AVALIAÇÃO DA IMDb
9,0/10
9,8 mil
SUA AVALIAÇÃO
Dois anos depois da morte de Solid Snake, um agente da FOX-HOUND de codinome Raiden deve se infiltrar em Big Shell, uma instalação de descontaminação em alto-mar, e resgatar o Presidente das... Ler tudoDois anos depois da morte de Solid Snake, um agente da FOX-HOUND de codinome Raiden deve se infiltrar em Big Shell, uma instalação de descontaminação em alto-mar, e resgatar o Presidente das garras do grupo terrorista Filhos da Liberdade.Dois anos depois da morte de Solid Snake, um agente da FOX-HOUND de codinome Raiden deve se infiltrar em Big Shell, uma instalação de descontaminação em alto-mar, e resgatar o Presidente das garras do grupo terrorista Filhos da Liberdade.
- Direção
- Roteiristas
- Artistas
- Indicado para 1 prêmio BAFTA
- 2 vitórias e 4 indicações no total
David Hayter
- Solid Snake
- (English version)
- (narração)
Quinton Flynn
- Raiden
- (English version)
- (narração)
Christopher Randolph
- Hal 'Otacon' Emmerich
- (English version)
- (narração)
Vanessa Marshall
- Olga Gurlukovich
- (English version)
- (narração)
Paul Eiding
- Colonel Campbell
- (English version)
- (narração)
John Cygan
- Solidus Snake
- (English version)
- (narração)
Maura Gale
- Fortune
- (English version)
- (narração)
- (as Maula Gale)
Phil LaMarr
- Vamp
- (English version)
- (narração)
- (as Phil La Marr)
Barry Dennen
- Fatman
- (English version)
- (narração)
Greg Eagles
- Peter Stillman
- (English version)
- (narração)
Jennifer Hale
- Emma Emmerich
- (English version)
- (narração)
Patric Zimmerman
- Revolver Ocelot
- (English version)
- (narração)
- (as Pat Zimmerman)
Cam Clarke
- Liquid Snake
- (English version)
- (narração)
Earl Boen
- Sergei Gurlukovich
- (English version)
- (narração)
Kevin Michael Richardson
- CMC Scott Dolph
- (English version)
- (narração)
- (as Kevin M. Richardson)
Peter Renaday
- Richard Ames
- (English version)
- (narração)
Paul Lukather
- President James Johnson
- (English version)
- (narração)
Avaliações em destaque
Hideo Kojima has done it again.
The fifth addition to the official Metal Gear lineup is quite definately the best. Perfect AI, powerfull voice acting by the returning David Hayter, Patrick Laine, and Christopher Fritz, a professionaly composed score, and graphics that will make you swallow your tounge.
If you cant handle good games, stay as far away from this title as possible. Metal Gear fans and newbies alike, I urge, emplore, and DEMAND that you get this game.
So basicaly, it's lookin pretty good.
The fifth addition to the official Metal Gear lineup is quite definately the best. Perfect AI, powerfull voice acting by the returning David Hayter, Patrick Laine, and Christopher Fritz, a professionaly composed score, and graphics that will make you swallow your tounge.
If you cant handle good games, stay as far away from this title as possible. Metal Gear fans and newbies alike, I urge, emplore, and DEMAND that you get this game.
So basicaly, it's lookin pretty good.
This is going to be short and sweet, Metal Gear Solid 2 is just what an interactive movie could be. Playing this game is just like playing a main role in a movie. The only way this movie could be more imersive is if you when on a holodeck like in startrek. Play it you wont regreat it.
No game before has ever gripped you by your balls and swung you till you asked it to do it again. Its cinematic in ways most movies would kill for, its graphics are top of the bar, its sound makes you jump with every cock of the gun. And its gameplay is as flawless as it can get.
If this was a movie it would be in the top 5 on everyones list.
If this was a movie it would be in the top 5 on everyones list.
How to describe the greatness of this game. Here I go. When I went to buy this on the day it came out. I was so excited, I couldn't wait to get home and start playing this right away. When I got home and put the game inside the PS2. The intro started and my jaw fell to the ground because it was so f***ing breathtaking. I knew this was gonna be one hell of a thrill ride.
