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L.A. Noire

  • Videogioco
  • 2011
  • M
VALUTAZIONE IMDb
8,7/10
17.555
LA TUA VALUTAZIONE
Aaron Staton in L.A. Noire (2011)
Watch the latest trailer for the upcoming video game L.A. Noire.
Riproduci trailer1:28
10 video
64 foto
AzioneCrimineDrammaDrammi storiciMisteroThrillerVero crimineWestern contemporaneo

Aggiungi una trama nella tua linguaCole Phelps, a war hero and rookie cop, moves up the ranks and solves dark cases in 1940s Los Angeles.Cole Phelps, a war hero and rookie cop, moves up the ranks and solves dark cases in 1940s Los Angeles.Cole Phelps, a war hero and rookie cop, moves up the ranks and solves dark cases in 1940s Los Angeles.

  • Regia
    • Brendan McNamara
  • Sceneggiatura
    • Brendan McNamara
    • Daniel McMahon
    • Michael Unsworth
  • Star
    • Aaron Staton
    • Michael McGrady
    • Adam J. Harrington
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,7/10
    17.555
    LA TUA VALUTAZIONE
    • Regia
      • Brendan McNamara
    • Sceneggiatura
      • Brendan McNamara
      • Daniel McMahon
      • Michael Unsworth
    • Star
      • Aaron Staton
      • Michael McGrady
      • Adam J. Harrington
    • 56Recensioni degli utenti
    • 21Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Ha vinto 1 BAFTA Award
      • 3 vittorie e 23 candidature totali

    Video10

    L.A. Noire: Trailer #3
    Trailer 1:28
    L.A. Noire: Trailer #3
    L.A. Noire
    Trailer 1:09
    L.A. Noire
    L.A. Noire
    Trailer 1:09
    L.A. Noire
    L.A. Noire: The VR Case Files Trailer
    Trailer 1:03
    L.A. Noire: The VR Case Files Trailer
    L.A. Noire
    Trailer 0:54
    L.A. Noire
    L.A. Noire 4K Xbox One Trailer
    Trailer 0:54
    L.A. Noire 4K Xbox One Trailer
    L.A. Noire (VG)
    Promo 1:11
    L.A. Noire (VG)

    Foto64

    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster
    + 60
    Visualizza poster

    Interpreti principali99+

    Modifica
    Aaron Staton
    Aaron Staton
    • Cole Phelps
    Michael McGrady
    Michael McGrady
    • Rusty Galloway
    Adam J. Harrington
    Adam J. Harrington
    • Roy Earle
    • (as Adam John Harrington)
    Sean McGowan
    Sean McGowan
    • Stefan Bekowsky
    Keith Szarabajka
    Keith Szarabajka
    • Herschel Biggs
    Gil McKinney
    Gil McKinney
    • Jack Kelso
    Erika Heynatz
    Erika Heynatz
    • Elsa Lichtmann
    John Noble
    John Noble
    • Leland Monroe
    Peter Blomquist
    Peter Blomquist
    • Dr. Harlan Fontaine
    Andy Umberger
    Andy Umberger
    • Dr. Malcolm Carruthers
    Andrew Connolly
    Andrew Connolly
    • Capt. James Donnelly
    Randy Oglesby
    Randy Oglesby
    • Capt. Lachlan McKelty
    Ned Vaughn
    Ned Vaughn
    • Capt. Gordon Leary
    Steve Rankin
    Steve Rankin
    • Lt. Archibald Colmyer
    Michael Emanuel
    Michael Emanuel
    • Watch Commander Mel Fleischer
    JD Cullum
    • Ray Pinker
    Rodney Scott
    Rodney Scott
    • Patrolman Ralph Dunn
    Chad Todhunter
    Chad Todhunter
    • Courtney Sheldon
    • Regia
      • Brendan McNamara
    • Sceneggiatura
      • Brendan McNamara
      • Daniel McMahon
      • Michael Unsworth
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti56

    8,717.5K
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    10

    Recensioni in evidenza

    9syaril-99019

    Underrated game of all time

    The best detective game on the earth, amazing tech, great story, good character development. Almost 10 years and still need a sequel.
    9RM851222

    Unique and superb

    Greetings from Lithuania.

