VALUTAZIONE IMDb
7,6/10
3597
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaSet in March 1975, a few months after the events of Peace Walker, Snake infiltrates an American black site on Cuban soil called Camp Omega to extract two prisoners.Set in March 1975, a few months after the events of Peace Walker, Snake infiltrates an American black site on Cuban soil called Camp Omega to extract two prisoners.Set in March 1975, a few months after the events of Peace Walker, Snake infiltrates an American black site on Cuban soil called Camp Omega to extract two prisoners.
- Regia
- Sceneggiatura
- Star
- Premi
- 5 candidature totali
Kiefer Sutherland
- Snake
- (voce)
- …
Tara Strong
- Paz
- (voce)
Antony Del Rio
- Chico
- (English version)
- (voce)
James Horan
- Skull Face
- (voce)
Christopher Randolph
- Huey
- (voce)
Philip Anthony-Rodriguez
- Soldiers
- (voce)
- (as Philip Anthony Rodrigues)
- …
Crispin Freeman
- Soldiers
- (voce)
- …
Joel Johnstone
- Soldiers
- (voce)
- (as Joel Johnston)
- …
Matthew Mercer
- Soldiers
- (voce)
- (as Matt Mercer)
- …
Roger Rose
- Soldiers
- (voce)
- …
Hideo Kojima
- Hideo
- (voce)
Donna Burke
- iDroid
- (voce)
Recensioni in evidenza
This is my first time playing a Metal Gear game and there are so many of them. They may be more familiar with Japanese gamers as that is where it grew because of it being successful.
This game is a lot like Splinter Cell, think Splinter Cell Conviction or Splinter Cell Blacklist. However, they may be similar but Metal Gear Solid Ground Zeroes has extra features built in.
Each achievement is about 50G but there are a couple of others which are more and should do wonders for your rank (Xbox Live).
However, unlocking achievements are not easy even given the freedom to roam over the map as you do. One achievement apparently is glitched, another says clear the mission while riding in the truck. Clear the mission? Well what does that mean?
The people who developed this game are mostly Japanese. A fine instalment in to Japanese gaming history.
Just go for it.
This game is a lot like Splinter Cell, think Splinter Cell Conviction or Splinter Cell Blacklist. However, they may be similar but Metal Gear Solid Ground Zeroes has extra features built in.
Each achievement is about 50G but there are a couple of others which are more and should do wonders for your rank (Xbox Live).
However, unlocking achievements are not easy even given the freedom to roam over the map as you do. One achievement apparently is glitched, another says clear the mission while riding in the truck. Clear the mission? Well what does that mean?
The people who developed this game are mostly Japanese. A fine instalment in to Japanese gaming history.
Just go for it.
I've had this for ages and not played it because I feared the experience would be what it actually turned out to be. My only other involvement with the series is playing the original games on the NES and then Metal Gear Solid on the Playstation, I did enjoy that - but this, not so much.
Snake (Kiefer Sutherland) infiltrates an island black site to rescue two prisoners and bring them home. The prisoners, Paz (Tara Strong) and Chico (Antony Del Rio) have information related to Cipher, a person or group that are of interest to Snake's MSF but also the villainous XOF and their leader Skull Face (James Horan).
It's a tough one to review as it's not like I can't appreciate that this game is well made. It's essentially a demo, which is fine if the price reflects that, and the island has several different missions that can be undertaken, each with different targets or goals to be completed. The story is typical Kojima nonsense, but the game makes it clear enough what your next goal is - and is generally free about how you undertake it. Graphically it's good (I was playing the PS4) version and the vocal performances are OK.
I don't like stealth though, when it's imposed into a 3D world. I think it works much better in a 2D game, as it's much clearer when someone can see you and when they can't. My playthroughs generally broke down into me shooting my way out of a scenario more often than not, and in that case the gunplay doesn't approach some of the other 3rd person shooters. The controls were very fiddly for me to get a handle on too, with me often turning on my infrared glasses and being unable to turn them off, in the height of combat.
