AVALIAÇÃO DA IMDb
6,0/10
4,9 mil
SUA AVALIAÇÃO
Um samurai executado percorre uma surreal jornada existencial através do tempo, espaço e eternidade em uma sangrenta busca por vingança.Um samurai executado percorre uma surreal jornada existencial através do tempo, espaço e eternidade em uma sangrenta busca por vingança.Um samurai executado percorre uma surreal jornada existencial através do tempo, espaço e eternidade em uma sangrenta busca por vingança.
- Prêmios
- 1 vitória e 3 indicações no total
Ryûhei Matsuda
- His Highness
- (as Ryuuhei Matsuda)
Takeshi Kitano
- Chancellor
- (as 'Bîto' Takeshi)
Joe Cappelletti
- Hanpeita
- (English version)
- (narração)
Ken'ichi Endô
- Spearman torturing the crucified Izo
- (as Ken'ichi Endou)
Avaliações em destaque
After watching perhaps the most reckless, surreal, mystical-style take on the ultra-bloody grind-house samurai epic, I'm not too sure who is more relentless, its main character- the unstoppable un-dead/spirit Izo (Kazuya Nakayama, likely in the performance of a career, for better &/or worse) or its director Takashi Miike. It's been compared to both Greek mythology and Jodorowsky's El Topo, and I can definitely see credence in both examples. In the first half hour to forty five minutes, actually longer if you account for, um, story, you're not sure precisely what the hell (no pun intended) is going on. Izo, at the start, gets crucified, and then we learn after a while (err, it's pretty obvious) he was quite the warrior and swordsman, who is out for vengeance as he comes back as an un-crushable spirit. Later on, we get a view into what tags along with him, in a female form, as a 'fragment', but for the most part one can only try to assume that Izo is on a collision course to nowhere, a pure embodiment of nihilistic anarchy who could be the Terminator in blood-eyed samurai garb if he/it actually had the mission.
I can't deny that Miike deserves an 'A' for effort on this sort of thing, but it's also the kind of project that veers the closest of all the work I've seen of his so far to that most overused of terms- pretentious (albeit I haven't dug deep enough into his oeuvre to make that definitive). I mean, really, what are we to make of cut-aways at varied, completely random times of newsreel footage of dictators and famous world wars and atom bombs going off in black and white, sometimes in reverse mode, or in sped-up mode? What about a guy who comes in and out of the (very loosely laid) story to do acoustic-guitar musical numbers? It does all connect, I suppose, to the sort of random madness and almost Superman-like ability to not get really that harmed, unless around his quasi-kryptonite of the order of the 'Soul-fragment'. A lot of what ends up popping up as sort of the history of Izo, before he was turned into the ultimate grudge with a sword, would be really interesting on its own, but strung together like this with the rest of the picture made it frustrating for me. Perhaps I wasn't ready enough for all of this, but for all of the virtuosity that Miike is going for with his bloody, full-blown surreal odyssey, only some of it works well while the rest falls into 'huh' mode.
But the rest of this picture is what's almost teasingly ironic about Izo. As a swordplay movie, the kind that delivers the goods on action set-pieces and violence galore, doesn't disappoint, and if anything it shows Miike knows this kind of picture, which is why in a sense he's probably trying to lampoon it underneath the very dark and Gothic exterior. Nakayama is a real force to be reckoned with, and he works well in his all-too-limited role. It's always hard to do variations on the same style of killing- slicing a sword in the blink of an eye, and sometimes seeing the (appropriately) blood-soaked and flesh-torn aftermath, or in an immediate cut-away- and Miike pulls out his entire arsenal of tricks, including a set piece with the one American actor- Bob Sapp- who barely puts up a front either despite his huge size. But even with the creativity in many of Izo's murder sequences jarring and excitingly outrageous, the repetition becomes a little tiresome. And it wasn't that the picture was too confusing, though it does contain that side of the El Topo, where it's basically intentional for it to go in circle's around people's heads.
