VALUTAZIONE IMDb
8,5/10
3147
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaAfter escaping their devastated homeland, Amicia and Hugo travel far south. There, they attempt to start a new life and control Hugo's curse. But, when Hugo's powers reawaken, death and dest... Leggi tuttoAfter escaping their devastated homeland, Amicia and Hugo travel far south. There, they attempt to start a new life and control Hugo's curse. But, when Hugo's powers reawaken, death and destruction return in a flood of devouring rats.After escaping their devastated homeland, Amicia and Hugo travel far south. There, they attempt to start a new life and control Hugo's curse. But, when Hugo's powers reawaken, death and destruction return in a flood of devouring rats.
- Regia
- Sceneggiatura
- Star
- Nominato ai 5 BAFTA Award
- 14 vittorie e 25 candidature totali
Charlotte McBurney
- Amicia
- (English version)
- (voce)
Logan Hannan
- Hugo
- (English version)
- (voce)
Kit Connor
- Lucas
- (English version)
- (voce)
Lucy Briggs-Owen
- Béatrice
- (English version)
- (voce)
Harry Myers
- Arnaud
- (English version)
- (voce)
Anna Demetriou
- Sophia
- (English version)
- (voce)
Alistair Petrie
- Count Victor of Arles
- (English version)
- (voce)
Recensioni in evidenza
10hedonik
A Plague Tale: Requiem is more than a game. It's an art. Almost everything in the game is perfect. The story in particular is very emotional and the ending is the most impressive and saddest ending in game history. It has an ending that leaves the player depressed and crying like a baby. The bond between Amica and Hugo is reflected very strongly. It was pretty emotional in the first game, but Requiem set the bar even higher. The main character Amicia, was very well written and a very enjoyable character to play. The gameplay is more advanced than the first game, A Plague Tale: Innocence, and contains a lot of innovations. New weapons, such as knive and crossbow. There are more action scenes and the alchemy menu is more understandable and useful. The music of the game is as good as the first game, or even better. Olivier Deriviere has done a great job again. Also, Amicia and Hugo's voiceovers were amazing. In particular, Amicia's voice-over officially lived the story, and when she cried, I cried, too, when she suffered, I suffered, she conveyed that emotion to the player very well. It was very unfair that Charlotte Mcburney didn't win the best performance award at the 2022 game awards. If you like story games, do yourself a favor and play this great game.
Don't call it a video game, because it isn't. A Plague Tale Requiem seems to have been written by William Shakespeare himself. It's something so magnificent, powerful, sad, and epic that has transformed video games into something more than just entertainment, but has also made all of them true trye and pure poetry. Impressive! Everyone should watch or play the game at least once in their lives because this is an amazing example of what videogames should be, of what kind of interactions we should have with our characters and how the videogame industry is making videogames much more interesting than the last movies appeared in Hollywood. Everyone should watch or play the game at least once in their lives because it is a fantastic example of what videogames should be, of the kinds of interactions we should have with our characters, and of how the videogame industry is making videogames far more interesting than the last Hollywood films.
This is the game that made me love again video games after 10 years without playing. The story is incredible and the writers understand exactly what is family and the sacrifices that comes with it. I don't know if the tv show will be as good as the game because it would only replicate this tale with probably different actors and couldn't match the game visually. Charlotte McBurney and Logan Hannan did a fantastic job playing Amicia and Hugo and because of them, you really feel their characters live and be real humans with their strengths and weaknesses. They are not perfect. And because of all that, This a masterpiece. Sad but so beautiful and strong. This is art. Ty Asobo Studio.
This one is so much better than the previous game, the story is more interesting and their are a lot of new mechanics in the game like the crossbow and the new kind of alchemical slings. The game is so beautiful , I didn't except it from a plague game. There are many many rats more than in the previous. This game is more emotional, and their are so much deads. When I played it feel like this is not a game this is real bc of the dialogues and the atmosphere. The game is a little bit challenging but if you're played stealth games before its not a problem. I glad I have got game pass and I glad I could play this game.
This is definitely an experience.
I probably have the same complaints about this one, as about the original game. It sometimes introduces mechanics that seem like one-offs, and potentially could be a cinematic instead, and some dialogues (mostly secondary ones) feel a bit rushed or shallow. But, boy, does it delivery on the narrative overall... It's the little things here and there. Some small comments, small interactions, not necessarily from Alecia or Hugo, too. They make things feel... More real. There is proper character progression for most characters here. It's not always perfect, but it is there and it makes sense. Anger, desperation, abandon, relief and even fleeting happiness. They just work. We probably should have spent a bit more time with some characters (beside Sophia) for the connections to feel more solid, but objectively they were secondary to Alecia's and Hugo's relationship.
Gameplay wise this also seems like an overall improvement on what was provided in previous game. I would say there is no drastic changes, and additions are rather minor overall, but they all fit quite nicely and give you enough flexibility and challenge. There was also this "open-world-like" section, and it worked quite well, aside from the fact that you had to walk a lot. They also could have merged chapters 14 to 17 into 1, because individually they were much shorter than the rest, and it felt off to me.
Not sure if it's really worth it to replay it even with NG+ mode, unless you just want to try a higher difficulty, but its 16-20 hours are definitely worth the (full) price.
I probably have the same complaints about this one, as about the original game. It sometimes introduces mechanics that seem like one-offs, and potentially could be a cinematic instead, and some dialogues (mostly secondary ones) feel a bit rushed or shallow. But, boy, does it delivery on the narrative overall... It's the little things here and there. Some small comments, small interactions, not necessarily from Alecia or Hugo, too. They make things feel... More real. There is proper character progression for most characters here. It's not always perfect, but it is there and it makes sense. Anger, desperation, abandon, relief and even fleeting happiness. They just work. We probably should have spent a bit more time with some characters (beside Sophia) for the connections to feel more solid, but objectively they were secondary to Alecia's and Hugo's relationship.
Gameplay wise this also seems like an overall improvement on what was provided in previous game. I would say there is no drastic changes, and additions are rather minor overall, but they all fit quite nicely and give you enough flexibility and challenge. There was also this "open-world-like" section, and it worked quite well, aside from the fact that you had to walk a lot. They also could have merged chapters 14 to 17 into 1, because individually they were much shorter than the rest, and it felt off to me.
Not sure if it's really worth it to replay it even with NG+ mode, unless you just want to try a higher difficulty, but its 16-20 hours are definitely worth the (full) price.
Lo sapevi?
- Quiz"La Cuna", the name of the island where a large part of the game takes place, is the Spanish for "The Cradle".
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