Aggiungi una trama nella tua linguaAs wannabe rock star Chai, you'll fight back against a sinister robotics enhancement conglomerate using rhythm-amplified combat where everything - from the motion in the environment to the b... Leggi tuttoAs wannabe rock star Chai, you'll fight back against a sinister robotics enhancement conglomerate using rhythm-amplified combat where everything - from the motion in the environment to the blows of combat - is synced to the music.As wannabe rock star Chai, you'll fight back against a sinister robotics enhancement conglomerate using rhythm-amplified combat where everything - from the motion in the environment to the blows of combat - is synced to the music.
- Regia
- Sceneggiatura
- Star
- Ha vinto 1 BAFTA Award
- 2 vittorie e 13 candidature totali
Robbie Daymond
- Chai
- (voce)
Erica Lindbeck
- Peppermint
- (voce)
Sunil Malhotra
- CNMN
- (voce)
Gabe Kunda
- Macaron
- (voce)
Sarah Elmaleh
- Korsica
- (voce)
Camilla Arfwedson
- Mimosa
- (voce)
David Fane
- Roquefort
- (voce)
Trevor Devall
- PA-D0
- (voce)
- …
Amanda Kruger
- Lu-cille
- (voce)
Dave B. Mitchell
- QA-1mil
- (voce)
- …
Recensioni in evidenza
This game is one of the most fun games of the 2020s, it has a fun story, great rhythm gameplay that is easy to learn but hard to master, a quirky and fun cast of characters. I also have the highest praise for the art style, which is one of the most unique I have ever seen. The level design was a bit repetitive, and it's a little short, the other aspects are so strong that is doesn't matter. This is the Xbox Series' best game, even though I played it on PlayStation, but Xbox did what every stupid person would do and shut down Tango Gameworks, who was a solid development studio that made good games, Ghostwire Tokyo excluded, but they were headed in an interesting direction with Hi Fi Rush, but Xbox ruined that with their poor management and business decisions. Good luck selling consoles after this!
This game has a art style that resembles Jet Set Future Radio and Persona. The gameplay reminds me of Kingdom Hearts and DMC, but all to a beat.
Graphically it looks stunning. It plays good, the story is great. And I love the cast of characters. The combat is also shockingly deep with a great progression system.
I cannot believe Xbox shadow dropped this game. Also a lot of love for the fact that this game has real rock music in it. The boss fights are super cool and fun as well. This is a game that feels true to Xbox's DNA. There is so much fun to be had here from combat to collectibles.
Play it now on gamepass!
Graphically it looks stunning. It plays good, the story is great. And I love the cast of characters. The combat is also shockingly deep with a great progression system.
I cannot believe Xbox shadow dropped this game. Also a lot of love for the fact that this game has real rock music in it. The boss fights are super cool and fun as well. This is a game that feels true to Xbox's DNA. There is so much fun to be had here from combat to collectibles.
Play it now on gamepass!
10sayercj
This game got shadowdropped and it is absolutely brilliant. The main character, Chai, gets a sort of license or application to be part of a cybernetic limb replacement project. As he sneaks ahead of everyone to get his arm replaced, his MP3 player drops on his chest and it gets fused with him and his arm. Now his heartbeat is essentially music.
It's like they put incredible art design, great comedy, fluid combat, and a bunch of great music into a blender and mixed it into a video-game smoothie. It does everything it tries well, and it's one of the most entertaining games I've played in a long time. My only dislike about it is that the jumping is a bit wack.
It's like they put incredible art design, great comedy, fluid combat, and a bunch of great music into a blender and mixed it into a video-game smoothie. It does everything it tries well, and it's one of the most entertaining games I've played in a long time. My only dislike about it is that the jumping is a bit wack.
When I first laid eyes on the trailer for Hi-Fi Rush, it captured my attention instantly-imagine the vibrant style of Jet Set Radio melded with the fast-paced, brutal combat of the classic God of War series. As someone who's a fan of both the art and the developers, Tango Gameworks, the allure was undeniable. However, I hesitated to jump in initially, primarily due to my preference for the PlayStation controller, especially for a rhythm-focused game. My excitement reignited when it was announced for the PS5, and I finally dived in after Microsoft closed down Tango Softworks, eager to experience this unique title.
The story follows Chai, a 25-year-old who dreams of being a rockstar but instead finds himself embroiled in turmoil at Vandelay Technologies during a cyborg limb replacement program. Rather than simply becoming a test subject, an unexpected turn of events grants him powers, thrusting him into a battle for his freedom and the liberation of others in a sprawling technological metropolis. I won't spoil anything else-I'll just say that this narrative provides a compelling backdrop for the stunning visuals and engaging gameplay that follows.
Hi-Fi Rush is essentially a platformer with robust combat mechanics that brilliantly incorporate rhythm. Players are encouraged to time their attacks to the beat of the music, which adds an engaging layer to the combat. Fortunately, you don't need to hit every note perfectly to deal damage, a relief for someone like me who struggles with rhythm. The game offers plenty to explore, with hidden collectibles that unlock upgrades while you traverse vibrant, beautifully crafted levels that get better as you progress. Each area is filled with a variety of robot enemies, each presenting unique challenges and mechanics, which keeps combat fresh and engaging throughout.