The Graphics: Simply spectacular, probably the best I have seen on any console. Snake looks even more like a badass than ever. All the other characters look completley realistic.10/10
The Controls: Awesome, is easy to control snake,raiden and the weapons you get to use.10/10
The Story: Mind-Blowing. The plot is very dark and complex with so many plot twists from beginning to end. This will definitely keep you on the edge of your seat just waiting to see what happens next and I thought 24 had a lot of surprises but nothing comes close to this. This is the type of story videogames should have.10/10
The Sound: Excellent musical score by Harry Gregson Williams, very cool attention details and also great voice acting especially from David Hayter. Also with one of the greatest videogame soundtracks ever made. 10/10
Lasting Ability: Collecting all the dog tags is very fun but other people would probably stop playing it for awhile, mainly to free there minds of what they just witness.9/10
Overall: This is the greatest game ever made, simple as that. Took a lot of years to make this magnificent piece of art work. My hat goes off to Hideo Kojima and his entire MGS2 crew for creating this true Masterpiece/Classic. Too bad we have to wait for MGS3 to come out in November but trust me is worth the wait.(A++)
The Graphics: Simply spectacular, probably the best I have seen on any console. Snake looks even more like a badass than ever. All the other characters look completley realistic.10/10
The Controls: Awesome, is easy to control snake,raiden and the weapons you get to use.10/10
The Story: Mind-Blowing. The plot is very dark and complex with so many plot twists from beginning to end. This will definitely keep you on the edge of your seat just waiting to see what happens next and I thought 24 had a lot of surprises but nothing comes close to this. This is the type of story videogames should have.10/10
The Sound: Excellent musical score by Harry Gregson Williams, very cool attention details and also great voice acting especially from David Hayter. Also with one of the greatest videogame soundtracks ever made. 10/10
Lasting Ability: Collecting all the dog tags is very fun but other people would probably stop playing it for awhile, mainly to free there minds of what they just witness.9/10
Overall: This is the greatest game ever made, simple as that. Took a lot of years to make this magnificent piece of art work. My hat goes off to Hideo Kojima and his entire MGS2 crew for creating this true Masterpiece/Classic. Too bad we have to wait for MGS3 to come out in November but trust me is worth the wait.(A++)
When the first Metal Gear Solid was released on the Playstation, it blew every other game out of the water. It wasn't just a game... it was a piece of art. Not only was the gameplay excellent and heart-pumping, but the story was gripping and touching, the quotes were novel-like and cutscenes were as memorable as your favorite scene in any movie.
Now, Metal Gear Solid 2: Sons of Liberty has been released for the Playstation 2, with an improvement upon everything. The enemy intelligence has got to be the most impressive I have ever seen. They constantly radio in their reports of their guarding spots, and if you kill them, the ones they radio to will check out why they are not responding, forcing you to think before you shoot, unlike many other games. You can sneak up the guards and hold them up or snap their necks if you want, you can limp them by shooting specific body parts, or you can even make them bleed to death by shooting them a few times and letting them live.
The characters are still as three-dimensional as they were before (and I don't mean physically as models, but as a character by inner traits, motives and feelings). You'll feel very emotional for them. Whether you hate them because they're a backstabbing b*****d, or you feel sorry for them because of their past or situations that they are stuck in. The story is as gripping as the first, however, it IS a lot more complicated and one would probably have to play through a few more times to understand the plot a lot more. There are so many pieces of the plot that are in their own seperate places, that it's hard to put them together until you do play a few more times. It's almost impossible to give away the plot without spoiling anything, so I will not say anything, because this game is FULL of surprises. Even at the nearing of beginning of this game that you will be surprised.
Metal Gear Solid 2, in my opinion, is not as good as the first game, but it surely does not make this a bad game. In fact, this game is a worthy sequal, as much as The Empire Strikes Back was for the first Star Wars film (well, I liked the first better). There are some parts in Metal Gear Solid 2 that will seem too similar to the first game, which is the weakest point of this sequel, but the new quotes and philosophies, outstanding gameplay, wonderful story, and hilarious humor will make this game worth a purchase.
HOWEVER, if you have never played the first game, do so, before this one. This isn't like a James Bond film, in which every story is quite new. This game does continue with explanations to the first game. You can read the "In the Darkness from Shadow Moses" in this game, which summarizes (despite being about 349 pages) the events of the first game, though the summary has inaccuracies that were put in on purpose (most likely to put a touch of realism in which the author can't remember what everybody says...can't blame her, there's a lot of speech in it).
