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The Godfather

  • Videogame
  • 2006
  • M
AVALIAÇÃO DA IMDb
8,3/10
4,2 mil
SUA AVALIAÇÃO
The Godfather (2006)
AçãoCrimeDrama

Situado em Nova York de 1945 a 1955, os jogadores se juntarão à família Corleone como "soldados" e subirão na hierarquia por meio da lealdade, do medo e de uma série de atividades ilegais.Situado em Nova York de 1945 a 1955, os jogadores se juntarão à família Corleone como "soldados" e subirão na hierarquia por meio da lealdade, do medo e de uma série de atividades ilegais.Situado em Nova York de 1945 a 1955, os jogadores se juntarão à família Corleone como "soldados" e subirão na hierarquia por meio da lealdade, do medo e de uma série de atividades ilegais.

  • Direção
    • Peter Mitchell Rubin
  • Roteiristas
    • Mario Puzo
    • Philip Campbell
  • Artistas
    • Marlon Brando
    • Robert Duvall
    • James Caan
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,3/10
    4,2 mil
    SUA AVALIAÇÃO
    • Direção
      • Peter Mitchell Rubin
    • Roteiristas
      • Mario Puzo
      • Philip Campbell
    • Artistas
      • Marlon Brando
      • Robert Duvall
      • James Caan
    • 15Avaliações de usuários
  • Veja as informações de produção no IMDbPro
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 1 vitória no total

    Fotos36

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    Elenco principal46

    Editar
    Marlon Brando
    Marlon Brando
    • Don Vito Corleone
    • (narração)
    Robert Duvall
    Robert Duvall
    • Tom Hagen
    • (narração)
    James Caan
    James Caan
    • Sonny Corleone
    • (narração)
    Abe Vigoda
    Abe Vigoda
    • Salvatore Tessio
    • (narração)
    Doug Abrahams
    Doug Abrahams
    • Don Vito Corleone
    • (narração)
    • …
    Andrew Pifko
    Andrew Pifko
    • Aldo Trapani
    • (narração)
    Michael Dobson
    Michael Dobson
    • Rocco Lampone
    • (narração)
    • (as Mike Dobson)
    • …
    Garry Chalk
    Garry Chalk
    • Luca Brasi
    • (narração)
    Jason Schombing
    Jason Schombing
    • Marty 'Monk' Malone
    • (narração)
    Jennifer Copping
    Jennifer Copping
    • Frances 'Frankie' Malone
    • (narração)
    Joseph May
    Joseph May
    • Michael Corleone
    • (narração)
    • (as Joe May)
    Richard Newman
    Richard Newman
    • Sollozzo
    • (narração)
    Andrew Moxham
    Andrew Moxham
    • Fredo Corleone
    • (narração)
    Lori Triolo
    Lori Triolo
    • Rosa
    • (narração)
    Tony Alcantar
    Tony Alcantar
    • Paulie Gatto
    • (narração)
    • (as Tony Alacanta)
    Scott McNeil
    Scott McNeil
    • The Trojan
    • (narração)
    Michael Kopsa
    Michael Kopsa
    • Emilio Barzini
    • (narração)
    Bill Meilen
    • Philip Tattaglia
    • (narração)
    • …
    • Direção
      • Peter Mitchell Rubin
    • Roteiristas
      • Mario Puzo
      • Philip Campbell
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários15

    8,34.2K
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    Avaliações em destaque

    POckelford

    PS2 game Lets down the franchise...

    When I saw this game advertised I had to have it. I am a huge fan of all three films, the music and the novels. The way the game is presented, the packaging, the marketing and the hype point to this being the game we Godfather fans have been waiting for, but for me at least this was not the case.

    From the outset the game reminds the player of Grand Theft Auto III and later GTA titles. This would not be a bad thing, as they are some of the best selling games of all time, what is a bad thing is that the graphics and the movement (on the PS2 at least) feel more like GTA III than the year old San Andreas.

    The story that runs through the game starts well with reenactments of the movie and big star voices matched to well rendered characters. The player missions do not fail to entertain, but if you fail them a few times the game fails to entice you to try again and again in the way that GTA does. The most boring part of the game is the neighbourhood consolidation missions. These are highly repetitive and time consuming.

