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Dragon Age: The Veilguard

  • Videogioco
  • 2024
  • M
VALUTAZIONE IMDb
6,4/10
2493
LA TUA VALUTAZIONE
Dragon Age: The Veilguard (2024)
Dragon Age: The Veilguard Launch Trailer
Riproduci trailer2:00
5 video
4 foto
AvventuraAzioneFantasia

Aggiungi una trama nella tua linguaThis bold, heroic adventure is built to deliver on what Dragon Age is best known for: rich storytelling, fantasy worldbuilding, companions and fellowship, and a world where you matter.This bold, heroic adventure is built to deliver on what Dragon Age is best known for: rich storytelling, fantasy worldbuilding, companions and fellowship, and a world where you matter.This bold, heroic adventure is built to deliver on what Dragon Age is best known for: rich storytelling, fantasy worldbuilding, companions and fellowship, and a world where you matter.

  • Regia
    • Andy Busche
    • Preston Watamaniuk
  • Sceneggiatura
    • Brianne Battye
    • John Dombrow
    • Sylvia Feketekuty
  • Star
    • Alex Jordan
    • Bryony Corrigan
    • Erika Ishii
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    6,4/10
    2493
    LA TUA VALUTAZIONE
    • Regia
      • Andy Busche
      • Preston Watamaniuk
    • Sceneggiatura
      • Brianne Battye
      • John Dombrow
      • Sylvia Feketekuty
    • Star
      • Alex Jordan
      • Bryony Corrigan
      • Erika Ishii
    • 43Recensioni degli utenti
    • 3Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Nominato ai 1 BAFTA Award
      • 5 candidature totali

    Video5

    Dragon Age: The Veilguard Launch Trailer
    Trailer 2:00
    Dragon Age: The Veilguard Launch Trailer
    Dragon Age: The Veilguard: Release Date Trailer
    Trailer 2:51
    Dragon Age: The Veilguard: Release Date Trailer
    Dragon Age: The Veilguard: Release Date Trailer
    Trailer 2:51
    Dragon Age: The Veilguard: Release Date Trailer
    Dragon Age: The Veilguard
    Trailer 1:59
    Dragon Age: The Veilguard
    Dragon Age: Dreadwolf
    Trailer 1:13
    Dragon Age: Dreadwolf
    Dragon Age: Dreadwolf: 'Who is The Dread Wolf' Trailer
    Trailer 1:00
    Dragon Age: Dreadwolf: 'Who is The Dread Wolf' Trailer

    Foto3

    Visualizza poster
    Visualizza poster
    Visualizza poster

    Interpreti principali99+

    Modifica
    Alex Jordan
    Alex Jordan
    • Rook
    • (voce)
    Bryony Corrigan
    Bryony Corrigan
    • Rook
    • (voce)
    Erika Ishii
    Erika Ishii
    • Rook
    • (voce)
    Jeff Berg
    Jeff Berg
    • Rook
    • (voce)
    Brian Bloom
    Brian Bloom
    • Varric
    • (voce)
    Gareth David-Lloyd
    Gareth David-Lloyd
    • Solas
    • (voce)
    Ali Hillis
    Ali Hillis
    • Harding
    • (voce)
    Ike Amadi
    Ike Amadi
    • Davrin
    • (voce)
    Jee Young Han
    Jee Young Han
    • Bellara
    • (voce)
    Jessica Clark
    Jessica Clark
    • Neve
    • (voce)
    Jin Maley
    Jin Maley
    • Taash
    • (voce)
    Nick Boraine
    Nick Boraine
    • Emmrich
    • (voce)
    Zach Mendez
    Zach Mendez
    • Lucanis
    • (voce)
    Alix Wilton Regan
    Alix Wilton Regan
    • The Inquisitor
    • (voce)
    Harry Hadden-Paton
    Harry Hadden-Paton
    • The Inquisitor
    • (voce)
    Sumalee Montano
    Sumalee Montano
    • The Inquisitor
    • (voce)
    • …
    Jon Curry
    Jon Curry
    • The Inquisitor
    • (voce)
    • …
    Joseph Capp
    Joseph Capp
    • Elgar'nan
    • (voce)
    • Regia
      • Andy Busche
      • Preston Watamaniuk
    • Sceneggiatura
      • Brianne Battye
      • John Dombrow
      • Sylvia Feketekuty
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti43

    6,42.4K
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    Recensioni in evidenza

    8allmartyrs

    Perfectly decent

    This game would have been well received if it was a new IP but alas, it's Dragon Age and this 2024.

