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IMDbPro

Halo: Combat Evolved

  • Videogioco
  • 2001
  • M
VALUTAZIONE IMDb
8,8/10
12.748
LA TUA VALUTAZIONE
Halo: Combat Evolved (2001)
AvventuraAzioneFantascienzaSpazio e fantascienza

Aggiungi una trama nella tua linguaSuper-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and... Leggi tuttoSuper-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.Super-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.

  • Sceneggiatura
    • Brannon Boren
    • Matt Soell
    • Eric Trautmann
  • Star
    • Jen Taylor
    • Pete Stacker
    • Tim Dadabo
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,8/10
    12.748
    LA TUA VALUTAZIONE
    • Sceneggiatura
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Star
      • Jen Taylor
      • Pete Stacker
      • Tim Dadabo
    • 54Recensioni degli utenti
    • 10Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
    • Ha vinto 2 BAFTA Award
      • 5 vittorie e 2 candidature totali

    Foto15

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    Interpreti principali24

    Modifica
    Jen Taylor
    Jen Taylor
    • Cortana
    • (voce)
    • …
    Pete Stacker
    • Captain Keyes
    • (voce)
    • …
    Tim Dadabo
    Tim Dadabo
    • 343 Guilty Spark
    • (voce)
    Steve Downes
    Steve Downes
    • The Master Chief
    • (voce)
    Tawnya Pettiford-Wates
    • Foe Hammer
    • (voce)
    David Scully
    • Sgt. Johnson
    • (voce)
    • …
    Mike Madeoy
    • Pvt. Bisenti
    • (voce)
    Mark Dias
    • Pvt. Mendoza
    • (voce)
    Chris Wicklund
    • Pvt. Jenkins
    • (voce)
    Andrew McKaige
    • Pvt. Chips Dubbo
    • (voce)
    Ken Boynton
    Ken Boynton
    • Cryo Tech
    • (voce)
    • …
    Todd Licea
    Todd Licea
    • Cryo Assist
    • (voce)
    • …
    Jeff Steitzer
    • Multiplayer Announcer
    • (voce)
    Brian Morden
    • Additional Voices
    • (voce)
    Christopher Carney
    • Corporal Lovik
    • (voce)
    • (as the Bungie Auxiliary Players)
    David Dunn
    • Scared Crewmen
    • (voce)
    • (as the Bungie Auxiliary Players)
    Lorraine McLees
    • Pelican Dropship Pilot
    • (voce)
    • (as the Bungie Auxiliary Players)
    Martin O'Donnell
    • Hunter
    • (voce)
    • (as the Bungie Auxiliary Players)
    • …
    • Sceneggiatura
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti54

    8,812.7K
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    Recensioni in evidenza

    bob the moo

    Good mix of frantic shooter with strategy and options built in

    Although I am a gamer as a hobby, back in 2001 I was very much into my Nintendo, having played it since the NES came out as a child. I took a break for many years and then got back into it with the Xbox 360 but of course I had missed some games which then went on to become franchises and game-changers. One such game was Halo and, although I was there for the sequels, it never really appealed to me as the clips I saw seem to involve a lot of hits required to kill any enemy – so the game looked to me like a lot of running backwards while holding down the trigger hoping the enemy runs out of energy before you run out of bullets. As a result I gave it a pass and it was only recently when someone pushed the revamped version of this game into my hand that I gave it a try.

    It took me a minute to get into the swing of the game but once I did I found that it was much more tactical than I had imagined and I was surprised that the game play (and the original graphics) stood up as well as they did for a game over a decade old. The basic plot sees you taking the battle to a race of creatures called the Covenant, but this is just the starting point as other creatures and robotic AI come into play – all of whom are each other's enemy and it makes for a nice device that you can occasionally use these various groups to help your progression, in so much as they will battle each other and you just need to saunter in and clean up whoever was left standing at the end – not every often, but it is a nice tool. The device does also work well as a plot since it constantly mixes up who are the "baddies" in the story as it is only ever black/white for a short time with any one group and it made you rejig your priorities in a narrative sense.