While the combat is reminiscent of earlier God of War titles, it's tempered with a playful style that never feels overly violent. Still, I found myself challenged by the dodging mechanics, which require precise timing to avoid enemy attacks. There are moments where quick-time events come into play, and I often found myself grappling with their precision. These segments can feel a bit punishing if you're not quick on the draw, but they do ramp up the excitement.
What truly sets Hi-Fi Rush apart is its narrative and the companions that accompany Chai on his journey. Each character is well-written, sporting distinct personalities and motivations that make you genuinely care about their development throughout the game. The interactions during downtime in their hub serve to deepen immersion, creating a palpable connection between the player and the game world. It's a heartfelt experience that stands out; in an age of many solid titles, this one truly shines for its emotional weight.
Visually, the game employs a cel-shaded art style that gives it a hand-drawn feel, helping it stand the test of time aesthetically. The soundtrack deserves special mention, too-its importance within the game cannot be understated, setting the perfect tone and enhancing the experience. I was pleasantly surprised to find contributions from artists like Billy Corgan, which further elevated the enjoyment. The sound design, from sound effects to voice acting, is top-notch and complements the gameplay seamlessly.
The game spans about 12 hours, a length that felt just right for the experience it offers. While it's unfortunate to see what happened to Tango Softworks, I'm relieved to know the studio was bought by another company, and I sincerely hope for a sequel. If they continue in this vein, I would be eager to buy it without hesitation.
Overall, Hi-Fi Rush is a remarkable title that brings together a rich narrative, engaging gameplay mechanics, and an impressive artistic style, all infused with heart. I'm awarding it a 9/10.
The story follows Chai, a 25-year-old who dreams of being a rockstar but instead finds himself embroiled in turmoil at Vandelay Technologies during a cyborg limb replacement program. Rather than simply becoming a test subject, an unexpected turn of events grants him powers, thrusting him into a battle for his freedom and the liberation of others in a sprawling technological metropolis. I won't spoil anything else-I'll just say that this narrative provides a compelling backdrop for the stunning visuals and engaging gameplay that follows.
Hi-Fi Rush is essentially a platformer with robust combat mechanics that brilliantly incorporate rhythm. Players are encouraged to time their attacks to the beat of the music, which adds an engaging layer to the combat. Fortunately, you don't need to hit every note perfectly to deal damage, a relief for someone like me who struggles with rhythm. The game offers plenty to explore, with hidden collectibles that unlock upgrades while you traverse vibrant, beautifully crafted levels that get better as you progress. Each area is filled with a variety of robot enemies, each presenting unique challenges and mechanics, which keeps combat fresh and engaging throughout.
While the combat is reminiscent of earlier God of War titles, it's tempered with a playful style that never feels overly violent. Still, I found myself challenged by the dodging mechanics, which require precise timing to avoid enemy attacks. There are moments where quick-time events come into play, and I often found myself grappling with their precision. These segments can feel a bit punishing if you're not quick on the draw, but they do ramp up the excitement.
What truly sets Hi-Fi Rush apart is its narrative and the companions that accompany Chai on his journey. Each character is well-written, sporting distinct personalities and motivations that make you genuinely care about their development throughout the game. The interactions during downtime in their hub serve to deepen immersion, creating a palpable connection between the player and the game world. It's a heartfelt experience that stands out; in an age of many solid titles, this one truly shines for its emotional weight.
Visually, the game employs a cel-shaded art style that gives it a hand-drawn feel, helping it stand the test of time aesthetically. The soundtrack deserves special mention, too-its importance within the game cannot be understated, setting the perfect tone and enhancing the experience. I was pleasantly surprised to find contributions from artists like Billy Corgan, which further elevated the enjoyment. The sound design, from sound effects to voice acting, is top-notch and complements the gameplay seamlessly.
The game spans about 12 hours, a length that felt just right for the experience it offers. While it's unfortunate to see what happened to Tango Softworks, I'm relieved to know the studio was bought by another company, and I sincerely hope for a sequel. If they continue in this vein, I would be eager to buy it without hesitation.
Overall, Hi-Fi Rush is a remarkable title that brings together a rich narrative, engaging gameplay mechanics, and an impressive artistic style, all infused with heart. I'm awarding it a 9/10.
This game got announced to come to PS5 and I decided to pre-order it and I am not in any way disappointed, part platformer, part hack and slash and part rhythm game and it all fits together so well, most games these days are sequels, remakes or ports and this was nice and refreshing to play, a simple yet captivating 11 hour game that will not lose your interest at all, it's a game that I believe anyone will love the hell out of, and the voice cast, Robbie Daymond and Roger Craig Smith absolutely stole the show and didn't hold back, either edition is well worth your time and another playthrough is undoubtedly on the horizon, Tangi Gameworks take a bow.
Lo sapevi?
- QuizOne of the characters, Zanzo, is pretty clearly a reference to JoJo's Bizarre Adventure, doing many of the poses, and having the same type of hair and over all design
- ConnessioniFeatured in Daily Dose of Gaming: Best Games to Binge in One Day (2024)
- Colonne sonoreLonely Boy
Performed by The Black Keys
Courtesy of Nonesuch Records by arrangement with Warner Music Group Video Game Licensing
Written by Dan Auerbach (as Daniel Auerbach), Patrick J. Carney (as Patrick Carney), Danger Mouse (as Brian Burton)
Published by Wixen Music Publishing o/b/o McMoore McLesst Publishing, and Sweet Science, Admin. By Kobalt Music Publishing Inc.
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