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IMDbPro

Five Nights at Freddy's

  • Videogame
  • 2014
  • 12
AVALIAÇÃO DA IMDb
7,3/10
3,7 mil
SUA AVALIAÇÃO
Five Nights at Freddy's (2014)
You tried to stay sane in Amnesia, you ran for your life in Slender, now prepare for the next step in video game horror, sitting on your ass doing absolutely nothing: Five Nights at Freddy's.
Reproduzir trailer3:16
1 vídeo
35 fotos
Terror sobrenaturalHorrorMistério

Adicionar um enredo no seu idiomaAs a night guard, you must survive five nights as you are hunted by five animatronics hell-bent on killing you.As a night guard, you must survive five nights as you are hunted by five animatronics hell-bent on killing you.As a night guard, you must survive five nights as you are hunted by five animatronics hell-bent on killing you.

  • Direção
    • Scott Cawthon
  • Roteirista
    • Scott Cawthon
  • Artista
    • Scott Cawthon
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    7,3/10
    3,7 mil
    SUA AVALIAÇÃO
    • Direção
      • Scott Cawthon
    • Roteirista
      • Scott Cawthon
    • Artista
      • Scott Cawthon
    • 39Avaliações de usuários
    • 1Avaliação da crítica
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 1 indicação no total

    Vídeos1

    'Honest Trailers': Five Nights at Freddy's
    Trailer 3:16
    'Honest Trailers': Five Nights at Freddy's

    Fotos35

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    + 30
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    Elenco principal1

    Editar
    Scott Cawthon
    • Phone Guy
    • (narração)
    • Direção
      • Scott Cawthon
    • Roteirista
      • Scott Cawthon
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários39

    7,33.7K
    1
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    Avaliações em destaque

    10adriantopnik

    HEYY

    Get into the lore. It had so much potential and it used it. Truly one of the best horror games
    darimoviesthoughtsoffilms

    Five Nights at Freddy's Review

    There's not really mutch to talk about here, because it's a pretty small game. So this is a short review.

    Scott Cawthon (Creator) managed to do something special here, the animatronics are creepy aswell as being child friendly animals that you can hug. He took something that all players felt an amount of safety and entertainment around and made that change. The gameplay is unique making you come up with a way to survive yourself, which gives a very creepy atmosphere. It's insane to think about how these games have evolved, and for the most part in a good way. If I have to give one negative it's that the cameras aren't really that necessary since you only have to check Foxy and Freddy, but they're still better implemented than they are in FNaF 2.
    7arorashadow_2003

    Actually Rather Clever

    Five Nights at Freddy's or FNAF as sometimes shortened has taken the gaming world by storm it seems as a breakthrough hit of 2014 and a new darling of the independent scene. The game a simple point and click survival game seems pretty simple but has enough layers of complexities to make it interesting.

    With all the buzz and hype surrounding it and a very passionate and vocal fanbase around it, it's no doubt causing enough of the love-it-or-hate it rift among gamers, with some saying this is incredible and other saying it's the worst thing to happen to games. Here is my take. Yes I do enjoy these series of games and this one caught me by surprise.

    Survival Horror games lately have been something of a dying breed as the technology of games has improved incredibly the need of suspense has gone with it. Flashy graphics, high quality animations have subverted the need for old time spooky feelings. FNAF however is survival horror at its very basic because all you can do is survive.

    While it is easy to write FNAF off as simply a game of nothing more than cheap jump-scares and it has plenty of them, the suspense of the game lies in playing with your auditory senses, before the robots come to scare you and your reflexes as you use only a few basic measures to keep your self alive. You don't walk around, you don't blast away zombies or other monsters, you sit and you open and close doors, check cameras to keep tabs on your foes and hold out enough power. It doesn't sound the most riveting but its the simplicity that captures the imagination. It's a very back to basics form of gaming that's been lost in the era of highly bloated budgeted games.

    The scare factor wears off as the nights progress and FNAF becomes less of a scary game and more of a game of luck and stress management, especially when you delve into the extremely difficult mode by setting all AI program levels to max. Your patience and your tolerance for loud screeching sounds will be tested and for someone like me who has never been a fan of purely luck driven games somehow I managed to still find it enjoyable.