    People who are surprised by the gameplay and mechanics somehow missed how DA has changed over its iterations. DAO was 15 years ago and this not a retreating to DAO.

    First off, the game is GORGEOUS. Whoever hates the environment is salty that it's not brown and grey "gritty". The environment design is on top, it tells stories just like it should while looking great. I don't mind the character's looks as the customization is crazy, sadly BG3 spoiled us on mo cap and it does fall flat in VG at several points and for some of the characters (Bellara's model can't capture the VAs work she's putting in). While we're at the VAs, outstanding work, they're all killing it. The writing? Yeah. Could be better. A lot better. But people who whine about "MCU dialogue" apparently missed quipping has always been a huge part of Bioware humor.

    The combat is ... fine. It's defenitely improved on Inquisition and a far cry from DAOs iteration. If one can accept this RPG has a capital A in front, the combat doesn't disappoint.

    Story. World ending threat, gather a party, venture worth to chase red herrings, defeat villain. It's the regular DA fare and does it good. The foundations are solid and the villains creepy.
    8Junebug23057

    A review of someone who actually completed the game

    After a decade since Dragon Age: Inquisition graced our screens, fans had been eagerly awaiting the next chapter in the beloved series. With setbacks from previous titles, Dragon Age: Veilguard felt like a critical comeback for BioWare, and I can confidently say it lives up to the hype.

    Set ten years post-Inquisition, the game introduces players to fresh locales within the rich tapestry of Thedas. You assume the role of Rook, and the character creator offers diverse options to craft your hero-from elves to dwarves, and even other human factions. The narrative centers on Rook's quest to thwart Solas, the elven trickster god Fen'Harel, from unleashing chaos upon the world by destroying the Veil. Without delving too deep into spoilers, the storyline is compelling and intriguing right from the start.

    Kicking off with the character creator, I found myself spending an indulgent amount of time fine-tuning my hero. Contrary to the backlash seen online, I appreciated the option to choose they/them pronouns. It's a modern and inclusive feature that can enrich character depth. The fact that so many people have taken issue with this optional aspect is frustrating. It's disheartening to see such disdain for something that simply allows more players to see themselves represented in the game. Isn't that what roleplaying games are all about?

    The game plunges you immediately into the action. You're thrown into the chaos caused by disruptions in the Fade, and the sense of urgency to confront the blight is palpable. The emphasis on action is evident; players can take two companions into battle while exploring the sprawling environments. Expect plenty of combat encounters, as approximately 85% of the gameplay revolves around exhilarating battles against hordes of enemies or formidable bosses, each requiring tactical thinking and quick reflexes.

    While the fast-paced combat is mostly enjoyable, pacing can sometimes suffer due to respawning enemies that feel more like annoyances rather than challenges. Battling significant foes can stretch on for nearly 30 minutes-though intense, it's satisfying to emerge victorious. The game also includes some puzzles, though they take a backseat to the frenetic action and quest completion.

    Veilguard's side quests are integrated well within the main narrative, often introduced through interactions with your party at the home base. I found the companion quests-to help deepen relationships-engaging, though they begin with simpler tasks and evolve into more meaningful missions that sometimes lead to climactic boss battles. These personal stories add weight to your interactions and are worth pursuing for the character development they provide.

    BioWare once again demonstrates its prowess in crafting memorable characters. While it may not reach the heights of Mass Effect or Dragon Age: Origins, the camaraderie among the crew felt authentic, and I found myself caring for their fates. Individual character arcs were compelling, with some companions standing out as particularly engaging, which is to be expected in a rich narrative like this.

    The gameplay loop kept me intact, with adrenaline-pumping battles that had me on the edge of my seat. There were moments where my stubbornness led me to face bosses far above my level, but the challenge made eventual victories rewarding.

