Aggiungi una trama nella tua linguaA mercenary is hired to travel to an African country to eliminate a notorious arms dealer called, The Jackal, only to be caught in the crossfire of a civil war.A mercenary is hired to travel to an African country to eliminate a notorious arms dealer called, The Jackal, only to be caught in the crossfire of a civil war.A mercenary is hired to travel to an African country to eliminate a notorious arms dealer called, The Jackal, only to be caught in the crossfire of a civil war.
- The Jackal
- (voce)
- Addi Mbantuwe
- (voce)
- (as Onyekachi 'Lucky' Ejim)
- Xian-Yong Bai
- (voce)
Recensioni in evidenza
Real as in -
1. You have to drive all the way to the target point or if you don't want any enemy confrontation take bus to the nearest stop. 2. You cannot run insanely forever at same energy. 3. Liberated Outposts can be easily taken back by the enemy as there is no one to guard it. 4. You have the most wanted head in their territory. Why won't they pounce on your back the second they sees you.(They=everyone=enemy).
Far Cry 3 & 4 are just fun play. Nothing new as compared to any other FPS with just some funny character in it. Loved the way background score lined up with the situation. Trust me guys just give this gem one more shot. You will certainly find it different and awesome.
Mayfield in The Mandalorian has a variation on it "Yeah, Empire, new Republic. It's all the same to these people. Invaders on their land is all we are." And if you follow those Jackal Tapes you KNOW you're just another invader.
The Zulu and Afrikaans spoke by the mercenaries is a great detail too, helped the atmosphere.
I tried to start the passage twice, and both times I quickly lost interest. You seem to understand that it was "Far Cry 2" that laid the foundations that developed so successfully in subsequent games that I love, but for some reason I don't want to play the second part. Perhaps it's the atmosphere itself or the boring pace: frequent transport breakdowns, constant enemy attacks and excessive attention to detail, like treatment, all this slows down the gameplay. The map of Africa, even if it is open, quickly gets bored with monotony. The map in your hands is wildly inconvenient for orientation The plot also leaves no special trace. The characters seem dry, the motivations are boring, and the missions quickly start repeating themselves. This is a game that, despite all attempts to immerse you in the atmosphere of survival and war, is more tiring than exciting. And the game is strikingly inferior in atmosphere to the original. If the future parts of the series were able to correct these mistakes, then "Far Cry 2" remains for me the project that can hardly be called successful.
4 out of 10.
I like the story and the character even if it kind feels like a first draft at some points. I mean don't know it. Just feels like some of the writing should have been through a bit more hands, but I still enjoy it. It feels like the bones of an amazing game but now it's just a really great game.
I enjoyed the way game tries to realism without being realistic. I enjoyed how you have to use the bus system as fast travel how the gun with jam. If you don't get the new ones, how would the damage affects if you have to use healing animations where your arm up broken hitting the stomach. It's just all around really immersive in the gameplay even if the enemies feels like they bullets sponges most of time.
I really love the game, but it feels like a game that only has the bones but it doesn't have the skin and muscle yet. I've truly think this could have been one of the most great games, but there's just not enough to do in it and the story feels like it has some good points, but it's not all the way there. Sadly far Cry 3 goes in a totally different tone with the gameplay. So it just feels more like an action game with hit points and experience which at least this game. Just feels like it tries to be realistic Africa.
Lo sapevi?
- QuizInspired by Heart of Darkness (1899) by Joseph Conrad.
- BlooperHector Vorhees holds his phone normally while speaking on it, even though he has a hands-free device constantly plugged in his ear and clipped on his shirt.
- Citazioni
The Jackal: You can't break a man the way you do a dog or a horse, the harder you beat a man, the taller he stands. To break a man's will, to break his spirit, you have to break his mind. Men have this idea that we can fight with dignity, that there's a proper way to kill someone. It's absurd, its aesthetic, we need it to endure the bloody horror of murder. You must destroy that idea, show them what a messy horrible thing it is to kill a man, and then show them that you relish in it. Shoot the wound, and then execute the wounded, burn them, take them in close combat. Destroy their preconceptions of what a man is and become their personal monster. When they fear you, you become stronger, you become better. But let's never forget, it's a display, it's a posture, like a lions roar, or a gorilla thumping at his chest. If you lose yourself in the display, if you succumb to the horror, then you become the monster. You become reduced, not more than a man, but less. And it could be fatal.
- ConnessioniFeatured in Troldspejlet: Episodio #39.11 (2008)
I più visti
Dettagli
- Colore
- Proporzioni
- 16 : 9