AVALIAÇÃO DA IMDb
8,5/10
3,7 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaA young Dante is opening up his Merc Agency when he receives a challenge from his twin brother Vergil. The following events exponentially shape his future and make for one hell of a party.A young Dante is opening up his Merc Agency when he receives a challenge from his twin brother Vergil. The following events exponentially shape his future and make for one hell of a party.A young Dante is opening up his Merc Agency when he receives a challenge from his twin brother Vergil. The following events exponentially shape his future and make for one hell of a party.
- Direção
- Roteiristas
- Artistas
Adam D. Clark
- Arkham
- (narração)
- (não creditado)
- …
Reuben Langdon
- Dante
- (narração)
- (não creditado)
Larry Leong
- Monsters
- (narração)
- (não creditado)
Mary Elizabeth McGlynn
- Nevan
- (narração)
- (não creditado)
Lani Minella
- Female Spider
- (narração)
- (não creditado)
- …
Dan Southworth
- Vergil
- (narração)
- (não creditado)
Kari Wahlgren
- Lady
- (narração)
- (não creditado)
- Direção
- Roteiristas
- Elenco e equipe completos
- Produção, bilheteria e muito mais no IMDbPro
Avaliações em destaque
A major improvement over the last installment. The story this time around is very creative in comparison to the last two, and some of the cinemas are incredibly cinematic (Anyone who's seen the opening scene knows what I'm talking about). If you know anyone who has this game, I highly suggest you take a look see at a couple of the cinemas. You will be pleasantly surprised.
The Story: Over two millenia ago, a demon lord named sparda awoke to justice and sealed the door to the underworld. He sealed himself on the other side as well, but not before leaving two sons on the earth: Vergil and Dante. Years later, Vergil arrives to pay a visit to his dear brother atop a giant tower known as the Tem-ni-guru. The tower rips up through the ground right in Dante's backyard, and Dante heads out to pay his older brother a visit...
The Story: Over two millenia ago, a demon lord named sparda awoke to justice and sealed the door to the underworld. He sealed himself on the other side as well, but not before leaving two sons on the earth: Vergil and Dante. Years later, Vergil arrives to pay a visit to his dear brother atop a giant tower known as the Tem-ni-guru. The tower rips up through the ground right in Dante's backyard, and Dante heads out to pay his older brother a visit...
Easily my favorite hack n slash game ever made. I love Ninja Gaiden Black and Bayonetta immensely, but DMC3 is simply the king. I can't think of a category that matters where DMC3 doesn't come out on top in regards to the genre. From the combat system to the way the game just carries itself. Some things may be hit or miss with some people, most commonly criticized on its unforgiving difficulty. And while it certainly is challenging it just makes the reward so much sweeter when you finally master something. And it's so addicting that you might find yourself driven to SS rank every mission.
Now that the HD collection is out, if you haven't played it yet and you're a fan of the genre. Do yourself a favor and dive into this masterpiece.
Now that the HD collection is out, if you haven't played it yet and you're a fan of the genre. Do yourself a favor and dive into this masterpiece.
Many people will tell you this game is too hard. I will tell them they don't pay enough attention to the game. I beat Normal mode in under 9 hours for the first time. Easy mode is insanely easy.
The key to beating this game is paying attention, avoiding then attacking, and not mindlessly button mashing. This is the main reason people whine about this game being too hard.
The story is much improved compared to DMC1 and VASTLY improved since DMC2. The gameplay has evolved and fighting is intuitive and creative. The combos that are possible to perform are endless.
The boss fights are amazing. They aren't cheap, but they are difficult if you don't pay attention and expect to hack your way through without thinking.
This game is for people that want a real action game. There's no way to get through the game by button mashing.
For new players: Don't play Easy Automatic. Easy Automatic is worse than playing on normal. It makes you lose control of your character.
Don't complain about the difficulty on Normal mode, if you just listen to the game, you'll hear most of the attacks coming.
The key to beating this game is paying attention, avoiding then attacking, and not mindlessly button mashing. This is the main reason people whine about this game being too hard.
The story is much improved compared to DMC1 and VASTLY improved since DMC2. The gameplay has evolved and fighting is intuitive and creative. The combos that are possible to perform are endless.
The boss fights are amazing. They aren't cheap, but they are difficult if you don't pay attention and expect to hack your way through without thinking.
This game is for people that want a real action game. There's no way to get through the game by button mashing.
For new players: Don't play Easy Automatic. Easy Automatic is worse than playing on normal. It makes you lose control of your character.
