Aggiungi una trama nella tua linguaYou are Alex Mercer, a shapeshifter with amazing powers of combat, destruction, and deception. Stalk the streets of New York City, searching for the life you lead before. Take the form of an... Leggi tuttoYou are Alex Mercer, a shapeshifter with amazing powers of combat, destruction, and deception. Stalk the streets of New York City, searching for the life you lead before. Take the form of anyone in your path out to capture or kill you.You are Alex Mercer, a shapeshifter with amazing powers of combat, destruction, and deception. Stalk the streets of New York City, searching for the life you lead before. Take the form of anyone in your path out to capture or kill you.
- Regia
- Sceneggiatura
- Star
- Premi
- 1 vittoria e 4 candidature totali
Recensioni in evidenza
The plot of the game fascinates with its dark style and unexpected twists. The main character named Alex Mercer is trying to figure out who is behind his transformation into a living weapon, while simultaneously trying to regain his lost memory. The story develops through scenes, flashbacks, and dialogues with key characters. The story retains interest, although closer to the finale it sometimes seems a little delayed.
The mechanics of the game are one of the main advantages of Prototype. The player is offered almost unlimited freedom of action. The protagonist has incredible mobility: he easily jumps on buildings, hovers over streets and rapidly descends, breaking the asphalt. These movements are somewhat reminiscent of games about Spider-Man or Batman, but they are made with much more brutality. Exploring an interactive city is interesting: you can destroy objects, create chaos, or just watch the life of a megalopolis gradually sinking into madness. And the plot will contribute to the escalation of chaos.
The fights in the game are real bloody shows. Alex has many unique attacks, and each new ability adds variety to the game. The leveling system allows you to enhance your character by unlocking abilities such as giant claws, tentacles that turn everything into a bloody mess, or super-powerful blows that take down entire groups of enemies. These "supervaflies" set the heat.
The missions in the game are quite diverse, but over time they begin to repeat themselves. Chasing, destroying enemies, protecting objects - all this is done interestingly, but sometimes there is a feeling of monotony. However, thanks to the freedom to choose tactics, you can find different approaches, which helps to cope with the routine.
In the second half of the game, the difficulty increases: there are more enemies, they are stronger and more aggressive. This adds to the challenge, although sometimes it turns battles into real torture. However, colorful battle scenes and a sense of hero power compensate for the difficulty.
"Prototype" is a game that impresses with its freedom of action, exciting battles and unique atmosphere. Despite its flaws, it remains one of the most vivid memories.
9 out of 10.
The story in my view is pretty OK and contains a thrilling end. I have been playing this game this whole week and was really sad when i ended it today.
Contains: loads of bloody gory scenes, buildings,choppers blowing up. Set in New York. You can fly jump from one building to another. You get to ride in tank, helicopter equipped with latest missiles. SkyJacking is another ultimate addition in this game which itself is a game changer in a battle.
If you like action and even slightly like sci fie you will dig this movie. There's not one dull scene where you wish it was over and done with. Graphics are state of the art. If you like adrenaline pumping stuff, this is for you.
One thing I always disliked about it, and probably the reason why I deduct a point is sound design; it lacks oomph, it lacks definite power.
The storyline is a total cliche virus-plague threatening to end humanity. It's just there just to keep events moving forward and to escalate over an ever increasing sense of danger and foreboding.
Characters? Lol no and who cares, this isn't a movie.
Don't worry, at the end of the story can you free roam and make New York your ♥♥♥♥♥.
In Prototype, you step into the shoes of Alex Mercer, a scientist whose life takes a wild turn after being infected by some mysterious black goo. You find yourself in a Manhattan that's under strict lockdown by an evil mercenary group, the environment rife with danger. Your main mission? Unravel the mystery behind the infection and try to stop it-sort of. It's as chaotic as it sounds, but it's exactly that chaotic engagement that hooks you.
The game is set in a sandbox-style environment, allowing you to roam freely around Manhattan. And let me tell you, Mercer's abilities make traversal feel exhilarating. You can sprint past obstacles like cars and fences, run up buildings, and leap significant distances. Imagine a mix between the T-1000 from Terminator 2 and the grotesque horror of The Thing-yup, that's what your abilities feel like. You'll sport human claws, shields, and various other mutant weapons. Overall, the experience makes you feel like a dark anti-hero with powers similar to Superman-but much grittier.
Combat is where Prototype really shines. You'll face off against not only mercenaries armed to the teeth but also monstrous creatures reminiscent of Venom from Spider-Man. Boss fights and varied enemy types keep the action fresh, even though some encounters may blend together in memory. With an arsenal of moves-think massive ground spikes, tentacle whips, and devastating punches-you'll relish every moment of obliterating foes and throwing cars like they're toys.
The game does a decent job of blending the narrative with gameplay, with side missions largely focused on base infiltrations that are surprisingly enjoyable. Collecting recordings scattered throughout Manhattan adds value to the story, which, while not groundbreaking, is captivating enough to keep you invested.
But here's where things get murky: Alex Mercer isn't really the sympathetic kind. You'll inevitably cause chaos, including civilian casualties, which may rub some players the wrong way. It's essential to note that this isn't a lighthearted hero game-you're embracing your darker impulses.
On the technical side, the AI is hit or miss. Enemy troops can appear rather clueless during infiltrations, but given the nature of the game, it's hard to hold that against it. Graphically, Prototype doesn't hold a candle to the visual standards set by other 2009 titles, yet it gets the job done well enough. Sound effects and the music fit the bill, rounding out an overall solid package.
In conclusion, I'd rate Prototype an 8/10. While it can get a bit repetitive toward the end and some boss fights feel forgettable, the overall gameplay experience remains incredibly entertaining. It's no surprise the game was popular enough to inspire a sequel, although the subsequent release didn't quite capture the raw excitement of the original. So, if you're looking for a game that serves up a heaping portion of chaotic fun, Prototype might just be your ticket.
Before Saints Row IV I actually get to play with both using superpowers and guns at the same time! It's like Grand Theft Auto with superpowers but I can't really drive cars in the game I can actually drive tanks and fly helicopters to shoot enemies along the way.
The story is really good. Although there are parts that are a tiny bit complicated it is still good to learn a bit more about Alex Mercer how he became the Prototype and why he was infected by the Mercer virus the gameplay is absolutely the most fun that I ever have that I can have creative ways to kill an enemy with the use of superpowers and guns. The best part of this game is that I can do endless dive kicks and powerbomb. As I progress the game starts to get a bit difficult and it really does motivate me to farm enemies to get experience and even find ways to heal myself with a disguise.
And the final boss battle is a bit too challenging. It really finds ways to almost smart how the bosses are.
Prototype is absolutely the best experience that I ever played and the best first game in which I can actually use both superpowers and guns.
Lo sapevi?
- QuizBelieved to be developed as a prototype based on the 2008 film "The Incredible Hulk", hence the title. Radical Entertainment previously developed "Hulk", based on the Ang Lee film and "The Incredible Hulk: Ultimate Destruction". However, Sega owns the video game rights to the Marvel character and Radical Entertainment started to develop the title into an original IP, with gameplay mechanics similar to "Ultimate Destruction".
- Citazioni
Blackwatch Officer: I got him! Wait, no... Negative... Aw, negative. I don't got him. Standby.
- ConnessioniFeatured in GameTrailers TV with Geoff Keighley: Mafia II (2009)
I più visti
Dettagli
- Colore
- Mix di suoni