    Voice acting is top-notch; Bellaria's character resonated deeply with me, her portrayal capturing a blend of humanity and vulnerability. The musical score enhances the atmosphere beautifully, complementing the emotional beats throughout the story.

    Graphically, the game manages to impress, even if some areas lean towards a slightly cartoonish aesthetic. It may not break new ground visually, but it delivers a vibrant and engaging world nonetheless.

    In my 60 hours with Veilguard, I rarely spent time aimlessly wandering-the game structures exploration efficiently, guiding you with markers that indicate quest objectives. While it lacks the open-world vibe of titles like The Witcher 3, the expansive locales invite limited exploration.

    What stands out in Veilguard compared to its predecessor is the absence of unnecessary padding. The pacing is tight, and each quest feels pertinent to the evolving story rather than filler content-a welcomed improvement over Inquisition.

    In conclusion, Dragon Age: Veilguard is a triumphant return for BioWare, revitalizing the franchise with a strong narrative, engaging characters, and exhilarating gameplay. Despite the online backlash regarding certain character options, which I find utterly misguided, the game delivers an experience that speaks to the diversity of players. I would give it an 8.5/10, proving that while the journey may have been long, it was worth the wait. Here's to hoping future entries continue to embrace inclusivity and storytelling excellence!
    3lpage86

    I didn't wait 10 years for such bad writing

    Dragon Age has always been my absolute favorite game franchise due to the character development and the story. I always felt like you really got to know your companions, which were rich and diverse characters. However, Veilguard was a huge disappointment for me. The characters were shallow, unrealistic, and 1 dimensional. I feel like each character had one defining personality trait and that's all they get. Rook's conversations were also so disappointing and sometimes just embarrassingly bad. IMO dragon age spent so much time on looks and mechanics that they forgot what was most important which was the story and the relationships.
    7lakeofglass

    Haters never loved the franchise.

    I've heard lots of hate toward the game. It's unwarranted. Half the criticism comes from false reviews. I've actually prepared by replaying the old games. This game does indeed hold up as a real Dragon Age game. There is careful consideration of unified lore, something Bioware does best. Plenty of easter eggs. Combat, Skill Tree, and item customization feel like a blend of DA2 and DAI. But are there cons? Of course. While CC is great, we have chins of power snd some "unique" character design choices. I wish we could choose the body language in our Rook. Otherwise, it feels lije Humorous Hawke 2.0. Butas a general game tester - I'm happy.
    7Tott_donetta

    Good, but not as good as it should have been.

    On its own, this isn't a bad game, not a great game but certainly not a bad game. Theres lots in there, it looks pretty, the fighting can be fun at times. Theres a very enjoyable story with some brilliant lore, that has obviously been planned since Origins, 15 years ago. Some of the voice performances are excellent (mainly the returning cast members) But this game isn't on its own, or rather it shouldn't be. Its Dragon Age 4 - it stands on the shoulders of the previous 3 games. DA: O and DA: I are two of the best games Ive ever played. Massive, gritty, detailed, epic and intricate stories where the effect of every choice you made rippled through the story and into the following games, with characters, relationships and storylines that players became highly invested in. Combat was epic and strategic; the crafting was a subgame in itself - even the bard in the tavern racked up hundreds of hours of players stopping what they were doing just to listen to her. That depth is missing from veilguard, its like a lightweight episode or a DLC. Inquisition won game of the year and was considered by players and critics alike as a masterpiece, Veilguard is its sequel and follows on from the MASSIVE cliffhanger/plot twist from the end of Inquisition. So what does Veilguard improve on from Inquisition? Nothing Im afraid, (well, actually I think I prefer the talent system in veilguard, but that's a very small difference) I know veilguard went through development hell, following on from Mass Effect Andromeda and Anthem, EA's influence at bioware has undoubtably been disastrous. Unfortunately, many of the main staff behind ME and DA have left and their absence is noticeable in veilguard.

    Again, this is a decent game in its own right, but as the sequel to Inquisition, the game I've been waiting for, for a decade - its ultimately disappointing.

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      Follows Dragon Age: Origins (2009)

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    • Data di uscita
      • 31 ottobre 2024 (Stati Uniti)
    • Paese di origine
      • Canada
    • Sito ufficiale
      • Official Site
    • Lingua
      • Inglese
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