Don't complain about the difficulty on Normal mode, if you just listen to the game, you'll hear most of the attacks coming.
10Badr90s
The best in the series & one of the best games on PS2, top-notch gameplay great plot/characters exciting bossfights and soundtrack.
The original Devil May Cry was a land mark action game. It was the first game that showed 3D 3rd person action games could play like the classic 2D games. Tight control, pattern based bosses, and a high learning curve with an unrelenting difficulty. In a time of games that were far too easy and lasted 5 hours, Devil May Cry stood head and shoulders above the rest as being addictive, over the top, difficult, just plain stylish game that was remarkably fun to play. It is one of my favourite games this generation of hardware, and maybe ever.
Then Devil May Cry 2 was released 1 years later. And DMC Fans like myself were bitterly disappointed. Who was this mute clown who looked like Dante but had none of the cheesy coolness of Dante in DMC? Why the heck did they change the functionality and utility of sword combos? How come the dual pistols wouldn't fire as fast as you hit the button, Like DMC1? How come the bosses were ridiculously simple and could be killed just by taping down the shoot button and walking away for a half an hour? DMC2 was a soulless mess, looking aesthetically like DMC, but the game play didn't live up to the high watermark set by the original.
Which Bring us to Devil May Cry 3. Capcom listened to the fans and went back to the drawing board for DMC3. Dante is back with a vengeance, smug, louder, and just plan cooler than before.
Devil May Cry 3 is my new favourite action game and quite possibler my favourite action game of this generation. It was an incredibly rewarding experience to battle through the game and conquer it on its highest level of difficulty, Heaven or Hell! mode. Even now after 65 hours of playing, I still want to plug in the disc in and see what other kinds of sick combos I can come up with. This is a game where your battle tactics and how you play the game are limited by your imagination. Dante's been on vacation for the last four years, but this game is a hell of a way to make up for lost time.
Then Devil May Cry 2 was released 1 years later. And DMC Fans like myself were bitterly disappointed. Who was this mute clown who looked like Dante but had none of the cheesy coolness of Dante in DMC? Why the heck did they change the functionality and utility of sword combos? How come the dual pistols wouldn't fire as fast as you hit the button, Like DMC1? How come the bosses were ridiculously simple and could be killed just by taping down the shoot button and walking away for a half an hour? DMC2 was a soulless mess, looking aesthetically like DMC, but the game play didn't live up to the high watermark set by the original.
Which Bring us to Devil May Cry 3. Capcom listened to the fans and went back to the drawing board for DMC3. Dante is back with a vengeance, smug, louder, and just plan cooler than before.
Devil May Cry 3 is my new favourite action game and quite possibler my favourite action game of this generation. It was an incredibly rewarding experience to battle through the game and conquer it on its highest level of difficulty, Heaven or Hell! mode. Even now after 65 hours of playing, I still want to plug in the disc in and see what other kinds of sick combos I can come up with. This is a game where your battle tactics and how you play the game are limited by your imagination. Dante's been on vacation for the last four years, but this game is a hell of a way to make up for lost time.
Você sabia?
- CuriosidadesIn Dante Alighieri's the Divine Comedy, Dante and Vergil happen across the Cerberus on the third level of hell. Dante encounters Cerberus at the end of Mission 3 in the game.
- Erros de gravaçãoAfter Dante and Vergil's first battle, Vergil takes Dante's amulet by ripping it from his neck. However, Dante wasn't wearing the amulet around his neck in the cutscene preceding the battle, and didn't put it on during the battle.
- Cenas durante ou pós-créditosYou can control Dante during the credits as he and Lady fights off the enemies. If you manage to defeat over 100 enemies before the credits end, you can watch the extra ending with Vergil.
- ConexõesEdited into Devil May Cry 3: Special Edition (2006)
- Trilhas sonorasDevils Never Cry
Lyrics by Shawn McPherson
Music by Tetsuya Shibata
Heavy Metal Vocals by Shawn McPherson (Hostile Groove)
Vocals by David Butler
Principais escolhas
Faça login para avaliar e ver a lista de recomendações personalizadas
Detalhes
- Data de lançamento
- Países de origem
- Idioma
- Também conhecido como
- Devil May Cry 3: Dante's Awakening
- Empresa de produção
- Consulte mais créditos da empresa na IMDbPro
- Cor
Contribua para esta página
Sugerir uma alteração ou adicionar conteúdo ausente