33 recensioni
I laughed, I cried, I cheered, I shook my head in disbelieve. This is not a game, it's an experience!
BioWare is known for creating large, well thought out universes, this one right at the top. I have not seen a game that is as balanced in everything that makes a great game. Sound design (especially tricky for scifi), visual design, soundtrack, cinematic direction, game play and most of all (a thing that many games neglect) outstanding story telling.
All this had me hooked from about ten minutes into playing the first game and they did not tune it down for this one. On the contrary.
The changes made however were all too obvious. I read a great many reviews of the first one and noticed certain recurring complaints. "the MAKO sucks" "the side missions all look the same" "the elevator rides are too long" "too much talking, not enough action" "the inventory system is confusing"
While I personally only agree with the first one of those complaints (I actually liked the inventory system and tuning my weapons and armor just the way I liked them and the talking was what made the depth of the game), BioWare certainly took the wished of their gamers to heart.
The MAKO is gone and replaced with a shuttle. After you land, you're on foot (not a problem since there's no more far distances to travel on planet surfaces).
The elevator rides were replaced by loading screens. The long rides were used to load the next segment of a large map, i personally found it to be a creative solution. But if people are more comfortable with a loading screen, that's fine by me and fine by BioWare apparently ;-)
Every planet that contains a side mission now has a unique map and task to fulfill. That of course means that there's a lot less of them than in the first which in turn means you'll get to finish the game sooner. If this is a good thing, decide for yourself. I personally thought it was a shame (even though I understand the need to turn down the number of side quests if you have to actually design an entire map from scratch for them).
A shame also that it was sort of dumbed down in the RPG department. A less complex inventory and character developing system that leaves little room for customization. I loved that about the first. However the crowd wants it (it will indeed be more accessible for the more casual gamer) I don't object. I'm in it for the story more than anything else.
Which brings us to the main appeal this game brings to the table, what makes it unique. It's story telling. It is sooo guuuuud. I sound like a junkie ;-)
I want to give my congratulations to the writers of this game who created a universe that is as deep as it is diverse. As innocent as it is rotten. Outstanding dialogs and character development of each one of the many people one meets. You will hear their stories, you will help them through their trial and when the time comes to face the Big Bad, you will NOT want them to die (Jack in particular I found to be an exceptionally well written character). Moral dilemmas of the tough variety will jump at you again and again, though not as heart wrenching as in the first (i.e. the Ashley/Kaidan decision which was just nasty - means I loved it).
In the second part you will find yourself exploring places that were only talked about in the first, expanding the universe even further. And while part one was concentrating on the brighter, more civilized aspects of this galactic society (the Citadel, the Council, the Alliance) you will crawl through the darkest corners of the galactic civilization, getting a good look at criminals, crooks, and many unfortunates who have fallen through the cracks. If you like to play your character as rogue (making the morally questionable decisions to strengthen your intimidation skills) you'll probably feel more at home in this game than in the first. It's easier to loose your temper with these here folks, far away from the council or the alliance.
My last shout out goes to whoever directed the cinematic sequences. At times I was thinking "that guy should be in the movies" but then I realized he is right where he's supposed to be, making outstanding games like this one. Cuts, camera angles, voice acting, all extraordinary in a way that you get sucked into the action unlike anything else I have seen. Even casual conversations (and there still is a significant amount) are put together in a way that it is always fluid and pleasing to the eye.
This is the kind of game that I pay the extra buck for if the give out a collectors edition (got it) just to show the developers and their sales graphics that this is the way games are done. And for the love of *enter deity of your choice* make a third part.
Here's my wishes for part three: don't water down the RPG elements any further and make the moral choices more painful (like in the first). I love it when things are gray and I have to either think twice OR regret a choice made, compelling me to begin a new round after I'm done. That's all the criticism I have to offer ;-)
As you can see, a game of this magnitude can not be summarized in three words. Wait. It can.
MASS EFFECT ROCKS!
BioWare is known for creating large, well thought out universes, this one right at the top. I have not seen a game that is as balanced in everything that makes a great game. Sound design (especially tricky for scifi), visual design, soundtrack, cinematic direction, game play and most of all (a thing that many games neglect) outstanding story telling.
All this had me hooked from about ten minutes into playing the first game and they did not tune it down for this one. On the contrary.
The changes made however were all too obvious. I read a great many reviews of the first one and noticed certain recurring complaints. "the MAKO sucks" "the side missions all look the same" "the elevator rides are too long" "too much talking, not enough action" "the inventory system is confusing"
While I personally only agree with the first one of those complaints (I actually liked the inventory system and tuning my weapons and armor just the way I liked them and the talking was what made the depth of the game), BioWare certainly took the wished of their gamers to heart.
The MAKO is gone and replaced with a shuttle. After you land, you're on foot (not a problem since there's no more far distances to travel on planet surfaces).
The elevator rides were replaced by loading screens. The long rides were used to load the next segment of a large map, i personally found it to be a creative solution. But if people are more comfortable with a loading screen, that's fine by me and fine by BioWare apparently ;-)
Every planet that contains a side mission now has a unique map and task to fulfill. That of course means that there's a lot less of them than in the first which in turn means you'll get to finish the game sooner. If this is a good thing, decide for yourself. I personally thought it was a shame (even though I understand the need to turn down the number of side quests if you have to actually design an entire map from scratch for them).
