Durante una riunione in un remoto rifugio di montagna, un gruppo di amici si imbatte in una presenza inquietante nel giorno dell'anniversario della misteriosa scomparsa di altri amici.Durante una riunione in un remoto rifugio di montagna, un gruppo di amici si imbatte in una presenza inquietante nel giorno dell'anniversario della misteriosa scomparsa di altri amici.Durante una riunione in un remoto rifugio di montagna, un gruppo di amici si imbatte in una presenza inquietante nel giorno dell'anniversario della misteriosa scomparsa di altri amici.
- Regia
- Sceneggiatura
- Star
Tibor Szauervein
- Psycho
- (as Tibor Szauerwein)
Mariann Hermányi
- Glore Witch
- (as Mariann Borbála Hermányi)
Adam Kocsis
- Wendigo
- (as Ádám László Kocsis)
Adam Zambryzcki
- Wendigo
- (as Ádám Zambrzycki)
Recensioni in evidenza
As someone who has played and loved Until Dawn I was so excited for this movie to release.
Unfortunately I was incredibly disappointed. If this was an original horror movie I would've liked it more than I did.
The film had some good scary moments, decent cast, setting, gore and character design. The kills were inventive and looked good. But this was NOT enough to save this movie.
This was not Until Dawn. This was a poor effort in putting some elements from the game into a messy incoherent movie. The plot was not intriguing and it had little to no mystery/lore that the game so perfectly created. In summary it was a combination of random "scary" things that added very little to the overall experience.
The movie had the makings of an interesting story. But by the finale, nothing was really explained and it ended underwhelmingly.
I would've preferred a carbon copy of the game. I appreciate the effort to try something but when the game had very little to fault I don't understand why so much was changed. At least keep the snowy setting.
Disappointed.
Unfortunately I was incredibly disappointed. If this was an original horror movie I would've liked it more than I did.
The film had some good scary moments, decent cast, setting, gore and character design. The kills were inventive and looked good. But this was NOT enough to save this movie.
This was not Until Dawn. This was a poor effort in putting some elements from the game into a messy incoherent movie. The plot was not intriguing and it had little to no mystery/lore that the game so perfectly created. In summary it was a combination of random "scary" things that added very little to the overall experience.
The movie had the makings of an interesting story. But by the finale, nothing was really explained and it ended underwhelmingly.
I would've preferred a carbon copy of the game. I appreciate the effort to try something but when the game had very little to fault I don't understand why so much was changed. At least keep the snowy setting.
Disappointed.
I recently watched Until Dawn (2025) in theaters. The story follows a group of friends searching for one of their missing sisters on a rainy night. Their search leads them to a house-possibly the right one to uncover what happened, but definitely the wrong one to survive, as the house has no intention of letting them leave.
Directed by David F. Sandberg (Shazam!), the film stars Ella Rubin (Anora), Michael Cimino (Never Have I Ever), Odessa A'zion (Hellraiser), Ji-young Yoo (Smoking Tigers), and Maia Mitchell (After the Dark).
I definitely enjoyed this more than I expected. As a PlayStation production, it's shot with a polished, clean style. It reminded me a bit of V/H/S with its layered storytelling-different plots and scenarios folded into an overarching narrative. From an entertainment perspective, it also gave off House of Wax vibes: original kills, satisfying gore, and a straightforward storyline that somehow works despite occasional rough patches in the acting.
I especially loved the kill scenes. There's a great mix of practical effects and CGI. The old lady character was creepy and well executed. There's body detonation and deterioration scenes that are brilliantly done, a nasty throat slash, and an excellent possession scene that stands out. Each villain brought something fresh, and the video sequence toward the end was a highlight. There's a lot happening in this film, and most of it works really well-even if the ending dips into cheesy territory.
In conclusion, Until Dawn feels a bit underrated and is a solid addition to the horror genre. I'd recommend giving it a watch and score it a 6.5-7/10.
Directed by David F. Sandberg (Shazam!), the film stars Ella Rubin (Anora), Michael Cimino (Never Have I Ever), Odessa A'zion (Hellraiser), Ji-young Yoo (Smoking Tigers), and Maia Mitchell (After the Dark).
I definitely enjoyed this more than I expected. As a PlayStation production, it's shot with a polished, clean style. It reminded me a bit of V/H/S with its layered storytelling-different plots and scenarios folded into an overarching narrative. From an entertainment perspective, it also gave off House of Wax vibes: original kills, satisfying gore, and a straightforward storyline that somehow works despite occasional rough patches in the acting.
I especially loved the kill scenes. There's a great mix of practical effects and CGI. The old lady character was creepy and well executed. There's body detonation and deterioration scenes that are brilliantly done, a nasty throat slash, and an excellent possession scene that stands out. Each villain brought something fresh, and the video sequence toward the end was a highlight. There's a lot happening in this film, and most of it works really well-even if the ending dips into cheesy territory.
