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Quake

  • Videogame
  • 1996
  • M
AVALIAÇÃO DA IMDb
8,2/10
2,7 mil
SUA AVALIAÇÃO
Quake (1996)
Quake
Reproduzir trailer1:33
1 vídeo
8 fotos
AçãoAventuraFantasiaFicção científicaHorror

Adicionar um enredo no seu idiomaMankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to eart... Ler tudoMankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to earth to take over the whole world.Mankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to earth to take over the whole world.

  • Direção
    • John Romero
  • Roteiristas
    • American McGee
    • Sandy Petersen
    • John Romero
  • Artistas
    • J.S. Gilbert
    • Matt Mark
    • David Locke
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,2/10
    2,7 mil
    SUA AVALIAÇÃO
    • Direção
      • John Romero
    • Roteiristas
      • American McGee
      • Sandy Petersen
      • John Romero
    • Artistas
      • J.S. Gilbert
      • Matt Mark
      • David Locke
    • 26Avaliações de usuários
    • 1Avaliação da crítica
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 3 vitórias e 1 indicação no total

    Vídeos1

    Quake
    Trailer 1:33
    Quake

    Fotos7

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    Elenco principal4

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    J.S. Gilbert
    J.S. Gilbert
    • Dank
    • (narração)
    Matt Mark
    • Scud
    • (narração)
    David Locke
    • Additional Voices
    • (narração)
    Trent Reznor
    Trent Reznor
    • Ranger
    • (não creditado)
    • Direção
      • John Romero
    • Roteiristas
      • American McGee
      • Sandy Petersen
      • John Romero
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários26

    8,22.7K
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    Avaliações em destaque

    Movie Nuttball

    Quake!

    The Quake series is one of the most exciting first person shoot em up video games! The characters, monsters, and the action makes this game a fun non-stop playing time! Below is a brief look how I think the game is!

    Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!

    Graphics: The graphics are wonderful especially for the Nintendo 64. The backgrounds are really beautiful!

    Difficulty: The game is easy but as it goes on you find out that it will become more difficult!

    Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!

    Sound: The sound is great. Nuff said!

    Overall: I have always loved Quake! If you like excellent shoot em up games then I strongly recommend you play this game!

    To purchase this video game check out Amazon.com!
    andy-227

    One of the best video games ever made, thanks to ID software and NIN!

    Simply put, "Quake" is one of the best games available for PC. Although the game may be somewhat dated in terms of the graphics and the multiplayer capabilities, it's very atmospheric, detailed, and at times, scary! It may look like another 'shoot-em-up' game, since it is made by the creators of "DOOM", but it is probably one of my most favorite games! I didn't like the multiplayer game that much(but maybe it's because my computer is slow), but I thought the single player game was great! The music and sound effects were created by NIN, and there were times when I thought I was playing NIN's version of a video game. The dark, brooding interiors look much like the video "Closer", and the music is probably the darkest side of NIN I have ever heard!

    In short, get this game! One, for it's graphics and fun gameplay. Two, for NIN's music and sound effects!
    rogierr

    think fast and don't forget to eat every 24 hours or so

    The best video game ever made (considering pc-games AND consoles), Quake generated a cult-community with its own idiom and special rules of engagement. Five years after first release, Q1 still lives ferociously and heretic and the thrill of it all is that you can play it on any obsolete pentium system (75 Mhz, 4MB video-card and 60 MB hd-space ran fine for me). And besides that, the Linux-servers where the best of all! There are about 40 levels in the game (incl. multiplayer and secret levels): Quake consists of 4 episodes (like Star Wars and Alien so far), but there are still herds of people who haven't seen the game once (let alone 3dfx accelerated OpenGL Quake).

    'Cheapo' and other downloadable 'cheating' local proxies make it harder for newbies to understand why they were being fragged and to like the flagellating game at all. On top of that, hardcore players construct their own configuration files with pre-written actionscripts (rocketjumping etc.) to climb faster in the ranking, although anybody can check out the console tutorials for miscellaneous commands and scripts. There is no taunting (as in Duke Nukem 3D and Unreal) in Quake, except for the few lines of text on top of the screen where you can spout your indecent proposals and pre-fab messages. Newbies who don't understand the game or have a slow connection (HPW: high ping whiners) are allowed (by consensus) to 'camp' (wait in a corner and shoot unsuspecting passers) to at least prevent a negative end-score (after unintentional suicide etc.). But the lucky few with pings of below 20 ms become the real 3D acrobats (LPB: low ping ba**ards). I'm really not interested in professional gamers, but I would have liked to get some dough for all the time I have spent in those dungeons, arenas, grottos, vaults and oubliettes.