A shame also that it was sort of dumbed down in the RPG department. A less complex inventory and character developing system that leaves little room for customization. I loved that about the first. However the crowd wants it (it will indeed be more accessible for the more casual gamer) I don't object. I'm in it for the story more than anything else.
Which brings us to the main appeal this game brings to the table, what makes it unique. It's story telling. It is sooo guuuuud. I sound like a junkie ;-)
I want to give my congratulations to the writers of this game who created a universe that is as deep as it is diverse. As innocent as it is rotten. Outstanding dialogs and character development of each one of the many people one meets. You will hear their stories, you will help them through their trial and when the time comes to face the Big Bad, you will NOT want them to die (Jack in particular I found to be an exceptionally well written character). Moral dilemmas of the tough variety will jump at you again and again, though not as heart wrenching as in the first (i.e. the Ashley/Kaidan decision which was just nasty - means I loved it).
In the second part you will find yourself exploring places that were only talked about in the first, expanding the universe even further. And while part one was concentrating on the brighter, more civilized aspects of this galactic society (the Citadel, the Council, the Alliance) you will crawl through the darkest corners of the galactic civilization, getting a good look at criminals, crooks, and many unfortunates who have fallen through the cracks. If you like to play your character as rogue (making the morally questionable decisions to strengthen your intimidation skills) you'll probably feel more at home in this game than in the first. It's easier to loose your temper with these here folks, far away from the council or the alliance.
My last shout out goes to whoever directed the cinematic sequences. At times I was thinking "that guy should be in the movies" but then I realized he is right where he's supposed to be, making outstanding games like this one. Cuts, camera angles, voice acting, all extraordinary in a way that you get sucked into the action unlike anything else I have seen. Even casual conversations (and there still is a significant amount) are put together in a way that it is always fluid and pleasing to the eye.
This is the kind of game that I pay the extra buck for if the give out a collectors edition (got it) just to show the developers and their sales graphics that this is the way games are done. And for the love of *enter deity of your choice* make a third part.
Here's my wishes for part three: don't water down the RPG elements any further and make the moral choices more painful (like in the first). I love it when things are gray and I have to either think twice OR regret a choice made, compelling me to begin a new round after I'm done. That's all the criticism I have to offer ;-)
As you can see, a game of this magnitude can not be summarized in three words. Wait. It can.
MASS EFFECT ROCKS!
- ltadams2247
- 16 mag 2010
- Permalink
Wow! At 50 years old my son introduced me to it, and it's my first xbox game since playing Mario Nintendo years ago. Its my favourite game. Completed it and now I'm playing Mass Effect 2.
Lovely game for any age.
- gstrongheart-22158
- 14 giu 2019
- Permalink
When I first played this game, I had never heard of the Mass Effect series, I wasn't expecting much. How wrong I was. Within about an hour, I couldn't believe how good this game was. The story, the game-play, the graphics, the voice cast, character development, it has it all. When I wasn't playing the game, I was imagining playing the game. One of the few games these days that I was able to go back to and complete multiple times. I retrospectively bought the first Mass Effect, which is more of a standard RPG, still great but just not quite as perfect as this game. Mass Effect 3 was immense as well, but I still feel this one was the pinnacle. The only downside is that since I played this game, all other games seem inferior, some come close (Dragon Age, Skyrim), but nothing has gripped me as much as this one. I'm expecting big things from the next installment for the next generation of consoles, hopefully, I will have a new favorite game in ME4.
- stearny1210
- 13 dic 2015
- Permalink
Pros:
Cons:
Verdict: In comparison to the original Mass Effect, the sequel is an improvement in almost every single way from the story, characters, and gameplay. Mass Effect 2 is indeed one of the best sci-fi epics of all time.
9 /10.
- Amazing story & characters
- Gunplay feels tighter than original
- Great voice acting
- Good customisation
- Good level progression
- Improved side quest level design
- A lot to do
- No Mako!
Cons:
- Movement can still be abit clunky
- RPG options are more limited
Verdict: In comparison to the original Mass Effect, the sequel is an improvement in almost every single way from the story, characters, and gameplay. Mass Effect 2 is indeed one of the best sci-fi epics of all time.
9 /10.