With time I could probably have got more used to the controls and maybe even settled into the routines of the island a bit more, but as it was, one playthrough of the main story and a couple of the side missions was enough for me. You can see from the reviews that generally it's well thought of, but it just wasn't for me.
Snake (Kiefer Sutherland) infiltrates an island black site to rescue two prisoners and bring them home. The prisoners, Paz (Tara Strong) and Chico (Antony Del Rio) have information related to Cipher, a person or group that are of interest to Snake's MSF but also the villainous XOF and their leader Skull Face (James Horan).
It's a tough one to review as it's not like I can't appreciate that this game is well made. It's essentially a demo, which is fine if the price reflects that, and the island has several different missions that can be undertaken, each with different targets or goals to be completed. The story is typical Kojima nonsense, but the game makes it clear enough what your next goal is - and is generally free about how you undertake it. Graphically it's good (I was playing the PS4) version and the vocal performances are OK.
I don't like stealth though, when it's imposed into a 3D world. I think it works much better in a 2D game, as it's much clearer when someone can see you and when they can't. My playthroughs generally broke down into me shooting my way out of a scenario more often than not, and in that case the gunplay doesn't approach some of the other 3rd person shooters. The controls were very fiddly for me to get a handle on too, with me often turning on my infrared glasses and being unable to turn them off, in the height of combat.
With time I could probably have got more used to the controls and maybe even settled into the routines of the island a bit more, but as it was, one playthrough of the main story and a couple of the side missions was enough for me. You can see from the reviews that generally it's well thought of, but it just wasn't for me.
Metal Gear Solid V Ground Zeroes is the prologue to Metal Gear Solid V The Phantom Pain, the last Metal Gear game to be directed by Hideo Kojima, the founder of the franchise. Unfortunately, though, Ground Zeroes is an overpriced demo masquerading as a game worthy of it's 40$ price point. It's not. The main mission can be beaten in 6 minutes, or even quicker if tried hard enough. The side missions are laughable at best, providing no substance to the lore, only there to pad out the runtime, and rationalize paying money for this thing. Each platform version of Ground Zeroes provides a console exclusive mission. If you buy Ground Zeroes on the Xbox One, or Xbox 360, you will receive a mission where you play as cyborg ninja Raiden, as he kills Body Snatchers. If you buy Ground Zeroes on the PS3 or PS4, you'll receive the Deja Vu mission, where you play as PS1 era Solid Snake recreating events from MGS1. But even though the content of Ground Zeroes is laughable, the gameplay, graphics, and voice acting are excellent. The Fox Engine is really impressive, Snake controls really well, and everything runs at a buttery smooth 60FPS. Metal Gear Solid V The Phantom Pain has the potential to be GOTY material, if it's more of what we're seeing in Ground Zeroes. Overall, Ground Zeroes is an overpriced demo, but with with great gameplay, graphics, and cutscenes. Don't buy this, wait for a price drop, or save your money for The Phantom Pain.
I am so confused with this game I am so lost when I play this game I have no clue what to do
Positives:
Negatives:
- Gameplay
- Voice acting
- Graphics
- Music
- Voice acting
Negatives:
- Too short
- Too expensive
Lo sapevi?
- QuizAlmost every part of the game is shown through one continuous camera move as if in one single take, including cut-scenes and gameplay. There is precisely one mandatory cut, when the helicopter leaves at the end of the Camp Omega sequence.
- Citazioni
Kazuhira Miller: They played us like a damn fiddle!
- Versioni alternativeThe Playstation 4, Xbox One, and PC releases of this game feature an additional scene after the credits, which is not directly in the Playstation 3 and Xbox 360 versions. However, the owners of the latter consoles would get a free download of that cutscene as a bonus if they connect online. This is a short trailer showing Snake going into a coma and a handful of scenes from Metal Gear Solid V: The Phantom Pain.
- ConnessioniEdited into Metal Gear Solid V: The Definitive Experience (2016)
- Colonne sonoreHere's to You
(Sacco e Vanzetti)
Written by Ennio Morricone and Joan Baez
Master recording Licensed by Universal Music Publishing Ricordi Srl.
© Universal Music Publishing Ricordi Srl.
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