Another congratulations to Hideo Kojima and the crew at Konami for making the second best game out there (the best game out, in my opinion, is the first Metal Gear Solid still...).
Now, Metal Gear Solid 2: Sons of Liberty has been released for the Playstation 2, with an improvement upon everything. The enemy intelligence has got to be the most impressive I have ever seen. They constantly radio in their reports of their guarding spots, and if you kill them, the ones they radio to will check out why they are not responding, forcing you to think before you shoot, unlike many other games. You can sneak up the guards and hold them up or snap their necks if you want, you can limp them by shooting specific body parts, or you can even make them bleed to death by shooting them a few times and letting them live.
The characters are still as three-dimensional as they were before (and I don't mean physically as models, but as a character by inner traits, motives and feelings). You'll feel very emotional for them. Whether you hate them because they're a backstabbing b*****d, or you feel sorry for them because of their past or situations that they are stuck in. The story is as gripping as the first, however, it IS a lot more complicated and one would probably have to play through a few more times to understand the plot a lot more. There are so many pieces of the plot that are in their own seperate places, that it's hard to put them together until you do play a few more times. It's almost impossible to give away the plot without spoiling anything, so I will not say anything, because this game is FULL of surprises. Even at the nearing of beginning of this game that you will be surprised.
Metal Gear Solid 2, in my opinion, is not as good as the first game, but it surely does not make this a bad game. In fact, this game is a worthy sequal, as much as The Empire Strikes Back was for the first Star Wars film (well, I liked the first better). There are some parts in Metal Gear Solid 2 that will seem too similar to the first game, which is the weakest point of this sequel, but the new quotes and philosophies, outstanding gameplay, wonderful story, and hilarious humor will make this game worth a purchase.
HOWEVER, if you have never played the first game, do so, before this one. This isn't like a James Bond film, in which every story is quite new. This game does continue with explanations to the first game. You can read the "In the Darkness from Shadow Moses" in this game, which summarizes (despite being about 349 pages) the events of the first game, though the summary has inaccuracies that were put in on purpose (most likely to put a touch of realism in which the author can't remember what everybody says...can't blame her, there's a lot of speech in it).
Another congratulations to Hideo Kojima and the crew at Konami for making the second best game out there (the best game out, in my opinion, is the first Metal Gear Solid still...).
Você sabia?
- CuriosidadesThe script, written by Hideo Kojima, was over 800 pages long.
- Erros de gravaçãoOn top of Federal Hall, Solidus tells Raiden that George Washington became the first US president "200 years ago today". Washington was inaugurated on April 30, 1789, but this scene takes place on the same day in 2009 - 220 years later, not 200. This is because Solidus is intentionally rounding the number down, presumably to make his "speech" flow better.
- Cenas durante ou pós-créditosThe end credits list the book "In the Darkness of Shadow Moses: The Unofficial Truth" (story in the "Special" section) as actually being written by Nastasha Romanenko.
- Versões alternativasThe European version has altered at least one line of dialogue in order to convert the measurements to the metric system.
- ConexõesEdited into Metal Gear 20th Anniversary: Metal Gear Solid Collection (2007)
- Trilhas sonorasCan't Say Goodbye to Yesterday
Music & Words / Produced by Rika Muranaka
Recorded by James P. Nichols (as James Nicholas) at Manhattan Center Studio
Mixed by Alan Meyerson at Media Ventures Studio
Vocal - Carla White
Piano - Onaje Allan Gumbs (as Onaje Allangumbs)
Bass - Kenny Davis
Drums - Eugene Jackson Jr. (as Eugene Jackson)
Sax - Don Braden
Trombone - Robin Eubanks
Conducted and played by Felix Farrar Orchestra
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Detalhes
- Data de lançamento
- Países de origem
- Central de atendimento oficial
- Idiomas
- Também conhecido como
- Metal Gear Solid 2
- Locações de filme
- Nova Iorque, Nova Iorque, EUA(real-life footage)
- Empresa de produção
- Consulte mais créditos da empresa na IMDbPro
- Cor
- Proporção
- 4:3
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