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IMDbPro

Halo: Combat Evolved

  • Videogame
  • 2001
  • 16
AVALIAÇÃO DA IMDb
8,8/10
13 mil
SUA AVALIAÇÃO
Halo: Combat Evolved (2001)
Ficção científica espacialAçãoAventuraFicção científica

Adicionar um enredo no seu idiomaSuper-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and... Ler tudoSuper-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.Super-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.

  • Roteiristas
    • Brannon Boren
    • Matt Soell
    • Eric Trautmann
  • Artistas
    • Jen Taylor
    • Pete Stacker
    • Tim Dadabo
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,8/10
    13 mil
    SUA AVALIAÇÃO
    • Roteiristas
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Artistas
      • Jen Taylor
      • Pete Stacker
      • Tim Dadabo
    • 54Avaliações de usuários
    • 10Avaliações da crítica
  • Veja as informações de produção no IMDbPro
  • Veja as informações de produção no IMDbPro
    • Ganhou 2 prêmios BAFTA
      • 5 vitórias e 2 indicações no total

    Fotos15

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    Elenco principal24

    Editar
    Jen Taylor
    Jen Taylor
    • Cortana
    • (narração)
    • …
    Pete Stacker
    • Captain Keyes
    • (narração)
    • …
    Tim Dadabo
    Tim Dadabo
    • 343 Guilty Spark
    • (narração)
    Steve Downes
    Steve Downes
    • The Master Chief
    • (narração)
    Tawnya Pettiford-Wates
    • Foe Hammer
    • (narração)
    David Scully
    • Sgt. Johnson
    • (narração)
    • …
    Mike Madeoy
    • Pvt. Bisenti
    • (narração)
    Mark Dias
    • Pvt. Mendoza
    • (narração)
    Chris Wicklund
    • Pvt. Jenkins
    • (narração)
    Andrew McKaige
    • Pvt. Chips Dubbo
    • (narração)
    Ken Boynton
    Ken Boynton
    • Cryo Tech
    • (narração)
    • …
    Todd Licea
    Todd Licea
    • Cryo Assist
    • (narração)
    • …
    Jeff Steitzer
    • Multiplayer Announcer
    • (narração)
    Brian Morden
    • Additional Voices
    • (narração)
    Christopher Carney
    • Corporal Lovik
    • (narração)
    • (as the Bungie Auxiliary Players)
    David Dunn
    • Scared Crewmen
    • (narração)
    • (as the Bungie Auxiliary Players)
    Lorraine McLees
    • Pelican Dropship Pilot
    • (narração)
    • (as the Bungie Auxiliary Players)
    Martin O'Donnell
    • Hunter
    • (narração)
    • (as the Bungie Auxiliary Players)
    • …
    • Roteiristas
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários54

    8,812.7K
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    10

    Avaliações em destaque

    Draykov

    Hands down, the best multi-player console game to date.

    Let me preface this review by saying that when the next generation consoles (PS2, XBOX, Gamecube) arrived, I purchased my PS2 with the intention of not purchasing another console. Like many, I was skeptical about Microsoft's leap into the console fray and Nintendo's N64, while at times great, left me feeling like they just weren't trying to get anything good onto their system that wasn't a first party title (with Goldeneye and Perfect Dark being glaring exceptions to that). Halo was 75% of the reason for me to purchase an XBox. With that said, I get the feeling that some of the less friendly reviews of Halo stem more from contempt towards Microsoft, the XBox, and the idea that Bungie "sold out" when Microsoft purchased the company than any problems with the game itself.

    Now, when I first saw Halo, my jaw dropped. The graphics are amazing. While I do tend to focus on graphics (especially in reference to clean animation) I don't necessarily hold it as equal to game play and it certainly isn't more important. But, one look at Halo and I thought "This is the most beautiful game I've ever seen." To this day after almost a full year of playing the game, I'm still prone to getting capped in the back of the head while enjoying the serenity of the blades of grass in Blood Gulch, or the majestic cliffs and water of Battle Creek. Lighting, shadowing, color, effects...just beautiful.

