VALUTAZIONE IMDb
6,6/10
6173
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaThe war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.The war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.The war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.
- Regia
- Sceneggiatura
- Star
- Premi
- 1 vittoria e 1 candidatura in totale
Troy Baker
- Jake Muller
- (voce)
Courtenay Taylor
- Ada Wong
- (voce)
Christopher Emerson
- Piers Nivans
- (voce)
- (as Chris Emerson)
Eden Riegel
- Sherry Birkin
- (voce)
Kaiji Tang
- Screamer Zombie
- (voce)
- …
Fred Tatasciore
- Enemies
- (voce)
Sam Riegel
- Enemies
- (voce)
Jamison Boaz
- Enemies
- (voce)
Recensioni in evidenza
I'll break this down and try to keep it brief.
Pros: + It looks great, even better than RE5. + Features most of the main characters from the series in a single game. + A large amount of content. + Combat is more fluid than ever. + Leons's campaign is good...
Cons: -...Chris's one is not. Jake's is meh. So that's near enough saying only 1/3 of the game is actually good (should have made Leon's 3 times longer and taken off the other 2). - Waaaaaay too many quick-time events. A lot of the game was broken up because of them. - Far too much action (thanks a lot, Chris). And if you are going to do an action/shooter thing, do it right. The cover system sucked. - Totally throwaway bad guy (at least RE5 had Wesker, but hey, he's dead now).
Bottom line: RE6 is the worst in the series. By trying to appeal to all audiences Capcom have shot themselves in the foot, and totally silenced anyone who still tries to claim the series is survival horror. It's not a bad game, but compared to the others, it's just really disappointing. Capcom should really just think about rethinking the series as a whole, because at the moment it feels like it has nowhere left to go but down.
Pros: + It looks great, even better than RE5. + Features most of the main characters from the series in a single game. + A large amount of content. + Combat is more fluid than ever. + Leons's campaign is good...
Cons: -...Chris's one is not. Jake's is meh. So that's near enough saying only 1/3 of the game is actually good (should have made Leon's 3 times longer and taken off the other 2). - Waaaaaay too many quick-time events. A lot of the game was broken up because of them. - Far too much action (thanks a lot, Chris). And if you are going to do an action/shooter thing, do it right. The cover system sucked. - Totally throwaway bad guy (at least RE5 had Wesker, but hey, he's dead now).
Bottom line: RE6 is the worst in the series. By trying to appeal to all audiences Capcom have shot themselves in the foot, and totally silenced anyone who still tries to claim the series is survival horror. It's not a bad game, but compared to the others, it's just really disappointing. Capcom should really just think about rethinking the series as a whole, because at the moment it feels like it has nowhere left to go but down.
WHAT POSITIVES?
A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.
WHAT NEGATIVES?
Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.
UNTAPPED POTENTIAL!
If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.
WHAT NEGATIVES?
Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.
UNTAPPED POTENTIAL!
If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
You get your money's worth for those who always complain about a game's length. This game is better played with a friend, and it has the best mercenaries mode of all the RE games. It is seriously fun and addicting.
There are 4 campaigns each taking between 5 - 7 hours to get through, so this is a pretty long game.
There are 4 campaigns each taking between 5 - 7 hours to get through, so this is a pretty long game.
Yes as a resident evil game it isn't that good but as a game in itself it is really good. It just struggles with not knowing what it wants to do. Mixing slight horror (one jumpscare), call of duty and gears of war, and you have this. Most of this game is dedicated to combat. Which obviously means it's packed to the gills with action. But it still is a good game however who really deserves more credit is the voice cast, Matthew Mercer, Laura Bailey, Roger Craig Smith, Troy Baker, Eden Reigel and all the others absolutely nailed it. I really hope they come back for a future game.
Being a huge fan of RE series, I have played most of them (with the exception of Survivor titles). This year RE fans are in for a threat: two RE titles out in the same year. Unfortunately, the first one, Operation Raccoon City, is truly awful - I don't even think that it deserves a place in RE franchise. It left me skeptical as to whether the second one, announced in mid 2012 not long after the release of RE:ORC, would suffer the same fate.
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
Lo sapevi?
- QuizFirst time both Leon and Chris would share starring roles in a Resident Evil game.
- BlooperIn pursuing Ada Wong, neither Chris nor Piers seem to be aware that she wears totally different clothing from Carla.
- Citazioni
Ada Wong: I was just resting my eyes.
Leon S. Kennedy: Shouldn't sleep on the job.
- ConnessioniEdited into Resident Evil 6 (Commercial) (2012)
I più visti
Accedi per valutare e creare un elenco di titoli salvati per ottenere consigli personalizzati
Dettagli
- Colore
- Mix di suoni
Contribuisci a questa pagina
Suggerisci una modifica o aggiungi i contenuti mancanti