slice zombies in half with whatever angle it hits. It may be from the shoulder to the groin or the head to the leg, it doesn't matter, no hit seems to be exactly the same. The Excavator is just pure gold but I won't spoil that one, it's got to be seen to be fully believed.

    Dead Risings only missteps, are minor ones. Well, maybe one major one and the rest are minor. So what are they? 1. People complain about the one save slot. However, Capcom ensure you'll never have to truly start again as any progress in a previous game, if you're killed, can be taken over into a new game. Personally I found a way around only one save slot. I use a memory card and a hard drive in conjunction with each other. This allows me essentially two.

    2. No true Free roaming mode. There's a survival mode you can unlock and thats nice, but there doesn't seem to be a true 'free roam' mode as such. Not that that's such a bad thing. The game might get a tiny bit tedious if that was all you'd do...

    3. Unforgiving plot. In this game, you have main cases and side cases. Side cases are optional, they're usually rescuing people or defeating psychopaths. Main missions are the ones you must do to progress. Miss one of these and you're done.

    4. Time goes by way too fast. An hour goes past in 4 minutes roughly. The game lasts 72 hours, you're looking at between 5 - 6 hours game play. But thats a truly MINOR quibble. The game has that much re-playability it's not funny. If you can get through this, or even half way, in your first few days, I'll buy you a beer :D So to conclude. Dead Rising isn't without its faults. Pobodys Nerfect as they say. It's my cup of tea and then some, but it's not someone elses, but they're not writing this review. My recommendation is this... if you want a showpiece for your 360, a game that you can either stuff around in for hours or play seriously, if you want something that's surprisingly deep for such a shallow concept, check out Dead Rising, you won't be disappointed.
    8theluger58

    Not a bad game

    Overall this game was rather fun and had a lot of great and memorable moments. Each time you play through it you are very likely to come across a cut scene or new character you haven't seen before. The graphics, music, and voice acting were all top notch and added to the feeling of actually being in a real living environment with real characters, rather than just a couple of areas and people thrown together. Killing the same zombies over and over again, however, does tend to get alittle old after a few times, which leads to the one main gripe of this game...the game saving. Saving can only be done in certain specific areas of the mall with only one slot for saving, which guarantees you will have to start from the beginning at least a few times. On the plus side, you are able to keep the skills and experience you accumulated during the way making it that much easier the next time around. Definitely worth the money.

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    Enredo

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    Você sabia?

    Editar
    • Curiosidades
      The store "Jill's Sandwiches" is a reference to the scene in the original Playstation Resident Evil when Jill narrowly avoids being crushed by a trap and Barry says "That was too close, you were almost a Jill Sandwich!" There is a Prestige Points sticker on the sign, so taking a picture of it raises your PP count.
    • Erros de gravação
      Human enemies can take multiple shots to the head.
    • Citações

      Frank West: I've covered wars, ya know.

    • Conexões
      Featured in Troldspejlet: Episode #35.6 (2006)
    • Trilhas sonoras
      Justified
      Written by Sean Lacefield and Drea

      Vocals: Drea

      Guitar and Bass: Sean Lacefield

      Drums: Chris Frazier

      String arrangement by Eric Gorfain

      Produced and mixed by Eric Gorfain for QuietStreet Productions, Inc. in Hollywood, California,

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    Detalhes

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    • Data de lançamento
      • 28 de setembro de 2006 (Japão)
    • País de origem
      • Japão
    • Idioma
      • Inglês
    • Empresa de produção
      • Capcom Company
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Cor
      • Color
    • Mixagem de som
      • Dolby Digital
    • Proporção
      • 1.78 : 1

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