    The controls of the game are also a let down to any fan of the GTA franchise. It would seem that in a move to distance this game from GTA the new 'blackhand' control setup has been created. Trying to learn this new setup after years of GTA play left me frustrated playing the early stages of the game. Worse than this, however, is the driving model. The cars are mindlessly unrealistic in their reaction to the controls and driving in a straight line is as much a challenge as knocking over a tailors. (More likely to accidentally knock it over in a car) Fans of the Coppola and Rota expecting great use of 'that' music will also be disappointed. Yes the themes are used but only when driving, and mixed with what sounds like dodgy 80s synth.

    All in all I'd recommend fans of the Godfather to play The Godfather soundtrack whilst playing Mafia to avoid disappointment.
    p_h_j_1

    An offer you can and should refuse

    Grand theft auto spawned a whole new generation of free form, sandbox game. From Streets of LA to Mafia. This is EA's take on the subject using The Godfather for limited inspiration.

    The game itself is very lacklustre and anyone who has played similar games will immediately see that this is a very poor example of both how to make a game and how to use what is solid gold subject matter. Considering the quality of the original film it seems surprising that this game made it out the door.

    The graphics are no better - and in fact worse than Mafia even though this game was released some 3 years ago. In a similar vein the city is a dog to drive around and to make matters worse the cars are some of the worst ever done in a game of this type.

    The actual game itself is over far far far too quickly. Whereas similar titles have some 50 to a 100 levels the Godfather gives a meagre 25 and most of these are either small or taken up at the start as tutorial missions. The remainder are usually just generic missions with only a few relating to the film.

    Action in the game is equally bothersome. At times it seems as though enemies are either made of wet tissue paper or are full on bullet proof. You will very often find yourself cursing at the screen because a mobster takes 5 magnum hits to the chest and takes you down with one seemingly devastating long range shotgun blast. The only saving grace is the style that you get to execute some finishing moves; with names such as hats off execution or Face-off execution.

    All in all this is not worth the time or money. Its just a lazy way for EA to cash in on a game area that they have no expertise in. Rent the game, borrow it or play it at a friends. mafia handles the same subject of 1940's gangsters better and Grand theft auto gives you far more too do and gives you a hell of a lot more fun while you do it.

    5/10
    8axtiik

    A great addition to the franchise

    The game The Godfather is an exciting epic that takes us into the world of Coppola's iconic film, where every scene comes to life through action. The feeling of nostalgia strikes from the first moments, transporting us into the world of the American Dream and criminal dominance.

    The game is designed for true fans of the movie, as it successfully captures the atmosphere and characters. The open world, similar to GTA, carries its own unique charm.

    A combination of smooth controls, decent graphics for its time, and engaging gameplay makes The Godfather an impressive discovery for fans of the film and gamers alike.

    Visually, the game looks quite impressive for its time. While the graphics might seem somewhat outdated to modern players, at the time of release, they were good enough to convey the atmosphere of 20th-century New York. The city streets, cars, and interiors are all created with attention to detail, which adds to the game's unique charm and allows players to fully immerse themselves in the world of the mafia.

    One of the key elements that makes The Godfather so appealing is its open world, which is reminiscent of GTA but with its own distinct personality. Players can explore vast areas, complete various missions-both main and side quests-and interact with numerous NPCs, giving them the feeling of being a true participant in the criminal underworld. The open world adds a level of freedom and variety to the gameplay, allowing players to experience the game in their own way.

    The game's plot, while based on the events of the movie, also expands and complements it. Players are given the opportunity not just to watch the story of the Corleone family unfold but to take an active role in it. This creates a sense of immersion, making players feel that their actions influence the course of events. Interactions with iconic characters such as Vito Corleone, Michael, and Sonny add authenticity to the game. Their dialogues and the situations they find themselves in give the impression that you're part of the movie itself.

    As for gameplay, The Godfather offers a variety of experiences. Players can engage in shootouts, fistfights, car chases, and missions involving territory takeovers, among other things. The combat system is simple but effective, allowing for easy control and enjoyment of the action. The game mechanics also include the ability to use intimidation or bribery, allowing players to expand their clan's influence through more strategic means. This adds depth to the game and makes it more engaging.

