VALUTAZIONE IMDb
6,1/10
5629
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaLearn how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers.Learn how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers.Learn how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers.
- Regia
- Sceneggiatura
- Star
- Premi
- 1 vittoria in totale
Recensioni in evidenza
On the one hand, I love the film's concepts fine. Video games are an incredible medium (one that outshines even cinema) with such fascinating history behind them, and the evolution of the gaming business and community on screen is quite wonderful. It says something about what a great artform it is that it brings so many people from different walks of life together, and even goes so far as to create lasting friendships and marriages. We may not realize, but sometimes, those seemingly insignificant connections we have create all the difference in the world.
However, that's the extant of the film's great qualities, and the overall film is not as interesting, or too engaging to the uninitiated. The film is built firmly on nostalgia and fond recognizability, especially during frequent and awkward montages, and something like that can't sustain an entire film. It wants to show us a comprehensive history of video gaming culture, but suffers from disjointed time jumps, and the fact that the film constantly throws interesting facts at us, yet seldom does it ever expand on them. It practically rushes through the crash of 1983 in maybe three minutes, and glosses over evolutions like the early rise of third-party developers and the indie gaming scene (Although, Indie Game: The Movie provides a much more expansive detailing of that very subject). There's so much potential in this film that it sadly never realizes. I realize there has to be a point where you have to make tough choices of what to show, but it really does just fall into an "Aren't video games great" showcase.
If you're looking for a nostalgic kickback, you should enjoy yourself fine, but if you want a much more comprehensive rundown of video gaming history, you'd be better suited reading various books, or watching Machinima's "All Your History Are Belong To Us" series of YouTube videos.
However, that's the extant of the film's great qualities, and the overall film is not as interesting, or too engaging to the uninitiated. The film is built firmly on nostalgia and fond recognizability, especially during frequent and awkward montages, and something like that can't sustain an entire film. It wants to show us a comprehensive history of video gaming culture, but suffers from disjointed time jumps, and the fact that the film constantly throws interesting facts at us, yet seldom does it ever expand on them. It practically rushes through the crash of 1983 in maybe three minutes, and glosses over evolutions like the early rise of third-party developers and the indie gaming scene (Although, Indie Game: The Movie provides a much more expansive detailing of that very subject). There's so much potential in this film that it sadly never realizes. I realize there has to be a point where you have to make tough choices of what to show, but it really does just fall into an "Aren't video games great" showcase.
If you're looking for a nostalgic kickback, you should enjoy yourself fine, but if you want a much more comprehensive rundown of video gaming history, you'd be better suited reading various books, or watching Machinima's "All Your History Are Belong To Us" series of YouTube videos.
I have to agree with some of the other reviewer, the whole documentary is very much biased towards the view of certain industry leaders. So starting with Pong somehow appeals to all, but from there, there are really gaping holes in the story, using a flashy timeline or not. Would have expected that the gaming started with text based games like Startrek or Zork. None of that. Early network games like Snipe. ? Role and development of AI and how it affects the games. Why do the ghosts in pacman move the way they do? It only mentions some detail about graphics, which are important, but game-play and AI being much more important to get just that brittle mix of defeat and victory that makes games addictive. What about the rise and fall of the home computers? Commodore 64 / ZX Spectrum / Acorn. Dare I say Amiga which at the time was ahead of all consoles. Also, their influence on the game industry. I think that most of the current game designers spent their youth with one of those. PC gaming: Leisure Suite Larry / and Kings/Police Quest, Tetris, Rayman, Prince of Persia and so on. All in all I found it to be disappointing and a waste of time. Kept viewing till the end in the hope that it would somehow get better... it didn't. Not sure for which audience it was made. It's omissions are too obvious and irritating for old-skool gamers like me, and people who know nothing about video-games ( aliens?) are presented with very incomplete and biased story.
We love movies and documentaries on the video game industry and Video Games The Movie (2014) is the latest entry in this education/entertainment genre from the folks at Variance Films. The film runs 1:41 minutes and is available this week as a digital download on iTunes and also in select movie theaters. Video Games The Movie has some big names attached to it like Zach Braff, Cliff Bleszinski and David Perry as both producers and interview subjects along with Wil Wheaton, Nolan Bushnell, Reggie Fils-Aime, Chris Hardwick and many more interviewed on camera and features the voice of Sean Astin as the narrator.
The opening of Video Games The Movie is an elaborate montage of video games throughout the years – in fact the entire movie has a great array of graphics and gaming clips to delight the visual senses. Some of the subjects touched upon are things like the 'great debate' on who was the first person to create a video game – a conversation that generally revolves around M.I.T. scientists, Ralph H. Baer and Nolan Bushnell. More topics include the 'rise and fall' of the home gaming industry in the early 1980s and the now-debunked rumors of the E.T. Atari 2600 burial of cartridges.
Most of the talking head interviews are well done with style and good sound production. As a viewer you can see that the production team behind this documentary was given a great amount of access and time to the people being interviewed. There is a good amount of stock/archive footage from early video game commercials which was edited into the movie in a finely crafted way overlapping interviews and as sort of a 'buffer' between the serious stuff and whacky throwback to crazy early game commercials.
Overall Video Games The Movie is a finely crafted edu-tainment docu-movie. We're not quite sure if the target audience is meant to be for people learning about the history of video games or for those already familiar with it looking to reminisce on the early days of gaming. If you came looking for Zach Braff then you may be disappointed as his soundbites are few and far between however if you are a fan of Cliff Bleszinski talking then you'll be in for a treat as he holds the most screen time along with Wil Wheaton. It was a treat to see many familiar faces once again on camera talking about the video game industry – many of whom we have interviewed over the years here on COIN-OP TV as well.
