VALUTAZIONE IMDb
7,9/10
19.962
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaThe American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of ... Leggi tuttoThe American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of a young nation's revolution.The American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of a young nation's revolution.
- Regia
- Sceneggiatura
- Star
- Nominato ai 3 BAFTA Award
- 2 vittorie e 23 candidature totali
Noah Watts
- Connor
- (voce)
Neil Napier
- Charles Lee
- (voce)
Kevin McNally
- Robert Faulkner
- (voce)
- (as Kevin R. McNally)
Nolan North
- Desmond Miles
- (voce)
John de Lancie
- William Miles
- (voce)
- (as John De Lancie)
Eliza Schneider
- Rebecca Crane
- (voce)
- (as Eliza Jane Schneider)
A.J. Henderson
- Additional Voices
- (voce)
- (as AJ Henderson)
Akwiratékha Martin
- Kanento:kon
- (voce)
- (as Akwiratékha)
Alain Goulem
- Additional Voices
- (voce)
- (as Al Goulem)
Recensioni in evidenza
I've played AC:III through three times, almost all the characters are great, and I liked the size and missions on the homestead as well as on the frontier. Living through Connor during the revolution is such a fun experience, and you have so much fun doing it too. New ways to kill enemies are fun and creative; against unpopular opinion, I liked rope darts because I just thought they were fun to use, especially if you were perched in a tree and assassinated an enemy below with it, it would hang the enemy so I thought that was new and cool. The only reason this isn't getting a 10/10 is because the main character Connor is a stale piece of paper. The amount of times you hear him say "what would you have me do?" gets very annoying but the game and atmosphere makes up for it.
I make no exaggeration when I say that this game is the best I have ever played. I've been an Assassin's Creed fan since I played AC2 two years back. It has since been my favourite and in my view the most impressive. That was until I played this game.
This game is a revolution of gaming in of itself. The mechanics are brilliant, as are the graphics, soundtrack and voice acting. Like all AC games it takes a while to get into. That is true but (and without mentioning any spoilers here) it proves essential to the storyline.
If you are looking to play a game that will leave you stunned and fully fulfilled by the end...then heed the Creed.
This game is a revolution of gaming in of itself. The mechanics are brilliant, as are the graphics, soundtrack and voice acting. Like all AC games it takes a while to get into. That is true but (and without mentioning any spoilers here) it proves essential to the storyline.
If you are looking to play a game that will leave you stunned and fully fulfilled by the end...then heed the Creed.
Where to start really? Ubisoft Montreal just keeps getting better and better.Assassin's Creed III has been crafted very sincerely. Each and every cut scenes are well acted.This game is superior to it's predecessor in terms of gameplay length,story, game world, character building etc.The frontier is gorgeous, so are the cities. And for the first time there is epilogue gameplay. The fighting mechanics are more brutal and more fluid than ever, and the parkour has been improved. Although Jasper Kyd(Composer)from previous games was missing, Lorne Balfe did an amazing job with the soundtrack. I was looking forward to this Connor guy,and I must say he is SERIOUS(Like Altair). Mission variation is awesome. This is a must buy.
AC III is a giant step within the AC series of games. It is easy to understand why Ubisoft designates this game as the third instalment of the series; Bortherhood and Revelations are mere expansions by its side. The main feature of AC III is that the game takes backs its primordial ideas, transporting us to a region in which you can not only travel between cities but the lands between them also have a lot to offer the player. After the Holy Land and Italy, we now travel to the forests of New England and the cities of Boston and New York. It might seem that these nascent cities have little to offer compared to cities like Damascus, Venice, Rome or Constantinople, and at first glance the cities of New England may feel repetitive and boring. However, the multitude of novelties presented by AC III as well as the new engine developed by Ubisoft, make the new cities full of life, in constant change, and a real challenge for the player.
The chosen historical framework, the American Revolution, may hook the player more or less, but the historical events are well presented, described and linked to each other. The pace of the game, without being slow, allows you to get acquainted with the characters, places, and historical landmarks. In addition, the main campaign gives us a wide variety of missions, something remarkable compared to the previous games in which the missions used to be reduced simple murders. On the other hand, the development of this new family of assassins, the Kenways, is masterfully carried out, and has nothing to envy to Altair or the Enzio's saga.
