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IMDbPro

X-Men: The Official Game

  • Videogame
  • 2006
  • T
AVALIAÇÃO DA IMDb
6,5/10
918
SUA AVALIAÇÃO
X-Men: The Official Game (2006)
SuperheroActionAdventureFantasySci-Fi

Jogue como Wolverine, Noturno e Homem de Gelo neste jogo de ação que preenche a lacuna entre "X-Men 2" (2003) e "X-Men: O Confronto Final" (2006).Jogue como Wolverine, Noturno e Homem de Gelo neste jogo de ação que preenche a lacuna entre "X-Men 2" (2003) e "X-Men: O Confronto Final" (2006).Jogue como Wolverine, Noturno e Homem de Gelo neste jogo de ação que preenche a lacuna entre "X-Men 2" (2003) e "X-Men: O Confronto Final" (2006).

  • Direção
    • Adam Tierney
  • Roteiristas
    • Chris Claremont
    • Jack Kirby
    • Stan Lee
  • Artistas
    • Patrick Stewart
    • Hugh Jackman
    • Alan Cumming
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    6,5/10
    918
    SUA AVALIAÇÃO
    • Direção
      • Adam Tierney
    • Roteiristas
      • Chris Claremont
      • Jack Kirby
      • Stan Lee
    • Artistas
      • Patrick Stewart
      • Hugh Jackman
      • Alan Cumming
    • 3Avaliações de usuários
  • Veja as informações de produção no IMDbPro
  • Veja as informações de produção no IMDbPro
  • Fotos3

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    Elenco principal22

    Editar
    Patrick Stewart
    Patrick Stewart
    • Professor Charles Xavier
    • (narração)
    Hugh Jackman
    Hugh Jackman
    • Wolverine
    • (narração)
    Alan Cumming
    Alan Cumming
    • Nightcrawler
    • (narração)
    Shawn Ashmore
    Shawn Ashmore
    • Iceman
    • (narração)
    Tyler Mane
    Tyler Mane
    • Sabretooth
    • (narração)
    Eric Dane
    Eric Dane
    • Multiple Man
    • (narração)
    Dwight Schultz
    Dwight Schultz
    • Magneto
    • (narração)
    Gregg Berger
    Gregg Berger
    • Beast
    • (narração)
    Debra Wilson
    Debra Wilson
    • Storm
    • (narração)
    Vyvan Pham
    • Lady Deathstrike
    • (narração)
    • (as Vyan Pham)
    Steve Van Wormer
    Steve Van Wormer
    • Pyro
    • (narração)
    • (as Steve Van Womer)
    • …
    Keone Young
    Keone Young
    • Silver Samurai
    • (narração)
    Brad Abrell
    Brad Abrell
    • Colossus
    • (narração)
    • …
    James Arnold Taylor
    James Arnold Taylor
    • Cyclops
    • (narração)
    • …
    Steve Blum
    Steve Blum
    • Jason Stryker
    • (narração)
    • (as Steven Jay Blum)
    • …
    Grey DeLisle
    Grey DeLisle
    • Young Jason Stryker
    • (narração)
    • …
    Kim Mai Guest
    Kim Mai Guest
    • Kitty Pryde
    • (narração)
    Katherine Morgan
    Katherine Morgan
    • Jean Grey
    • (narração)
    • Direção
      • Adam Tierney
    • Roteiristas
      • Chris Claremont
      • Jack Kirby
      • Stan Lee
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários3

    6,5918
    1
    2
    3
    4
    5
    6
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    9
    10

    Avaliações em destaque

    7TBJCSKCNRRQTreviews

    Yes, none of that bootleg stuff here!

