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Jak II (2003)

Recensione di topherwriter

Jak II

Better than the first one, surprising!

Jak II is a video game that is the sequel to Jak and Daxter: The Precursor Legacy. This game starts out right after the first one when they find a precursor "rift gate" and they end up finding a way to power this gate. Once they get the gate powered up it ends up leading them to a place called Haven City which is a huge, dark, futuristic city where people drive around in hover cars, people are trapped behind the walls, and guards called Krimson Guards scout the place. When they get there Jak gets caught by the guards and taken to a prison where he is tortured by the baron, Baron Praxis, with dark eco experiments. When Daxter finds him two years later he finds that he has turned into some kind of monster (at least at the right times). The rest of the game is mainly about how Jak and Daxter are seeking out Baron Praxis to kill him, it is also about how they recover their friends and try to impress a group of rebels against the baron called the Underground.

When I started the game about a month or two ago I didn't think it would be all that great. I would go to the store and laugh at how much different Jak II was from Jak and Daxter, but when I borrowed it from my friend and actually played it I became addicted. The game has a game play that I think is so much better than most games I've played. I actually came to love this game more than the first one, Jak and Daxter, and that is saying a lot because I was a huge fan of it. If you play till the end the ending is not a disappointment, Naughty Dog didn't only provide extraordinary game play, they also provided an ending that, though obvious, you would never have guessed.

Despite the first game, however, this game was not intended for children, its language, violence, and crude humor gave this game a well deserved T rating. If you are not one for crude humor I would encourage you to get past it because the game is that good.

Jak II is probably my favorite game now!
  • topherwriter
  • 28 lug 2005

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