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Rockman X

  • Videogioco
  • 1993
  • E
VALUTAZIONE IMDb
8,4/10
1011
LA TUA VALUTAZIONE
Rockman X (1993)
Mega Man X
Riproduci trailer0:49
1 video
14 foto
AvventuraAzioneFantascienza

Aggiungi una trama nella tua linguaIn the year 21XX, a century-old capsule is unearthed containing the first Reploid: Mega Man X - a robot able to think for himself. But after a new age of Reploids begins, the powerful Sigma ... Leggi tuttoIn the year 21XX, a century-old capsule is unearthed containing the first Reploid: Mega Man X - a robot able to think for himself. But after a new age of Reploids begins, the powerful Sigma goes Maverick and forms an army of evil Reploids.In the year 21XX, a century-old capsule is unearthed containing the first Reploid: Mega Man X - a robot able to think for himself. But after a new age of Reploids begins, the powerful Sigma goes Maverick and forms an army of evil Reploids.

  • Star
    • Stephen Chang
    • Megumi Ogata
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,4/10
    1011
    LA TUA VALUTAZIONE
    • Star
      • Stephen Chang
      • Megumi Ogata
    • 5Recensioni degli utenti
    • 3Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Video1

    Mega Man X
    Trailer 0:49
    Mega Man X

    Foto13

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    Interpreti principali2

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    Stephen Chang
    Stephen Chang
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    Recensioni degli utenti5

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    Recensioni in evidenza

    10u_mbaptista

    Simply Xcellent!

    Best Mega Man game ever. Fantastic level design, charming character design, fun boss fights, and brilliant soundtrack. The maverick weapon set is easily the most useful and balanced in the X series. Item and upgrade locations were well-thought out. The story is simple yet interesting, and Zero is a badass and a pimp. While the sequels don't deviate far from the formula, X1 manages to execute every aspect of the formula the most efficiently. Its main strength lies in its flawlessness.

    Story - 8/10 - Though most of it is told behind the scenes (game manual), the story is an engaging one. It starts with a dream. A dream by Dr. Light. In this dream, robots and humans live and work side by side as equals in a peaceful utopia. In order to see to it that this dream became a reality, Light created a prototype for a new generation of robots that could think and feel emotion, like humans. 100 years later, Dr. Light's research and prototype, Mega Man x, are unearthed by geologist Dr. Cain, and similar robots are replicated and mass produced based on X's designs. Despite the potential for progress this new generation of self-aware robots present to the advancement of society, the game explores the negative ramifications of bestowing free will onto artificial intelligence. At the game's outset is a war waged on humanity and a robot uprising that Mega man X is tasked to quell. And quell he shall.

    Gameplay - 10/10 - The X series adopts the classic series formula of fighting 8 robots, inheriting their weapons, and using the acquired weapons in a rock paper-scissors manner against their maverick brethren for an added advantage. The game is non-linear in that you can choose between any of the 8 maverick stages to tackle in any order. Unlike the classic series, X can dash and wall-kick, calling for a more fast-paced experience with tighter control and a greater emphasis on mobility.

    Despite the game taking place well after his passing, Dr. Light wasn't going to let something as trivial as his death prevent him from supporting X's justice-serving endeavors on the battlefield. Hidden throughout the game are capsules housing holographic recordings of the good doctor, and armor upgrades that enhance X's fighting prowess and badass potential. The leg upgrade gives X the ability to dash, the chest upgrade reduces damage sustained by player hatin' mavericks, the buster upgrade improves his ability to raise hell with a powerful fourth level charged shot, and the helmet upgrade allows X to unleash Zinedine Zidane caliber headbutts onto unsuspecting blocks guarding secret rooms that may or may not be holding key items.

    There are plenty of items to collect on top of armor upgrades. 8 hearts tanks are scattered about the stages, as well as 4 subtanks. Each heart tank adds a couple units to X's life bar, and the sub tanks can be used to replenish health in the middle of a stage if you're on the verge of death. This game is also home to one of the greatest easter eggs ever; the hadouken upgrade. At some point in his life, Dr. Light apparently trained under Ryu from Street Fighter and learned the hadouken fireball technique. Should you meet certain requirements in the game, X can also learn this technique and use it to completely dominate anything in one hit.

