3 avaliações
Surprisingly well put-together game on a two-to-one fight to the death while you pilot your rocket to fight two flying saucers (akin to Asteroids). The look is unique with a dot-matrix composition and your rocket can move so fast that it can nearly catch up to its shots. Shots can be guided by your movements too.
Saucers are smart, they bob and weave, making your task difficult. Screen wrap gave a sense of infinite movement. The sound of the game is traumatic though, the high-pitched buzz will burn your brain if you play too long.
Overall, impressive piece of art paired with gameplay, but, at the end of the day, this one is an endless rinse and repeat with the challenge being only to race for the highest score with a friend or few.
Saucers are smart, they bob and weave, making your task difficult. Screen wrap gave a sense of infinite movement. The sound of the game is traumatic though, the high-pitched buzz will burn your brain if you play too long.
Overall, impressive piece of art paired with gameplay, but, at the end of the day, this one is an endless rinse and repeat with the challenge being only to race for the highest score with a friend or few.
- Aegelis
- 21 de mar. de 2025
- Link permanente
- beetle-259-554148
- 15 de dez. de 2018
- Link permanente
This game is a historic relic and has surprisingly smart AI for when AI should not have been a thing. I can even control where my projectile goes.
Computer Space is the first commercially sold video game from 1971 and the first to be used as a prop in a motion picture (Soylent Green from the same year). You fight against two flying saucers who shoot projectiles at you that are shockingly difficult to avoid, and you the player are a rocket ship whose job it is to shoot back. It works like Pong where the number of spaceships successfully shot at get progressively higher and vice versa for the computer opponent.
Computer Space is the first commercially sold video game from 1971 and the first to be used as a prop in a motion picture (Soylent Green from the same year). You fight against two flying saucers who shoot projectiles at you that are shockingly difficult to avoid, and you the player are a rocket ship whose job it is to shoot back. It works like Pong where the number of spaceships successfully shot at get progressively higher and vice versa for the computer opponent.
- OphisPeristera
- 30 de nov. de 2023
- Link permanente