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6,5/10
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Adicionar um enredo no seu idiomaA TV production crew are making a documentary about the infamous painter Mamiya Ichiro. When they start filming at his old home, they come under attack from the ghost of the painter's wife.A TV production crew are making a documentary about the infamous painter Mamiya Ichiro. When they start filming at his old home, they come under attack from the ghost of the painter's wife.A TV production crew are making a documentary about the infamous painter Mamiya Ichiro. When they start filming at his old home, they come under attack from the ghost of the painter's wife.
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You can't talk about Kiyoshi Kurosawa's Sweet Home without mentioning that it would later go on to inspire the Resident Evil series and is primarily the reason we have the survival horror genre as we know it today. It's a film whose reputation proceeds it, partly due to the fact it has had no official release since it was VHS, thus has been confined to relative obscurity and infamy because of this. I did manage to track down a Blu-ray release of this although it's only an upscale from a seemingly forgotten DVD source, but it's better than nothing. I get very strong Hausu vibes from Sweet Home with its female perspective at centre stage, with the maternal strength they possess. Despite being an early Kiyoshi Kurosawa picture, he nails the feel of what I can only describe as a Japanese take on The Evil Dead, even if the pacing is a little wonky. But when coupled with the pretty gruesome effects work, makeup and awesome synth score by Masaya Matsuura, Sweet Home has enough visual madness to cut through the muddy picture quality.
10hushicho
After I played the original Famicom game recently, dubbed the 'father of survival horror', and after being suitably impressed by the game itself I began my long and difficult search for this movie title. Although it remains unknown to anyone that I've consulted whether the movie was based on the game or vice-versa, either way both are excellent.
I was impressed most of all by the consistently-excellent acting of Miyamoto Nobuko, whose appearances in film almost always guarantee at least one enjoyable character. However, all the acting in this was exceptional, especially NOKKO's, whom I had not seen in any film before this one. I am still unsure as to who played Kazuo, the main male lead, but he was of course excellent, although it was of course Akiko (Miyamoto) who demonstrated her personal strength throughout.
How this film manages to convey a touching message about the bond between a mother and her child in the midst of terror and horrific special effects is beyond me, but it somehow manages to do it quite well, and it also stays very faithful in many ways to the game, which impressed me; it shows how well a story can be translated into both game and movie medium. Especially since this also seems to point out the weakness of similar Hollywood efforts, which almost always are disastrous.
All in all, this movie was very well-paced, terrifying, and tense, but somehow remained touching as well. The scares weren't too graphic or obvious, but by the time the 'big guns' were pulled out on the effects, you were fully drawn in. A true classic and a great film.
I was impressed most of all by the consistently-excellent acting of Miyamoto Nobuko, whose appearances in film almost always guarantee at least one enjoyable character. However, all the acting in this was exceptional, especially NOKKO's, whom I had not seen in any film before this one. I am still unsure as to who played Kazuo, the main male lead, but he was of course excellent, although it was of course Akiko (Miyamoto) who demonstrated her personal strength throughout.
How this film manages to convey a touching message about the bond between a mother and her child in the midst of terror and horrific special effects is beyond me, but it somehow manages to do it quite well, and it also stays very faithful in many ways to the game, which impressed me; it shows how well a story can be translated into both game and movie medium. Especially since this also seems to point out the weakness of similar Hollywood efforts, which almost always are disastrous.
All in all, this movie was very well-paced, terrifying, and tense, but somehow remained touching as well. The scares weren't too graphic or obvious, but by the time the 'big guns' were pulled out on the effects, you were fully drawn in. A true classic and a great film.
First off, to anyone who sees the version I did. The film starts out with a commercial of the video game based on the movie. They show some scenes from the movie, and pretty good ones at that. So, if you start the flick and see a video game commercial I'd turn my head away just so you don't ruin anything for yourself.
Japanese Horror is something of a hit or miss with me. I'm not a fan of the jerky ghosts who walk like they have rheumatoid arthritis, or the pale-faced long hair girls. I'm not saying those movies can't deliver a chill or two, but overall it's a very played out scare-tactic and it's almost eye-rollingly cliché nowadays. Well, back in 89' there was a movie called Sweet Home, and this flick suffers from zero of these problems. It's unique in it's scares and chills, and that's what I really commend it for.
With a story revolving around a family/team heading to a abandoned mansion to investigate whether the house has a rare painting the story plays out like any haunted house flick. There may be something wrong, but no one really cares or believes. Well, after a little bit, they finally do begin to realize the mansion is cursed, but by the time they realize, the wheels of horror are in motion, and it's now a fight to stay alive.
Sweet Home, isn't a perfect flick, there are some drags in the film, and I personally think the movie could have been a lot scarier. They had perfect set-ups mixed with perfect camera-shots, but only used them for the creepy factor instead of the scare-factor. You're presented with a sense of dread, but rarely do they ever really try to scare you. Nevertheless, the film does offer chills and enough of them to satisfy the viewer.
