AVALIAÇÃO DA IMDb
6,0/10
1,4 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaWith the impending Y2K apocalypse fast approaching, Abbie is faced with the ultimate challenge - the unbeatable level 256 on Pac-Man - and he can't get off the couch until he conquers it. A ... Ler tudoWith the impending Y2K apocalypse fast approaching, Abbie is faced with the ultimate challenge - the unbeatable level 256 on Pac-Man - and he can't get off the couch until he conquers it. A survival story set in a living room.With the impending Y2K apocalypse fast approaching, Abbie is faced with the ultimate challenge - the unbeatable level 256 on Pac-Man - and he can't get off the couch until he conquers it. A survival story set in a living room.
- Prêmios
- 2 vitórias e 3 indicações no total
Avaliações em destaque
This film gets two stars instead of just one from me because I sat through all of it to see how it would (could?) end. Otherwise my singular thought, when it finally did finish, was to regret not knowing where I first heard of it so I could ignore their recommendations forever into the future. Sorry if this offends anyone who enjoys "unique" films but I used to think I did too. Until this one.
In a twisted way, this film out-Eraserheads ERASERHEAD. A deeply, deeply disturbed movie.
Cam gives his slacker brother Abbie one last challenge before he's kicked out. To beat Billy Mitchell at Pac Man. If he clears level 256 then he wins $100,000. Cam adds that he can not under any circumstance leave the couch. And if that's not bad enough, the Y2K apocalypse is on the horizon. As weeks go by he begins to deteriorate. Surreal, weird, and gross at times.
This achieves a transcendence on the couch. It is the same mythos of the heroes journey. Eerie as he reaches there, we are suddenly viewing this film no different than Lord of the Rings or The Odyssey. It delves into Y2K, and we get that once in a while, the Mayan Prophecy, etc...
Comedically, this is the natural escalation of post-irony: we go so far into self-reference, the illusion would be breached. The mystery of those 8-bit games is they are so much larger than the screen because they exclusively operate in our imaginations due to limited graphics and technology.
I often wondered there must be untold secrets in those 8bit worlds, and I was not alone...new secrets are being found, new records achieved. It's as if the mathematical limitations of the code are constantly tested in our attempts to surpass the limitations of material existence.
The thing is Nietzschean as it explores the human impulse to break the code. By pioneering and stretching the spectrum of irony, one is constantly surprised to find there are outcomes.
It challenges Warhol that everything has been done. Evolution demands things be done.
It barely ever shows the game, it doesn't delve into the challenge. It isn't interested in the science fiction of it. The film is everything but the film. It just shows him on the couch. A theater of the slacker, where even the genX slacker is now an archetype from history.
Then in the process of finding the secrets of the game, he becomes the game. The One. The post-irony often lands at changing history because this is the current day digital frame that accommodates us-anywhere we take it, it accommodates-our narcissism has become the world entire. In indulging this, it somehow grants millennials and post-millennials outcomes, saying whatever is the economic, cultural, or societal collapse, everything is going according to plan.
Comedically, this is the natural escalation of post-irony: we go so far into self-reference, the illusion would be breached. The mystery of those 8-bit games is they are so much larger than the screen because they exclusively operate in our imaginations due to limited graphics and technology.
I often wondered there must be untold secrets in those 8bit worlds, and I was not alone...new secrets are being found, new records achieved. It's as if the mathematical limitations of the code are constantly tested in our attempts to surpass the limitations of material existence.
The thing is Nietzschean as it explores the human impulse to break the code. By pioneering and stretching the spectrum of irony, one is constantly surprised to find there are outcomes.
It challenges Warhol that everything has been done. Evolution demands things be done.
It barely ever shows the game, it doesn't delve into the challenge. It isn't interested in the science fiction of it. The film is everything but the film. It just shows him on the couch. A theater of the slacker, where even the genX slacker is now an archetype from history.
Then in the process of finding the secrets of the game, he becomes the game. The One. The post-irony often lands at changing history because this is the current day digital frame that accommodates us-anywhere we take it, it accommodates-our narcissism has become the world entire. In indulging this, it somehow grants millennials and post-millennials outcomes, saying whatever is the economic, cultural, or societal collapse, everything is going according to plan.
An interesting point that smacks of the 90s but judging by its thin content it would have served better as a short film.
Você sabia?
- CuriosidadesDallas says "I didn't wheez your juice", a very 90s reference, reflecting Relaxer's 1999 setting, as "wheezing the juice" was said by Pauly Shore in the movie O Homem da Califórnia (1992). It means to steal by drinking directly from the bottle, or the tap of a soda fountain/Icee machine.
- ConexõesReferenced in Film Junk Podcast: Episode 718: Fast & Furious Presents: Hobbs & Shaw (2019)
- Trilhas sonorasAlexander Nevsky, Op. 78: III. The Crusaders in Pskov
Composed by Sergei Prokofiev
Performed by USSR State Symphony Orchestra, Republican Russian Academic Choir Capella, Alexander Yurlov Russian State Academic Choir, Yevgeni Svetlanov, Alexander Yurlov & Yuri Ukhov
Principais escolhas
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- How long is Relaxer?Fornecido pela Alexa
Detalhes
Bilheteria
- Faturamento bruto nos EUA e Canadá
- US$ 6.133
- Faturamento bruto mundial
- US$ 6.133
- Tempo de duração
- 1 h 31 min(91 min)
- Cor
- Proporção
- 1.85 : 1
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