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New Super Mario Bros.

  • Videogame
  • 2006
  • E
AVALIAÇÃO DA IMDb
8,2/10
3,3 mil
SUA AVALIAÇÃO
New Super Mario Bros. (2006)
New Super Mario Bros. Wii
Reproduzir trailer1:15
1 vídeo
15 fotos
ActionAdventureFamilyFantasy

Adicionar um enredo no seu idiomaOn a relaxing walk with Mario, Princess Peach gets kidnapped by Bowser Jr., and Mario must travel across 8 different themed worlds to save her.On a relaxing walk with Mario, Princess Peach gets kidnapped by Bowser Jr., and Mario must travel across 8 different themed worlds to save her.On a relaxing walk with Mario, Princess Peach gets kidnapped by Bowser Jr., and Mario must travel across 8 different themed worlds to save her.

  • Direção
    • Shigeyuki Asuke
    • Motoi Okamoto
  • Artistas
    • Charles Martinet
    • Will Walker
    • Nicole Mills
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,2/10
    3,3 mil
    SUA AVALIAÇÃO
    • Direção
      • Shigeyuki Asuke
      • Motoi Okamoto
    • Artistas
      • Charles Martinet
      • Will Walker
      • Nicole Mills
    • 9Avaliações de usuários
    • 8Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Indicado para 1 prêmio BAFTA
      • 2 vitórias e 4 indicações no total

    Vídeos1

    New Super Mario Bros. Wii
    Trailer 1:15
    New Super Mario Bros. Wii

    Fotos14

    Ver pôster
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    + 9
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    Elenco principal6

    Editar
    Charles Martinet
    Charles Martinet
    • Mario
    • (narração)
    • …
    Will Walker
    • Koopa Troopa
    Nicole Mills
    • Princess Peach
    • (narração)
    • (não creditado)
    Dolores Rogers
    Dolores Rogers
    • Bowser Jr.
    • (narração)
    • (não creditado)
    Kazumi Totaka
    • Yoshi (Minigames)
    • (cenas de arquivo)
    • (narração)
    • (não creditado)
    Sanae Uchida
    • Boo
    • (narração)
    • (não creditado)
    • Direção
      • Shigeyuki Asuke
      • Motoi Okamoto
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários9

    8,23.3K
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    Avaliações em destaque

    8robotbling

    Modern conveniences rob the player of a true old-school Mario game

    (www.plasticpals.com) In what could be described as a re-imagining of the original 8-bit sensation, Nintendo returns to its roots with a traditional 2D side-scrolling Mario game. It has all the hallmarks of Mario's first adventure in the Mushroom Kingdom, but ditches the frustrations with a more modern approach. It's an ode to the old-school game play that made the Italian plumber famous, but a game that can be beaten in a single sitting will leave many fans feeling a little short-changed.

    Although it is heavily based on the original 8-bit Super Mario Bros., the graphics and music are the game's best assets. While the game is played from a traditional 2D side-scrolling perspective, all of the characters are smoothly animated and modelled in polygons. Some background elements playfully take advantage of their new flexibility; mushroom platforms spontaneously grow fat or thin, sway left and right, and wobble around to knock you off balance. Each world has its own theme which helps to keep things fresh, even if they fall into somewhat tired gaming tropes. The music is typically cheerful Mario stuff, with the right amount of tension in the ghost houses and enemy strongholds.

    Sadly there are only three new power-ups introduced in this game. The best one is the Mini-Mushroom, which shrinks Mario down to the size of a few pixels. He becomes really floaty, allowing him to jump higher, and because he's so small he can access tight spots. It also makes him extremely vulnerable to getting squished, so it makes the game a bit harder.

    The Mega-Mushroom has the opposite effect; for a limited time Mario grows as tall as the screen, and he can bash his way through just about anything. It's fun the first time, but it isn't very useful in most stages. Finally, there's the Blue Turtle Shell, which lets Mario ricochet through a stage like a regular shell. It's useful in a few very specific areas, but due to its sloppy controls it could also end up killing him.

    In the current market, it would be considered draconian to exclude the save utility, but that is exactly the kind of bold decision this game needed. It's evident that Nintendo wanted to create a game that was highly re-playable and that could be beaten in a single sitting, much like the original Super Mario Bros.. The inclusion of several warp points (allowing you to skip entire worlds) suggests they wanted you to finish it multiple times in one go, trying out different routes and finding secret paths. After all, the early Mario titles didn't have passwords or save functions, and as a result players were glued to their sets for weeks or months trying to solve them.

    With the ability to save, most gamers won't attempt to beat it the old-fashioned way. You'll find lots to enjoy if you work your way through each level at your own pace, but when it's over you'll feel robbed. And there are some drawbacks to some of its traditional design choices. For example, Bowser Jr. serves as a repetitive and boring mini-boss in every world, and the bosses themselves are much too easy and not very imaginative compared to previous titles. In fact, you'll find more difficult bosses in Super Princess Peach.

    With some investigation you can find a small handful of secret exits in certain stages, which will ferret out new levels or lead to warp points. By far the most difficult challenge will be to collect all three Star Coins from every level, but this is completely optional, and the coins are only used to open bonus items on the map. To add some much needed incentive, they could have been used to unlock the included mini-games or other, more rewarding content.