    The game play was really good on the whole. My worries about enemies sometimes taking a lot of hits to kill did stand up but it was not an issue because I actually liked the way they had shields and energy like I did, it made me play smarter, using certain weapons for them rather than the weaker enemy. This fitted in with the general strategy of the game; I would have liked more options (similar to the "sneak or storm" options of many games now) but there were still many ways of playing here. One thing that I did really like was that ammo was always a challenge – in some games it can be tough early on but leveling up or earning money makes it go away; here I constantly faced at least one of my two weapons running empty and I enjoyed the challenge of making calls regarding which gun to us and when. Although the action can be frantic, it mostly had an intelligence to it and, as a COD player at heart, it was a very nice change of pace to see too.

    The one area I did really hate was the handling of vehicles – in particular the Warthog. All through the game I struggled with it but never really was forced to get good at it since it was only an occasional use and it was always just an option. That was the case at least until the final level, when the game decides to become a driving game for the final 5 minutes, running through a timed obstacle course as the last level. It only took me 8 attempts but let me tell you that every one of them was full of swearing and cursing as that vehicle seemed to do its own thing consistently. I'm sure it is me just not getting the hang of it, but I hated it. As I had been given the remastered version of the game, I did play with the revamped graphics and audio and they were really good. Every now and again I did switch to the original setup and, although more basic, I was still impressed by how good they looked and it did make me realize why the game had been the hit it had at the time.

    So, although I am a good 13 years to the party, I did really enjoy Halo. The game play may be frantic and involve lots of holding down the trigger, but it is also surprisingly tactical and open to different styles. The plot is also simple in terms of how it flows, but the different factions add a satisfying complexity to the narrative and the way the game plays out. Halo 2 is also on offer for me to borrow, and I suspect it will not be too long before I jump into that as well, since this first game in the franchise was so enjoyable and engaging.
    10Cedric_Catsuits

    Quite simply the best game ever. Truly awesome.

    If this were a movie, it would sweep the board on Oscar night - best score, best screen play, best special effects, best costumes, best cinematography, best actors, best directors, best artists, best writers - best everything you can think of.

    Quite simply, there is no better video game on this planet. I'm not including the very disappointing sequel 'Halo 2' in this review - that game may be bigger, prettier, more graphically advanced (although I find the overall effects poor - very un-clear) and provide a better online experience, but it in no way compares to the original (rates a 4 in comparison.) I am not an avid gamer, but after a friend introduced me to Halo, I went out and bought an XBox purely so I could practice alone at home - and having now gone through the entire game - all four levels of difficulty, from start to finish - about 30 times each, I think I'm getting the hang of it.

    Halo has a story you can follow, it has characters you can identify with, it has weapons that are more realistic in use than any other game could possibly hope to match. The controls and feedback through the pad, provide a truly awesome (I don't use that word often) gaming experience. It's as close to virtual reality on a video game as you can get. Yes, the graphic detail looks poor compared to the latest super-duper offerings, but there is an integrity, an honesty, and above all a completeness about Halo, that makes it the only video game that truly deserves that perfect '10' score. Remember, this game is over 5 years old as I write - a very long time in this industry. If by some freak of nature you don't have a copy - beg, borrow or 'acquire' one NOW! You won't regret it.
    Phisocal

    What a blast!

    Upon first seeing Halo I thought: "No thanks!". After playing: well, I was left begging for more! The action and adrenaline level of the game is spectacular.

    Whether it be blowing up alien aircraft with an anti-vehicle rocket launcher just as it's about to dive bomb you or going man to man with a battle tank Halo delivers hardcore action on every variety of level. The most realistic thing about it though, has got to be the graphics: they are red hot with realism. Every piece of grass sways with the wind, every vehicle is destructable, every man can die: the physics are amazing in detail.