The messages that barrage the viewer though through the content (like in one scene where Izo is at a school and you-guess-what happens and there are cutaways to classrooms where kids are asked to define 'love', 'nation', and other ultra big words taken for granted) are what become fuzzy or just too off-kilter for their own good. For someone who is usually so sharp on the edge with satire, Miike here is trying to scrape up enough with the action to justify it being there, because, of course, Izo's world is in some otherworldly plain of Greek tragedy, Buddhism, and other factions that are also connected to the true depravities and horrors of the world. But it's too much on one plate, and there's definitely the sense of overload. It's the kind of picture where the director does, more often than not, stumble on his face with his own ambitions; that being said, I'd much rather see a movie by Miike that only reaches up so high to its ideals than for a lesser filmmaker to just churn out typical product. Izo is anything but typical product, and it follows no rules (and destroys much like its character), which becomes part of the problem, at least on a first viewing.
I can't deny that Miike deserves an 'A' for effort on this sort of thing, but it's also the kind of project that veers the closest of all the work I've seen of his so far to that most overused of terms- pretentious (albeit I haven't dug deep enough into his oeuvre to make that definitive). I mean, really, what are we to make of cut-aways at varied, completely random times of newsreel footage of dictators and famous world wars and atom bombs going off in black and white, sometimes in reverse mode, or in sped-up mode? What about a guy who comes in and out of the (very loosely laid) story to do acoustic-guitar musical numbers? It does all connect, I suppose, to the sort of random madness and almost Superman-like ability to not get really that harmed, unless around his quasi-kryptonite of the order of the 'Soul-fragment'. A lot of what ends up popping up as sort of the history of Izo, before he was turned into the ultimate grudge with a sword, would be really interesting on its own, but strung together like this with the rest of the picture made it frustrating for me. Perhaps I wasn't ready enough for all of this, but for all of the virtuosity that Miike is going for with his bloody, full-blown surreal odyssey, only some of it works well while the rest falls into 'huh' mode.
But the rest of this picture is what's almost teasingly ironic about Izo. As a swordplay movie, the kind that delivers the goods on action set-pieces and violence galore, doesn't disappoint, and if anything it shows Miike knows this kind of picture, which is why in a sense he's probably trying to lampoon it underneath the very dark and Gothic exterior. Nakayama is a real force to be reckoned with, and he works well in his all-too-limited role. It's always hard to do variations on the same style of killing- slicing a sword in the blink of an eye, and sometimes seeing the (appropriately) blood-soaked and flesh-torn aftermath, or in an immediate cut-away- and Miike pulls out his entire arsenal of tricks, including a set piece with the one American actor- Bob Sapp- who barely puts up a front either despite his huge size. But even with the creativity in many of Izo's murder sequences jarring and excitingly outrageous, the repetition becomes a little tiresome. And it wasn't that the picture was too confusing, though it does contain that side of the El Topo, where it's basically intentional for it to go in circle's around people's heads.
The messages that barrage the viewer though through the content (like in one scene where Izo is at a school and you-guess-what happens and there are cutaways to classrooms where kids are asked to define 'love', 'nation', and other ultra big words taken for granted) are what become fuzzy or just too off-kilter for their own good. For someone who is usually so sharp on the edge with satire, Miike here is trying to scrape up enough with the action to justify it being there, because, of course, Izo's world is in some otherworldly plain of Greek tragedy, Buddhism, and other factions that are also connected to the true depravities and horrors of the world. But it's too much on one plate, and there's definitely the sense of overload. It's the kind of picture where the director does, more often than not, stumble on his face with his own ambitions; that being said, I'd much rather see a movie by Miike that only reaches up so high to its ideals than for a lesser filmmaker to just churn out typical product. Izo is anything but typical product, and it follows no rules (and destroys much like its character), which becomes part of the problem, at least on a first viewing.
Izo is the sort of movie-thing that straddles the line between awesomeness, pretentiousness, and an as of yet unidentified third sector that cannot be described with human language.
So this time-traveling samurai dude kills a ton of people, and along the way this other dude sings nonsensical things for ten minutes at a time while sounding like he's just eaten a cat who was itself gargling nails. There's also some possibly gratuitous nudity and some certainly gratuitous scenes of swords appearing from places where they should probably not appear from.
I only have about half of an idea what Izo is about, but I think it means that Takashi Miike hates everything except slimy grown men being forced out of tiny female orifices at the ends of movies. And personally, I love him for it.
So this time-traveling samurai dude kills a ton of people, and along the way this other dude sings nonsensical things for ten minutes at a time while sounding like he's just eaten a cat who was itself gargling nails. There's also some possibly gratuitous nudity and some certainly gratuitous scenes of swords appearing from places where they should probably not appear from.