The opening of Video Games The Movie is an elaborate montage of video games throughout the years – in fact the entire movie has a great array of graphics and gaming clips to delight the visual senses. Some of the subjects touched upon are things like the 'great debate' on who was the first person to create a video game – a conversation that generally revolves around M.I.T. scientists, Ralph H. Baer and Nolan Bushnell. More topics include the 'rise and fall' of the home gaming industry in the early 1980s and the now-debunked rumors of the E.T. Atari 2600 burial of cartridges.
Most of the talking head interviews are well done with style and good sound production. As a viewer you can see that the production team behind this documentary was given a great amount of access and time to the people being interviewed. There is a good amount of stock/archive footage from early video game commercials which was edited into the movie in a finely crafted way overlapping interviews and as sort of a 'buffer' between the serious stuff and whacky throwback to crazy early game commercials.
Overall Video Games The Movie is a finely crafted edu-tainment docu-movie. We're not quite sure if the target audience is meant to be for people learning about the history of video games or for those already familiar with it looking to reminisce on the early days of gaming. If you came looking for Zach Braff then you may be disappointed as his soundbites are few and far between however if you are a fan of Cliff Bleszinski talking then you'll be in for a treat as he holds the most screen time along with Wil Wheaton. It was a treat to see many familiar faces once again on camera talking about the video game industry – many of whom we have interviewed over the years here on COIN-OP TV as well.
"Video Games: The Movie" aims to educate and entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers.
Immediately there are some concerns: the intro runs a bit too long (but the use of Queen is a good choice). And then we have the necessary interview of Wil Wheaton (who is less annoying than usual here), but also some nice unexpected gems like the creator of "Metal Gear Solid" and the president of Nintendo. And then there is Chris Hardwick, who comes across far more dorky than he does on television.
There are some interesting statistics on ages, genders of those who play and purchase video games. As people generally know, the ages have been increasing and more women are getting into the gaming scene.
The film goes somewhat into history, with Nolan Bushnell of Atari widely thought of as the father of video games. Yes, they tracked down Bushnell for an interview, and he in turn gives the "father" title to MIT scientists. We also get a nice description of pixels and "bits" for those not familiar. The history is, perhaps, too brief, with many systems getting no coverage at all, and much of it in no particular order.
We have the legendary tale of the E.T. game made in five weeks in the fall of 1982, which helped launch the term shovelware, and indirectly killed off the Atari.
If this was re-edited to be more in chronological order, it would be a stronger film, but it is not a bad one.
Immediately there are some concerns: the intro runs a bit too long (but the use of Queen is a good choice). And then we have the necessary interview of Wil Wheaton (who is less annoying than usual here), but also some nice unexpected gems like the creator of "Metal Gear Solid" and the president of Nintendo. And then there is Chris Hardwick, who comes across far more dorky than he does on television.
There are some interesting statistics on ages, genders of those who play and purchase video games. As people generally know, the ages have been increasing and more women are getting into the gaming scene.
The film goes somewhat into history, with Nolan Bushnell of Atari widely thought of as the father of video games. Yes, they tracked down Bushnell for an interview, and he in turn gives the "father" title to MIT scientists. We also get a nice description of pixels and "bits" for those not familiar. The history is, perhaps, too brief, with many systems getting no coverage at all, and much of it in no particular order.
We have the legendary tale of the E.T. game made in five weeks in the fall of 1982, which helped launch the term shovelware, and indirectly killed off the Atari.
If this was re-edited to be more in chronological order, it would be a stronger film, but it is not a bad one.
They utilize a timeline to go through the history of gaming but quite literally skip over consoles/years that weren't Sony or Nintendo. For someone who is passionate about gaming and grew up during this timeline, it is really disheartening to know this is the documentary we as gamers are given. Once they skipped over Dreamcast I was tempted to turn it off but i trudged through it. Dreamcast was revolutionary in it's own way. The online gaming, web browser and VMU were pioneering future gaming. But that's never mentioned. Then they skipped over XBOX to go through a PS3 montage that showed Gears of War. It's incredible how poorly educated the creators of this documentary were. The entire documentary is snippets of interviews and montages. You can find better production on Youtube videos. Honestly, do yourself a favor and skip over this.
Lo sapevi?
- QuizUpon meeting Director Jeremy Snead before his filmed interview, Sean Astin became enamored with the story of the film and how independent the production truly was. Within a few weeks Sean went from being 1 of many interviews within the film to the film's Narrator.
- ConnessioniFeatures Il circo (1928)
- Colonne sonoreWay Above The Skyline
Courtesy of Blue Fox Music
I più visti
Accedi per valutare e creare un elenco di titoli salvati per ottenere consigli personalizzati
- How long is Video Games: The Movie?Powered by Alexa
Dettagli
Botteghino
- Lordo Stati Uniti e Canada
- 23.043 USD
- Fine settimana di apertura Stati Uniti e Canada
- 12.759 USD
- 20 lug 2014
- Lordo in tutto il mondo
- 23.043 USD
- Tempo di esecuzione1 ora 41 minuti
- Colore
Contribuisci a questa pagina
Suggerisci una modifica o aggiungi i contenuti mancanti
Divario superiore
What is the English language plot outline for Video Games: The Movie (2014)?
Rispondi