- Moviememmer
- 30 dic 2021
- Permalink
Bioware have really outdone themselves this time. Mass Effect 2 is just awesome on so many levels. There's the cinematic feel of the cutscenes, to the fast-paced action, and of course, the character interactions and moral options. Everything has been expanded in this one, including the romantic relationships, and full loyalty missions for each recruit. Nearly every one of these is played out brilliantly and you really develop connections with the characters, and each one has some moral decisions you need to make. The overall plot may seem a little simplistic, but it forces you to play the game patiently and not rush through the story missions. It's also hugely replayable, with different moral paths for virtually every mission. I spent the majority of the game doing side missions, exploring locations and wandering the ship talking to people. I'm a huge fan of Knight of the Old Republic, and unfortunately they didn't go all the way with the character developments in Mass Effect 1 like they did in that series. Mass Effect 1 was a good game, but it had some fairly obvious flaws. Nearly every one has been fixed for this installment, and this game now feels truly rewarding from an action standpoint and an edifying one. The inventory system has been made way more manageable, but maybe too much, as it sometimes feels like there isn't enough variety of weaponry. I was also confused by the key bindings screen, which promised some sort of vehicle combat, not like the clunky mako, but something, then there were no vehicles in the game. Why have key bindings for them then? Also the hacking puzzles were way too easy in this game. They should come up with some different ones. Anyways, I am eagerly awaiting the 3rd installment in this series. They have the potential for this series to go down as an all-time gaming classic. Every race has a story arc that has things unfulfilled in it. There's a lot to do in part 3 besides just the defeating reapers. The krogans have to defeat the genophage, the quarians have to retake their homeworld or make peace with the geth, the geth have to break free of the reapers, and of course the different individual character arcs. Maybe they could delve deeper into who Sheperd is as well. The potential for the finale is palpable. If you haven't played the first game, it's not really a requirement, but you need to play this second one if you haven't. The only game I can say I've enjoyed more is Fallout 3.
- TheEtherWalk
- 25 ago 2010
- Permalink
When the original Mass Effect came out, Bioware established a very typical sci-fi universe, complete with massive orbital cities, foreign planets, and plenty of alien creatures. What separated this universe from others was the plethora of individuals and relatable issues that came with them. This was a sci-fi universe that was relatable and deep. You could get to know those around you and, even more than the most well known sci-fi universes, you could really explore the world the universe you lived in.
Mass Effect 2 ups that. Shepherd returns, this time working for a faction known as Cerebrus, one that few seem to trust. As they have done you a great favor, they are now tasking you with saving the universe once again. The game is a direct sequel in what is a proposed trilogy. And it's an effective chapter in the saga. You once again have choices to make, some difficult. Do you let a colony of people die because you want the loyalty of a team member, or do you stand by your principles and save them. These are the kinds of choices you have to make, and this ultimately affects your relations with the universe around you. The aforementioned scenario is also an example of how directly you affect your new team as well. The characters who comprise your team of warriors now give you a direct glimpse into their lives by tasking you with missions that directly affect them. At several points you will have to make tough decisions, and these will, once again, affect the rest of the game.
But, even without directly helping these characters, they're still a fairly interesting bunch. You have a variety of characters, all multifaceted. Some who seem to be bitter and hard have good reason to be so, while others who seem too nice can show a side that is as dark as any villain. As the commander of this crowd, you have to make the choices that will affect their outlook on you and ultimately affect their performance during the mission. Act too harshly, and you may lose some support. Act too naively, and you may let a criminal slip loose.
Gameplay, in my opinion, takes a backseat. My issues with the first game were also gameplay related, and while a few things have improved, the primary issues remain. I always found gameplay in the original to be a tad dull. Here, gameplay remains as dull. While there are several options, it's also quite formulaic. You run, take cover, and play shooting gallery with enemies. Occasionally you run into some hacking minigames, but those lose their charm after a little while. It would have been nice if Bioware could have included some variety, but the lack of truly exciting gameplay moments leaves the game lacking. And with so many games out there these days that contain a plethora of cinematic gameplay moments, one has to wonder why Bioware has settled for a more mundane formula of gameplay. However, the gameplay keeps the game moving, and it's not so bad where you dread having to shoot more bad guys.
Thankfully, the makers of the game listened to players and did away with certain annoyances. Gone is the Mako, which took up a chunk of time in the original having to explore planets. Gone, also, are the long and unnecessary elevator sequences and the plethora of backtracking to get back to the Normandy. Everything is streamlined to put you right where you want to be. It's nice to see a company that cares enough for what its gamers want to cut out the bs and get to the good stuff.
Mass Effect 2 isn't a giant leap for the series. But, with a game as good as the first chapter, the sequel doesn't have to be. It's another fantastic game that continues a rich and exciting universe full of life to explore. And, that alone, makes it a worthwhile purchase.
Mass Effect 2 ups that. Shepherd returns, this time working for a faction known as Cerebrus, one that few seem to trust. As they have done you a great favor, they are now tasking you with saving the universe once again. The game is a direct sequel in what is a proposed trilogy. And it's an effective chapter in the saga. You once again have choices to make, some difficult. Do you let a colony of people die because you want the loyalty of a team member, or do you stand by your principles and save them. These are the kinds of choices you have to make, and this ultimately affects your relations with the universe around you. The aforementioned scenario is also an example of how directly you affect your new team as well. The characters who comprise your team of warriors now give you a direct glimpse into their lives by tasking you with missions that directly affect them. At several points you will have to make tough decisions, and these will, once again, affect the rest of the game.
But, even without directly helping these characters, they're still a fairly interesting bunch. You have a variety of characters, all multifaceted. Some who seem to be bitter and hard have good reason to be so, while others who seem too nice can show a side that is as dark as any villain. As the commander of this crowd, you have to make the choices that will affect their outlook on you and ultimately affect their performance during the mission. Act too harshly, and you may lose some support. Act too naively, and you may let a criminal slip loose.
