In un futuro lontano, la Terra è occupata da antiche divinità e da esseri umani geneticamente modificati. Quando un dio viene condannato a morte, cerca un nuovo ospite umano e una donna che ... Leggi tuttoIn un futuro lontano, la Terra è occupata da antiche divinità e da esseri umani geneticamente modificati. Quando un dio viene condannato a morte, cerca un nuovo ospite umano e una donna che partorisca suo figlio.In un futuro lontano, la Terra è occupata da antiche divinità e da esseri umani geneticamente modificati. Quando un dio viene condannato a morte, cerca un nuovo ospite umano e una donna che partorisca suo figlio.
- Regia
- Sceneggiatura
- Star
- Premi
- 3 candidature totali
- Huxley
- (as Joël Mitchell)
Recensioni in evidenza
Bilal's comics are invariably sombre, textured, exquisitely drawn worlds with strong internal logic.
"Immortel" is the film adaptation of the "Nikopol" trilogy of comics by Bilal. This trilogy of comics I highly recommend.
The film opens with some lovely CGI sequences: Nice environment and craft - gritty, textured, dystopia, a catchy steam punk take on the Blade Runner aesthetic.
The main characters work well in this setting, especially the fetchingly beautiful Linda Hardy (a former Miss France).
But without warning the quality drops jarringly -- as a host of secondary CGI characters are introduced.
What you thought was a movie, suddenly turns into something resembling a video game cut-scene: The amateurishly animated, dated CGI characters would be booed out of Tron. The voice acting is awful. The lip sync a joke.
To really grind it in, the CGI actors get lots of close-ups. Painful.
The plot progresses through a series of surreal events in a New York of the future. If you haven't read the comic, things won't make too much sense on first viewing.
Stick around for the ride, for there are a number of very successful scenes in this movie -- a hauntingly beautiful museum sequence, some fine sci-fi thrills, a gritty symbolist apartment in which a dreamlike love story takes place. Atmospheric music, too.
The really good stuff is invariably bookended by poor scenes, including the worst CGI explosions you'll ever see, awful dialog, and tinny sound effects that suddenly intrude on an otherwise coherent sound design.
This has got to be most uneven movie I've ever seen.
But give the comic books a go.
The same images are here, in the film, as in the comic. That's very good, and works well. Some scenes are almost taken directly from the comic, as when Horus help Nikopol for the first time in the subway.
The world is more detailed in the film and the story is now more tightly spun around Jill, Horus and Jill's friend John - plus of course Nikopol who serve as the spider in this web.
Many here complain over the computer animations. Especially when it comes to some of the cast. I can only say that it is was a sad decision to create the senator and his two friends as computer animations, since live actors would probably been a wiser decision. It had helped the movie flow a little bit more, and we hadn't been so hung up on that they actually were computer animated. However, after a while, it works and we don't care too much about it. They have so little screen time anyway.
Horus is also animated, but since he's a God, it doesn't matter. And he's better done too. All the other animations are just splendid and work wonders for this graphical and visually stunning film.
Immortel is a very nice film with a better story than I thought. I was expecting a difficult and completely un-logical version of the comic - since I've read the reviews - but what we have here is actually a nice and very good movie, told beautifully.
If you haven't read the graphic novels, I suggest you find a copy or two and read them. They are a good introduction to this weird sci-fi world, and it is probably easier to understand the overall theme if you have read them. However, don't get disappointed when some story elements don't show up in the film. (I especially missed the hockey-game!)
I sincerely hope that Enki Bilal makes more movies like this one, or even a sequel. I would really like to know what happens next... Enki Bilal's mind is beautiful - and this film will be a classic within a few decades. For now, it's just a little bit too before its time to be taken the way it should. But soon, people will discover it and see the nice little details that lay inside the world of future New York.
I give it a 7 of 10. I would have given it higher if it wasn't for some bad animations and that I didn't like the way they plotted the sharp-teethed alien that I never remember the name of. :-)
Confusing? Yes. But it's a lot of fun figuring it out.
Now about the film's production. In 2004, three studios were racing to complete the first major film to be shot entirely on green screen with Computer Generated Imagery added in post. The three films were "Sky Captain and the World of Tomorrow", "Sin City" and "Immortal". According to IMDb release dates, "Immortal" was first by 6 months (premiering Mar 24, 2004), followed by "Sky Captain" (Sep 17, 2004) and last, but best in my opinion, "Sin City" (Apr 1, 2005).
All three were stylish action films based on comic books (and I deliberately use the term "comic book" to poke at the snobby artistes who insist on differentiating themselves by using the phrase "graphic novel". I mean, come on. "Dante's Inferno", illustrated by Gustave Doré, was a graphic novel. "Alice in Wonderland", illustrated by John Tenniel, was a graphic novel. But anything that has characters talking out of comic bubbles should be fairly called a "comic book", shouldn't it?). Just fyi, on the DVD extras writer/illustrator/director Enki Bilal doesn't seem to have any problem with his work being called comic strips, so he gets bonus points there.
Enki's approach to CGI is the most extreme and probably the hardest to digest of the 3 competing films (or any CGI-live action film I've seen). It begins very subtle with mostly real actors and props inside a transport craft, then we get more CGI in a scene with a live actor having a dialogue with a CG character (I actually didn't realize it for a minute or two), and then it quickly jumps to 100% CGI when we enter the pyramid of the Egyptian gods, done completely in the computer. If you can flow with that transition then you're good to go.
