Missão: Impossível - O Acerto Final
Título original: Mission: Impossible - The Final Reckoning
Ethan e sua equipe estão em uma missão para encontrar e destruir uma IA conhecida como The Entity. A viagem ao redor do mundo dá origem a cenas de ação incríveis e mais de uma reviravolta in... Ler tudoEthan e sua equipe estão em uma missão para encontrar e destruir uma IA conhecida como The Entity. A viagem ao redor do mundo dá origem a cenas de ação incríveis e mais de uma reviravolta inesperada.Ethan e sua equipe estão em uma missão para encontrar e destruir uma IA conhecida como The Entity. A viagem ao redor do mundo dá origem a cenas de ação incríveis e mais de uma reviravolta inesperada.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 6 vitórias e 3 indicações no total
- Direção
- Roteiristas
- Elenco e equipe completos
- Produção, bilheteria e muito mais no IMDbPro
Avaliações em destaque
This movie successfully concluded this 30-year-old franchise. The action was superb but not over-the-top. There are a lot of characters from the past that being brought back naturally, which I feel is a nice touch. It serves their purpose and doesn't feel out of place or forced. However, not all are to my liking - the twist wasn't as impressive as previous movies and the plot felt a bit linear and thin. It's almost 3 hours so I feels like a road trip rather than a roller coaster. Despite this, I enjoyed the ride and it reminded me of what MI is really about: "We live and die in the shadows, for those we hold close, and those we never meet."
I really wanted to like this movie, and it hurts to say that it is actually very mid. It tries to be extremely high-stakes but forgets what made the best mission films so great-not only the action but also the characters. It's hard not to see that the plot is there just to fill the time between the key stunts. But I'd like to go into more detail, starting with what I liked.
1. Cinematography and action. As usual, the cinematography is strong with this one. Some of the shots were jaw-dropping, hands down. The submarine underwater sequence is a masterclass in tension. I forgot all the problems I had with the plot while watching it. Truly beautiful. No matter the issues that I will list further, I still have a crazy respect for Tom Cruise doing this for real and bringing the best action possible.
2. Benji. I absolutely love everything they did with this character. From being a nameless computer guy, to Ethan's close friend and partner, to actually becoming a co-leader with Ethan. Definitely well built and deserved.
3. Some connections with previous movies felt nice; one even had a great message behind it. Though I have to say, it felt like the creators didn't trust the audience enough to recognise them. For example, when one of the characters was brought back from another M:I, Benji immediately started explaining who this guy was, which killed some of the joy for me, as a fan.
But, even if I wouldn't call TFR a bad movie, it is a very flawed one.
1. The whole "CHOICE" situation is stupid. It's never once foreshadowed in any of the first six movies, so it feels like a retcon. Why was this even needed? It brings nothing to the story apart from Grace joining the team, which could've been done in a dozen other ways.
2. This movie has some of the heaviest exposition I've ever seen. It felt dragged a lot of times. Not Andor-slow, rather just dragged and pointless. Characters explain things all the time, repeating and finishing each other's sentences. And even with so much info being said, it still sometimes gets unclear who the villain is or what motivation/goals they have.
3. We learn NOTHING about the Gabriel-Ethan relationship, which was teased so much in Part 1. Honestly, in the end, if Entity chose any other guy and not the one who happens to be Ethan's old enemy, nothing would've changed. Like absolutely nothing. What was the point of those flashbacks in Part 1? We have no idea what the situation was, who that woman was, why Gabriel killed her, or why Ethan was framed for it. It brings nothing new to Ethan's character. Also, Gabriel himself is boring. We know nothing about him, and if in theory, this could've been intimidating, in practice, it just makes him a poorly written villain. Why establish a detailed background and motivation for a character if we can just throw in the same flashback here and there and make Ethan panic when he sees him the first time in DR :) (I am not saying this franchise always had nuanced villains. It's an action blockbuster of all things. But Gabriel is just rock bottom.)
4. Final fight with Gabriel didn't feel earned or satisfying, because Gabriel is probably one of the most passive villains I've ever seen. He makes some bald statements and runs away the whole movie. And when he finally gets defeated, the scene itself is straight out of the comedy genre, in a film that otherwise tries to be obnoxiously serious.
5. Villains in this movie generally take minimal conscious action, so they do not feel intimidating or engaging. This is especially true of AI. It is hard to be afraid of it. AI enemy sounds cool on paper, but it doesn't really fit in Mission's formula. My concerns from watching DR were proven true. In the end, all we got was a race for an ultra-tech macguffin, which has to connect to other macguffin, which can be found by using another macguffin, only then to use the final macguffin at the right timing to defeat the Entity. Sounds stupid and boring? It is. That is the price for having the enemy you can't see in the media, where everything is based on seeing.