    Additionally, the game allows for character customization, enabling players to create their own unique protagonist. This adds a sense of individuality and emphasizes the player's significance in the story. On top of that, character progression allows for skill upgrades, which open up new possibilities in mission execution and world interaction.

    However, despite all its advantages, The Godfather is not without its flaws. Some players may find the graphics and animations somewhat outdated. Additionally, certain missions can feel repetitive, which at times may lead to a loss of interest. But these shortcomings do not detract from the game's importance for those who appreciate the atmosphere of the original story.

    Overall, The Godfather is a true gem for fans of Coppola's film and lovers of crime-based action games. The game masterfully combines an engaging storyline, authentic atmosphere, iconic characters, and deep gameplay, allowing players to feel like a part of the legendary narrative. If you're a fan of the film or just enjoy open-world games with a criminal theme, The Godfather is a project worth trying out.
    6TBJCSKCNRRQTreviews

    An offer you should definitely refuse

    Following the plot of the first film, this has you as a foot soldier of the Corleones(and you have to avenge your father), and you work your way through the ranks, take over NYC(that is half-heartedly recreated, with locations looking essentially the same) and become the new Don. This Grand Theft Auto rip-off is a one-trick pony. You drive(with mostly adequate controls... and forget about drive-bys, only in a few of the handful of cool, memorable of the missions do you get a partner in the car who will do so when he wants... they don't even import the thing from Enter the Matrix where you can tell him when, and he can only do it for a while before having to rest for a little bit) in a mere half a dozen different cars(I wish I was kidding; and only one kind is fast, and four others are moderate, the rest are useless; and none of them break in an noteworthy manner), you extort(businesses, warehouses and transport hubs... you find the owner, tell him you want to take over, and he'll either agree right away or you have to smash his store and/or threaten to beat him up(or go ahead and do so) until the bar reaches the green portion(not the red, or he'll say no... meaning you can push someone beyond the point where they will agree to do something for you; I guess the developers realize something the US military won't), and be careful not to kill him(this gets old really quickly); those are the only ones who have faces that look different, too, these that you only see once per person... goons have two appearances, and you can only tell who they work for by the color of their suit), and you shoot. That last one is a big part of this, and it's the most painful. You are usually forced to use a target-lock(you can't fire around corners or from cover(only by pressing the trigger can you ready yourself to, and they pop up and down quickly) without it(also, they come from several angles, so you'll often be caught with your back or side to someone who slaughters you), and when it works, it's your best bet for getting critical hits on those pesky foes that run around), and it is partially broken. Examples? It'll go onto a civilian when there are perfectly fitting *armed* opponents around(and you can't tell it to "move on to the next possible one"), it'll stick to ones that are far away and/or hidden instead of ones out in the open, and worst of all, when you move it around(yes, apparently they figured that you'd want to go for knees and the like, instead of eliminating them quickly... it doesn't make them easier to get when they're temporarily slowed down, as depressing as that is to realize and type out), it can aim over their heads(*WHY* would you ever need that?!?) and you can empty clips at their face... with every bullet missing! There are few situations you can get past without at least a certain amount of luck(meaning you can complete in ten minutes what has just eluded you for hours purely from chance). This goes back and forth between excessively challenging bordering on impossible to piece of cake. There is nearly no consequence to anything. Dead? Don't worry, you lose nothing other than your most recent progress(you don't even start over on your objectives, any you completed are still done if you reached a checkpoint). In jail? They don't even take your ammo(one nice thing is that you can't carry a lot of it, forcing you to strategize). You can restock that at any safehouse, that has all four(! No, that's seriously it) guns(a .45 pistol, a .38 snubnose revolver, a magnum, and the essentially useless Tommygun(it eats bullets, and few hit anything)), molotovs and dynamite(you can also get bombs... no clue what they're for). To complete this, you have to take over all rackets and the like(only once, no one reclaims them), and blow up the other compounds(two buildings per, and you have to get them both). You can keep playing. There's no reason to, since unlike the game it steals from there is absolutely nothing to do in this once you have. The graphics are fine(except for the many glitches, including doors that open weirdly), but like everything else in this, they're phoned in(and all cut-scenes are in-engine). Voice acting varies; the stars do well, and slang and accents are more or less there. There is a fighting system, and it's really awkward and tough to use. Those you're up against either run to you and try to take you on(and they are either no trouble or freaking unstoppable), or, well, blast you away(...OK, I'll admit, I might also pull an Indiana Jones in that situation). You start by using MobFace to choose your appearance... well, that one aspect of it... and it's so limited, it barely matters. The length is appropriate, though you'll have tried all there is in this really early on. You relive scenes from the movie, playing an important part in them. Stealth sucks, and is only useful when it's required(same goes for the garrotte wire). The police barely care about you, and getting chased by them just isn't that exciting. I haven't played the GTA franchise(the only thing this has on that is time period) since Vice City, and that one is superior to this in every way. There are four or five years between the two, and yet that one comes out victorious, and it isn't even close. This is why I avoid EA Games. Though I don't know if they always do this, it's happened a lot at their hand, and I hear it has even in titles I haven't tried by them. There is a lot of bloody violence and a little strong language in this. I recommend this to those who have to see it for themselves. 6/10
    9kervindonngo