The rest of the film uses similar extreme jumps between live and CG. My favorite scenes were the quieter, less-action-oriented shots using live actors and mostly real props; for example I loved the scenes in the hotel bathroom, an eery, dirty green room whose antique look contrasted with the hi-tech world outside. Another beautifully poetic scene happens when the main character Jill visits the Human Museum and, with childlike wonder, stares at holograms of old silent films projected before her.
These quiet, poetic moments are what made the movie for me. And anyone who enjoyed Enki's earlier film "Tykho Moon" would be pleased as well. Of the 3 competing CGI films, "Immortal" struck me as the most intimate and poetic.
But then we jump to the opposite extreme with scenes of pure CGI action and digital characters, and the contrast can be very disrupting. I agree with what one reviewer said about how the effects range from highly impressive to a simplistic video game, and I think that is the film's weakness: *not* the overall quality of CGI but the way it jumps from great quality to not-so-great quality. But maybe it won't bother you as much. After all, I'm a big fan of the original Star Trek series where we get dramatic scenes of Kirk and Spock talking, then jumping to a plastic model on a string. Audiences took it all in stride, so if you've got your suspension-of-disbelief primed, you should have a good time.
"Immortal" reminded me of the George Lucas overhaul of "THX-1138", a film with depth and poetry somewhat disrupted by CGI action. I could also compare it to "The Lady and the Duke" which was acclaimed director Eric Rohmer's experiment in depicting the French Revolution through CGI. Lastly there's the grandfather of artistic CGI, Akira Kurosawa's "Dreams" way back in 1990 which used George Lucas's studio to create impressive (to this day) CGI landscapes blended with live actors and some of the best Chopin music ever recorded. If you're not CGI-phobic, I recommend all of these flicks. Who knows what cinema will look like 50 years from now. But we owe it to ourselves to check out the possibilities.
Cinema is art. In USA, that art has become almost absolutely dependent on business. The main reason I am anxious for digital (not film) movies and projectors in every theatre; it is because I will be able to see real artist working not just moneymaking customer oriented factories. Productions will become less expensive, and everybody would be able to create and be judged for their work. In the mean time, luckily in Europe (mostly in France), there are still people interested in art and this movie had a go; something should never happened in USA. A brief description of the argument follows.
HORUS (the god of the sky), about to be executed by his peers, is given 7 days to visit Earth for the last time. He spends his time searching for a particular woman he wants to impregnate. To do that he needs a human body to act as his vessel (or container). An accidentally escaped terrorist (or we can call it a rebel) becomes it. The woman herself is having mysterious body changes and a complete lost of past memories. A lot of small events and characters are involved in the whole situation.
IMMORTEL (ad vitam) is a strange movie; full of religious and philosophical bits. Do not expect more explanations than these. The mystery is part of the movie poetry and is really up to you to understand or feel it. The answers (if any) are pretty hidden inside the movie.
Technically, there are moments (not always but a good average) were the merge of human characters and digital images is credible. The BLADE RUNNER style background scenery is perfectly crafted. The few action scenes are OK but not spectacular; as this is not really an action movie you could accept that.
Final advise; spend a couple of hours with this movie. It would not change your life, but it would make your brain work; and sometimes that is a lot.
Lo sapevi?
- QuizWas one of several films around the world that were the first to use an entirely "digital backlot" (i.e. the actors were all shot in front of blue- and green-screens with all the backgrounds added in post-production, a technique which has been used for TV, video and video game production for many years). Fans debate on which movie was shot first, but the other movies include: Sky Captain and the World of Tomorrow (2004), Kyashan - La rinascita (2004), and Sin City (2005).
- BlooperWhen Dr Turner is interviewing Jill for the first time, she glances at a digital readout of some of Jill's known vital statistics, which says that Jill's height is 4"8' (4 inches and 8 feet) and 15 lbs (6.8 kg).
- Citazioni
Jill Bioskop: [Jill reciting in French the third stanza of Charles Baudelaire's poem "Le Poison," which she has just been reading from the book she holds entitled "Les Fleurs Du Mal" or Flowers of Evil] "Tout cela ne vaut pas le poison qui découle De tes yeux, de tes yeux verts, Lacs où mon âme tremble et se voit à l'envers... Mes songes viennent en foule Pour se désaltérer à ces gouffres amers." English translation: All that is not equal to the poison which flows from your eyes, from your green eyes, lakes where my soul trembles and sees its evil side. My dreams come in multitude to slake their thirst in those bitter gulfs.
Nikopol: [Nikopol, who recites Baudelaire's poetry in other scenes of the movie, finishes Jill's recitation in English] But all that is not worth the prodigy of your saliva, Jill, that bites my soul, and dizzies it, and swirls it down, remorselessly, rolling it, fainting to the underworld.
- ConnessioniFeatured in Troldspejlet: Episodio #34.9 (2006)
- Colonne sonoreBeautiful Days
Written by Marc A. Huygens - Venus
Performed by Venus
By Kind Permission of Emi Music France and Emi Music Publishing France
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Dettagli
Botteghino
- Budget
- 22.100.000 € (previsto)
- Lordo in tutto il mondo
- 7.172.452 USD
- Tempo di esecuzione1 ora 43 minuti
- Colore
- Mix di suoni
- Proporzioni
- 1.85 : 1