AVALIAÇÃO DA IMDb
8,0/10
1,5 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaDonkey Kong must retrieve his monkey friends and 200 golden bananas from the evil King K. Rool who is plotting to destroy DK Island with a machine called the Blast O' Matic.Donkey Kong must retrieve his monkey friends and 200 golden bananas from the evil King K. Rool who is plotting to destroy DK Island with a machine called the Blast O' Matic.Donkey Kong must retrieve his monkey friends and 200 golden bananas from the evil King K. Rool who is plotting to destroy DK Island with a machine called the Blast O' Matic.
- Prêmios
- 1 vitória e 3 indicações no total
Kevin Bayliss
- Ring Announcer
- (narração)
Dennis Falt
- Narrator
- (narração)
Grant Kirkhope
- Donkey Kong
- (narração)
- …
Eveline Novakovic
- Tiny Kong
- (narração)
- (as Eveline Fischer)
- …
Chris Seavor
- Mad Jack
- (narração)
Mildred Sturgeon
- Army Dillo
- (narração)
- …
Chris Sutherland
- Diddy Kong
- (narração)
- …
James MacDonald
- Army Dillo
- (cenas de arquivo)
- (sonoplastia)
- (não creditado)
- …
Clarence Nash
- Mad Jack
- (cenas de arquivo)
- (sonoplastia)
- (não creditado)
Avaliações em destaque
This game has no purpose. The only original playable characters are D.K and Diddy. Where's Dixie!!? Dixie is far better than Tiny Kong, there's no originality to any of the new Kong's names either. The music is too cutesy, come on this is supposed to be the comeback of Donkey Kong! Donkey Kong had far more, what can I say, more original music.
Bottom Line... WHY!
Bottom Line... WHY!
What can I say? Rare does it again! Every time you plug in a Rare Game you know you're in for a real treat! The detail they manage to put into a game...it's simply awesome! I kind of suspected to meet the original Donkey Kong (1981) somewhere in the game, and when i did it was so unreal. Suddently your television is transformed into an arcade machine from 1981...and of course you have to beat the game. So huge hugs from me to all from Rare...though i have to admit that i sometimes want to do some kicking as well...those bonus-rounds can be very frustrating....
What is with those game critics, this game rox!!! And no, it is not a B-K copy-off. Why?
1. Banjo-Kazooie had no mini-games. 2. B-K does not have 2-D Platformer elements incorporated into it. 3. DK64 frustrates the @#*! out of you at times. 4. Hard to believe but DK64 is even funnier than B-K! A cinematic triumph, Dolby Surround Sound included!
Rare has made a terrific game, despite the deeply disturbing DK Rap. If gamers of the SNES era want a 3-D Platformer suited to their needs, they must look no further than DONKEY KONG 64!!!!!!!
Rating: 10.0 / 10.0
JetDog (Y2Kong)
1. Banjo-Kazooie had no mini-games. 2. B-K does not have 2-D Platformer elements incorporated into it. 3. DK64 frustrates the @#*! out of you at times. 4. Hard to believe but DK64 is even funnier than B-K! A cinematic triumph, Dolby Surround Sound included!
Rare has made a terrific game, despite the deeply disturbing DK Rap. If gamers of the SNES era want a 3-D Platformer suited to their needs, they must look no further than DONKEY KONG 64!!!!!!!
Rating: 10.0 / 10.0
JetDog (Y2Kong)
No I believe you mean this game was one of the last games for the N64 to be released, as the N64 was released in 1996. It was, however, one of the first to use the N64's Expansion Pack, and also was one of the best looking games on the N64. Other than that, however, the game isn't that great. Basically you travel to eight areas, all very large. After the fourth world I was getting tired of the game. There is a lot of stuff to collect however, so that's a plus if your into that kind of thing. Basically it was just very basic to me, the multiplayer is pretty cool however. A large cast of characters you play as too, which is nice. Donkey Kong and Diddy Kong are present, as are newcomers Tiny Kong, which is Dixie Kong's sister, Lenny, and Chunky Kong, who I have no idea where they fit in at. If you missed this game the first time in the 90's, then by all means try it out, if you want the best of 90's Donkey Kong action, go for Donkey Kong Country 1-3 on the SNES.
I loved Donkey Kong since I first played DKC way back in 1994. Since then, I treasured the franchise. So, when I first played this back in the day, I wasn't disappointed in the least. I enjoyed playing it as much as other legendary N64 platformers, like Banjo Kazooie and Super Mario 64.
King K. Rool returns once again in his mechanical Crocodile Isle, seeking to destroy DK Island with his new weapon, the Blast-o-Matic. To hinder Donkey Kong's progress, K. Rool's minions capture and imprison his four companions and steal his horde of golden bananas. Now, DK must set out to rescue and rally his friends to retrieve his banana horde and stop K. Rool once and for all.
Accompanying Donkey Kong are his best friend Diddy Kong, the small but spunky Tiny Kong, the clownish orangutan Lanky Kong, and the cowardly but superstrong Chunky Kong. Each Kong has their own unique attributes, weapons, moves, and musical instruments to wield against the Kremlings. Occasionally you'll be able to play as classic animal friends like Rambi the Rhino and Enguarde the Swordfish. Plus, Squawks the parrot frequently shows up to give you advice.