Gameplay, in my opinion, takes a backseat. My issues with the first game were also gameplay related, and while a few things have improved, the primary issues remain. I always found gameplay in the original to be a tad dull. Here, gameplay remains as dull. While there are several options, it's also quite formulaic. You run, take cover, and play shooting gallery with enemies. Occasionally you run into some hacking minigames, but those lose their charm after a little while. It would have been nice if Bioware could have included some variety, but the lack of truly exciting gameplay moments leaves the game lacking. And with so many games out there these days that contain a plethora of cinematic gameplay moments, one has to wonder why Bioware has settled for a more mundane formula of gameplay. However, the gameplay keeps the game moving, and it's not so bad where you dread having to shoot more bad guys.
Thankfully, the makers of the game listened to players and did away with certain annoyances. Gone is the Mako, which took up a chunk of time in the original having to explore planets. Gone, also, are the long and unnecessary elevator sequences and the plethora of backtracking to get back to the Normandy. Everything is streamlined to put you right where you want to be. It's nice to see a company that cares enough for what its gamers want to cut out the bs and get to the good stuff.
Mass Effect 2 isn't a giant leap for the series. But, with a game as good as the first chapter, the sequel doesn't have to be. It's another fantastic game that continues a rich and exciting universe full of life to explore. And, that alone, makes it a worthwhile purchase.
- cadillac20
- 26 feb 2010
- Permalink
This game left me speechless with its story and the gameplay. Definitely deserves its rating. Brilliant, just brilliant.
- lilliangordiana
- 29 mag 2018
- Permalink
Mass effect 2 is the best one out of all 3 games!
Everything has been improved from graphics to the combat System! There are tons of side quests to do so your never bored! And the story is the best one out of the 3 games! You're introduced to so many loveable characters and returning characters come back as well from the first game! The writing is at its Peak in this game! Over all amazing game! Would recommend!
Everything has been improved from graphics to the combat System! There are tons of side quests to do so your never bored! And the story is the best one out of the 3 games! You're introduced to so many loveable characters and returning characters come back as well from the first game! The writing is at its Peak in this game! Over all amazing game! Would recommend!
- kobemackenzie
- 25 giu 2022
- Permalink
This game in 2023 is still in my all time favourite five
The storyline is absolutely thrilling interesting and emotional.
An amazing line-up of characters with their own quests actually make you emotionally attached.
The combat system is very good easy-to-understand.
Voice acting is on point The DLC a really immersive ID like taking time out and spending time with the crew members after every mission.
The team at bioware really have done a number on this game.
The world's are fun to explore.
Resource gathering to upgrade your ship had some funny little perks and quirks.
Well done bioware.
It's not pay to win or anything. It's just a genuine good all round game.
An amazing line-up of characters with their own quests actually make you emotionally attached.
The combat system is very good easy-to-understand.
Voice acting is on point The DLC a really immersive ID like taking time out and spending time with the crew members after every mission.
The team at bioware really have done a number on this game.
The world's are fun to explore.
Resource gathering to upgrade your ship had some funny little perks and quirks.
Well done bioware.
It's not pay to win or anything. It's just a genuine good all round game.
- nrwautoelectrical
- 1 lug 2023
- Permalink
- 0imagination
- 21 ott 2023
- Permalink
I don't know what I expected, but I felt ME2 was a bit boring. It felt like I've already played through this. Story is very straight forward and narrow.
Overall, everything is very competent done, and voice-acting is extremely good, graphics are good, music nice etc. But it feels like something is lacking.
It felt like someone else was controlling Shepard. I didn't have enough choices, everything was already there. Not like filling blanks, but more like following a drawing-by-numbers.
In 2011, we actually expect more from a super-high-budget game than this.
Overall, everything is very competent done, and voice-acting is extremely good, graphics are good, music nice etc. But it feels like something is lacking.
It felt like someone else was controlling Shepard. I didn't have enough choices, everything was already there. Not like filling blanks, but more like following a drawing-by-numbers.
In 2011, we actually expect more from a super-high-budget game than this.
After playing through the first Mass Effect game, I knew I had to get started on Mass Effect 2 and mainly because of my enjoyment of this franchise, I have completed Mass Effect 2 and here is my review for the game. The premise of the game sees the return of Commander Shepard where he must recruit a team to take down The Collectors who are the agents of The Reapers.
Characters Once again I played as a Male Shepard who is voiced by Mark Meer and I loved playing as his character. He is just a great lead character and even though I played as the paragon character I still enjoyed the Whitty banter and the heroic nature of Shepard.
There are a huge amount of characters in this game, there are 12 squad mates and other characters so I obviously won't be able to talk about them all but just know that pretty much every new and returning characters are great (apart from Jacob Taylor who sucked)
Miranda Lawon is Shepards new second in command played by Yvonne Strahovski and she was a great character. She is obviously meant to be the attractive female character but there are real layers to her character and you see the complexity to Miranda and why she is so interesting.
Garrus Vakarian makes his return voiced by Brandon Keener and he is excellent here. He is so much better in this game and you really feel the chemistry between Garrus & Shepard and their banter is one of the most enjoyable parts of the game. Garrus is way more hardcore here but there is a story reason for it and it really fits his character.
Tali also makes her return played by Ash Sroka and she is also so much better in this game and much more fleshed out. She comes across as less naïve and more adult and I liked how she is more confident in her ability and that her relationship with Shepard has developed.
