Aggiungi una trama nella tua linguaEdward Carnby must investigate shadowy conspiracies that surround Central Park in New York City.Edward Carnby must investigate shadowy conspiracies that surround Central Park in New York City.Edward Carnby must investigate shadowy conspiracies that surround Central Park in New York City.
- Regia
- Sceneggiatura
- Star
Chris Phillips
- Crowley
- (voce)
Adam Sietz
- Lucifer
- (voce)
Adrianne Rogers
- Anna
- (voce)
Jake Robards
- Matthew
- (voce)
Jason Griffith
- Hammet
- (voce)
- …
Steven Ogg
- Vinnie
- (voce)
- (as Steve Ogg)
Recensioni in evidenza
This game I have been wanting since it's release back in 2008. I finally got my hands on it and have beaten the story. This game isn't all that bad as many people say it is. The only problems that bothered me were getting use to the controls (which took a couple of missions), and a few glitches. But besides that, this is one of the challenging games I have ever played. It took me 56 times just to beat the car mission. Did I get angry? Yes, I not going to lie. You need patience to play this game. I enjoyed it. It wasn't what I expected it to be, but it did have a good story. The game's plot is a journey worth pursuing. The story was very entertaining and I liked the main character. The music score was fantastic. It fit the mood of the intense action scenes and thrills. The gameplay was a little different from other games, but you get use to it. It's fun to play a game with different controls then play other games which have the same controls. The monsters were very detailed, the demon-like-zombie guys were cool (but put up a challenge), the fire effects were stunning. You just got to take a good look at what the game is. It's one of the best game I played in the last decade. I want a sequel.
8.5/10
8.5/10
First of all i like the Alon in the Dark series. And games like Dark Sector, Wanted: Weapons of fate or Bionic Commando.
This one was made in 2008 so it looks a bit like them. And the ideas the developers had about this was ahead of its time.
Yes you need to burn the enemies. But you can do in many ways: -beat them up and drag them into fire -use the gas from a tank and blow a car along with them -combine stuff to make explosive bombs. molotov coctails etc -use the lighter liquid to pour it on the ground and light it on fire -do a spray+lighter combo!
Dont listen to people that say killing the enemies using fire is stupid. They just didnt had enough imagination and will to chceck out all of the combine options etc.
The inventory, healing, fighting is awesome and really one in a kind. The only downside is that the game feels rushed and a has a lot of bugs. For the best one buy the ps3 version
This one was made in 2008 so it looks a bit like them. And the ideas the developers had about this was ahead of its time.
Yes you need to burn the enemies. But you can do in many ways: -beat them up and drag them into fire -use the gas from a tank and blow a car along with them -combine stuff to make explosive bombs. molotov coctails etc -use the lighter liquid to pour it on the ground and light it on fire -do a spray+lighter combo!
Dont listen to people that say killing the enemies using fire is stupid. They just didnt had enough imagination and will to chceck out all of the combine options etc.
The inventory, healing, fighting is awesome and really one in a kind. The only downside is that the game feels rushed and a has a lot of bugs. For the best one buy the ps3 version
I have played this for PS3, and it is a good game but it is not a horror game and it has hardly anything to do with the other games in the series. The game from 2001 called The New Nightmare is a great horror game based on the writings of H. P. Lovecraft. This game is just an action game. There is hardly anything that makes it into a horror game. It is hard to understand why they would not try to satisfy the horror fans of the genre. Instead this is more into the action genre. I do not really have much to say other than that. They might as well not have made the game if they did not intend to make a great horror game. Clearly fans of the series are expecting great horror in an Alone in the Dark game.
I'd never played any of the previous four AITD video games so I figured I'd be lost an unable to keep up with this one, but the previews looked good so I added it to my wishlist, where it remained until the price came down.
You play as Edward Carnby, a man who has lost his memory. Edward wakes up in a crumbling Central Park West apartment building. A supernatural force is ripping through the walls and turning the inhabitants into mutated killers. A huge earthquake rips Manhattan apart and on top of that there are ugly monsters spawning all over the park. It's all part of a prophecy (yawn) in which Edward must prevent Lucifer from entering into the world.
The plot is mostly mumbo-jumbo. But the main strength of the game is the oppressive, claustrophobic atmosphere that turns a supposedly safe environment bustling with people (Manhattan island) into a lonely, apocalyptic nightmare. As a survival horror it's not as good as the Resident Evil series, and it doesn't have tension that made those games so good. I never felt scared to look around a corner or felt fear of what was lurking in the darkness beyond the character's view. But it's fast moving enough and gives you plenty of monsters to shoot at (though it's never satisfying enough and totally bloodless). It's also the 86th game in a row I've played that features Central Park.