    Triumph Like A Trapani

    The Godfather is one of the great classics in movies and so is the game. The game actually followed the same story as the first Godfather movie. With a good cherry on top, it even has the actual voice of Marlon Brando who voiced and played Vito Corleone. The combat in the game is absolutely brutal in melee and even when using executions with guns. I can even kill my enemies by throwing out the windows and, in the street, to make me feel unstoppable. The game is an exciting way to take over New York by offering protection in shops, taking over warehouses and exploding an enemy's compound, and then owning it like a safe house. Every high-level gun I find in secret black markets they were absolutely expensive. They are maybe the same but very unique. It even feels like it was a Snyder cut or the director's cut version in the game giving more extra scenes that are not part of the movie. The best thing I like about it has character creation. It gives the complete freedom to create my character also known as creating my version of Aldo Trapani. However, it didn't have enough character-creation items or accessories. If you wanted another GTA-like game, then this game is for you. However, it is honestly a little difficult when you don't upgrade your character properly but it is fun!

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    Você sabia?

    Editar
    • Curiosidades
      Before his death, Marlon Brando recorded a small amount of dialogue to reprise his character, Don Vito Corleone. He was very enthusiastic about this work, was fascinated with the technology involved, and approved of his character's representation in the game. Unfortunately, due to his poor health only one of his recordings made it into the game. The oxygen tank he needed to breathe was audible on the track. The only scene that actually uses Brando's voice was the scene in the hospital. When you approach Don Vito in his hospital bed, he gives a short speech about Sollozzo. Clips of Brando's voice taken from the film are used in some scenes. Doug Abrahams, who also voiced Clemenza and Jack Woltz in the game, was cast specifically for his ability to mimic Brando, and also acted as a dialect coach.
    • Erros de gravação
      Peter Clemenza does not age nor change his clothes in nearly 20 years (1936-1955).
    • Citações

      Michael Corleone: Just lie here Pop. Just lie here. I'll take care of you now. I'm with you now... I'm with you.

      Don Vito Corleone: [Brando's last recording] You know, it's a lot of foolishness about this Sollozzo business. It's so unfortunate, it's really unnecessary. Gave him my 'no' with common courtesy. I told him his business would not interfere with mine. And uh, he wouldn't take it right. I know the Tattaglia family has brought down misfortune on our own heads. Well, that's life. Everybody's got their own tale of sorrow.

    • Conexões
      Featured in Troldspejlet: Episode #34.12 (2006)
    • Trilhas sonoras
      Oh Marie
      Sung by Dean Martin

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    Detalhes

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    • Data de lançamento
      • 24 de março de 2006 (Estados Unidos da América)
    • País de origem
      • Estados Unidos da América
    • Idioma
      • Inglês
    • Também conhecido como
      • The Godfather: The Game
    • Locações de filme
      • Brooklyn, Nova Iorque, Nova Iorque, EUA
    • Empresas de produção
      • Electronic Arts (EA)
      • Outpost Studios
      • Paramount Pictures
    • Consulte mais créditos da empresa na IMDbPro

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