6. Yes, some villains from other iterations might not have been top-level, but at least the characters around Ethan made the movie engaging. This brings us to secondary characters in this movie. Paris... Pom Klementieff did a great job, but she did not have a lot to work with, unfortunately. We do not learn anything new about her. I really wanted to see her character developed in this movie, but it's just a sad mess, honestly.
7. Same goes for Degas. He showed signs of conscience, joined Ethan to save the world, and then completely disappeared from the plot.
8. There is just too many side characters, especially in the government and military. Most of them don't even have names. They are just plot vessels, not actual people.
9. Lite spoiler: In the film's first minutes, you get a montage of key moments from previous entries. That looked peak in the trailer, but watching it again in the actual movie felt very cheesy. I felt like watching a fan edit on TikTok, not a Hollywood blockbuster.
10. That ending... Probably the worst Mission ending ever. Extremely cliche and lacks emotion. I can't believe this is all they came up with, especially considering this is supposed to be the ending of a 30-year-long journey.
11. Probably the weakest soundtrack we got since MI3. Not a musician, so I won't be commenting on this, but subjectively it is definitely not as consistent and emotional as previous ones.
For me, this movie can be best described by my favourite quote from Arcane. In pursuit of the highest stakes possible, more characters than ever, and the longest, most extreme stunts, they failed to deliver the characters that make the audience care, stunts that feel natural inside the plot, and a villain who is actually intimidating.
1. Cinematography and action. As usual, the cinematography is strong with this one. Some of the shots were jaw-dropping, hands down. The submarine underwater sequence is a masterclass in tension. I forgot all the problems I had with the plot while watching it. Truly beautiful. No matter the issues that I will list further, I still have a crazy respect for Tom Cruise doing this for real and bringing the best action possible.
2. Benji. I absolutely love everything they did with this character. From being a nameless computer guy, to Ethan's close friend and partner, to actually becoming a co-leader with Ethan. Definitely well built and deserved.
3. Some connections with previous movies felt nice; one even had a great message behind it. Though I have to say, it felt like the creators didn't trust the audience enough to recognise them. For example, when one of the characters was brought back from another M:I, Benji immediately started explaining who this guy was, which killed some of the joy for me, as a fan.
But, even if I wouldn't call TFR a bad movie, it is a very flawed one.
1. The whole "CHOICE" situation is stupid. It's never once foreshadowed in any of the first six movies, so it feels like a retcon. Why was this even needed? It brings nothing to the story apart from Grace joining the team, which could've been done in a dozen other ways.
2. This movie has some of the heaviest exposition I've ever seen. It felt dragged a lot of times. Not Andor-slow, rather just dragged and pointless. Characters explain things all the time, repeating and finishing each other's sentences. And even with so much info being said, it still sometimes gets unclear who the villain is or what motivation/goals they have.
3. We learn NOTHING about the Gabriel-Ethan relationship, which was teased so much in Part 1. Honestly, in the end, if Entity chose any other guy and not the one who happens to be Ethan's old enemy, nothing would've changed. Like absolutely nothing. What was the point of those flashbacks in Part 1? We have no idea what the situation was, who that woman was, why Gabriel killed her, or why Ethan was framed for it. It brings nothing new to Ethan's character. Also, Gabriel himself is boring. We know nothing about him, and if in theory, this could've been intimidating, in practice, it just makes him a poorly written villain. Why establish a detailed background and motivation for a character if we can just throw in the same flashback here and there and make Ethan panic when he sees him the first time in DR :) (I am not saying this franchise always had nuanced villains. It's an action blockbuster of all things. But Gabriel is just rock bottom.)
4. Final fight with Gabriel didn't feel earned or satisfying, because Gabriel is probably one of the most passive villains I've ever seen. He makes some bald statements and runs away the whole movie. And when he finally gets defeated, the scene itself is straight out of the comedy genre, in a film that otherwise tries to be obnoxiously serious.
5. Villains in this movie generally take minimal conscious action, so they do not feel intimidating or engaging. This is especially true of AI. It is hard to be afraid of it. AI enemy sounds cool on paper, but it doesn't really fit in Mission's formula. My concerns from watching DR were proven true. In the end, all we got was a race for an ultra-tech macguffin, which has to connect to other macguffin, which can be found by using another macguffin, only then to use the final macguffin at the right timing to defeat the Entity. Sounds stupid and boring? It is. That is the price for having the enemy you can't see in the media, where everything is based on seeing.
6. Yes, some villains from other iterations might not have been top-level, but at least the characters around Ethan made the movie engaging. This brings us to secondary characters in this movie. Paris... Pom Klementieff did a great job, but she did not have a lot to work with, unfortunately. We do not learn anything new about her. I really wanted to see her character developed in this movie, but it's just a sad mess, honestly.
7. Same goes for Degas. He showed signs of conscience, joined Ethan to save the world, and then completely disappeared from the plot.
8. There is just too many side characters, especially in the government and military. Most of them don't even have names. They are just plot vessels, not actual people.