Despite my complaining, I never got bored with the game or felt it was hard to control (I played the PS3 version, which improves on the Xbox 360 release). Though when driving around a shrub or a bush is completely impenetrable to a two-ton car and it's kinda infuriating. The fact that trophies are handed out left, right and centre makes up for it.
The ending hints at a sequel, which has yet to materialize. But AITD is a fine way to spend a few bucks and a few days playing.
Graphics B+ Sound B- Gameplay B Lasting Appeal B
You play as Edward Carnby, a man who has lost his memory. Edward wakes up in a crumbling Central Park West apartment building. A supernatural force is ripping through the walls and turning the inhabitants into mutated killers. A huge earthquake rips Manhattan apart and on top of that there are ugly monsters spawning all over the park. It's all part of a prophecy (yawn) in which Edward must prevent Lucifer from entering into the world.
The plot is mostly mumbo-jumbo. But the main strength of the game is the oppressive, claustrophobic atmosphere that turns a supposedly safe environment bustling with people (Manhattan island) into a lonely, apocalyptic nightmare. As a survival horror it's not as good as the Resident Evil series, and it doesn't have tension that made those games so good. I never felt scared to look around a corner or felt fear of what was lurking in the darkness beyond the character's view. But it's fast moving enough and gives you plenty of monsters to shoot at (though it's never satisfying enough and totally bloodless). It's also the 86th game in a row I've played that features Central Park.
Despite my complaining, I never got bored with the game or felt it was hard to control (I played the PS3 version, which improves on the Xbox 360 release). Though when driving around a shrub or a bush is completely impenetrable to a two-ton car and it's kinda infuriating. The fact that trophies are handed out left, right and centre makes up for it.
The ending hints at a sequel, which has yet to materialize. But AITD is a fine way to spend a few bucks and a few days playing.
Graphics B+ Sound B- Gameplay B Lasting Appeal B
This video game had plenty of potential and was even the most awaited Horror-Action game in 2008. Was it worth the wait? My sincere answer, with all the pain in my heart is no.
I'm a huge fan of the original PC games because those were extremely interesting and mixed creepiness with inventive and fun game play. You didn't get tired of them.
With the new millennium consoles you might think that graphics, game play, and plot should be spectacular, awesome in terms of quality... ...this game tried too hard but failed on all aspects.
The worst thing about it is the tedious, exasperating game play. You just don't get used to the controls because in some important moments you need to put in practice your survival skills in video games but with such complex button combinations and joystick action; you just don't get into the game's atmosphere.
The plot is surely interesting and gives plenty of territory to explore for the gamer. I thought it was as great idea of driving into the city and exploring the most bizarre places on it but things tend to get repetitive and boring after a while.
The graphics are spectacular and make justice to the new consoles but remember, graphics and powerful sound do not assure a great game overall.
This game tried too hard but failed big time. There's nothing else to add.
I'm a huge fan of the original PC games because those were extremely interesting and mixed creepiness with inventive and fun game play. You didn't get tired of them.
With the new millennium consoles you might think that graphics, game play, and plot should be spectacular, awesome in terms of quality... ...this game tried too hard but failed on all aspects.
The worst thing about it is the tedious, exasperating game play. You just don't get used to the controls because in some important moments you need to put in practice your survival skills in video games but with such complex button combinations and joystick action; you just don't get into the game's atmosphere.
The plot is surely interesting and gives plenty of territory to explore for the gamer. I thought it was as great idea of driving into the city and exploring the most bizarre places on it but things tend to get repetitive and boring after a while.
The graphics are spectacular and make justice to the new consoles but remember, graphics and powerful sound do not assure a great game overall.
This game tried too hard but failed big time. There's nothing else to add.
Lo sapevi?
- QuizOriginally conceived of as an episodic game, which is why each chapter has a "Previously, on Alone in the Dark" video when loading your game.
- BlooperElevators are shown falling throughout buildings. Elevators have so many safety features that the likelihood of them falling is extremely low.
- Citazioni
A Female Zombie: Give ME my stone!
Edward Carnby: I don't have your STONE, and fuck you anyway!
- ConnessioniFeatured in Zero Punctuation: Alone in the Dark (2008)
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Dettagli
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- Alone in the Dark: Inferno
- Aziende produttrici
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