But with a cool story, good acting, fantastic atmosphere/cinematography and great fx, the movie more than delivers enough for an entertaining and unique little haunted house flick. If you're into Japanese horror/haunted house flicks, give this flick a shot. It's worth it.
Japanese Horror is something of a hit or miss with me. I'm not a fan of the jerky ghosts who walk like they have rheumatoid arthritis, or the pale-faced long hair girls. I'm not saying those movies can't deliver a chill or two, but overall it's a very played out scare-tactic and it's almost eye-rollingly cliché nowadays. Well, back in 89' there was a movie called Sweet Home, and this flick suffers from zero of these problems. It's unique in it's scares and chills, and that's what I really commend it for.
With a story revolving around a family/team heading to a abandoned mansion to investigate whether the house has a rare painting the story plays out like any haunted house flick. There may be something wrong, but no one really cares or believes. Well, after a little bit, they finally do begin to realize the mansion is cursed, but by the time they realize, the wheels of horror are in motion, and it's now a fight to stay alive.
Sweet Home, isn't a perfect flick, there are some drags in the film, and I personally think the movie could have been a lot scarier. They had perfect set-ups mixed with perfect camera-shots, but only used them for the creepy factor instead of the scare-factor. You're presented with a sense of dread, but rarely do they ever really try to scare you. Nevertheless, the film does offer chills and enough of them to satisfy the viewer.
But with a cool story, good acting, fantastic atmosphere/cinematography and great fx, the movie more than delivers enough for an entertaining and unique little haunted house flick. If you're into Japanese horror/haunted house flicks, give this flick a shot. It's worth it.
This is a fun movie directed by Kiyoshi Kurosawa and produced by Juzo Itami, who also appears in his last acting role as an Early Times whiskey-swilling mysterious good 'ol boy alongside wife and frequent star Nobuko Miyamoto. In the doc Building the Inferno from Criterion's 'Jigoku' disc, Kiyoshi Kurosawa mentions that he tried to get Jigoku's production designer Haruyasu Kurosawa to work on Sweet Home.
It's a shame that didn't happen, however it still has fx by Dick Smith and Kazuhiro Tsuji. But don't let those names fool you, it is not an art-house film for the international market but an atmospheric pop flick. They manipulate shadows and use practical fx in a manner that suggests an appreciation for Bava, particularly in one sequence involving a medieval poleaxe and a wheelchair.
The movie was made concurrent to the Famicom game of the same name by Resident Evil/Biohazard game designer Shinji Mikami. This is a key film in the development of the survival horror genre, so why is it only available on unsubbed VHS or crappy DVD-Rs of the old VSoM tape? There were major cuts and reshoots by Itami following the release of Kurosawa's theatrical cut, shaping it into a more commercially viable film. So Toho has that cut locked away, and following Itami's suicide and Kurosawa's relative success as a very different sort of storyteller there is probably little economic motive to release either cut in a restored version.
It's a shame that didn't happen, however it still has fx by Dick Smith and Kazuhiro Tsuji. But don't let those names fool you, it is not an art-house film for the international market but an atmospheric pop flick. They manipulate shadows and use practical fx in a manner that suggests an appreciation for Bava, particularly in one sequence involving a medieval poleaxe and a wheelchair.
The movie was made concurrent to the Famicom game of the same name by Resident Evil/Biohazard game designer Shinji Mikami. This is a key film in the development of the survival horror genre, so why is it only available on unsubbed VHS or crappy DVD-Rs of the old VSoM tape? There were major cuts and reshoots by Itami following the release of Kurosawa's theatrical cut, shaping it into a more commercially viable film. So Toho has that cut locked away, and following Itami's suicide and Kurosawa's relative success as a very different sort of storyteller there is probably little economic motive to release either cut in a restored version.
A haunted house horror ride that spawned a video game and said to be an influence for the 'Resident Evil' games. Directed by Kiyoshi Kurosawa, you can't help but see some flashes that had me thinking of his film; Pulse (2001), especially regarding the shadow ghosts. I wish it had been far more foreboding though, as the light-hearted humour and bright lighting in the first half of the characters exploring and interacting does seem to undermine it at times. However the vivid set designs of the abandoned mansion in the woods are like something out of a Mario Bava gothic horror film, so when it gets dark the spook levels rise and Dick Smith's makeup FX provides the gooey goods with a nasty moment or two. The climatic final battle (like out a video game) is a light show of unhinged thrills, and pulsating special-effects that are well worth the wait. Think 'Poltergeist', but on steroids.
Você sabia?
- CuriosidadesThere used to be a debate about which came first, the game or the movie. Further complicating the debate about which came first: Sweet Home's trailer is both an advertisement from the movie, and a sales pitch for the Famicom game. It includes scenes from both. However, it's since been proven that while both came out in 1989, the movie was released in January of that year, while the game came out in December.
- Cenas durante ou pós-créditosAfter credits go over footage of the mansion it fully and spectacularly collapses in the post-credits scene.
- ConexõesFeatured in The J-Horror Virus (2023)
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- How long is Sweet Home?Fornecido pela Alexa
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