I only have about half of an idea what Izo is about, but I think it means that Takashi Miike hates everything except slimy grown men being forced out of tiny female orifices at the ends of movies. And personally, I love him for it.
The latest chapter in Takeshi Miike's continuing essay on humanity and brutality, IZO is a two-hour experimental mind-trip.
If this film were in any way concerned with making sense, the storyline might resemble something like this: A man is brutally murdered in ancient Japan, but, bearing his vengeance, he returns to the Earth and wanders uncontrollably through time and space, becoming the embodiment of mankind's self-destructive nature. Throughout his wanderings, he encounters all kinds of strange and metaphoric characters, and he proceeds to kill them all with his samurai sword.
This film is an elaborate thesis on mankind, but the exact nature of the message is a matter of debate, as is whether or not Takeshi Miike himself even has a clue. There will no doubt be differing opinions as to what the characters represent, but you better make up your mind during the first hour of film. After that, most of the scenes that obviously point out a social message - like black-and-white footage of war - disappear, and what the resolution is depends on your interpretation of the characters.
For those of you not familiar with the works of Takeshi Miike, suffice it to say that he is determined to mine the human subconscious in search of new and exciting ways to make people throw up sushi and tempura on the carpeted floors of Tokyo multiplexes. Among Japan's pantheon of ultra-violent directors, he is notable for being always ready to address the issue of his own sadism. Ever film he makes is like an expansion of Hitchcock's shower scene, forcibly accusing us of being sadists at the same time as he delivers great images of cinematic violence. More than the social commentary, which is confusing and likely uncertain, the most interesting philosophical study in IZO is Miike's self-examination of his own lust for violence, as well as the main character's and the audience's. Is Izo so brutal because he is inhuman, or because he is too human?
You may not get anything from straining at this befuddled movie, but it is still enjoyable and provoking, if not gut-wrenching, experimental cinema. Any violent philosophical essay that features long shots of a folk singer playing guitar and screaming ballads is worth a look. IZO has elements of Kafka, Lewis Carrol, Terry Gilliam, and Seijun Suzuki, but it is undeniably Takeshi Miike.
You can call Miike sadistic. You can call him demented or depraved. Just don't forget to call him an artist.
If this film were in any way concerned with making sense, the storyline might resemble something like this: A man is brutally murdered in ancient Japan, but, bearing his vengeance, he returns to the Earth and wanders uncontrollably through time and space, becoming the embodiment of mankind's self-destructive nature. Throughout his wanderings, he encounters all kinds of strange and metaphoric characters, and he proceeds to kill them all with his samurai sword.
This film is an elaborate thesis on mankind, but the exact nature of the message is a matter of debate, as is whether or not Takeshi Miike himself even has a clue. There will no doubt be differing opinions as to what the characters represent, but you better make up your mind during the first hour of film. After that, most of the scenes that obviously point out a social message - like black-and-white footage of war - disappear, and what the resolution is depends on your interpretation of the characters.
For those of you not familiar with the works of Takeshi Miike, suffice it to say that he is determined to mine the human subconscious in search of new and exciting ways to make people throw up sushi and tempura on the carpeted floors of Tokyo multiplexes. Among Japan's pantheon of ultra-violent directors, he is notable for being always ready to address the issue of his own sadism. Ever film he makes is like an expansion of Hitchcock's shower scene, forcibly accusing us of being sadists at the same time as he delivers great images of cinematic violence. More than the social commentary, which is confusing and likely uncertain, the most interesting philosophical study in IZO is Miike's self-examination of his own lust for violence, as well as the main character's and the audience's. Is Izo so brutal because he is inhuman, or because he is too human?
You may not get anything from straining at this befuddled movie, but it is still enjoyable and provoking, if not gut-wrenching, experimental cinema. Any violent philosophical essay that features long shots of a folk singer playing guitar and screaming ballads is worth a look. IZO has elements of Kafka, Lewis Carrol, Terry Gilliam, and Seijun Suzuki, but it is undeniably Takeshi Miike.
You can call Miike sadistic. You can call him demented or depraved. Just don't forget to call him an artist.