In conclusion, Until Dawn feels a bit underrated and is a solid addition to the horror genre. I'd recommend giving it a watch and score it a 6.5-7/10.
"Until Dawn" is a decent film, entertaining in some scenes and dull in others. Its script, based on the 2015 video game of the same name, is interesting, but as I mentioned, it has its ups and downs. It combines, in a less than successful way, several horror subgenres such as slasher, gore, found footage, and even includes a witch, zombies, and a mad scientist. The cast performs well, with Ella Rubin and Michael Cimino standing out. The director's work could have been better, but he manages to maintain a decent level in his film. The cinematography achieves an oppressive atmosphere reminiscent at times of horror films from the mid-2000s and early 2010s. The special effects have a mixed result, ranging from positive in makeup effects to negative in digital effects. The editing is good without standing out in any novel way. "Until Dawn" is a decent film with no further pretensions.
There's been a lot of hate for this one and I guess us Game Loyalists really wanted the same storyline. But I went in with low expectations and was pleasantly surprised. There are lots and lots of nods to the game the psychiatrist, the stalker mask, the butterfly necklace, the mines, the psych hospital , as well as the Groundhog Day, 12:01, Happy Death Day 2U - time plot. There are plenty of good original kills and plenty of original game content and the ending leads a nod to perhaps this was a prequel of what's still to come. There isn't a lot of great horror out there at the moment and I think Sony did and Ok job with this one. It's not great but it's worth a Friday Night Fright Night.
Until Dawn is loosely based on a 2015 survival video game. I say loosely as it doesn't follow the game at all.
The mixing of various horror sub-genres from slasher to ghost story to zombies to witchcraft, is an exciting attempt of keeping the audience glued to their seats for the next unexpected way to die for our fateful five protagonists.
The movie Cabin in the Woods come to mind as it resembles it somewhat with all the events monitored by an overlord.
This movie has three to four good jump scares and is not for the faint of heart for sure. Its basically ""Groundhog day"" with a bucket load of blood and gore!
Overall, a bloody good time if you prefer to turn your brains off. However Spontaneous Combustion had me rolling with laughter.
The mixing of various horror sub-genres from slasher to ghost story to zombies to witchcraft, is an exciting attempt of keeping the audience glued to their seats for the next unexpected way to die for our fateful five protagonists.
The movie Cabin in the Woods come to mind as it resembles it somewhat with all the events monitored by an overlord.
This movie has three to four good jump scares and is not for the faint of heart for sure. Its basically ""Groundhog day"" with a bucket load of blood and gore!
Overall, a bloody good time if you prefer to turn your brains off. However Spontaneous Combustion had me rolling with laughter.
Lo sapevi?
- QuizDavid F. Sandberg conceived the closing credits title sequence with the missing persons posters during filming, believing it would be a "really fun" way to end the movie. "I thought it would be really fun for the end credits to have missing posters of the whole crew and cast on that board. So I wanted to do that, but I was also clear to everyone, "You don't have to do it if you don't want to." The editor Michel Aller chose a childhood picture of herself, so it looks like a child edited this movie. (Laughs.) When I showed the movie to everyone else, they were so envious of her. They were like, "You could use a childhood picture? What the fuck!? Why didn't I think of that?" But everyone thought it was a fun idea to do that, and I love it because you get to see the people who made the movie, for a change."
- BlooperWhen Clover is talking to Dr Hill over the radio she doesn't release the button, which means she is still transmitting and should not be able to hear him.
- Curiosità sui creditiPart of the closing credits features the noted cast or crew members on missing persons posters beside their names. At the credit "Based on the PlayStation Studios video game", since that's not a person, a flyer advertising a video game club is shown. At the top of that flyer are the X, circle, square, and triangle symbols associated with the PlayStation controller.
- ConnessioniFeatured in Amanda the Jedi Show: The UNTIL DAWN Movie is a Waste | Explained (2025)
- Colonne sonoreTula Hem Och Tula Vall
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- Until Dawn: Noche de terror
- Luoghi delle riprese
- Aziende produttrici
- Vedi altri crediti dell’azienda su IMDbPro
Botteghino
- Budget
- 15.000.000 USD (previsto)
- Lordo Stati Uniti e Canada
- 20.172.192 USD
- Fine settimana di apertura Stati Uniti e Canada
- 8.003.402 USD
- 27 apr 2025
- Lordo in tutto il mondo
- 53.970.727 USD
- Tempo di esecuzione
- 1h 43min(103 min)
- Colore
- Mix di suoni
- Proporzioni
- 1.85 : 1
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