    Sound...basically everything I said about graphics, you could change the context and apply it to sound. Nothing totally immerses you in the Halo experience quite like hearing a sniper's bullet whiz dangerously past your head only to hit the Warthog behind you with a loud "plink" while in "System Link" play.

    The single player game play is good. It isn't the most entertaining game I've played but it holds its own. The story is good (and although I don't know first hand, I have heard talk of unoriginality...seems the Bungie guys "borrowed heavily" from another story) wherever its origin. The characters, mainly the enemies you fight against, are great. Nothing is quite as satisfying as sticking a plasma grenade to the face of an unsuspecting grunt, only to watch him flee in terror into the arms of his doomed comrades...KAPLOOIE!!! The sound, graphics, story, enemies and their AI, and control make the game a joy and had I never experienced multi-player Halo I might think more highly of the single player game.

    Multi-player Halo: God's gift to the XBox gamer with friends...especially friends who also have XBoxes. I've saved this part for last because this is where the game truly shines. Multi-player Halo comes in several forms, a fact that in and of itself is impressive.

    -You can play the single player game with a buddy. While this can be highly entertaining and is a great concept and much appreciated, it does suffer from serious frame rate reduction at times. If Bungie had designed this feature to be compatible with the "System Link" style (more in a minute) of play, it might have reached its apex.

    -In "Split Screen" mode, as the name implies, you and up to 3 other Spartan Cyborgs can go head to head. Well, maybe head to head trivializes it. There are a myriad of game types and customizable options that leave multi-player Halo something to be tweaked and experimented with for months (but for the pending release of Halo 2, I would dare to say years) after you first play the game.

    -"System Link" is the most novel feature of Halo. It is no longer just a game. It truly becomes an experience. You (with the expensive list of equipment in your inventory - 4 televisions, 4 copies of Halo, 4 XBoxes, and 16 controllers) can potentially play with up to 16 players! That's right, 16 players on a console game, with the work split up with 4 players at each XBox. While I've never played with more than six people at any one time, I still find this the most enjoyable way to play. Having an entire 27"+ screen to enjoy a multi-player console title this beautiful is a treat beyond explanation. The weapons selection and vehicles available become most appreciated in this style of play. Which brings me to another point: while the selection of weapons is varied, it isn't vast. Not that I'm complaining. Between the space marine and alien plasma weapons, there is plenty to work with. I should also note, that other than 4 grenades of each type (plasma or fragmentation) you can only carry two weapons at a time(i.e. a combo of two weapons which you can use one at a time, switching between them at your leisure). The genius of the game play becomes very apparent when you start to realize how well balanced and important the weapons you select can be.

    I cannot say enough about this game. It is obvious that the people at Bungie really knew what they were doing and they really knew who they were making this game for. If you have an XBox and you don't have this game, you're missing out.
    bullettoothtaz

    Damn Covenant Banshees

    Story Mode- As Master Chief (Spartan/Cyborg) you kick some serious ass. The best aspect of the game is it's cinematic appeal. Everything is downright gorgeous from the Halo ring always sticking around in the background to a plasma grenade exploding right in your face. You get into the game with non-stop action and incredible music never repeated twice thoroughout the game. In the end, Several alien races, a parasite-like lifeform, an ancient AI construct, battle against each other as you try to get the hell out of Halo. Will yo make it? Multiplayer Mode- The perfect game physics and the incredible engine that the Xbox has allows you to experience realistic combat to the max. You are going to love this. Also, check out RedvsBlue.com.
    9martin-w6

    Superb game but not perfect

    I just wanted to add that as great as Halo is there is a big part of the game where you keep going into very similar surroundings over and over again. As a single player experience I would guesstimate about 30% is very samey and it can be a bit boring going through these levels. However the majority of the game is great fun and some brilliant level designs but there is some padding of the levels to make the game last longer. This is not a perfect game but its still fantastic. Graphically it is wonderful. Sound is superb. Its fairly smooth with only occasional slowdown. Handling and control is very good. The story while simple is enough to keep you interested. There is a lot of variety in the gameplay generally.
    10MovieAddict2016

    One of the best action/sci-fi games up to date!