    The only reason i did not gave "L.A. Noire" (2011) a perfect 10/10 is the fact that i played it and finished it a 100% for the first time in 2020, nearly 10 years after its initial release - and games unlike movies do age. I played remastered version.

    Games like this do not come out anymore. "L.A. Noire" has more in common with a great movie "L.A. Confidential" then any other game i have ever played. It has superb story, amazing writing and compelling characters, with great acing by many actors. Music was great, and game does look great when playing it on PS4 pro 4K - its just that open world feels empty and repetitive. But those are minor complain. Other then that, this is a fantastic game, very unique one.
    8BudgetSecurityGames

    A masterpiece, but not without its flaws. GTA for adults.

    Excellent cinematic atmosphere, story, soundtrack, and great characters. The interrogation gameplay was interesting, but sometimes also frustrating. At times the correct choices seemed a bit far-fetched or inconsistent, even if you were very careful. Maybe the developer pushed this gameplay mechanic a bit too hard in an attempt to keep the difficulty high enough. This prevented me from enjoying an excellent game as much as I should have. The combat also feels out of place (when gunning down hordes of nameless bad guys like in GTA) in a mature game. Flaws aside, this is still a milestone and an example of video games slowly growing up. The open world city is also amazingly authentic, arguably better (and certainly larger) than Liberty City in GTA 4. Porting from consoles was done acceptably well - you get HD textures and enough options, but there is a console checkpoint save system, 30-fps lock and a little mouse lag. Sadly Rockstar Social Club is mandatory.
    8Mojo881

    A Successful Failure

    I know that I will probably get a lot of comments about the tag line I used, but I sincerely believe that L.A. Noire had the potential to be an amazing game, but it fell short in several areas. It's a success because it -is- a great game, fun to play, good story... but it is a failure (to me) because it's the first Rockstar game I've scored less than 9. It fell well short of its potential.

    I'll get right to it.

    Graphics - 10/10 There's really no doubt that the game is absolutely gorgeous with the new facial scanning feature. This, coupled with the wonderful lighting and amazing detail to the city makes for a beautiful game to look at.

    Sound - 10/10 The voice actors are phenomenal. They deliver believable performances without going over the top and they add a perfect amount of emotion to the dialog. The music is also amazing, adding to the overall engrossing atmosphere.

    Controls - 8/10 There aren't any -major- complaints here. The shooting system leaves something to be desired, especially following in the wake of Red Dead Redemption. Driving controls aren't perfect either, but there have been much, much worse.

    Story - 9/10 L.A. Noire has a very interesting story behind it. I've heard it said before: GTA meets CSI. That's an accurate assessment. Be prepared for an interesting journey.

    Fun Factor - 7/10 Here's where things get interesting. Don't get me wrong, the game is fun, challenging at times, and interesting. My main problem with the game is after the first few cases, you'll notice that things get repetitive. You go to a crime scene. You look for clues. You go talk to suspects. You use your clues to get answers. That's about it. It also feels -way- too linear for me, often pushing you from one case to the next without giving you much time to explore the world and have fun.

    There's a reason for that: There isn't much to do other than the main cases. Sure, you can respond to random calls from dispatch, but even - they- get repetitive. Go to the scene. Shoot out/chase/hostage situation. Rinse and repeat.

    The major appeal to this genre for most people is the ability to go where you want, do what you want. While you might be able to go anywhere you want between cases, there isn't much to do when you get there. You can't even draw your weapon if you're not on a case. So all of those random rampages you love in GTA/RDR? Forget it. You won't be having those in L.A. Noire.

    Another part of the game that some may not enjoy is that it often feels as though you're watching more than you're playing. There are a lot of cut scenes. Most of the game is cut scenes.