Mordin, Grunt, Jack, Thane, Samara, Kasumi & Zaeed are also really fleshed out characters with distinct personality and these are some of the best squad mates in any game possible.
Story The story is amazing in this game and I think that is because of the stakes that are put on it and that the game constantly reminds the player of the threat of The Collectors. As I said before, the characters are fantastic and their unique personalities makes this a way more interesting group of people compared the previous game. The final mission is possibly the greatest final mission in video game history and utilises all of the characters so well and makes the tension feel massive and that you want to keep all of the characters alive.
Side Content This game has fantastic side content. There are a bunch of loyalty missions that further expand all of the characters and makes you truly care about them and their personal issues. My favourite ones being Garrus, Tali & Miranda. There are other lesser important side missions and they are fun and probably overall better then the previous game.
Gameplay This is probably the part of the game that is most improved from the previous game and the action flows so much better then the previous game. There are so many different weapons and they feel really different and unique that makes gameplay enjoyable every time.
Graphics Just like the first game, I played the legendary edition of Mass Effect 2 so the graphics were vastly improved from the original game but even then the game looked better then the first Mass Effect game and the planets were way more unique and showed the different cultures that populated this universe.
Overall Overall, Mass Effect 2 is an epic game and a huge improvement of the first game. This is one of my favourite games ever and I just love this universe and the cast of characters that are introduced here that really improve this game.
Rating - 10/10.
Characters Once again I played as a Male Shepard who is voiced by Mark Meer and I loved playing as his character. He is just a great lead character and even though I played as the paragon character I still enjoyed the Whitty banter and the heroic nature of Shepard.
There are a huge amount of characters in this game, there are 12 squad mates and other characters so I obviously won't be able to talk about them all but just know that pretty much every new and returning characters are great (apart from Jacob Taylor who sucked)
Miranda Lawon is Shepards new second in command played by Yvonne Strahovski and she was a great character. She is obviously meant to be the attractive female character but there are real layers to her character and you see the complexity to Miranda and why she is so interesting.
Garrus Vakarian makes his return voiced by Brandon Keener and he is excellent here. He is so much better in this game and you really feel the chemistry between Garrus & Shepard and their banter is one of the most enjoyable parts of the game. Garrus is way more hardcore here but there is a story reason for it and it really fits his character.
Tali also makes her return played by Ash Sroka and she is also so much better in this game and much more fleshed out. She comes across as less naïve and more adult and I liked how she is more confident in her ability and that her relationship with Shepard has developed.
Mordin, Grunt, Jack, Thane, Samara, Kasumi & Zaeed are also really fleshed out characters with distinct personality and these are some of the best squad mates in any game possible.
Story The story is amazing in this game and I think that is because of the stakes that are put on it and that the game constantly reminds the player of the threat of The Collectors. As I said before, the characters are fantastic and their unique personalities makes this a way more interesting group of people compared the previous game. The final mission is possibly the greatest final mission in video game history and utilises all of the characters so well and makes the tension feel massive and that you want to keep all of the characters alive.
Side Content This game has fantastic side content. There are a bunch of loyalty missions that further expand all of the characters and makes you truly care about them and their personal issues. My favourite ones being Garrus, Tali & Miranda. There are other lesser important side missions and they are fun and probably overall better then the previous game.
Gameplay This is probably the part of the game that is most improved from the previous game and the action flows so much better then the previous game. There are so many different weapons and they feel really different and unique that makes gameplay enjoyable every time.
Graphics Just like the first game, I played the legendary edition of Mass Effect 2 so the graphics were vastly improved from the original game but even then the game looked better then the first Mass Effect game and the planets were way more unique and showed the different cultures that populated this universe.
Overall Overall, Mass Effect 2 is an epic game and a huge improvement of the first game. This is one of my favourite games ever and I just love this universe and the cast of characters that are introduced here that really improve this game.
Rating - 10/10.
- alindsayal
- 7 mag 2024
- Permalink
This game stole my heart and never gave it back. Even after beating the game, it still hasn't returned it. This game has a most compelling narrative that you will get lost into. This game constantly throw situations at you that will have a lasting impact for the remainder of the game in one way or another. The gunplay is refined and perfected compared to its predecessor, this one has a level of challenge as you will have to conserve ammo with the new addition of ammo capacity. This game requires you to think long and hard on your descisions to understand if it will affect you positively or negatively. And like the first game, romance is avalible if you choose to engage with your team in that way. This one has more romance options and each relationship actually feels impactful for you and your partner (no offense to the first game). Overall, this game is perfect for its narrative, gameplay, and character development which seems to be biowares strong suit. Do not dare turn the other cheek on this game, you will regret it.
- nrshultz-66446
- 14 giu 2023
- Permalink
One of the best adventures in gaming, Mass effect 2 is a perfectly-crafted game that amazes you with its characters, plot twists, enjoyable game play. You would be wise to choose carefully because There WILL be consequences and the fate of the galaxy depends on you, and That final mission is as epic as a mission can get, a climax that is very well developed and it does pay off.
