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The Walking Dead: The Game - Season 2

  • Videogioco
  • 2013
  • M
VALUTAZIONE IMDb
8,7/10
9598
LA TUA VALUTAZIONE
The Walking Dead: The Game - Season 2 (2013)
The Walking Dead: Season 2: In The Pines
Riproduci trailer1:49
14 video
43 foto
Dramma psicologicoHorror zombieSopravvivenzaTragediaAnimazioneAvventuraAzioneDrammaFantascienzaOrrore

Aggiungi una trama nella tua linguaLeft to fend for herself, Clementine has been forced to learn how to survive in a world gone mad. Many months have passed and she is in search of safety.Left to fend for herself, Clementine has been forced to learn how to survive in a world gone mad. Many months have passed and she is in search of safety.Left to fend for herself, Clementine has been forced to learn how to survive in a world gone mad. Many months have passed and she is in search of safety.

  • Regia
    • Sean Ainsworth
    • Jason Latino
    • Dennis Lenart
  • Sceneggiatura
    • Charlie Adlard
    • Matt Allmer
    • Nick Breckon
  • Star
    • Melissa Hutchison
    • Scott Porter
    • Mara Junot
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,7/10
    9598
    LA TUA VALUTAZIONE
    • Regia
      • Sean Ainsworth
      • Jason Latino
      • Dennis Lenart
    • Sceneggiatura
      • Charlie Adlard
      • Matt Allmer
      • Nick Breckon
    • Star
      • Melissa Hutchison
      • Scott Porter
      • Mara Junot
    • 21Recensioni degli utenti
    • 11Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Nominato ai 1 BAFTA Award
      • 3 vittorie e 9 candidature totali

    Video14

    The Walking Dead: Season 2: In The Pines
    Trailer 1:49
    The Walking Dead: Season 2: In The Pines
    The Walking Dead: Season 2
    Trailer 1:23
    The Walking Dead: Season 2
    The Walking Dead: Season 2
    Trailer 1:23
    The Walking Dead: Season 2
    The Walking Dead: Season 2: Finale: No Going Back
    Trailer 5:38
    The Walking Dead: Season 2: Finale: No Going Back
    The Walking Dead: Season 2: Season Finale Announce
    Trailer 5:37
    The Walking Dead: Season 2: Season Finale Announce
    Ep4: Amid The Ruins
    Trailer 1:35
    Ep4: Amid The Ruins
    The Walking Dead: Season 2: Episode 4: Amid The Ruins
    Trailer 2:00
    The Walking Dead: Season 2: Episode 4: Amid The Ruins

    Foto43

    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster
    + 39
    Visualizza poster

    Interpreti principali39

    Modifica
    Melissa Hutchison
    Melissa Hutchison
    • Clementine
    • (voce)
    Scott Porter
    Scott Porter
    • Luke
    • (voce)
    Mara Junot
    Mara Junot
    • Christa
    • (voce)
    Owen Thomas
    Owen Thomas
    • Omid
    • (voce)
    • …
    Dorian Lockett
    Dorian Lockett
    • Alvin
    • (voce)
    Andrew Chaikin
    • Carlos
    • (voce)
    • (as Kid Beyond)
    Najwa Brown
    • Michelle
    • (voce)
    Brian Bremer
    Brian Bremer
    • Nick
    • (voce)
    Brian Sommer
    Brian Sommer
    • Pete
    • (voce)
    Jared Emerson-Johnson
    • Ralph
    • (voce)
    Shay Moore
    • Rebecca
    • (voce)
    Louisa Mackintosh
    • Sarah
    • (voce)
    Johnny Arkoosh
    • Victor
    • (voce)
    Julian Kwasneski
    • Winston
    • (voce)
    Michael Madsen
    Michael Madsen
    • Carver
    • (voce)
    Gavin Hammon
    Gavin Hammon
    • Kenny
    • (voce)
    Erin Yvette
    Erin Yvette
    • Bonnie
    • (voce)
    Wylie Herman
    • Matthew
    • (voce)
    • Regia
      • Sean Ainsworth
      • Jason Latino
      • Dennis Lenart
    • Sceneggiatura
      • Charlie Adlard
      • Matt Allmer
      • Nick Breckon
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti21

    8,79.5K
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    Recensioni in evidenza

    1jrmuldoon-35445

    Above 6 = fanboy idiot

    The graphics, voice acting, character development, and sound are spot on. This is expected given the success of the first and increased budget.

