VALUTAZIONE IMDb
7,1/10
1566
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaA documentary film crew receives a mysterious invite to a replica of the 'Murder Castle' of H.H. Holmes, America's first serial killer. They soon discover that they're being watched, and the... Leggi tuttoA documentary film crew receives a mysterious invite to a replica of the 'Murder Castle' of H.H. Holmes, America's first serial killer. They soon discover that they're being watched, and there is much more at stake than their viewing figures.A documentary film crew receives a mysterious invite to a replica of the 'Murder Castle' of H.H. Holmes, America's first serial killer. They soon discover that they're being watched, and there is much more at stake than their viewing figures.
- Regia
- Sceneggiatura
- Star
- Premi
- 1 candidatura in totale
Jessie Buckley
- Kate
- (voce)
Fehinti Balogun
- Mark
- (voce)
Gloria Obianyo
- Jamie
- (voce)
Nikki Patel
- Erin
- (voce)
Abdul Salis
- Joseph
- (voce)
Edward Bluemel
- Jeff
- (voce)
Kitty Archer
- Marie
- (voce)
John Dagleish
- H H Holmes
- (voce)
Pip Torrens
- The Curator
- (voce)
Recensioni in evidenza
The Devil In Me is the season one finale of The Dark Pictures Anthology and is so far the best game in the anthology the characters are likeable and funny the Gameplay has improved a lot over the previous 3 games the story behind Grantham du met is very interesting the visuals are still absolutely stunning this game has some of the most intense scenes out of all of the supermassive games that I have played especially the scene with Charlie in the incinerator and the furnace some of the jumpscares were actually affecting and the actors did a really great job at the performances this truly was a very fun game.
I couldn't wait for this having played the games before but I couldn't fully enjoy it. I felt the overall game was rushed so things were missed such as unrendered backgrounds, clothing popping in and out, the dodgy way the characters look and talk to each other, nobody talks to others with their heads down but still eyeballing you or they'd look everywhere but at the other person. I couldn't enjoy the exploring as much as I wanted with all the jumpscares and interruptions so I missed out on a lot. I wanted so much more story but I felt it was missing. I will say I enjoyed it as much as I could and I loved being able to scene select before completing the game.
I've had enough of this. An entire season in a row is now a failure with more generic stuff to follow, yet the dev's methodology remains unchanged-an engaging idea, a captivating environment, and a thoroughly subpar execution. Just how many wasted efforts it's going to take them to finally wake up to reality? Can't they see that without adopting a new and creative strategy or recruiting more capable personnel, they are destined to fail over and over again?
There isn't a single character in this game whose looks, lines or actions would inspire you to identify with them in any way. Plot-wise, the only compelling portrayal is the killer's, whereas the playable 5 characters are so lame and badly designed, you couldn't care less whether they live or die. As always, the curator's intro is the best part, promising great things to come, but the remainder fails to deliver. The story's core concept and setting are the only driving forces, yet each time it shifts to dialogue or action, it falls flat due to the barely serviceable characters.
The script could use at least a ton rewrites. The musical score and the sound design are laughable, so are the outdated jump scares. As always, the most obvious issue on the surface is that things tend to play out in the most straightforward manner, lacking any subtlety or sophistication.
It's like the devs have completely lost contact with reality. In fact, they're better off renaming the series to "Wasted pictures anthology" because that's exactly what they delivered.
Absolutely no way I'm going to recommend this game, except if you get it for free.
Now add to all this some dire cliches, stolen scenes, technical rough edges, dated textures and clunky transitions, and you'll have the whole picture. The House of ashes was at least visually polished, whereas the Devil in me ultimately cements the dev's lack of commitment to produce anything that rises above average standards.
There isn't a single character in this game whose looks, lines or actions would inspire you to identify with them in any way. Plot-wise, the only compelling portrayal is the killer's, whereas the playable 5 characters are so lame and badly designed, you couldn't care less whether they live or die. As always, the curator's intro is the best part, promising great things to come, but the remainder fails to deliver. The story's core concept and setting are the only driving forces, yet each time it shifts to dialogue or action, it falls flat due to the barely serviceable characters.
The script could use at least a ton rewrites. The musical score and the sound design are laughable, so are the outdated jump scares. As always, the most obvious issue on the surface is that things tend to play out in the most straightforward manner, lacking any subtlety or sophistication.
It's like the devs have completely lost contact with reality. In fact, they're better off renaming the series to "Wasted pictures anthology" because that's exactly what they delivered.
Absolutely no way I'm going to recommend this game, except if you get it for free.
Now add to all this some dire cliches, stolen scenes, technical rough edges, dated textures and clunky transitions, and you'll have the whole picture. The House of ashes was at least visually polished, whereas the Devil in me ultimately cements the dev's lack of commitment to produce anything that rises above average standards.
The Devil In Me does a great job with creating atmosphere and jumpscares it's also looks photo realistic even though its on unreal engine 4 the characters were pretty good the story was interesting the performances were amazing the gameplay I loved and I hope they expand it with directive 8020 this is also the season one finale of the dark pictures anthology and this is so far the best game in the anthology this game also has one of the best set of the characters in the series and some of the most intense moments in supermassives work that had me on the edge of my seat they closed season 1 with a banger.
I have played many Supermassive Games from Until Dawn, to each of the Dark Pictures Anthology installments.
Until Dawn was a supremely fantastic game that I wish I could play over again for the first time. However, what I've noticed about this Anthology series, is that they seem to know how to build up a story and world, but then they fumble with the actual delivery, and most especially the ending.
This, on top of clunky mechanics, several bugs that shouldn't exist in a $40 game, and wonky graphics, makes for a frustrating experience.
The characters for each of these games are generally wooden or plain unlovable and I always find myself not truly caring if they live or die in the end.
The Devil in Me didn't feel like it had any really "high stakes" moments like other games from Supermassive. The game also just sort of... Ended suddenly out of nowhere, and it fell flat, never really reaching a true crescendo.
I love horror games, and this one had the potential to garner the right experience with the setting and the premise alone, and so I'm very disappointed by how dull and bland I feel after finishing it.
Until Dawn was a supremely fantastic game that I wish I could play over again for the first time. However, what I've noticed about this Anthology series, is that they seem to know how to build up a story and world, but then they fumble with the actual delivery, and most especially the ending.
This, on top of clunky mechanics, several bugs that shouldn't exist in a $40 game, and wonky graphics, makes for a frustrating experience.
The characters for each of these games are generally wooden or plain unlovable and I always find myself not truly caring if they live or die in the end.
The Devil in Me didn't feel like it had any really "high stakes" moments like other games from Supermassive. The game also just sort of... Ended suddenly out of nowhere, and it fell flat, never really reaching a true crescendo.
I love horror games, and this one had the potential to garner the right experience with the setting and the premise alone, and so I'm very disappointed by how dull and bland I feel after finishing it.
Lo sapevi?
- QuizTrailer was revealed in a post credits scene for the previous installment in the series House of Ashes.
- BlooperThe truck driver panic stops his rig by slamming the gas pedal instead of the brakes.
- Colonne sonoreOh Death
Performed by Signature Quartet
[ending credits song]
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