AVALIAÇÃO DA IMDb
7,6/10
5,3 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaA teenage Clementine and a new survivor named Javier are brought together when a new threat worse than the dead arises.A teenage Clementine and a new survivor named Javier are brought together when a new threat worse than the dead arises.A teenage Clementine and a new survivor named Javier are brought together when a new threat worse than the dead arises.
- Prêmios
- 1 indicação no total
Jeff Schine
- Javier
- (narração)
Melissa Hutchison
- Clementine
- (narração)
Carlos Antonio
- Hector
- (narração)
Valerie Arem
- Francine
- (narração)
- …
Elle Taylor
- Eleanor
- (narração)
- (as Kelley Crowder)
Jake Green
- Eli
- (narração)
Ana Grinta
- Mama
- (narração)
Charles Halford
- Lonnie
- (narração)
Gavin Hammon
- Kenny
- (narração)
Alex Hernandez
- David
- (narração)
Christine Lakin
- Jane
- (narração)
Sean Lynch
- Max
- (narração)
- …
Vale De La Maza
- Mariana
- (narração)
Raymond Ochoa
- Gabe
- (narração)
Rebecca Schweitzer
- Edith
- (narração)
- …
Shelly Shenoy
- Kate
- (narração)
Avaliações em destaque
Even thought clementine not the main protagonist at least the story still good. even some time the story don't make sense
I know many fans have mixed feelings about this season, but I personally found it a lot of fun. I liked Javier and hope that they work more with his character some more in the future.
The story that keeps on giving, season 3 on Telltale's The Walking Dead is a huge win. Instead of controlling Clementine like you did with the last season, you now control a new character named Javier who has plenty on family drama to work out.
I like how this game seemed like it wanted to explore new relationships between people, and giving you the reigns to figure out what kind of guy Javier is, you basically pick and choose which members of your family your closest too. For me, I ended up getting closest to Kate, not because "oh their relationship is so cute" I just thought my brother was a complete ass, and ya know, you can't force someone to love someone. Plus, I mean, she was nice, and Javier seemed really attracted to her, so it made sense. Gabe and I had a more rocky, but stable relationship, as he thinks he is a grownup who can make grownup decisions and didn't like me disagreeing with him. I think he got mad at me at one point because I wanted to leave my brother in Richmond, but he forgave me eventually. And of course Clementine; man, I love seeing her getting older, and being just a straight up badass; she definitely has changed since season 1 (and even 2). But yeah, me and her relationship was tough-knotted, so you already know I had to kill Conrad and Lingard which in turns makes people hate you. It was worth it; Conrad was literally putting guns to kids heads and threatening to kill them, and Lingard... well.... He wanted to die peacefully, so I did that for some info exchange. In the end, me, Kate, and Gabe made it out alive. Sadly, my brother left with Gabe, but when Clementine comes back for them, we find out he got infected and Gabe had to kill him. It was a little rough, but we had a small funeral, so it wasn't bad. And now, with Clementine knowing the location to AJ's whereabouts, she decided to leave our newly-built Richmond to find him. And my god, I cannot wait. With the next season being the final season, it's a bittersweet feeling knowing Clementines story is almost finished. This season did everything it needed to to give Clementine the perfect start to a final last adventure. To people who enjoy the walking dead, or story based games, definitely check this one out.
I like how this game seemed like it wanted to explore new relationships between people, and giving you the reigns to figure out what kind of guy Javier is, you basically pick and choose which members of your family your closest too. For me, I ended up getting closest to Kate, not because "oh their relationship is so cute" I just thought my brother was a complete ass, and ya know, you can't force someone to love someone. Plus, I mean, she was nice, and Javier seemed really attracted to her, so it made sense. Gabe and I had a more rocky, but stable relationship, as he thinks he is a grownup who can make grownup decisions and didn't like me disagreeing with him. I think he got mad at me at one point because I wanted to leave my brother in Richmond, but he forgave me eventually. And of course Clementine; man, I love seeing her getting older, and being just a straight up badass; she definitely has changed since season 1 (and even 2). But yeah, me and her relationship was tough-knotted, so you already know I had to kill Conrad and Lingard which in turns makes people hate you. It was worth it; Conrad was literally putting guns to kids heads and threatening to kill them, and Lingard... well.... He wanted to die peacefully, so I did that for some info exchange. In the end, me, Kate, and Gabe made it out alive. Sadly, my brother left with Gabe, but when Clementine comes back for them, we find out he got infected and Gabe had to kill him. It was a little rough, but we had a small funeral, so it wasn't bad. And now, with Clementine knowing the location to AJ's whereabouts, she decided to leave our newly-built Richmond to find him. And my god, I cannot wait. With the next season being the final season, it's a bittersweet feeling knowing Clementines story is almost finished. This season did everything it needed to to give Clementine the perfect start to a final last adventure. To people who enjoy the walking dead, or story based games, definitely check this one out.
The Walking Dead: A New Frontier is a pretty solid game. It mostly lives up to the elite status of a Telltale game, but is generally one of the weaker Telltale games.