Being a Rare game from the late 90s, DK64's gameplay borrows many elements from Banjo Kazooie. New moves can be learned by buying Cranky Kongs potions, while you'll need to collect Golden Bananas and ordinary bananas to respectively unlock new levels and access the games bosses, which progressively get tougher. Funky Kong sells you weapons and ammo upgrades, while Candy provides musical instruments and additional health. There's so much to learn and do in this game.
The graphics and level designs are beautiful with a wide variety of colors and textures that bring the world and characters of Donkey Kong to life like never before. All the characters, both Kongs and Kremlings, had quirky and cartoonish voice effects fitting for a Rare game. There was even some limited voice acting in the opening cutscene.
Rare legend Grant Kirkhope once again outdid himself as a composer. All of the game's music is excellent and matches each level's atmosphere. DK Island has a soft tranquil theme, Jungle Japes has jaunty and modernized version of from DKC1, Aztec Temple is mysterious and Egyptian sounding, and Creepy Castles sounds dark and ominous. But rounding them out is the DK Rap that's so cheesy and jarring, it's hilarious to listen to.
There were downsides, though. The game was infamous for the sheer number of collectibles, which made it time-consuming and frustrating. You don't only collect bananas, but coins, blueprints, crowns, and even banana fairies you'll capture by taking photographs of them. Plus, the levels were enormous and required a lot of exploration, backtracking, and swapping Kongs via the tag barrel to get everything. While it isn't necessary to beat the game, any completionist could spend days' worth of gameplay to achieve 100% with this game. Plus, I feel the characters weren't as rich or developed as they were in Banjo Kazooie since so much emphasis was placed on collecting items than dialogue or interacting with other NPCs.
Flaws aside, Donkey Kong 64 is as great as other Rare titles like and it's still enjoyable today for true fans of the DK franchise.
King K. Rool returns once again in his mechanical Crocodile Isle, seeking to destroy DK Island with his new weapon, the Blast-o-Matic. To hinder Donkey Kong's progress, K. Rool's minions capture and imprison his four companions and steal his horde of golden bananas. Now, DK must set out to rescue and rally his friends to retrieve his banana horde and stop K. Rool once and for all.
Accompanying Donkey Kong are his best friend Diddy Kong, the small but spunky Tiny Kong, the clownish orangutan Lanky Kong, and the cowardly but superstrong Chunky Kong. Each Kong has their own unique attributes, weapons, moves, and musical instruments to wield against the Kremlings. Occasionally you'll be able to play as classic animal friends like Rambi the Rhino and Enguarde the Swordfish. Plus, Squawks the parrot frequently shows up to give you advice.
Being a Rare game from the late 90s, DK64's gameplay borrows many elements from Banjo Kazooie. New moves can be learned by buying Cranky Kongs potions, while you'll need to collect Golden Bananas and ordinary bananas to respectively unlock new levels and access the games bosses, which progressively get tougher. Funky Kong sells you weapons and ammo upgrades, while Candy provides musical instruments and additional health. There's so much to learn and do in this game.
The graphics and level designs are beautiful with a wide variety of colors and textures that bring the world and characters of Donkey Kong to life like never before. All the characters, both Kongs and Kremlings, had quirky and cartoonish voice effects fitting for a Rare game. There was even some limited voice acting in the opening cutscene.
Rare legend Grant Kirkhope once again outdid himself as a composer. All of the game's music is excellent and matches each level's atmosphere. DK Island has a soft tranquil theme, Jungle Japes has jaunty and modernized version of from DKC1, Aztec Temple is mysterious and Egyptian sounding, and Creepy Castles sounds dark and ominous. But rounding them out is the DK Rap that's so cheesy and jarring, it's hilarious to listen to.
There were downsides, though. The game was infamous for the sheer number of collectibles, which made it time-consuming and frustrating. You don't only collect bananas, but coins, blueprints, crowns, and even banana fairies you'll capture by taking photographs of them. Plus, the levels were enormous and required a lot of exploration, backtracking, and swapping Kongs via the tag barrel to get everything. While it isn't necessary to beat the game, any completionist could spend days' worth of gameplay to achieve 100% with this game. Plus, I feel the characters weren't as rich or developed as they were in Banjo Kazooie since so much emphasis was placed on collecting items than dialogue or interacting with other NPCs.
Flaws aside, Donkey Kong 64 is as great as other Rare titles like and it's still enjoyable today for true fans of the DK franchise.
Você sabia?
- CuriosidadesWhile bug testing the final release developers at Rare encountered a game breaking bug when playing without the expansion pack, however the bug disappeared whenever the expansion pack was plugged in. Programmers could not locate the cause of the bug in time, so instead of delaying the game, Rare simply listed the expansion pack as a requirement to play.
- Erros de gravaçãoDodragon states that both his wings were singed. Dodragon has 4 wings, not 2.
- Citações
Cranky: Hrmph. You'll be back soon, begging me for that potion. Get out of my cabin before I kick your ungrateful butt!
- Cenas durante ou pós-créditosThe credits roll over what happens to the Kongs after they defeat K. Rool. If you complete the game with 100% (and the 201st Golden Banana), you will get two extra scenes at the end: one with the Kongs on top of K. Lumsy swimming away, and auditions for the game.
- ConexõesEdited into Mario vs. Donkey Kong 2: March of the Minis (2006)
- Trilhas sonorasDK Rap
Music by Grant Kirkhope
Lyrics by George Andreas
Performed by George Andreas and Chris Sutherland
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