    Replayability - 5/10 Since there isn't much to do beyond the main cases... No interesting side-quests, no random gunfights in the street, no stores or mini games or stunt challenges.... You'll already know all of the interrogation techniques, you'll already know who murdered who and why... You'll already have all of the answers. Where is the appeal to play again?

    Overall - 8/10 It's a great game and an interesting concept. I know it wasn't meant to be a GTA clone, that it was meant to focus on the detective work and case cracking that hadn't successfully been used in a game before. But since the game is so narrow in its options as far as cases/case order/extracurricular activities, it's really hard to justify giving it any more than an 8/10. You'll have a blast playing through the first time. But when the credits roll, you'll find yourself wondering if it's destined to collect dust on your shelf.
    8norse76

    A Truly Mature Game

    I won't lie. I picked this game up due to the overwhelming hype surrounding it, and the track record of Rockstar. What I didn't expect was an experience as close to playing a movie as I've ever seen. A narrative full of characters that talked and acted like real people, and a hero that is flawed in realistic ways. Team Bondi put a lot of work in getting everything to look and feel as authentic as possible, and it shows. I've played through this twice now, nearly two years apart, and been completely and totally engrossed by the story and the amazing facial motion-capture technique that just adds an extra dimension to the characters you'll come across during it's very long running time.

    Some comments have been made about the extended cutscenes and what can be viewed as tedious and repetitive gameplay, but I had no problem with either of these aspects of the game, as the plot completely sucked me in.

    Make no mistake about it, this is a very mature tale that features brutal crime scenes, language, and violence, all of which are handled very matter-of-factly. There was never a point where I felt these things were over-the-top, however, but, rather, I felt these aspects added to the realism. Along with this, the whole city of Los Angeles in the 1940's has been lovingly recreated, from the buildings and locations, to the vehicles, fashions, and entertainment of that era.

    If I were to pick anything that I had issues with, it was the noticeable lack of side missions or random events. Given the attention to detail that went in to creating the city, I would have thought the development team could have found more creative things to do within it. There are crimes outside of the main narrative that you can respond to that gain you extra "intuition" points to be used during questioning or clue hunting, but not nearly as many or nearly as diverse as there should have been. Also, this is more than likely a game you won't be turning around and playing again immediately after finishing it. It's probably something that's best revisited maybe every year or two.

    Overall, I found this to be a stunning and eye-opening look at what games can look and feel like. If this is any indication of what we can expect in the future, I, for one, can't wait to see what's around the corner.

    Trama

    Modifica

    Lo sapevi?

    Modifica
    • Quiz
      Many of the cases of the game are representations of real-life crimes which occurred during 1940s Los Angeles, these include:
      • "The Driver's Seat" case which is loosely based on the real-life 1947 disappearance of Eugene White.
      • "A Marriage Made in Heaven" case was inspired by the true story surrounding the death of Jay Dee Chitwood in 1944. It may also be inspired by the movie La fiamma del peccato (1944) where the two protagonists intend to kill off the female lead's spouse to claim the insurance money.
      • "The Red Lipstick Murder" case is highly influenced by the murder of Jeanne French. Jeanne French was a 45-year-old army nurse who was discovered stripped and stomped to death early in the morning in February 1947. The case was never officially solved, but was supposedly linked to the infamous "Black Dahlia" murder because the initials "B.D." were written with lipstick on French's dead body and the murder took place just weeks after the murder of Elizabeth Short (Black Dahlia), which also took place in 1947 Los Angeles.
      • "The Golden Butterfly" case is heavily based on the real life murder of Dorothy Montgomery on May 3, 1947 in Los Angeles. Dorothy was mutilated which is why authorities first thought there was a connection to Elizabeth Short's murder. A Golden Butterfly Brooch was found near her body which was hers and had been torn from her blouse.
      • "The Silk Stocking Murder" is loosely based on the real 1947 murder of Rosenda Mondragon.
      • "The White Shoe Slaying" case is loosely based on the real-life 1947 murder of Laura Trelstad.
      • "The Studio Secretary Murder" case is loosely based on the real-life 1947 murder of Evelyn Winters.
    • Blooper
      In the flashbacks, Jack Kelso is seen addressing his fellow Marines as "soldiers," which is something a US Marine would never ever do.
    • Citazioni

      Cole Phelps: What have you got?