9. Lite spoiler: In the film's first minutes, you get a montage of key moments from previous entries. That looked peak in the trailer, but watching it again in the actual movie felt very cheesy. I felt like watching a fan edit on TikTok, not a Hollywood blockbuster.
10. That ending... Probably the worst Mission ending ever. Extremely cliche and lacks emotion. I can't believe this is all they came up with, especially considering this is supposed to be the ending of a 30-year-long journey.
11. Probably the weakest soundtrack we got since MI3. Not a musician, so I won't be commenting on this, but subjectively it is definitely not as consistent and emotional as previous ones.
For me, this movie can be best described by my favourite quote from Arcane. In pursuit of the highest stakes possible, more characters than ever, and the longest, most extreme stunts, they failed to deliver the characters that make the audience care, stunts that feel natural inside the plot, and a villain who is actually intimidating.
Mission Impossible: The Final Reckoning serves as the grandest and boldest farewell to arguably the greatest action franchise of all time. Yet, it lacks a true sense of finality.
The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
This message will self-destruct in five seconds.
The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
This message will self-destruct in five seconds.
Hats off to Agent Cruise, the only man who can make my heart race that fast. His 40-year dedication to extreme, practical stunts is why the MI saga holds an elevated position in action cinema. Whether his return to underwater sequences or clinging to a moving plane at 140 mph, Cruise really is the last man standing against CGI other than Nolan. Just for the action scenes, Final Reckoning deserves to be watched in an IMAX theater, preferably with comfortable seating options unless you want a backache from all the clenching.
But, there's always a but, the movie's storytelling is much worse than its prequel. The first hour of the film is surfeited with explanatory dialogue and contextualization, which becomes quite frustrating pacing-wise. Stylistically, there's also a superfluous amount of frontal close-ups and Dutch angles, which are really cheap choices for an epic finale. I loved the Entity in Part One because its mission remains unclear even to the end, but this movie blows that setup and we're again relying on one hero to save us from nuclear armageddon. To double down on that decision, the film spends its entirety adding stakes to this supposed world destruction by using countdowns numerous times and allowing the gloomy tension to pervade every scene, as the story is so self-serious it becomes too heavy and hard to immerse in.
In conclusion, The Final Reckoning is complete, it does bring back the nostalgia, but has a bit of issue executing its ambition.
But, there's always a but, the movie's storytelling is much worse than its prequel. The first hour of the film is surfeited with explanatory dialogue and contextualization, which becomes quite frustrating pacing-wise. Stylistically, there's also a superfluous amount of frontal close-ups and Dutch angles, which are really cheap choices for an epic finale. I loved the Entity in Part One because its mission remains unclear even to the end, but this movie blows that setup and we're again relying on one hero to save us from nuclear armageddon. To double down on that decision, the film spends its entirety adding stakes to this supposed world destruction by using countdowns numerous times and allowing the gloomy tension to pervade every scene, as the story is so self-serious it becomes too heavy and hard to immerse in.
In conclusion, The Final Reckoning is complete, it does bring back the nostalgia, but has a bit of issue executing its ambition.
Lamest movie in the series, if not ever! I unfortunately spent money in the theatre to watch this so waste of time as well as money! I don't even want to waste any more words writing this review but unfortunately cannot post this until and unless it contains three hundred words so to sum up... Lamest movie ever!
Theatrical Releases You Can Stream or Rent
Theatrical Releases You Can Stream or Rent
These big screen releases can now be watched from the comfort of your couch.
Você sabia?
- CuriosidadesHayley Atwell was eight and a half months pregnant when she shot a fight scene for the movie.
- Erros de gravaçãoAs the lights go back on around the world, it is simultaneously nighttime in both the eastern and western hemispheres.
- Citações
Luther Stickell: Our lives are not defined by any one action. Our lives are the sum of our choices
- Cenas durante ou pós-créditos[Netherlands theatrical viewing] Even before the first production/distribution company logos appear on-screen, the movie starts with a personal welcoming word by Tom Cruise himself, briefly mentioning the effort they put in making this movie and wishing the audience a happy viewing.
- ConexõesFeatured in The 7PM Project: Episode dated 16 May 2025 (2025)
- Trilhas sonorasMission: Impossible Theme
Written by Lalo Schifrin
Principais escolhas
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Detalhes
- Data de lançamento
- Países de origem
- Centrais de atendimento oficiais
- Idiomas
- Também conhecido como
- Misión imposible: Sentencia Final
- Locações de filme
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 400.000.000 (estimativa)
- Faturamento bruto nos EUA e Canadá
- US$ 197.413.515
- Fim de semana de estreia nos EUA e Canadá
- US$ 64.036.428
- 25 de mai. de 2025
- Faturamento bruto mundial
- US$ 597.913.515
- Tempo de duração
- 2 h 49 min(169 min)
- Cor
- Mixagem de som
- Proporção
- 2.39 : 1
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