    The failing of this game is pacing and writing. Falling down or jump scares are cheap plot devices sprinkled throughout your gaming experience. Instead of just telling a good story you're forced into nonsense "action" sequences that are so clunky and poorly made it would make even Ubisoft cringe.

    This is all in stark contrast to the first game. Which had clear cut game mechanics that were easy to understand and well explained when they weren't. You can really tell the devs dropped the ball on this one for the sake of cash grabbing.

    Edit: Had to come back and really hammer home the poor mechanics. From one QuickTime cut scene to another the problem persists. They can't make the mechanics clear or change them so dramatically that you have to replay the same scene over and over.

    Poorly made game. Devs should be ashamed of themselves for yet another abortion of a once great franchise.
    7A_Voice

    A new side of Clem!

    A "just about good" and particularly "dark" follow up to an unmatched emotional first season. Though it was no way near as excellent as its predecessor, but it wasn't as good as a die hard fan might want it to be. Maybe due to expectations or hype! Clem isn't a cheerful and innocent child any more, she is now a veteran survivor and a mature girl willing to make hard choices. It's understandable due to what she's been through for the first five episodes.

    The group of survivors she meets on her way is very much similar to previous Kenny and group, so nothing new there. But these characters fail to be as memorable as the previous bunch. Maybe they will as the season progresses. This season promises to be even more darker, intense and brutal than the previous one.

    All That Remains did feel predictable, maybe because we all know the format rather well by now. Yes! the build and story line is all very nostalgic, but one feels that the choices given are not fair as their could be other alternative. I better not spoil it by quoting examples, but I certainly can say that in Season 1 if one had to make a choice then the choices given to us are the most probable of what we would have actually thought. Whereas, the effect of our choices still remains good, as the major choices seem to; and probably will effect the future episodes, as one may relate from the Episode 2 trailer at the end.

    Another Letdown is, the decisions from the previous season do not stand of least importance. Even if you haven't yet completed the first season, the game will generate your choices randomly. I am hoping that we see at least some impact of our decisions from season one and 400 Days in the coming episodes.

    Coming to character development, well there wasn't much of screen space for anyone except Clem. Where the first Season had a high level of "Character Attachment" due to excellent character development and "character speech" options where we could interact with the character with a wide variety questions, this season clearly lacked it. But I am more than sure it will come i the coming episode. All that Remains was mostly about survival. Clem being the protagonist and the playable character has her character traits in our hand. The player might make her a heartless rather self catering young girl who trusts no one and will try to survive no matter what the cost, or one might shape her a kind but mature girl who wants to survive badly but cares for other living too. But in any case she is now prepared for anything.

    The game does offer some good and shocking moments, the dog scene being my favorite and most shocking. Where Lee lead from the front and established himself as a leader of the group, Clem probably will have to fend off others.

    Now the game-play, being a story based game, there isn't much for gamers. Just like the first season it is a "tailored by choices" game rather than a kill kill kill zombie game. Playing the PC version I missed the "Scroll" option which provided a lot of ease in selecting the action.

    Direction/Animation/Graphics: Outstanding! Flawless.

    Story/Screenplay: Great.

    Music: Superb. To my surprise their is a nice credit song.

