VALUTAZIONE IMDb
5,5/10
1518
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaAfter surviving his own execution, Tenshu chooses to be subjected to the bizarre experiments of the prison officials.After surviving his own execution, Tenshu chooses to be subjected to the bizarre experiments of the prison officials.After surviving his own execution, Tenshu chooses to be subjected to the bizarre experiments of the prison officials.
- Regia
- Sceneggiatura
- Star
Yôji Tanaka
- Hair Cut Guard
- (as Boba)
Recensioni in evidenza
Tenshu is imprisoned and sentenced to death. When he survives electrocution the government officials give him a choice to either be electrocute at a greater degree or agree to some experiments. He chooses the experimentation and is placed in a large metallic cell with a bad ass criminal who also survived the electrocution. They can have whatever the want in the room (within reason), but they can't leave. after a few days there meals are cut down to one per day and the room temp is set up too 100. After some more alarms are sounded at intervals so they can't sleep. One day a 'witch' come into their cell (albeit a glassed off portion) What happens next I'll let you find out. I may be in the minority here but I liked the build up, it was intriguing to me. Now if the payoff was half as good as the build up was I would have rated this so much higher.
My Grade: C+
Media Blaster's 2 DVD set Extras: Disc 1) Director's Cut; Trailers for "Versus", "Aragami", "Attack the Gas Station", and "Deadly Outlaw Rekka" Disc 2) Theatrical Cut; Commentary with Hideo Sakaki, Ryuhei Kitamura, Sakaguchi Takuand Tsutomu Takahashi; Cast and crew interview; Making of; Original Trailer; and Promo Teasers
My Grade: C+
Media Blaster's 2 DVD set Extras: Disc 1) Director's Cut; Trailers for "Versus", "Aragami", "Attack the Gas Station", and "Deadly Outlaw Rekka" Disc 2) Theatrical Cut; Commentary with Hideo Sakaki, Ryuhei Kitamura, Sakaguchi Takuand Tsutomu Takahashi; Cast and crew interview; Making of; Original Trailer; and Promo Teasers
I found this movie to be very well-paced. The premise is quite imaginative, and as a viewer I was pulled along as the characters developed. The pacing is done very well for those that like to think--enough is kept hidden from the viewer early on, and questions keep arising which are later answered, producing a well-thought out and very satisfying film, both cerebrally and from an action standpoint.
It seems some people were looking for a non-stop roller-coaster ride with this film--one of those that comes charging out of the gate. This would be more analogous to one of those coasters that first takes you slowly up the hill--creating a wonderful sense of anticipation--and is ultimately, in my mind, more fulfilling for the foundation initially laid.
Excellent film.
It seems some people were looking for a non-stop roller-coaster ride with this film--one of those that comes charging out of the gate. This would be more analogous to one of those coasters that first takes you slowly up the hill--creating a wonderful sense of anticipation--and is ultimately, in my mind, more fulfilling for the foundation initially laid.
Excellent film.
Despite the fact that I waited until the ending credits for something to happen, I ended up leaving the room a few minutes before they started to role.
Why? Because of the horrible, throbbing headache that this movie induced in me. This happens to me from time to time when I'm bored to the brink of tears.
There really is NOTHING to this movie. The unpredictable bits are all Deus Ex Machina... and thusly dull, forced and contrived.
Not only did I not care about the lead character, I forgot he was in it for half the movie. The set, seemed to take center stage, and all that was left was a long, LOOOOOONNNNNGGGGGGGGGGGGGGGG, drawn-out story of... you know... I'm not even sure what it was about.
I can't imagine that it matters.
I love bad movies. A lot. But this one was just not worth it.
Miss It.
Why? Because of the horrible, throbbing headache that this movie induced in me. This happens to me from time to time when I'm bored to the brink of tears.
There really is NOTHING to this movie. The unpredictable bits are all Deus Ex Machina... and thusly dull, forced and contrived.
Not only did I not care about the lead character, I forgot he was in it for half the movie. The set, seemed to take center stage, and all that was left was a long, LOOOOOONNNNNGGGGGGGGGGGGGGGG, drawn-out story of... you know... I'm not even sure what it was about.
I can't imagine that it matters.
I love bad movies. A lot. But this one was just not worth it.
Miss It.
I've seen most of Ryuhei Kitamura's work and I've come to the conclusion that he has a knack for action. Scenes are kinetic and fast often combining elements of martial arts, gun fights and samurai fights with camera work that effectively captures the on screen carnage. With "Versus" and "Aragami" Kitamura demonstrated that creativity and showed that he his more than capable of working with a low budget. So what happened in "Alive" ? To be more blunt, the answer would be - nothing. Nothing happened in "Alive" it was a two hours plus movie with little to no action and little to no characters and plot.
Adapted from a comic book by Tsutomu Takahashi "Alive" is an examination of the life of one Tenshu Yashiro (played by Hideo Sasaki) a death row convict who survives his execution. He is then given a choice of either to repeat the execution or to subject himself in a bizarre series of experiments. He chooses the latter and soon after that is placed in a room along with a rapist and later with a girl infected with a strange parasite that in exchange for it's host's humanity grants supernatural powers. Naturaly at some point that parasite moves into Yashiro, the bad thing is that doesn't happen very soon.