      Patrolman James Mitchell: Looks like a drug overdose.

      Roy Earle: Get away from him, Phelps. This is my case.

      Cole Phelps: Shut your fucking mouth. Since when does a bag man work a case?

      Roy Earle: I knew this creep was in on the morphine heist. A victim of his own product.

      [Phelps removes his gun and points it at Earle]

      Patrolman James Mitchell: Hey, Detective? Can we back it off a notch? This is getting out of hand!

      Herschel Biggs: There's a time to talk and a time to shut up. Now is the time to be quiet, son.

      Cole Phelps: Courtney Sheldon was a corpsman, Roy. He served his country. He went out with a medical kit and an Army .45 and into places that made the Valley of Death look like a picnic. He was either naïve enough or dumb enough to get involved in the Suburban Development Fund along with the mayor, the DA, Monroe, and a certain crooked cop. He was involved in the morphine heist, but he has a puncture wound in his jugular, which makes this a murder case. He was a better man than you'll ever know. You say one more word about him and I will BLOW YOUR FUCKING HEAD OFF!

      Roy Earle: You've finally lost it, partner.

      Cole Phelps: I have a pretty good idea why Sheldon is dead, and I know about Monroe. Your vast corrupt future is draining away as we speak.

      Roy Earle: I got better things to do than to argue the rub with you.

      Cole Phelps: Stay with him until the coroner gets here. Make sure Technical Services bags the evidence. If you let this creep anywhere near it, I'll come looking for you.

      Patrolman James Mitchell: Yes, sir.

      Herschel Biggs: You know, Phelps - you're not the worst asshole going round.

      Cole Phelps: Thanks, Herschel.

    • Versioni alternative
      There were several changes in the remastered versions for PS4, Xbox One and Nintendo Switch, such as:
      • The questioning options were changed to "Good Cop", "Bad Cop" and "Accuse" instead of "Truth", "Doubt" and "Lie" from the original.
      • The PS4 and Xbox One versions also got some texture enhancements on the characters, environment and the subtitles. The skyboxes were also changed in several areas. Switch didn't get these changes, being more similar to 360/PS3/PC.
      • Being able to change camera modes on foot.
      • A photo mode was added.
      • A wind sound effect was added to the city ambience.
      • Four new suits were added as well as being able to use the Beat Cop uniform. An obstacle course minigame was added at the Army Base as part of unlocking the "The Murphy" suit. A new "Novels" collectible was also added as part of unlocking the "The Hard-Boiled Detective" suit.
      • The originally DLC cases were added to the main story and are part of the normal story instead of being add on cases.
    • Connessioni
      Edited into Rockstar Games Collection Edition 1 (2012)
    • Colonne sonore
      Investigation Theme
      Composed by Bob Brockman and Andrew Hale

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    Domande frequenti1

    • Is it not possible to shoot to immobilize or disarm a person in this game rather than straight up kill?

    Dettagli

    Modifica
    • Data di uscita
      • 17 maggio 2011 (Stati Uniti)
    • Paesi di origine
      • Australia
      • Regno Unito
      • Stati Uniti
    • Sito ufficiale
      • Official Facebook
    • Lingue
      • Inglese
      • Spagnolo
      • Giapponese
      • Tedesco
    • Celebre anche come
      • Лос-Анджелесский нуар
    • Luoghi delle riprese
      • Los Angeles, California, Stati Uniti(in-game location)
    • Aziende produttrici
      • Team Bondi
      • Rockstar Games
      • Virtuos
    • Vedi altri crediti dell’azienda su IMDbPro

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