- rasoolyfarhad
- 5 mar 2022
- Permalink
The Mass Effect story is one of the industry's best. This installment fixes all the little flaws of the first one to provide a thoroughly enjoyable, immersive and customizable gameplay experience. Commander Shepard is one of the most memorable main characters I've played to date. The team is also very unique and feel like real people. Graphics, voice acting, and gameplay are all pros of the game. A bit repetitive in places, but a truly special series.
- megan_chatterton
- 22 lug 2022
- Permalink
Mass Effect has become one of the most iconic franchises in the growing field of gaming, and it's easy to see why: it feels like a franchise that's always been there and it has a self-constructed history that we buy, just like the worlds of Star Wars, Star Trek and Doctor Who. However, Mass Effect 2 is debate-ably more ambitious than those franchises combined. And dare I say it: Mass Effect leaves the Halo franchise for dead (but that's just my opinion).
This game is one of the most phenomenal experiences I've ever seen play out before my eyes, and I'm happily replaying it now. The whole series is immersive, deep in character development and freedom of player-choice: I can't fault this game if I tried. It's gorgeous, fun, exciting, and it's got an engrossing story that can take you on so many side-quests that are necessary to your choices as the player.
The characters are three-dimensional, graphically and figuratively speaking, and they don't bore you; they compliment the world of Mass Effect even more with their presence. No character is a carbon copy of the other; they're all their own persons, something that a lot of developers wish they could say; but most cannot.
Mass Effect 2 is a masterpiece of the video game medium and I think it's even suitable for non-gamers who want to try something new in the world of sci-fi.
This game is one of the most phenomenal experiences I've ever seen play out before my eyes, and I'm happily replaying it now. The whole series is immersive, deep in character development and freedom of player-choice: I can't fault this game if I tried. It's gorgeous, fun, exciting, and it's got an engrossing story that can take you on so many side-quests that are necessary to your choices as the player.
The characters are three-dimensional, graphically and figuratively speaking, and they don't bore you; they compliment the world of Mass Effect even more with their presence. No character is a carbon copy of the other; they're all their own persons, something that a lot of developers wish they could say; but most cannot.
Mass Effect 2 is a masterpiece of the video game medium and I think it's even suitable for non-gamers who want to try something new in the world of sci-fi.
- Johnny-the-Film-Sentinel-2187
- 15 nov 2016
- Permalink
What makes this game very special is not only the gameplay and graphics are superior to the first one but the story is also amazing & i am not talking about the main story only but the side missions is very enjoyable that made this the first game i finish all of it's side missions ... the characters are unique & the story is emotional
this game is a must play of you liked the first one or you like sci-fi in general , it can't get any better
this game is a must play of you liked the first one or you like sci-fi in general , it can't get any better
Note: I first played the game in 2023-2024. It took me about 95 hours to 100% complete the game.
I can't talk about ME2 without first discussing the orginal game. ME1 was fantastic at world-building (it took me 9 hours to complete the intro, and 8 hours of that was just reading the lore), but gameplay was an afterthought and grew really repetitive. They also gave the illusion of many branching conversational and plot-effecting decisions, but your choices actually had little to no impact on future events. I gave it a 5/10 as a game, 3/10 if you skip all the reading, but I'd give it 8+ if it had been a novel.
ME2 is a WAY better game. *Every* single mission felt unique, which is crazy for a ~100 hour game. Some were worse than others, but overall I loved the variety. Also, combat was completely overhaued, and almost all of the changes were for the better. It also abandons the illusion of many branching choices and instead focuses on telling a great story. There are still choices that can be made, but very few of them seem to have massive consequences. The character development was written so well that, by the end of the game, I genuinely cared for every one of my 12 team members on a personal level. I still have minor complaints about the combat, and I dislike that certain story missions can start a timer for the next story mission with no prior warning, so it's easy to miss out on half the game's content if you don't make sure you do *everything* possible before intentionally progressing the main story. So it's not perfect, but it's still the biggest improvement in a direct sequel that I can think of for any video game.
I can't talk about ME2 without first discussing the orginal game. ME1 was fantastic at world-building (it took me 9 hours to complete the intro, and 8 hours of that was just reading the lore), but gameplay was an afterthought and grew really repetitive. They also gave the illusion of many branching conversational and plot-effecting decisions, but your choices actually had little to no impact on future events. I gave it a 5/10 as a game, 3/10 if you skip all the reading, but I'd give it 8+ if it had been a novel.
ME2 is a WAY better game. *Every* single mission felt unique, which is crazy for a ~100 hour game. Some were worse than others, but overall I loved the variety. Also, combat was completely overhaued, and almost all of the changes were for the better. It also abandons the illusion of many branching choices and instead focuses on telling a great story. There are still choices that can be made, but very few of them seem to have massive consequences. The character development was written so well that, by the end of the game, I genuinely cared for every one of my 12 team members on a personal level. I still have minor complaints about the combat, and I dislike that certain story missions can start a timer for the next story mission with no prior warning, so it's easy to miss out on half the game's content if you don't make sure you do *everything* possible before intentionally progressing the main story. So it's not perfect, but it's still the biggest improvement in a direct sequel that I can think of for any video game.
- JakeBrinkman
- 3 feb 2024
- Permalink
Console: Playstation 3 Genre: Role playing game/3rd person shooter
Setting: The Milky Way Galaxy in the future & selected planets & spaceships in there.