    Set between the two sequels(note that it spoils the first two pictures) and setting up the third movie(...well, kind of), this has the team go back to Alkali Lake and discover something down there they weren't expecting. It's also something that only fans of the comics will even know what is, as with several characters, an organization and various details in this. That's strange, seeing as how this follows the movie continuity(rendering any history behind these moot, as they don't already know each other, there's no "it's you!", it's all "who are you?", and confusing newcomers unnecessarily), and will not only attract, but appeal more to, people who got into this franchise(of hundreds of mutants) by virtue of the films. Licensed games almost always suck, as they are rushed(to coincide with the release of something in another medium... and thus buggy, with corners cut to get it out in time and occasionally downright incomplete(not in this case)), either restate the plot or have to tell some "untold" one(like this does... you don't really get to feel like you're making an impact, with a few exceptions, and it reeks of being a "middle" part) so that people can miss this and still understand the flicks(meaning that this didn't need to happen at all in the grand scheme of these), and their design is decided by something else, limiting their creativity further. This falls into that remarkably well. Aladdin and TMNT are really the only titles that don't. This lets you take control of three X-Men. I'll start with the obvious one. Wolverine's portions are easy to do, hence there are more of them than the other two(so much that it gets to be repetitive, even though this entire thing takes around 5 hours to complete), as all you really need to do is build a single room and send a lot of foes against the player(I'm really not kidding, they resort to this several times). As with the other two, there's a light attack and one heavy, and with him, you can combo them(don't get your hopes up, there aren't that many strikes... in fact, you can count them on a pair of hands). You can also jump(only once, stiffly). There's a block that I never got use out of, and you can do a roll from that(useless, as it's too slow to activate, you'll get more out of just running in the direction). That's it. The fighting is rigid and awkward rather than dynamic. One of the biggest problems with it is that while you have to do enemy-type-specific(good luck with that when you're swarmed by different ones, you can only get to one at a time, and yet they can get you) charges to stun, anything they hit you with is going to have that effect on you(it gets to be ridiculous with the boss fights, where you have to just avoid them any time they're doing combinations, because if they start hitting you, they'll keep doing so), and you spend a good deal of time fleeing from the opposition, waiting for an opportunity to claw them, then... rinse and repeat. Oh, and this is also partially because, while you heal a little over time(and you can use Fury to get some back, as well as getting two other stab/cut moves), you really have to find pauses to stand still and mend your wounds(easier done when not fending off others, though that is not always possible)... forcing you to take a break from the action and slow down, something that ought never to happen when you're controlling Logan. And that segues me nicely into Nightcrawler, as the latter goes for him, as well(with the addition of forced recharging periods between them... and not increasing health over time). His parts are genuinely fun, and some of the only unique to be found here. Granted, at first glance, it's a lazy and see-through Prince of Persia rip-off. However, then there's the teleporting, which has the best controls and setup of any player-based that I've tried(and to be fair to the others, that superpower is not exactly simple to give a good treatment when you put it in the hands of players). For transport, you use the mouse to look to where you want to go, you'll get a 3D indicator of where you'll go(that moves in real-time), and then press the key to go there(and this is nearly instantaneous, and can be done as many times as you'd like, the second one starting right after the first is done). Sometimes you can even get lucky and get back to a safe place after falling off, even if you don't indicate where. In combat, you can hold down Lock-on and you will go directly to them every time you click to punch or kick if you aren't already, and whether or not you do so, every time you press another button, you will go to one of the two sides of an opponent(meaning you can throw him off, going behind him every time he turns to face you), re-enacting the first scene of X2. Oh yeah. Finally, we have Iceman, who plays a bit like a minimalist flight simulator. The only real exception is that you have to worry about Bobby's balance on the slide. He has some really cool(pun intended) sections, including flying into a nuclear reactor to save it, then flying back out of it with a time limit, before the outer door closes, locking you in. You freeze stuff, shoot down fire-jets with cold heat-seeking missiles(...I swear I'm not making this up, and honestly, it's entertaining to undertake), and maneuver around, sometimes at a breakneck pace(awesomeness). Level design varies, it's often phoned in. Voice acting is decent, and the performers are indeed the ones playing them on the silver screen. Cut-scenes are dull and cheap. I recommend this to fans of the current series, especially those who want to enjoy the latter two members that I describe in this. 7/10
    4mimmoesposito

    I don't understand why this one only received positive reviews

    Then this game should act as a bridge between two films, i.e. X-Men 2 is X-Men the Last Stand and some things explain why there was no nightcrawler in the third film. It was truly one of the worst gamesfrom Marvel and apparently I have to think about it uncle to give the negative review So this game has online graphics from But the problem with this game this game is called x-men but you can only play three people you can only be Wolverine nightcrawler is a man ice But seriouslyare you serious about putting only three people to play The only interesting thing here and when you play with Wolverine But for the others you can't play like nightcrawler can only move and that's it and then iceman only does Self in the air This game is was completely uselessthis is part of one of the worst video games based on films please I have not played to conclude rating 4.

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    Enredo

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    Você sabia?

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    • Curiosidades
      This game was made to be a tie-in with the movie X-Men: O Confronto Final (2006) and features the movie's logo (an "X" with Wolverine's claws in front to make a roman numeral 3). However, instead of simply repeating the plot of the movie, the story in the game takes place between X-Men 2 (2003) and X-Men: O Confronto Final (2006).
    • Citações

      Beast: It's shocking that anyone would believe the news the Chinese are releasing about it.

      Professor Charles Xavier: Amazing the power of an unfree press. No-one will ever know the truth about what happened. Stryker's final monstrosity has been laid to rest.

      [Nightcrawler enters the study]

      Professor Charles Xavier: You're leaving.

      Nightcrawler: I am not... suited... for this life, Professor. I am a simple man.

      Professor Charles Xavier: Our doors are always open to you.

      Nightcrawler: Yes. Danke. We have a term in German, 'Weltschmerz'. It means despair over the world. I see it too much in you. You should know, you are doing wonderful things here.

      Professor Charles Xavier: It is hard to be positive knowing how much we've all sacrificed in this fight for equality. I can only wonder what else we have to lose before it is all over.

    • Conexões
      Featured in Troldspejlet: Episode #35.2 (2006)

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    Detalhes

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    • Data de lançamento
      • 16 de maio de 2006 (Estados Unidos da América)
    • País de origem
      • Estados Unidos da América
    • Centrais de atendimento oficiais
      • Activision (United States)
      • Official site
    • Idioma
      • Inglês
    • Empresas de produção
      • Activision
      • Amaze Entertainment
      • Beenox
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Mixagem de som
      • Dolby Digital

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