VALUTAZIONE IMDb
9,4/10
13.620
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaIn a dark fantasy world created by Hidetaka Miyazaki (Dark Souls) and George R. R. Martin (A Song of Ice and Fire), the player is a Tarnished who is called back to the Lands Between to resto... Leggi tuttoIn a dark fantasy world created by Hidetaka Miyazaki (Dark Souls) and George R. R. Martin (A Song of Ice and Fire), the player is a Tarnished who is called back to the Lands Between to restore the Elden Ring and become the Elden Lord.In a dark fantasy world created by Hidetaka Miyazaki (Dark Souls) and George R. R. Martin (A Song of Ice and Fire), the player is a Tarnished who is called back to the Lands Between to restore the Elden Ring and become the Elden Lord.
- Regia
- Sceneggiatura
- Star
- Ha vinto 2 BAFTA Award
- 20 vittorie e 19 candidature totali
Martha Mackintosh
- Melina
- (voce)
Anthony Howell
- Margit
- (voce)
- …
Con O'Neill
- Mohg
- (voce)
Ramon Tikaram
- Godrick
- (voce)
- …
Pippa Bennett-Warner
- Malenia
- (voce)
- (as Pippa Bennett Warner)
Pip Torrens
- Radahn
- (voce)
- …
Simon Gregor
- Rykard
- (voce)
- …
Aimee-Ffion Edwards
- Ranni
- (voce)
- (as Aimee Ffion Edwards)
Mali Harries
- Rennala
- (voce)
- …
Shaun Dooley
- Fire Giant
- (voce)
- …
Jonathan Keeble
- Gurranq
- (voce)
- …
Edward Rowe
- Godfrey
- (voce)
- …
Joe McGann
- Sir Gideon Ofnir
- (voce)
- …
Ryan Morris
- Goldmask
- (voce)
Recensioni in evidenza
I am new to the souls franchise I am a complete noob at this game I realized this as soon as I experienced the first boss. Nevertheless this game is hand crafted by the gods from the dust of angelic wing feathers merged with the essences of the sun...oh my god there is not a day that goes by where I'm not thinking about the game.
Note: I restarted the game 5x trying different classes I liked I haven't gotten to far just wanted to see what I was going to like so far its the Samurai.
Note: I restarted the game 5x trying different classes I liked I haven't gotten to far just wanted to see what I was going to like so far its the Samurai.
*First time souls player that always plays RPGs on easy easy mode FYI*
When you first get into the world, you are surrounded by beauty and will be overwhelmed by the sheer magnitude of the world... and the danger at every corner. There is so much variety in this game. I recommend you avoid spoilers for bosses/areas as best you can, each new area is jaw dropping, and the deeper into the game you get, the better it becomes.
You start in Limgrave, a large and beautiful area. The first part of the game leading up to the first big boss is a fantastic introduction to the mechanics and cycle of frustration/elation that Elden Ring is. Virtually everywhere you look, you can go, and that can be daunting or exciting depending on the player. But exploring everything is so worth it. After moving on from the first two area's/bosses, you will start to see the curtains pulled on the truly next-level moments and environments the game has to offer.
You will love the sense of adventure, character building, and challenge that the beginning of the game offers, but prepare yourself for the bar to be continually raised as you get deeper into the game with SIGNIFICANTLY cooler areas, bosses, and story paths to take as you go on.
I've played nearly 50 hours in less than 2 weeks, something no other game has even come close to moving me to do. I could praise the combat, the character customization, the lore you pick up in pieces, but for me what makes Elden Ring so incredible is the landscapes you find yourselves in, the feeling of discovering something magical, and the unlimited potential to go anywhere, do anything, and find your own unique experience.
For a spoiler free journey, I recommend starting off with a youtube guide on what to do as a beginner, then after defeating each main boss (where cutscenes play), look up spoiler free suggestions at what to do after *insert boss name* so you don't get overwhelmed by choice, and have an idea of what areas will not be soul crushing based on your level. Check out "getcheddar" on youtube when you are looking for these hints.
When you first get into the world, you are surrounded by beauty and will be overwhelmed by the sheer magnitude of the world... and the danger at every corner. There is so much variety in this game. I recommend you avoid spoilers for bosses/areas as best you can, each new area is jaw dropping, and the deeper into the game you get, the better it becomes.