Story: You play an elite human soldier (Shepard) who must save the universe from a monstrous alien attack. This soldier commands an advanced spaceship & must recruit various humans, aliens & androids to take on a fearsome adversary which is attacking human colonies & leaving no one left behind to tell the tale.
Graphics: Excellent. Has a quality science fiction/fantasy art book look to it, but not as lush/realistic as, say, "Uncharted 2".
The good:
* You can upgrade the skills, weaponry & powers of those you recruit by gaining their loyalty. However, on first play through, it seems that sometimes you have to choose who to support which means you may alienate other recruits. The system does have some depth, in that you can lose the loyalty of someone. Nobody on your team starts out as loyal, but that's not to say they are hostile to you. At times, if you make a lot of alternative save spots in the game, you can go back to a point in time & try to gain a different outcome as far as interaction with your ship's crew goes but that can make no difference at times which is a strength of the game (unless some game trophies require things be different).
* The gameplay & cinematic element is brilliantly executed in the mission concerning the sniper recruit trying to find someone he believes betrayed his squad: it's like watching a movie which you are creating right there.
* There are side missions which can increase the strength of your squad members or they may just be a bit of fun or perhaps there will be serious consequences to them in Mass Effect 3? * There is a sense of fun to the game, should you care to explore. E.g. some of the interactive advertising billboards are amusing. Conversations you have with team members can be intriguing too. I did find amusing some of the information on planets near the Krogan's home world, as well as what some of your crew were reading, according to secret dossiers on them.
Misjudgements:
* The PS3 version of the game has one glaring omission you start in the middle of the trilogy. The whole point of the game is the story element, & the main gimmick of the game is that the choices you make in one game carry over into the next game, when you play that. It's for this reason I am not marking this game as highly as I could.
* The PS3 version of the game does not have a booklet with game information in it. There is such a guide on the disc, but it is not accessible when you are actually playing the game, I don't think. I would have appreciated having a booklet to glance at to familiarise or re-familiarise myself with gameplay or gameworld information.
* There is a bug in the game whereby if you get to close to something the game won't let you walk over (like a hole or incline) your character is lodged in the air, unable to move so you have to reboot the game! Other characters may float next to you by way of solidarity with your predicament.
* Unfortunately, I had an undesirable outcome once I accepted one mission which is why I think I'll replay the game i.e. even though you have to save the universe, there's no rush UNLESS you choose to take on a particular mission (IFF mission). The game does warn you that you can't go back once you start the Omega 4 Relay mission, but I think that the IFF mission warranted such a warning itself found myself sans nearly all of my crew after I dilly-dallied rescuing them. Since I read a cheat book, I know that it was possible to rescue more than I did by delaying their rescue.
* The AI can be up and down...early in the game when I was hopeless at times, the female thief was brilliant in allowing me to complete a mission, or so too the Krogan character in another mission I don't think that I had the right equipment on me, so without my squad's help I doubt if I could have progressed. The flipside of this AI is that on some missions they are nowhere to be seen they abandon you to face enemies alone e.g. in a room on a spaceship I was fighting a team of enemies and my 2 squad mates were outside. It would be good if they could help you defeat your enemies without needlessly getting themselves killed too take cover, for God's sake! * Oddly, I did find it awkward when one crewmate pointed out that I had asked the same thing before. Another crewmate complained that I was having too many personal chats with him when I hadn't spoken to him in a while! On the flipside, I liked that you could ask the same question again without such awkward comments being made to you, i.e. if you missed the import of something that was said, you could go back to take it in better.
General observations:
This is a quality game with an engaging story. The major drawback with the PS3 version of the game is that the gimmick available on other platforms (Xbox, PC) aren't available to you (the element of your choices counting in later games). Replaying the game (you can get bonuses after completing the game a 1st time, as well as change your character's gender), I found I had a sense of familiarity with the characters, not unlike those on other platforms get, who have played the 1st in the series. Although the game does have some bugs, it doesn't significantly detract from the pleasure of the experience. High replay value. Potentially a 8.5+/10 game on other platforms.
Setting: The Milky Way Galaxy in the future & selected planets & spaceships in there.
Story: You play an elite human soldier (Shepard) who must save the universe from a monstrous alien attack. This soldier commands an advanced spaceship & must recruit various humans, aliens & androids to take on a fearsome adversary which is attacking human colonies & leaving no one left behind to tell the tale.
Graphics: Excellent. Has a quality science fiction/fantasy art book look to it, but not as lush/realistic as, say, "Uncharted 2".
The good:
* You can upgrade the skills, weaponry & powers of those you recruit by gaining their loyalty. However, on first play through, it seems that sometimes you have to choose who to support which means you may alienate other recruits. The system does have some depth, in that you can lose the loyalty of someone. Nobody on your team starts out as loyal, but that's not to say they are hostile to you. At times, if you make a lot of alternative save spots in the game, you can go back to a point in time & try to gain a different outcome as far as interaction with your ship's crew goes but that can make no difference at times which is a strength of the game (unless some game trophies require things be different).
* The gameplay & cinematic element is brilliantly executed in the mission concerning the sniper recruit trying to find someone he believes betrayed his squad: it's like watching a movie which you are creating right there.