Similar to "Aragami", "Alive" sets it's first half in establishing the basic exposition. Characters are introduced, their motivations are set and their relations between each other are uncovered. The whole thing even takes place in just one set. The first major problem of that comparison is that while "Aragami" was just a 70 minute movie, "Alive" drags on for more than two hours thus making the first part over one hour long. That length could have been justified had the characters been made a bit more interesting but alas that is not the case. Dialogue is dry, monotonous, delivered without any sense of emotion or depth, characters themselves aren't much interesting. There were some small attempts at making "Alive" a bit more moral ambiguous but in the end it all came down to the classic : evil government people against, super-powered protagonist, whom yes you guessed it, saves the girl in the end. Like I previously said the entire film practically takes place at just one set, and after two hours that does get boring, even worse the set design itself wasn't even interesting to begin with, and doesn't do much to improve on other aspects of the film.
Now, after that first part is over, one might think that Kitamura would at least make some entertaining action scenes to make up for the boring beginning. Sadly that is not the case. The two only fights are actually rehashes of similar fights from Hollywood movies, complete with bullet time effects and psychic powers. They're just not interesting or fun, Kitamura's creativity from "Versus" is gone, the small set even limits his often very impressive camera-work and it all boils down into generic and expectable fights, a shame really.
Evidently "Aragami" was better on all accounts and "Kitamura" had learned something from "Alive". So it wasn't at least a total loss watching this movie. If only to understand the errors made, how to fix them and create a better more entertaining movie.
Adapted from a comic book by Tsutomu Takahashi "Alive" is an examination of the life of one Tenshu Yashiro (played by Hideo Sasaki) a death row convict who survives his execution. He is then given a choice of either to repeat the execution or to subject himself in a bizarre series of experiments. He chooses the latter and soon after that is placed in a room along with a rapist and later with a girl infected with a strange parasite that in exchange for it's host's humanity grants supernatural powers. Naturaly at some point that parasite moves into Yashiro, the bad thing is that doesn't happen very soon.
Similar to "Aragami", "Alive" sets it's first half in establishing the basic exposition. Characters are introduced, their motivations are set and their relations between each other are uncovered. The whole thing even takes place in just one set. The first major problem of that comparison is that while "Aragami" was just a 70 minute movie, "Alive" drags on for more than two hours thus making the first part over one hour long. That length could have been justified had the characters been made a bit more interesting but alas that is not the case. Dialogue is dry, monotonous, delivered without any sense of emotion or depth, characters themselves aren't much interesting. There were some small attempts at making "Alive" a bit more moral ambiguous but in the end it all came down to the classic : evil government people against, super-powered protagonist, whom yes you guessed it, saves the girl in the end. Like I previously said the entire film practically takes place at just one set, and after two hours that does get boring, even worse the set design itself wasn't even interesting to begin with, and doesn't do much to improve on other aspects of the film.
Now, after that first part is over, one might think that Kitamura would at least make some entertaining action scenes to make up for the boring beginning. Sadly that is not the case. The two only fights are actually rehashes of similar fights from Hollywood movies, complete with bullet time effects and psychic powers. They're just not interesting or fun, Kitamura's creativity from "Versus" is gone, the small set even limits his often very impressive camera-work and it all boils down into generic and expectable fights, a shame really.
Evidently "Aragami" was better on all accounts and "Kitamura" had learned something from "Alive". So it wasn't at least a total loss watching this movie. If only to understand the errors made, how to fix them and create a better more entertaining movie.
Rating: 2.5 out of 5 stars
Directed by Ryuhei Kitamura, "Alive" (2002) is a Japanese film adaptation of a manga that brings an inventive idea to the screen but falls short in delivering a coherent plot. The movie is visually engaging, with fun and dizzying camera work that keeps the audience on their toes. However, the action sequences can be disorienting, making it difficult to follow the storyline.
The film is heavily influenced by the post-Matrix era, evident in its stylistic choices, including the use of "bullet time" effects. While these elements add a certain flair, they also contribute to the overall sense of chaos and confusion.
Unfortunately, "Alive" is a disappointment compared to Kitamura's previous works, Versus and Azumi. While "Versus" was more fun and didn't take itself too seriously, "Alive" tries to push boundaries but ultimately gets lost in its own ambition.
Despite its shortcomings, "Alive" offers a unique viewing experience for fans of manga adaptations and those who appreciate experimental cinematography.
The film is heavily influenced by the post-Matrix era, evident in its stylistic choices, including the use of "bullet time" effects. While these elements add a certain flair, they also contribute to the overall sense of chaos and confusion.
Unfortunately, "Alive" is a disappointment compared to Kitamura's previous works, Versus and Azumi. While "Versus" was more fun and didn't take itself too seriously, "Alive" tries to push boundaries but ultimately gets lost in its own ambition.
Despite its shortcomings, "Alive" offers a unique viewing experience for fans of manga adaptations and those who appreciate experimental cinematography.
Lo sapevi?
- BlooperWhen Takutake shoots Zeros after he is defeated, you can clearly hear the sound of a shell casing of a pistol hitting the ground. As Takutake is using a revolver, which does not eject spent shells after each shot, this would make no sense.
- ConnessioniReferenced in Metal Gear Solid: The Twin Snakes (2004)
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Dettagli
- Data di uscita
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- Смертник
- Aziende produttrici
- Vedi altri crediti dell’azienda su IMDbPro
- Tempo di esecuzione
- 1h 59min(119 min)
- Colore
- Proporzioni
- 1.85 : 1
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