    All in all a strong start to what is going to be a great season 2. Though extremely short, as I played it through one sitting. I'm pretty sure it is only going to get better!
    9ajneeago96

    4.5 Stars out of 5 Stars

    Damn. So brutal. If you thought the first game was visceral, maddening, and just straight up flippin perfect, then you NEED to do yourself a favor and get in this hype train. All I can say; perfection. In this game, you now are in control of Clementine and must survive amongst the harsh new reality of clashing survivor groups and the endless zombie horde. This game doubles down on the carnage, with beloved (or not so beloved) characters getting either ripped apart or shot, a starving dog that doesn't want to share, countless zombie hordes, and of course, making hard moral decisions that pits you against certain characters. This game has many surprises, with one being the return of a character from the first game that I just didn't expect at all. It was so cool seeing his character develop into this broken man who keeps losing people, and this is where the hardest decisions come in. This may be slightly *spoiler* so to people that haven't played yet, probably stop reading. In my playthrough, I tried looking at both sides of the group. Knowing how much stuff Kenny went through, I didn't really egg him on too much, although there were times I said enough (which is around the end where he is basically bullying the Russian prisoner), but sadly, in hopes of saving his gf by chopping her arm off cuz she got bit, i just made things worse and she ended up dying, which Kenny blamed on me. Although he hated me for a while, he got over it and apologized, which I appreciated.. this is why I tried being on his side... I really tried. But in the end, he and Jane take it too far, and despite me thinking I did the good thing, I come to find out Jane was an antagonist who took it just as far as Kenny. I also loved the new cast of characters, like Paul, Luke, and the returning maddening characters from 400 days such as Bonnie and Jane.

    Anyways, enough. This game is amazing. Any walking dead fan or story game fan will adore it. Highly recommended. Cannot wait to see where Clementine ends up in The New Frontier!
    9quincytheodore

    Walking Dead is a brilliant, private and profound gaming experience.

    It's pretty impressive that amidst all the next gen colossal titles, a game with much simpler nature will stand tall, merely by the brilliantly told story and passionately sympathetic characters. Continuing on the tradition and previous season, Telltale succeeds in delivering a personal and emotionally investing journey, this time focusing on Clementine. After surviving the hardship, baptized by blood and flesh, Clementine is slowly becoming more mature and tougher, while losing bits of innocence a little girls should hold for years to come, a proses which can be quickened by players' choice. Walking Dead will naturally draw players into caring for her, both her physical continuation and her mental well-being, and also characters she interacts with. This is a trait envied by many other games.

    Players will assume control over Clementine, she can relatively defend herself better this time, but as a child there are still many limitations to her. The game creates many situations where she has to trust or rely on others. This is a bit different than Lee and Clementine relationship before, although the main purpose is the same; to keep her safe. Characters might treat Clementine differently or have contradicting motives, furthermore they are not one dimensional and quite hard to predict, a great writing on Telltale's part. This uncertainty brings more dynamic trust play, but the mutual dependency of Lee and Clementine is admittedly missed.

    Graphic doesn't veer much from what Telltale is known for, comic style characters and background. Colors are nicely done, outline for visual are thick and heavily influenced by comic. Design for setting is sound, unique between each chapter and condition. The expressions are well made and this time around there are less lag when transitioning from scenes, although some bugs or stuttering persist. Action segments are more polished with the same concept of QTE is still in use. Loading time is also shortened a little. It's a slight improvement in technical department and also remains an artistic rendition, but certainly not as superior as majority of game nowadays.

    The game's bread and butter are interaction and decisions. It is an interactive story, mixed breed between movie and game, so players will determine how Clementine will respond to certain events. Everything isn't a simple good or bad, there are times where hard decisions with looming consequences have to be made. The game really shines on the story, it feels personal and charming. While some scenes are probably inevitable, it's nice to see simple decisions might affect the scenes afterwards, be it small or large repercussion.