* There are side missions which can increase the strength of your squad members or they may just be a bit of fun or perhaps there will be serious consequences to them in Mass Effect 3? * There is a sense of fun to the game, should you care to explore. E.g. some of the interactive advertising billboards are amusing. Conversations you have with team members can be intriguing too. I did find amusing some of the information on planets near the Krogan's home world, as well as what some of your crew were reading, according to secret dossiers on them.
Misjudgements:
* The PS3 version of the game has one glaring omission you start in the middle of the trilogy. The whole point of the game is the story element, & the main gimmick of the game is that the choices you make in one game carry over into the next game, when you play that. It's for this reason I am not marking this game as highly as I could.
* The PS3 version of the game does not have a booklet with game information in it. There is such a guide on the disc, but it is not accessible when you are actually playing the game, I don't think. I would have appreciated having a booklet to glance at to familiarise or re-familiarise myself with gameplay or gameworld information.
* There is a bug in the game whereby if you get to close to something the game won't let you walk over (like a hole or incline) your character is lodged in the air, unable to move so you have to reboot the game! Other characters may float next to you by way of solidarity with your predicament.
* Unfortunately, I had an undesirable outcome once I accepted one mission which is why I think I'll replay the game i.e. even though you have to save the universe, there's no rush UNLESS you choose to take on a particular mission (IFF mission). The game does warn you that you can't go back once you start the Omega 4 Relay mission, but I think that the IFF mission warranted such a warning itself found myself sans nearly all of my crew after I dilly-dallied rescuing them. Since I read a cheat book, I know that it was possible to rescue more than I did by delaying their rescue.
* The AI can be up and down...early in the game when I was hopeless at times, the female thief was brilliant in allowing me to complete a mission, or so too the Krogan character in another mission I don't think that I had the right equipment on me, so without my squad's help I doubt if I could have progressed. The flipside of this AI is that on some missions they are nowhere to be seen they abandon you to face enemies alone e.g. in a room on a spaceship I was fighting a team of enemies and my 2 squad mates were outside. It would be good if they could help you defeat your enemies without needlessly getting themselves killed too take cover, for God's sake! * Oddly, I did find it awkward when one crewmate pointed out that I had asked the same thing before. Another crewmate complained that I was having too many personal chats with him when I hadn't spoken to him in a while! On the flipside, I liked that you could ask the same question again without such awkward comments being made to you, i.e. if you missed the import of something that was said, you could go back to take it in better.
General observations:
This is a quality game with an engaging story. The major drawback with the PS3 version of the game is that the gimmick available on other platforms (Xbox, PC) aren't available to you (the element of your choices counting in later games). Replaying the game (you can get bonuses after completing the game a 1st time, as well as change your character's gender), I found I had a sense of familiarity with the characters, not unlike those on other platforms get, who have played the 1st in the series. Although the game does have some bugs, it doesn't significantly detract from the pleasure of the experience. High replay value. Potentially a 8.5+/10 game on other platforms.
Mass Effect must be the most perfect Sci-fi series ever made in history, i dare to said that's even greater than Star Wars. The history it's brilliant, it's a bit complicated but once you get it, you are in the Mass Effect galaxy and you probably want come out of there till you finish the trilogy.
I wasn't sure what to expect about Mass Effect at first. But all i heard about was that it's a great game. I didn't buy the game until last year, i bought the trilogy pack. The first of the three, Mass Effect 1, was incredibly, besides the old graphics and the 10000 bugs the game have, the story, the music, the characters, makes a really good game.
The genius behind this game, make perfectly done at first, they knew it was gonna be a trilogy, so when you finish the first game you could export your character to Mass Effect 2, and when you finish Mass Effect 2 you do the same for Mass Effect 3. This is perfect, cause every action you make, makes repercussions in the other games as well. So if you make a decision in the first Mass Effect, it will affect Mass Effect 2 and 3, this make you doubt at every moment while you play.
Mass Effect 2 (My favorite), it's more powerful than Mass Effect 1 in every aspect, the graphics are better, the story, the characters, the Normandy, it's definitely a "Must have" in your collection. I don't want to say anything more of, just, you are gonna be surprise. Play this game, you want regret at all.
I wasn't sure what to expect about Mass Effect at first. But all i heard about was that it's a great game. I didn't buy the game until last year, i bought the trilogy pack. The first of the three, Mass Effect 1, was incredibly, besides the old graphics and the 10000 bugs the game have, the story, the music, the characters, makes a really good game.
The genius behind this game, make perfectly done at first, they knew it was gonna be a trilogy, so when you finish the first game you could export your character to Mass Effect 2, and when you finish Mass Effect 2 you do the same for Mass Effect 3. This is perfect, cause every action you make, makes repercussions in the other games as well. So if you make a decision in the first Mass Effect, it will affect Mass Effect 2 and 3, this make you doubt at every moment while you play.
Mass Effect 2 (My favorite), it's more powerful than Mass Effect 1 in every aspect, the graphics are better, the story, the characters, the Normandy, it's definitely a "Must have" in your collection. I don't want to say anything more of, just, you are gonna be surprise. Play this game, you want regret at all.
- jotafracchia
- 26 gen 2016
- Permalink
- kenyae-cagle
- 26 ott 2015
- Permalink