The great novelties of the game are the new main role of firearms, and the addition of naval missions. Regarding firearms, they do not alter the gameplay by unbalancing combat or making murders easier. Their use is correctly limited by reloading times, noise, and bullet availability. In addition, sword combat has been deeply renewed. One still has the feeling that the character is a kind of superhero, but the movements, blocks and lunges make each combat different from the previous one and unrepetitive. As for naval missions, one is surprisingly left longing for more. The idea of being able to visit secluded coastlines and having missions on them is a very successful. If the player gets tired of the cities or of jumping through the forests, he can always throw himself into the sea and enjoy a completely different experience, while still being fun and entertaining. Undoubtedly, the naval section gives the game a new dimension that I doubt Ubisoft will leave aside in the coming games.
Having said all this, AC III is a completely recommended game, which has improved the aspects that made AC a success, adding new features that makes the game even more complete. Some glitches in the game engine, especially when horse riding through the forests, as well as some bugs in certain missions, are not enough to leave aside what is, without a doubt, the best AC at the date of its release.
The chosen historical framework, the American Revolution, may hook the player more or less, but the historical events are well presented, described and linked to each other. The pace of the game, without being slow, allows you to get acquainted with the characters, places, and historical landmarks. In addition, the main campaign gives us a wide variety of missions, something remarkable compared to the previous games in which the missions used to be reduced simple murders. On the other hand, the development of this new family of assassins, the Kenways, is masterfully carried out, and has nothing to envy to Altair or the Enzio's saga.
The great novelties of the game are the new main role of firearms, and the addition of naval missions. Regarding firearms, they do not alter the gameplay by unbalancing combat or making murders easier. Their use is correctly limited by reloading times, noise, and bullet availability. In addition, sword combat has been deeply renewed. One still has the feeling that the character is a kind of superhero, but the movements, blocks and lunges make each combat different from the previous one and unrepetitive. As for naval missions, one is surprisingly left longing for more. The idea of being able to visit secluded coastlines and having missions on them is a very successful. If the player gets tired of the cities or of jumping through the forests, he can always throw himself into the sea and enjoy a completely different experience, while still being fun and entertaining. Undoubtedly, the naval section gives the game a new dimension that I doubt Ubisoft will leave aside in the coming games.
Having said all this, AC III is a completely recommended game, which has improved the aspects that made AC a success, adding new features that makes the game even more complete. Some glitches in the game engine, especially when horse riding through the forests, as well as some bugs in certain missions, are not enough to leave aside what is, without a doubt, the best AC at the date of its release.
I do not normally review movies or games. But I felt i had to with this one.
For a start, it does not feel like a game. I think about 70% is just video and story. Not bad when you are watching a movie, but a bit crap when you are playing a game.
Loved the last few Assassins creed. But when I get a game that takes 3 hours just to get the assassins gear then I have to ask some questions.
I had to watch and play 20mins of hide and seek with some kids before I got to that point. I hate to say it.. But, Really??!
The graphics were awesome, the story was great. The gameplay was good, for what gameplay there was in the game.
Sorry. Just very disappointed. Any agree?
For a start, it does not feel like a game. I think about 70% is just video and story. Not bad when you are watching a movie, but a bit crap when you are playing a game.
Loved the last few Assassins creed. But when I get a game that takes 3 hours just to get the assassins gear then I have to ask some questions.
I had to watch and play 20mins of hide and seek with some kids before I got to that point. I hate to say it.. But, Really??!
The graphics were awesome, the story was great. The gameplay was good, for what gameplay there was in the game.
Sorry. Just very disappointed. Any agree?
Lo sapevi?
- QuizConnor is the first protagonist in the series whose name is not tied to the eagle; instead, his name is tied to the wolf.
- BlooperDuring a flashback in the Peg Leg mission "The Mad Doctor's Castle", the killer uses a musket. He fires the musket twice without reloading, which is impossible.
- Citazioni
Connor Kenway: My enemy is a notion, not a nation.
- ConnessioniEdited into Assassin's Creed III: Remastered (2019)
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