    Narrative is a very strong point in this game, dialogues are intimate and emotional. Dubbing as a crucial part of the game doesn't disappoint as the cast perform splendidly to bring characters to live, especially Melissa Hutchison who sounds so organic as Clementine. Accents are defined, subtle sobbing , light snicker or frightened scream fit very well depend on the circumstances. Considering how many possibilities and situations, the actors do incredible job. There's not much in term of music aside from instrumental tunes for moody vibe and some songs, particularly at the end of each episode. What little it has works fine.

    The structure between episodes is solid, however season one was better constructed, just by a thin margin. While it does have advantage of having decisions more far reaching and more diverse conclusion, season 1 had mystery tone to it. Personally, I don't think there's a bond as strong as that of Lee and Clementine, and season 1 just had a very memorable ending. However, this merely constitutes as opinion as both games are undoubtedly excellent.

    The game is relatively short, about two hours per episode. It keeps the appeal of the prequel with Clementine as the heart of the game, players will likely try to protect and nurture her. It's an achievement in storytelling to captivate audience and make them care for fictional characters. Walking Dead is a brilliant, private and profound gaming experience.
    10chrisaamodt1

    Hail the queen. Clementine.

    The Walking Dead season 1 was something special. A true masterpiece in storytelling and character development. It was a true 10/10, and the finale made me feel a sadness I've never before felt in a video game. So how does season two stack up in comparison?

    In season one we played as Lee, doing our best to protect precious little Clementine. In the second season we play Clementine herself. The difference is that we are met with an older, more mature and independent Clementine. This season really cements her as a true protagonist, and a damn good one at that.

    One of the biggest drawbacks in my opinion when it comes to the second season is that the majority of characters we meet feel like completely dead weight, unable to perform even the simplest of tasks. It seems ridiculous that a bunch of adults put all the responsibility on an 11 year old girl, but game has to game I guess. Not all characters fall into this catagory though. In fact, the second season hosts a multitude of amazing characters, that you will either end up loving or hating depending on how you play. In my opinion season two gives us THE most complex character in the entire universe, and I'm not talking about Clementine. It also has arguably the greatest villain in the entire Walking Dead universe.

    The early part revolves around getting to know new characters, and being introduced to old ones as well. The later half of the game focuses on a sort of rivalry between different characters, and you as the player has to choose which side you are on. The ending (depending on how you play it) is again very emotional, and though it's hard to replicate the impact of the first seasons ending, in my opinion it got pretty close. I won't tell you which ending I got, but I will say that it involved a hard to swallow good bye that was absolutely excellent.

    Season one introduced us to a young girl, that we would die to protect. Season two gave us a development in Clementine that is hard to accomplish. She is still a young little girl, but a fierce survivor that beyond all else tries to navigate the moral dilemmas she is faced with. It's hard to create a character that the player really connects with, but TellTale has gone beyond that with Clementine. I felt a responsibility and admiration I've never felt for a character in a video game ever. In my book Clementine is the greatest video game heroine of all time, and season two is pretty damn close to the masterpiece that was season one.

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    Trama

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    Lo sapevi?

    Modifica
    • Quiz
      Clementine will say two different lines when dropping the bottle of water in the restroom, "Oh, shoot!" or "Oh, shit!", depending on if you mentioned the term "shit" to Clementine on Hershel's farm in Episode 1.
    • Blooper
      About five seconds after Clementine pours peroxide on her arm, her hand goes through the table.
    • Citazioni

      Clementine: I'm still. Not. Bitten.

    • Connessioni
      Featured in Outside Xbox: 7 Xbox 360 Games That Prove You Don't Need an Xbox One Yet (2013)
    • Colonne sonore
      Lacrimosa
      from Requiem

      Composed by Wolfgang Amadeus Mozart

      Recording by Bay Area Sound, © 2014 Telltale, Inc.

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    • Data di uscita
      • 14 ottobre 2014 (Stati Uniti)
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      • Inglese
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    • Celebre anche come
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