Izo is a vector-movie: it has a point of origin (Izo is put to death in the opening sequence), direction and speed (arbitrary revenge as determined by the edge of Izo's sword), but no destination. It must be stressed that unlike "traditional" narratives, it consciously avoids the end-point/solution/destination. The movie lets the aesthetics of its form shape the meaning of the story. The aesthetics in question being: hyper-loaded symbolism as conjured in Noh theater; PS2 architecture of the action - labyrinthine violence for its own sake leading up to the next level, which is more of the same with a different CGI background; MTV approach to video editing - Izo's bounces between layers of reality with the approximate speed of a cable channel surfer are spliced with archival footage and several "unplugged" Kazuki Tomokawa performances where the ancient Greek chorus would provide emotional emphasis.
The experience is not exactly rewarding but definitely unparalleled.
Apart from some questionable world-conspiracy and misogyny moments, an overall entertaining, extreme, and cryptically new take on film storytelling. Miike in his radical element.
The experience is not exactly rewarding but definitely unparalleled.
Apart from some questionable world-conspiracy and misogyny moments, an overall entertaining, extreme, and cryptically new take on film storytelling. Miike in his radical element.
Sometime during the late Endo period, noted samurai Okada Izo is tortured and ritually slain upon a crucifix. His soul does not die, however, embarking on a period hopping journey through space and time. Fueled by bloodlust- and with occasional pauses for philosophical rumination- the vengeful spirit of Izo murders with impunity, slaying any and all who cross his path. Whether or not his appetite for revenge is satiated- and if his soul is cleansed by all the bloodshed- remains to be seen in the strange, stylish thrill-ride that is Takashi Miike's 'Izo.'
An action epic with a metaphysical foundation, 'Izo' is a bloody odd film from a director who specializes in them. Written by Shigenori Takechi, the film has a non-linear narrative structure that jumps through time periods like a springbok, and can be a little confounding and hard to follow. The journey the titular character goes on is intensely violent and frequently exciting, though uneven and imperfect. Throughout the film, thrilling battle sequences are interspersed with plodding, dialogue-heavy scenes that frankly don't work.
While one can appreciate the fact that Takechi and Miike are attempting to add another dimension to the tale, amid the madness of time-shifting, gore-splattered fight scenes, philosophical ponderings are jarring and out of place. The narrative becomes imbalanced, and the film's pacing suffers as well. Which is not even to mention the fact that the philosophy at the heart of 'Izo' is rather shallow and simplistic, and could easily be expressed in a more eloquent, understated manner. Fans of Miike will probably be left a little underwhelmed by the proceedings; some may even be bored.
Though, to repeat oneself, the action in 'Izo' really is pulse-pounding stuff. Expertly choreographed, the battles are fast and frenetic; and will surely have you on the edge of your seat. Federico Benvenuti and Ravindra Pratap Singh Ricky of the stunt team do marvelous work and the displays of swordplay in the film are breath-taking. In fact, the brilliance of the action unfortunately underscores again the deficiencies of the story and dialogue. It's a real shame Miike didn't have a screenplay to work with as strong as the action in his film.
What he does have is an emotive, off-beat soundtrack from Kazuki Tomakawa that is unforgettable and unique. Tomakawa periodically turns up in the film to serenade Izo and the audience, like the minstrels in 'Cat Ballou,' or Jonathan Richman in 'There's Something About Mary.' Tomakawa sounds a little bit like a Japanese Tom Waits, and the intensity and weirdness of his songs and his performance suit the crazed events of 'Izo' perfectly.
The film also boasts stylish cinematography from Nobuyuki Fukazawa, who has for many years worked on the show 'The Woman of S. R. I.' His muted efforts give the film an assured, stark visual style that is arresting and admirable. The set and costume design is also striking, with the titular character's main outfit being especially notable. Additionally, while Yasushi Shimamura's editing is a little loose during the dialogue scenes, he cuts the battles together masterfully; and his work deserves praise.
Also praiseworthy is Kazuya Nakayama, starring as Izo. Nakayama has a strong presence that dominates the screen, and his performance is steady and impressive. He handles himself well in the fight scenes and manages difficult dialogue with a remarkable ease. The character and his motivations may be somewhat recherche, but Nakayama is consistently commendable. His supporting cast are all terrific, but get very little to do in comparison. Kaori Momoi and Takeshi Kitano are particularly good and, though on screen for a short time, leave an indelible impression on the viewer.
