Adicionar um enredo no seu idiomaUsing several clips from previous Gamera entries, this film deals with alien forces sending all the monsters Gamera has faced in one final battle to rid the planet of its last hope.Using several clips from previous Gamera entries, this film deals with alien forces sending all the monsters Gamera has faced in one final battle to rid the planet of its last hope.Using several clips from previous Gamera entries, this film deals with alien forces sending all the monsters Gamera has faced in one final battle to rid the planet of its last hope.
- Direção
- Roteirista
- Artistas
- Driver
- (as Kisao Hida)
- 'Zanon' Captain
- (narração)
- M38 alien
- (não creditado)
- Narrator
- (narração)
- (não creditado)
- …
Avaliações em destaque
The first minutes aren't filmed footage, but still images with narration over top; the art looks fantastic, sure, but it's an inauspicious start. So is the design of the enemy spaceship, and one of the first glances we get of it, which are both obviously pulled from a certain Hollywood space opera of 1977. The first new post-production visuals we're treated to in this installment are jaw-dropping in their artificiality, being plainly outdated, and many instances to follow are no better. Before ten minutes have passed we're introduced to our young protagonist Keiichi who will invariably have an extra super special connection with Gamera, and like his predecessors in 'Zigra,' Maeda Koichi was clearly instructed to be as cutesy and boyish as possible - often giving off airs of mid-day television for kindergarten kids who only have half days at school. For good measure, add questionable treatment of animals. Though appearing out of the blue for this entry, and curiously exercised, the one interesting idea that this flick had was the "Spacewomen" superheroes who... are powerless to stop the villain.
I feel bad for everyone who got roped into participating in this, but especially Fumiake Mach, Kojima Yaeko, and Komatsu Yoko, who are forced into such small corners as the Spacewomen. From one scene to the next we're commonly subjected to writing and direction that are confounding for how weakly thought out they were. It is, in fact, possible for kids' movies - those centering kids, and those intended to appeal directly to them - to be good. But that doesn't happen by sacrificing meaningful craftsmanship, or by talking down to your target audience, and as with its antecedents, that's what happened in 'Gamera: Super monster' more than not. There are decent notions here for a story, perhaps, but they are not treated well, least of all nearly all footage of Gamera or his kaiju opponents is recycled from the previous features. One sequence seen here is shown to viewers for what is now the third time in the franchise. I can appreciate that Daiei was desperate to pull in some easy revenue with minimum expenditure, but the construction for this piece just feels like an outright insult to viewers. That is, more than the kitschy, ham-handed forebears of 1967-71 already were.
Ninety-two minutes feel inordinately long. Incredibly, however, even as a glorified clip show, this title manages to notably better than expected. Some of the acting is unexpectedly solid; Fumiake, Kojima, and Komatsu are charming despite the limitations placed on them, and the skills of Kudo Keiko and even Maeda do shine through every now and again. Some of the scene writing is surprisingly smart. There are tidbits of cleverness throughout, and it's also worth mentioning that by focusing on what are generally, somewhat, the best aspects of the franchise, the kaiju fights sometimes come across with more vibrancy than they do in the films they're drawn from. The concept of a veritable kaiju gauntlet is not new, and we would see it again in due course ('Godzilla: Final wars' is one of my favorites of that series), but it's splendid all the same, and I wish only that the doing here were more than mere recycled footage. And, hey, overall the new footage boasts strong production values. And still there are too many other examples in the writing and direction that all too apparently did not receive the same attention or care across the board, including the repeated cutaways to Giruge before and after each battle, a preponderance of the dialogue, the most lighthearted scenes with Keiichi, and the abrupt but temporary turn in the plot entering the last third.
The sad fact of the matter is that no matter how generous we wish to be while watching 'Gamera: Super monster,' it's not very good. It's not fully rotten. In light of what it does well, I want to like it more than I do; a short fight scene in the third act is an unlikely but welcome highlight. Given its most ignominious troubles, on the other hand, including decidedly forthright storytelling and plot development, maybe I'm being much too kind as it is. There is truly more strength in this picture than I would have ever assumed, all told - which just makes its sorriest qualities all the more vexing. No matter how you look at it this can't possibly be said to even rise above "below average" when all is said and done, and while there are worse ways to spend your time, there's just not enough lasting value to make this especially worthwhile. I suppose if one is immensely curious, or a completionist, this is just passable enough to provide mild entertainment for a quiet night. That's about the best that can be said for 'Gamera: Super monster,' however, and this is a movie best left in the archives of cinema history.
If you've already seen all of the previous Gamera movies, then Super Monster will be a crushing bore, Gamera defeating one monster after another ad nauseum before sacrificing his life by smashing into the Zanon spaceship (which looks suspiciously like a Star Destroyer from Star Wars). The nonsense in between the battles sees the three good space women, Kilara, Mitan and Marsha, beaming from one place to another and transforming from human to superhero by performing a stupid series of arm gestures; meanwhile, kid Keiichi releases his pet turtle into a river, plays his Yamaha organ (whilst singing the Gamera March), and is pursued by the evil woman, who hopes that the lad will lead her to his three female friends.
Produced by a struggling Daiei Studios as a last ditch effort to make enough cash to stay afloat, the film is so sloppy in all departments that it proved to be the final nail in the coffin instead.
Super Monster Gamera is MEANT to be a cheap, fun, lazy film. It's nothing more then a blending of the entire series sprinkled with a new plot to tie the battles together.
It's not meant to be taken seriously, it's not meant to deliver an important issue, and it's not meant to WOW the audience with late 80's special effects.
It's just a kid's film; no more, no less.
With that in mind, Super Monster Gamera is by far my fave of the original Gamera series. Six monster battles, a catchy opening theme song, great music and very.. very... VERY bad acting! What a perfect Saturday afternoon popcorn treat.
For those who HATE it. Ask yourself why you hate it? If it's because it's not new, not acted well and not up to your standards of special effects, then you're not seeing it for what it was meant to be.
Now, if only I could find the soundtrack of the BGM!! C
Você sabia?
- CuriosidadesMade with the intention of pulling production company Daiei out of debt. The film failed at the box office, and Daiei filed for bankruptcy about six months later. The low budget of the film is evidenced by the extensive use of stock footage; all scenes of Gamera battling other monsters are taken from previous films in the series.
- Erros de gravaçãoThe wires are clearly visible on the monster that Gamera picks up and flies away with .
- Citações
[first lines]
Narrator: There are 200 billion stars present in the Milky Way Galaxy. Our sun and its nine planets consist of just one solar system within the galaxy. There are billions of other such systems many greater than our own solar system. But, compared to the enormous size of the universe itself even a galaxy is but a tiny pinpoint of life. In our vast universe, there are billions of other such galaxies that are just as big. The universe is limitless in size, and mankind is not the only creature in it that wages wars against itself. There are others who make war throughout the universe. From the farthest reaches of space comes a space ship bent on murder and destruction. It is the pirate space ship Zanon.
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- How long is Gamera: Super Monster?Fornecido pela Alexa
Detalhes
- Data de lançamento
- País de origem
- Idioma
- Também conhecido como
- Gamera: Super Monster
- Empresa de produção
- Consulte mais créditos da empresa na IMDbPro
- Tempo de duração1 hora 32 minutos
- Cor
- Proporção
- 1.85 : 1