    With outstanding graphics, and so much more,HALO is the best game so far for Xbox. And a plot to actually follow which a lot of games don't have, also makes the gaming experience unforgettable. The immense mini worlds of HALO make you feel like your there.The designers immerse you into awesome vehicles, including the human vehicles-the small and perdect for exploring WARTHOG(like a hummer),and the powerful Scorpion Tank-and the alien vehicles GHOSTS(which hovers, not able to fly) and BANSHEES(which flys). The game also offers one of the best multiplayer games ever,you can even create your own custom multiplayer. If you own an Xbox or are going to, and are only going to get one game, GET THIS GAME!I can guarantee if any other system were able to make this game(which they won't)they wouldn't be able to handle the graphics so smoothly.The worlds are real, the fights are real, the weapons are real, and the explosions are real, which is why the tagline is just perfect for the title..."HALO:COMBAT EVOLVED" 4/5 *s
    Phisocal

    What a blast!

    Upon first seeing Halo I thought: "No thanks!". After playing: well, I was left begging for more! The action and adrenaline level of the game is spectacular.

    Whether it be blowing up alien aircraft with an anti-vehicle rocket launcher just as it's about to dive bomb you or going man to man with a battle tank Halo delivers hardcore action on every variety of level. The most realistic thing about it though, has got to be the graphics: they are red hot with realism. Every piece of grass sways with the wind, every vehicle is destructable, every man can die: the physics are amazing in detail.

    The best part has got to be commandeering an alien aircraft (unfortunately, this cannot b done until the three quarter mark) and wiping all signs of life from the air. The jeep, tank and alien reconnaisance vehicle are also very good. The game also has a vast array of weaponry ranging from assault rifles, shotguns, rocket launchers, plasma rifles, pistols, sniper rifles and even grenades, making for an explosive and spectacular storyline.

    All in all Halo is the one reason for getting an X-Box. Well, it was my reason anyway. Also check out my review for Star Wars: Knights of the Old Republic.

    Halo is definetely a ten out of ten.

    Mais itens semelhantes

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    Enredo

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    Você sabia?

    Editar
    • Curiosidades
      Some of the dialogue spoken by the marines, comes directly from the film Aliens: O Resgate (1986)
    • Erros de gravação
      On several occasions, Captain Keyes refers to individual Marines as "Soldier." Navy personnel do not address each other or Marines as "Soldier." While anyone serving in the armed forces could be considered to be a soldier, only Army personnel would be addressed in this manner.
    • Citações

      Sgt. Johnson: Well, I don't care if it's God's own anti-son-of-a-bitch machine or a giant hula hoop, we're not gonna let 'em have it!

    • Cenas durante ou pós-créditos
      After the credits end, the Monitor can be seen zooming through space, having survived Halo's destruction.
    • Versões alternativas
      The Xbox version had cooperative play and multiplayer limited to split-screen and system-link. The PC version did not have cooperative play, but it had online multiplayer instead.
    • Conexões
      Edited into Red vs. Blue (2003)

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    • What year does the game take place?
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    Detalhes

    Editar
    • Data de lançamento
      • 15 de novembro de 2001 (Estados Unidos da América)
    • País de origem
      • Estados Unidos da América
    • Idioma
      • Inglês
    • Também conhecido como
      • Blam!
    • Empresas de produção
      • Bungie Software
      • Gearbox Software
      • Westlake Interactive
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Cor
      • Color
    • Mixagem de som
      • Dolby Digital

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