    NEW Super Mario Bros. is a fun and sometimes truly inspired game. However, in attempting to appeal to a broader, more casual audience most will find the game can be beaten in less than a week, making it one of the shortest titles in the Mario line up. The limited set of power-ups don't do the game any favours, and the new ones are only useful in very specific circumstances. On the plus side, there's a great variety to the level designs, and the graphics and music are top-notch. It was smart to return to a 2D side-scrolling perspective on the Nintendo DS, but the experience ends far too quickly, and there isn't much incentive to return to it when it's over.
    6CuriosityKilledShawn

    Disappointing

    I was so looking forward to this game, with the great reviews and cool-looking graphics and all. But I honestly can't see what all the fuss is about.

    For a start, the game is just too damn short and too damn easy with nothing much to make you continue playing. I don't buy into all this 'unlockable' crap and the bonus stuff in New Super Mario Bros. isn't all that interesting anyway. I'm not going to waste my time doing over a level I have already completed just for the sake of unlocking a new background. Only a sad, pathetic loser would do something like that.

    And the so-called 'ton' of mini-games is a bold-faced lie since most of them are the exact same ones featured on Super Mario 64 DS and only about 2 aren't. There's only about half the amount featured on SM64 DS too. So there's another wasted opportunity.

    Maybe it's because I played this so soon after the GBA version of SMB3 or maybe it's because it's just so damn short and never really gets going, but I was just so let down by New Super Mario Bros. The giant Mario thing is cool but it lasts for 5 seconds. I do wish the flying ability from SMB3 was featured. Or that the game was simply worth the money.

    Don't believe the hype. Only pick this game up cheap!

    Graphics A Sound B+ Gameplay B+ Lasting Appeal D+
    8son_of_jack_3

    The triumphant return of the classic platforming king

    New Super Mario Bros. is the newest Super Mario side-scroller in over a decade. It uses the same gameplay as the original Super Mario Bros., only now the game has enhanced 3-D graphics, new enemies, and new places. Classic elements like Goombas, Koopas, pipes, and mushrooms add to the fun. But new things help too: a giant mushroom the transforms you into a giant behemoth, ghosts that bust down brick walls, and a blue Koopa shell that lets you slide across the landscape.

    Despite the presence of more popular genres like shooter and racing, New Super Mario Bros. is still able to prove one thing: the old formula does work.
    10omp9

    Nintendo goes back to its roots to create the first 2-D Mario game in 14 years

    New Super Mario Bros is like the sequel that never came, until now, 16 years after the last one, Super Mario Bros 3. If you ever played those classic Mario games on NES, than you know what to expect. It's not that much different, the storyline is the same; you have to rescue Princesses Peach from Bowser. And it has some new items like the super-mushroom, which brings you to nearly the full size of the DS screen, and you can walk through almost everything. Also a blue mushroom (is not poison like in Super Mario 2) which make Mario to a Mini-Mario, which allows you to go places in the game you couldn't get to when you are normal-size. Another new item is a shell, a blue shell that you have on your back, I really didn't find that shell so much useful thou. Another new thing is that Mario can do is jump walls. But the flying power is gone, a small disappointment maybe, because I really loved Raccoon Mario. The biggest different from the classics is the graphics, is really amazing, really beautiful and perfect. They have also added Mario sound (not much), and the music is still pleasant. For experienced players could this game beaten easily and very fast, I believe it took me slightly less than five hours, and I wasn't trying to beast it fast. But the whole game wasn't completed, There are whole worlds that are skipped under "normal" playing through. Some levels have more than one exit and there are pipes and cannons to take you to various parts of the map and even other worlds. And you also got the 3 special coins that you can collect in each level, you actually need those coins to save. This is a great game and I will already call it a classic, all people who enjoy video-games will love this game. I actually bought a Nintendo DS lite because of this game and it's worth every penny. Let us just hope that Nintendo continues to keep these classics coming.

    9,8/10.
    9christypddunne

    The first game I ever played..

    New Super Mario Bros. is a small series that would go on to get less and less innovative with each entry but they hit they managed to hit the nail on this head with 2006 reboot of Mario's classic platforming style, implementing his 3D move-set into a 2D environment and bringing in new features like the mini-games and the addicting and fun as all hell multiplayer mode. It's not graphically impressive and the main game may be a bit to oversimplified but New Super Mario Bros remains the best one in the series and is definitely one of Mario's top 10 games of all time!

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    Enredo

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    Você sabia?

    Editar
    • Curiosidades
      While obviously a 2D game, many moves from the 3D game Super Mario 64 (1996) were incorporated into the game play. For example, the ground pound and wall kick.
    • Citações

      Mario: It's-a me, Mario!

    • Cenas durante ou pós-créditos
      Various screenshots from different levels in game are shown during the credits.
    • Conexões
      Featured in ScrewAttack's Top 10s: Top 10 Best Mario Games (2007)
    • Trilhas sonoras
      Main Theme
      Composed by Asuka Hayazaki and Hajime Wakai

    Principais escolhas

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    Detalhes

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    • Data de lançamento
      • 25 de maio de 2006 (Japão)
    • País de origem
      • Japão
    • Centrais de atendimento oficiais
      • Nintendo (Japan)
      • Nintendo (United States)
    • Idiomas
      • Inglês
      • Japonês
    • Também conhecido como
      • Nyû sûpâ Mario burazâzu
    • Empresas de produção
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Cor
      • Color
    • Mixagem de som
      • Stereo
    • Proporção
      • 1.33 : 1

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