The ending analysis screen is incredibly well crafted. Unlike other Telltale games, the analysis is highly detailed, resulting in an interesting point of view on player decisions. The player decisions genuinely feel like they make an impact on the game, resulting in many possible endings as detailed in the closing credits. Many endings are possible, and many different moral issues are explored, such as the protagonist questioning his loyalty towards his brother, when he begins to develop romantic feelings towards his brother's wife, and whether he should act on said feelings. By including the ability for the player to interact with the game like this, makes for a more intimate playing experience, which makes the player have the ability to truly craft the game's story.
However, this game isn't quite as good as Season 1 or 2 of the Walking Dead. The story is very well written, hence it's 8/10 rating, but it doesn't quite offer the emotional blow that the 2 aformentioned games deliver. Javier is a relatable character, who feels very real, and yet he just isn't as well written as Kenny, Lee or Clementine, causing the player to view Javier as simply forgettable. When thinking about the Telltale games in retrospect, most players would agree that season 1 and 2 are masterpieces, and are able to view and recite the game like a work of art. The Final Frontier in comparison just feels like another video game.
To conclude, The Final Frontier isn't a bad game in itself. It's enjoyable, has an interesting story with a somewhat satisfying ending, which makes for a good playing experience. However, it isn't the best Telltale game, and there's certainly other Telltale games which rank better than The Final Frontier.
The ending analysis screen is incredibly well crafted. Unlike other Telltale games, the analysis is highly detailed, resulting in an interesting point of view on player decisions. The player decisions genuinely feel like they make an impact on the game, resulting in many possible endings as detailed in the closing credits. Many endings are possible, and many different moral issues are explored, such as the protagonist questioning his loyalty towards his brother, when he begins to develop romantic feelings towards his brother's wife, and whether he should act on said feelings. By including the ability for the player to interact with the game like this, makes for a more intimate playing experience, which makes the player have the ability to truly craft the game's story.
However, this game isn't quite as good as Season 1 or 2 of the Walking Dead. The story is very well written, hence it's 8/10 rating, but it doesn't quite offer the emotional blow that the 2 aformentioned games deliver. Javier is a relatable character, who feels very real, and yet he just isn't as well written as Kenny, Lee or Clementine, causing the player to view Javier as simply forgettable. When thinking about the Telltale games in retrospect, most players would agree that season 1 and 2 are masterpieces, and are able to view and recite the game like a work of art. The Final Frontier in comparison just feels like another video game.
To conclude, The Final Frontier isn't a bad game in itself. It's enjoyable, has an interesting story with a somewhat satisfying ending, which makes for a good playing experience. However, it isn't the best Telltale game, and there's certainly other Telltale games which rank better than The Final Frontier.
'The Walking Dead: A New Frontier (2016)' is a sequel/spin-off to Telltale's first two 'Walking Dead' titles. It puts you in the shoes of a new protagonist called Javier and relegates series regular Clementine to an NPC. It's a bit of an odd one within the wider series because it doesn't relate to the other titles in an especially meaningful way, even though it shows us some of what Clem has been up to since we left her at the end of 'The Walking Dead: Season 2 (2013)' and briefly alludes to what she'll get up to after the events of this title. Still, that doesn't mean its narrative is bad. It's as compelling and well-written as you'd expect from the storytelling studio. It's interesting to view Clem from a different perspective, too. With plenty of shocking moments, impactful decisions and well-rounded characters, the game keeps you engaged throughout its relatively short campaign. It's built around a conversation system and a series of quick-time action scenes, with brief segments in which you actually control the movement of your character and can explore your surroundings. It works surprisingly well, as it always has, feeling like an interactive story rather than a restricted game. Of course, there are ways to do similar choice-based storytelling within titles that have more substantial gameplay ('The Witcher 3: Wild Hunt (2015)', for example). However, the piece never feels constrained in a meaningful way; for what it is, it works very well. The game does have its issues, though. Firstly, there are a number of graphical glitches (such as unloaded textures) and game-breaking bugs. The thing locked up on me twice, with the second time requiring a complete system restart to solve. Secondly, the title often undercuts your major choices to the point that it actually becomes frustrating. Instead of allowing for branching paths, most big moments are simply interrupted before their consequences can unfold. At times, this leads to an unintentional sense of helplessness and it sometimes makes retrospection a rather sour experience. It isn't the best - or, perhaps, most elegant - way to make sure the plot hits the beats it needs to. Having said that, though, there are some choices that do clearly have an impact on the overall affair. The game will play out pretty much the same way regardless of your actions, but the characters you're with and your relationship to them will change depending on what you do. There are several endings, too, which vary from one another relatively significantly. Plus, the game is great at making you feel like what you do matters, even if it usually doesn't. You can't control the narrative, as such, but you can sculpt it to the point that it feels as though it belongs to you. It doesn't achieve this illusion as well as some of its peers, but it achieves it nevertheless. Ultimately, although this is almost certainly the weakest game in Telltale's 'Walking Dead' series, it's an engaging and entertaining time throughout. It's gripping, exciting and enjoyable. 8/10.
Você sabia?
- CuriosidadesIn Clementine's second flashback with Ava, if you choose to hum a song to AJ when he cries, the song she hums sounds relevant to "Alive Inside" from the first season.
- Erros de gravaçãoRichmond, Virginia is shown as having a rapid transit system including a subway. In real life Richmond has no such system.
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