    FNAF can scare you, bore you or just catch your imagination with the absurd amount of lore surrounding this game. Fans have really elevated a simple concept with a horrifying in-universe back story and Scott Cawthon has been all to happy to oblige by expanding on this and giving just enough taste of mystery and suspense to keep us coming for more.
    10naterose

    Best game ever

    This game has Freddy fazbear, bonnie,chica,andfoxy trying to kill you good jumpscares great graphics and mechanis for the animatronics
    7rockstarproductions

    A nice and very unique horror experience, before some minutes, it turns quite boring

    Five Nights at Freddy's (2014) Plot: 8.3/10 Gameplay: 7.2/10 Design: 7.8/10 Atmosphere: 10/10 Sound Effects and OST: 7.7/10 Graphics: 5.7/10 Scary Factor: 7.3/10 Content: 3.9/10

    FINAL SCORE: 7.2/10 (7 stars out of 10) The classic one! The one who started it all, for sure, The king of nostalgia, bringing us back to 2014! The atmosphere is great, remembering to us, how scary the first game was, good lore start and effective scares, but I feel FNAF 1 pretty overrated, because it fails with it's minimum content and non-challenging gameplay (except for 20/20/20/20 mode)

    Enredo

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    Você sabia?

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    • Curiosidades
      Scott Cawthon, the game's creator, stated that during development, he had nightmares about the character of Bonnie.
    • Citações

      Phone Guy: [Night 1] Hello, hello? Uh, I wanted to record a message for you to help you get settled in on your first night. Um, I actually worked in that office before you. I'm finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I'm here to tell you there's nothing to worry about. Uh, you'll do fine. So, let's just focus on getting you through your first week. Okay? Uh, let's see, first there's an introductory greeting from the company that I'm supposed to read. Uh, it's kind of a legal thing, you know. Um, "Welcome to Freddy Fazbear's Pizza. A magical place for kids and grown-ups alike, where fantasy and fun come to life. Fazbear Entertainment is not responsible for damage to property or person. Upon discovering that damage or death has occurred, a missing person report will be filed within 90 days, or as soon property and premises have been thoroughly cleaned and bleached, and the carpets have been replaced". Blah blah blah, now that might sound bad, I know, but there's really nothing to worry about. Uh, the animatronic characters here do get a bit quirky at night, but do I blame them? No. If I were forced to sing those same stupid songs for twenty years and I never got a bath? I'd probably be a bit irritable at night too. So, remember, these characters hold a special place in the hearts of children and we need to show them a little respect, right? Okay. So, just be aware, the characters do tend to wander a bit. Uh, they're left in some kind of free roaming mode at night. Uh... Something about their servos locking up if they get turned off for too long. Uh, they used to be allowed to walk around during the day too. But then there was The Bite of '87. Yeah. I-It's amazing that the human body can live without the frontal lobe, you know? Uh, now concerning your safety, the only real risk to you as a night watchman here, if any, is the fact that these characters, uh, if they happen to see you after hours probably won't recognize you as a person. They'll pr- they'll most likely see you as a metal endoskeleton without its costume on. Now since that's against the rules here at Freddy Fazbear's Pizza, they'll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Um, now, that wouldn't be so bad if the suits themselves weren't filled with crossbeams, wires, and animatronic devices, especially around the facial area. So, you could imagine how having your head forcefully pressed inside one of those could cause a bit of discomfort... and death. Uh, the only parts of you that would likely see the light of day again would be your eyeballs and teeth when they pop out the front of the mask, heh. Y-Yeah, they don't tell you these things when you sign up. But hey, first day should be a breeze. I'll chat with you tomorrow. Uh, check those cameras, and remember to close the doors only if absolutely necessary. Gotta conserve power. Alright, good night.

    • Conexões
      Edited into Five Nights at Freddy's: Core Collection (2021)
    • Trilhas sonoras
      March of the Toreadors
      Written by Georges Bizet (uncredited)

      Music by Hot Ideas Inc. (uncredited)

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    Perguntas frequentes2

    • What is the Bite of '87?
    • When does the game take place?

    Detalhes

    Editar
    • Data de lançamento
      • 8 de agosto de 2014 (Estados Unidos da América)
    • País de origem
      • Estados Unidos da América
    • Central de atendimento oficial
      • Official Play
    • Idioma
      • Inglês
    • Também conhecido como
      • Five Nights at Freddy's 1
    • Locações de filme
      • Salado, Texas, EUA
    • Empresa de produção
      • ScottGames
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Proporção
      • 16:9 HD

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