You start in Limgrave, a large and beautiful area. The first part of the game leading up to the first big boss is a fantastic introduction to the mechanics and cycle of frustration/elation that Elden Ring is. Virtually everywhere you look, you can go, and that can be daunting or exciting depending on the player. But exploring everything is so worth it. After moving on from the first two area's/bosses, you will start to see the curtains pulled on the truly next-level moments and environments the game has to offer.
You will love the sense of adventure, character building, and challenge that the beginning of the game offers, but prepare yourself for the bar to be continually raised as you get deeper into the game with SIGNIFICANTLY cooler areas, bosses, and story paths to take as you go on.
I've played nearly 50 hours in less than 2 weeks, something no other game has even come close to moving me to do. I could praise the combat, the character customization, the lore you pick up in pieces, but for me what makes Elden Ring so incredible is the landscapes you find yourselves in, the feeling of discovering something magical, and the unlimited potential to go anywhere, do anything, and find your own unique experience.
For a spoiler free journey, I recommend starting off with a youtube guide on what to do as a beginner, then after defeating each main boss (where cutscenes play), look up spoiler free suggestions at what to do after *insert boss name* so you don't get overwhelmed by choice, and have an idea of what areas will not be soul crushing based on your level. Check out "getcheddar" on youtube when you are looking for these hints.
I know the massive appeal for Souls games is their complexity, and I even understand why people enjoy this. I'll be honest, for me, it's mostly the same. I love that I actually have to work at getting better at the game and learning a boss's moves instead of just spamming them to death, but there's one thing I don't love. It's what made me rate it with a 9 instead of a 10.
I don't like how there's no quest log. You basically just have to either memorize every encounter with a questgiver, or do the quest immediately and even then, you still have to pay very close attention to know what to do. This is something I could've done without. I understand the mindset of Souls fans. I know people love this, but as someone who's new to FromSoftware games, it's a bit annoying.
I think they've done a really good job at welcoming newcomers to the SoulsBorne games with Elden Ring, but what would have made it perfect is to give us an option to toggle objectives and quest logs on or off. That way, the Souls fanbase would be pleased as well as the newcomers like me, who want to complete everything. This map and game is huge and overwhelming enough without constantly having to look things up on my phone.
That's really the only problem I have with the game though. The combat, the aesthetic, the music, world/boss design and weapon/gear design are all top notch. This game is definitely going to be a GOTY contender!
I don't like how there's no quest log. You basically just have to either memorize every encounter with a questgiver, or do the quest immediately and even then, you still have to pay very close attention to know what to do. This is something I could've done without. I understand the mindset of Souls fans. I know people love this, but as someone who's new to FromSoftware games, it's a bit annoying.
I think they've done a really good job at welcoming newcomers to the SoulsBorne games with Elden Ring, but what would have made it perfect is to give us an option to toggle objectives and quest logs on or off. That way, the Souls fanbase would be pleased as well as the newcomers like me, who want to complete everything. This map and game is huge and overwhelming enough without constantly having to look things up on my phone.
That's really the only problem I have with the game though. The combat, the aesthetic, the music, world/boss design and weapon/gear design are all top notch. This game is definitely going to be a GOTY contender!
10LK3751
This game borders on being too much. Too many weapons, too many areas, too many items... too many secrets. But the reality is that is it all done to near perfection. Everything from the traversal to the settings to the lore; it's basically perfect. The one thing that stands out the most are the side quests. Just when I thought Ranni's quest was the best side quest ever created, I find myself totally captivated with Fia's quest. The other thing is that you can basically play however you want and it is all enjoyable: mage build, tank build etc. It is hard to imagine another video ever coming close to reaching the standard that this masterpiece has set. Just make sure to clear your calendar.
We don't want anymore hand holdy games. This is what we have all been waiting for. Done with Assassin's Creed and Far Cry's "honey-do-list" style of game maps. Old and boring. Elden ring is by far the most amazing game I've ever played. Truly open world and free roaming. They've also implemented so many ease of life things with making the game very challenging. Mind blowing. If they release DLC or add on to it I will be stoked. High-Five guys you nailed it! My only couple critiques are, too much crafting stuff, even though you can get by without all of it. Also could use some more Katanas, bows and weapons for the Samauri. Been rocking his starting weapon for quite some time lol.
Lo sapevi?
- QuizGeorge R.R. Martin wrote the lore and did a huge amount of world building for the game.
I più visti
Accedi per valutare e creare un elenco di titoli salvati per ottenere consigli personalizzati
Dettagli
- Colore
Contribuisci a questa pagina
Suggerisci una modifica o aggiungi i contenuti mancanti