    Sound - 10/10 - The soundtrack is just straight up audible chocolate that never spoils. Not a single track in the game is lacking, and you'd be hard-pressed to find a better use of electric guitar in a 16-bit game. Sound effects are also impressive and sound fairly accurate.
    9jeremycrimsonfox

    Starting A New Generation For The Blue Bomber

    Mega Man X is a notable entry as it marks the Mega Man series' debut on the Super Nintendo Entertainment System (or Super Famicom, as the console was called in Japan). However, as this was released in the same year as Mega Man 6, which would see release on the NES (which served as the Blue Bomber's farewell to the 8-bit console), Capcom decided to make the first Super NES Mega Man a spin-off set 100 years after the events of the classic Mega Man series. The result is Mega Man X, a game that would be so loved, it would become a series of its own spawning eight games as well as two GBC side games, an RPG, and even a mobile game that crosses over with other Mega Man series.

    The game's story is represented in the instruction manual: Dr. Cain, an archeologist, finds Mega Man X, who is known as X for short, in the abandoned ruins of Dr. Light's lab. After being amazed that X has been given the ability to think and make his own decisions, Dr. Cain decides to replicate X's systems and makes the reploids. However, when some of them go maverick and harm humans, the Maverick Hunters are formed, with one reploid, Sigma, leading them. However, it would not be long until Sigma goes maverick and takes some of the Hunters with him, he has decided to declare humanity inferior, and wants all humans eradicated due to the species limiting the growth and potential of all reploids. X decides to join the Maverick Hunters, now led by Zero, out of guilt of what he has caused, joining the battle against Sigma and his forces.

    This game follows the same gameplay as Mega Man 5 and 6, as it basically follows the same formula of going to the end of each stage and destroying the boss, with the eight bosses giving X a new weapon. With Mega Man X, Capcom decides to add some new features. The main feature is the upgrading of X's abilities through capsules hidden in four stages, where after meeting a hologram of Dr. Light, X can enter it and gain the upgrade, which not only changes his appearance (as the upgrade changes Mega Man's sprite to equip the armor piece the upgrade is associated with), but grants new abilities like dashing, reducing damage, and even charging boss weapons. Also, hidden in the stages are heart tanks, which increase X's energy bar, allowing him more health, and sub tanks hidden in four of the stages, which are the game's replacement for E-Tanks, only instead of disappearing, they are kept, as they can be refilled by picking up energy restoring items gotten by destroying enemies or finding them when X's energy is full, and you no longer need to have a weapon equipped to restore its energy. While it helps, it does make the game learn more on the easy side (in fact, the game can be played without collecting all but the legs upgrade, which is always mandatory due to it being in the middle of Chill Penguin's stage, which can make the game harder).

    However, it still has the gameplay Mega Man is known for, and the characters and music are great (Spark Mandrill's theme is rocking).
    10asan-52477

    The perfect platformer

    This game is perfect to me, the gameplay is amazing, the music rocks, all of the enemies have so many unique designs, but the story isn't really there but that is because of the limitations of the console.

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    Interessi correlati

    Still frame
    Avventura
    Bruce Willis in Trappola di cristallo (1988)
    Azione
    James Earl Jones and David Prowse in L'Impero colpisce ancora (1980)
    Fantascienza

    Trama

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    Lo sapevi?

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    • Quiz
      When the game was still in production, Nintendo Power published some mid-production photos of the introduction stage at the beginning of the game. These photos featured a futuristic cityscape background that was not in the final version of the game, as well as enemies not from the intro stage.
    • Citazioni

      Mega Man X: [after fighting Vile and getting shot by a stun blaster. Vile's robot suit walks up and uses his robot arm and grabs Mega Man X] You worthless piece of scrap metal, did you think you could destroy me?

      Mega Man X: [Then Zero fires his blaster gun and blows off the robot arm of Vile. Zero then appears onscreen and charges his blaster and fires again but misses and Vile jumps up in his airship and gets away] I guess I'm not powerful enough to defeat him...

      Zero: X, you shouldn't expect to defeat him, he is designed to be a war machine. Remember, you have not reached full power yet. If you use all the abilities you were designed with, you should become stronger... You may even become as powerful as I am. I'll scout ahead and collect as much information on Sigma's fortress as I can. I'll meet up with you when you get there. See you later! X, I know you can do it!

    • Curiosità sui crediti
      After the credits roll, a message from Sigma is shown vowing to X that he will return.
    • Connessioni
      Featured in Gamesmaster: Episodio #4.4 (1994)

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    • Data di uscita
      • 17 dicembre 1993 (Giappone)
    • Paese di origine
      • Giappone
    • Lingua
      • Inglese
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      • Capcom Company
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