At the end of the day, Takashi Miike's 'Izo' is a bit of a mixed bag. Though containing thrilling action sequences that will have you glued to the screen, the dialogue is mediocre and overly wordy. Additionally, the film's philosophical cogitations come across as a little half-baked, and the non-linear narrative structure can be confusing. The film does feature a great Kazuki Tomakawa soundtrack and a strong central performance from Kazuya Nakayama, as well as fine cinematography from Nobuyuki Fukazawa. To cut a long story short, 'Izo' is a film both muddled and memorable; another unique offering from one of the strangest directors in cinematic history.
An action epic with a metaphysical foundation, 'Izo' is a bloody odd film from a director who specializes in them. Written by Shigenori Takechi, the film has a non-linear narrative structure that jumps through time periods like a springbok, and can be a little confounding and hard to follow. The journey the titular character goes on is intensely violent and frequently exciting, though uneven and imperfect. Throughout the film, thrilling battle sequences are interspersed with plodding, dialogue-heavy scenes that frankly don't work.
While one can appreciate the fact that Takechi and Miike are attempting to add another dimension to the tale, amid the madness of time-shifting, gore-splattered fight scenes, philosophical ponderings are jarring and out of place. The narrative becomes imbalanced, and the film's pacing suffers as well. Which is not even to mention the fact that the philosophy at the heart of 'Izo' is rather shallow and simplistic, and could easily be expressed in a more eloquent, understated manner. Fans of Miike will probably be left a little underwhelmed by the proceedings; some may even be bored.
Though, to repeat oneself, the action in 'Izo' really is pulse-pounding stuff. Expertly choreographed, the battles are fast and frenetic; and will surely have you on the edge of your seat. Federico Benvenuti and Ravindra Pratap Singh Ricky of the stunt team do marvelous work and the displays of swordplay in the film are breath-taking. In fact, the brilliance of the action unfortunately underscores again the deficiencies of the story and dialogue. It's a real shame Miike didn't have a screenplay to work with as strong as the action in his film.
What he does have is an emotive, off-beat soundtrack from Kazuki Tomakawa that is unforgettable and unique. Tomakawa periodically turns up in the film to serenade Izo and the audience, like the minstrels in 'Cat Ballou,' or Jonathan Richman in 'There's Something About Mary.' Tomakawa sounds a little bit like a Japanese Tom Waits, and the intensity and weirdness of his songs and his performance suit the crazed events of 'Izo' perfectly.
The film also boasts stylish cinematography from Nobuyuki Fukazawa, who has for many years worked on the show 'The Woman of S. R. I.' His muted efforts give the film an assured, stark visual style that is arresting and admirable. The set and costume design is also striking, with the titular character's main outfit being especially notable. Additionally, while Yasushi Shimamura's editing is a little loose during the dialogue scenes, he cuts the battles together masterfully; and his work deserves praise.
Also praiseworthy is Kazuya Nakayama, starring as Izo. Nakayama has a strong presence that dominates the screen, and his performance is steady and impressive. He handles himself well in the fight scenes and manages difficult dialogue with a remarkable ease. The character and his motivations may be somewhat recherche, but Nakayama is consistently commendable. His supporting cast are all terrific, but get very little to do in comparison. Kaori Momoi and Takeshi Kitano are particularly good and, though on screen for a short time, leave an indelible impression on the viewer.
At the end of the day, Takashi Miike's 'Izo' is a bit of a mixed bag. Though containing thrilling action sequences that will have you glued to the screen, the dialogue is mediocre and overly wordy. Additionally, the film's philosophical cogitations come across as a little half-baked, and the non-linear narrative structure can be confusing. The film does feature a great Kazuki Tomakawa soundtrack and a strong central performance from Kazuya Nakayama, as well as fine cinematography from Nobuyuki Fukazawa. To cut a long story short, 'Izo' is a film both muddled and memorable; another unique offering from one of the strangest directors in cinematic history.
Você sabia?
- ConexõesReferenced in Half Past Midnight (2015)
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- How long is Izo?Fornecido pela Alexa
Detalhes
- Tempo de duração2 horas 8 minutos
- Cor
- Proporção
- 1.85 : 1
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