    Q1 is less humourous than Duke3D, in fact: no humour at all. Also less empty and post-apocalyptic, but more macarbe and dismal. I do not only love quake for the looks of it, but especially for the mechanics. That was never topped by Q2 and Q3Arena. Q3A looks infinitely better, but as Q2 it lacks the aggressive and direct gameplay of Q1. Duke Nukem was already addictive, but has flat pictures moving around without changing perspective, in contrast with Q1's 3D entities in a convincing medieval setting or more uplifting futuristic surroundings. This engine proved to be revolutionary although most game-developers were interested to use the Q2 engine (Half-Life, etc.). id software proved itself as the most innovative developer of eye candy and gameplay itself. Funstuff like incorporating your own sounds into the game has become a lot harder with Q3A unfortunately. And there aren't as many hiding places, secret passages and exploitable level bugs anymore. Let's hope those will be back with Quake4 (resurrection?).

    Quake Done Quick is a downloadable (5 MB) speed demo of 90 minutes recorded by several people running through Q1 as fast as humanly possible, for which you also need the full game installed first. You can sit back and relax and watch the protagonist killing everything and opening every secret in first-person view or movie mode. There are people who did a lot of effort choosing the right camera-dynamics and even incorporate some jokes in the 'plot'. Besides that, there is the Q3A movie 'Quad God' that unfortunately never really saw the daylight because of copyright issues (?). These entities will be locked up in there forever.

    Other enthusiasts built their own maps with their own favourite interiors and entities (mods and total conversions like Capture The Flag, Weapons Factory, Malice, Rocket Arena, Team Fortress, Airquake, Future vs. Fantasy, Awesome, Carnage etc for which you'll still need the original game to function). Finally, Unreal and UT are also some of my favourites as they are better than Q2 and Q3A, but the deathmatch multiplay mode of Quake1 is still unsurpassed. HF!
    10Spartan_234

    The best first-person shooter for its time, and still one of the best today.

    Even with other competing shooters like Descent and Duke Nukem 3D around in the mid-90's, Quake lives up to its name: it truly "Quakes" the competition with its fast, non-stop action and excellent level design. Duke Nukem 3D may have had a fully interactive environment, but nothing could match Quake's lightning-fast and tremendously entertaining action. Weapons consist of standard-issued stuff (axe, shotgun, rocket launcher) and innovative weapons for the time, like a nailgun, grenade launcher, and thunderbolt gun (which you shouldn't even think about shooting underwater!) In an attempt to speed up the pace, there aren't any reloading times, and switching from weapon to weapon is very quick.

    Along with the gameplay, the graphics are also Quake's biggest strength. Unlike Doom or Duke Nukem 3D, Quake uses a true-3D graphics engine to create detailed and believable environments. Gone are the choppy animations of enemies and their flat-looking appearances. As in Duke Nukem 3D, you can also swim underwater. All of this at a super-smooth frame rate! (At least, if you have a Pentium or higher processor.) In 1996, once I played Quake, I was fighting the urge not to play anything else. If you're looking for a solid piece of nostalgia to play, then this is exactly what you're looking for. It's a classic.
    doom-mike

    This is still my favorite multi-player game...

    I bought this game back in the summer of 1998, and there are no regrets here. When I started playing multi-player, I was hooked. Best memories are from the Finnish server iNET Small(was taken over by eDome, then EUNet if memory serves me correctly). The graphics improved with the releases of FuhQuake and most recently eQuake. Instant gibbing on maps from DM4, DEATH32C to AEROWALK and who can forget NAKED3. New 24 bit textures adds a lot more atmosphere to the maps as well.

    Special thanks goes to the gang at the now closed SH9 Server in Härnosand, Sweden! The server had an amazing group of people playing there, immortalized through the screen shots!

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    Você sabia?

    Editar
    • Curiosidades
      The cases of nailgun ammo carry the logo for "Nine Inch Nails". Nine Inch Nails is the one-man band of the game's composer, Trent Reznor.
    • Versões alternativas
      The Saturn version of Quakeis the only version with colored lighting, something Lobotomy Software added to the Saturn version.
    • Conexões
      Edited into Team Fortress (1996)

    Principais escolhas

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    Detalhes

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    • Data de lançamento
      • 22 de junho de 1996 (Estados Unidos da América)
    • País de origem
      • Estados Unidos da América
    • Idioma
      • Inglês
    • Também conhecido como
      • The Fight for Justice
    • Empresa de produção
      • id Software
    • Consulte mais créditos da empresa na IMDbPro

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