    The best part has got to be commandeering an alien aircraft (unfortunately, this cannot b done until the three quarter mark) and wiping all signs of life from the air. The jeep, tank and alien reconnaisance vehicle are also very good. The game also has a vast array of weaponry ranging from assault rifles, shotguns, rocket launchers, plasma rifles, pistols, sniper rifles and even grenades, making for an explosive and spectacular storyline.

    All in all Halo is the one reason for getting an X-Box. Well, it was my reason anyway. Also check out my review for Star Wars: Knights of the Old Republic.

    Halo is definetely a ten out of ten.
    bullettoothtaz

    Damn Covenant Banshees

    Story Mode- As Master Chief (Spartan/Cyborg) you kick some serious ass. The best aspect of the game is it's cinematic appeal. Everything is downright gorgeous from the Halo ring always sticking around in the background to a plasma grenade exploding right in your face. You get into the game with non-stop action and incredible music never repeated twice thoroughout the game. In the end, Several alien races, a parasite-like lifeform, an ancient AI construct, battle against each other as you try to get the hell out of Halo. Will yo make it? Multiplayer Mode- The perfect game physics and the incredible engine that the Xbox has allows you to experience realistic combat to the max. You are going to love this. Also, check out RedvsBlue.com.
    9johnnymacbest

    Best FPS I've ever played.

    After missing out on this game's first release, I've finally got the chance to play this game for the first time. Halo is one hell of a shooter and it reinvigorates the genre in so many ways. Firstly, the story is well told and captivating with humanity's struggle against an alien enemy hell-bent on destroying the human race. Master Chief, the hero of the story is one of the coolest looking characters in video game history along with his spunky A.I. companion, Cortana. The voice acting is first rate, giving one of the most compelling and convincing performances to date and the moment I heard this side of the virtual spectrum. But that's not all. Adding to the atmosphere of the game is the balls-to-the-wall blistering action, suspense coupled with movie-quality cut-scenes with a masterful and epic soundtrack composed by Martin O'Donnell, one the most beautiful compositions ever for a video game. And it's got great multi-player to boot and it's execution is very innovative throughout.

    Speaking of action, the best parts of the game are the action sequences. Taking on groups alien soldiers with just a limited selection of weapons, to blowing a Banshee out of the sky with a rocket launcher is immensely satisfying. The action is SO GOOD I felt like I was in an Arnold Schwarzenegger film!!! The fact that you can only carry two weapons makes for some pretty interesting tactical strategic thinking. And I gotta admit, I was certainly enthralled with this aspect of the game.

    My only real complaints is that it should've been a little longer and the level design more varied and some of the vehicles, namely the Warthog are hard to control. But since this is an old Xbox game, it's easy to overlook these gripes.

    As someone who likes action games with a Sci-Fi setting, I currently consider myself a Halo fan. It wasn't just the story, characters, action that drawn me to this game, but the freedom of strategy and tactical decision making that won me over. After I beat it (which took me a while to do on Legendary) I felt a real sense of accomplishment. Not too many games of this type have that kind of spark that Halo has and for that, I'm glad that I bought it and since I'm new to the franchise, I'll be hunting down Halo 2 and 3.

    Master Chief rocks!!!

    Trama

    Modifica

    Lo sapevi?

    Modifica
    • Quiz
      Some of the dialogue spoken by the marines, comes directly from the film Aliens - Scontro finale (1986)
    • Blooper
      On several occasions, Captain Keyes refers to individual Marines as "Soldier." Navy personnel do not address each other or Marines as "Soldier." While anyone serving in the armed forces could be considered to be a soldier, only Army personnel would be addressed in this manner.
    • Citazioni

      Sgt. Johnson: Well, I don't care if it's God's own anti-son-of-a-bitch machine or a giant hula hoop, we're not gonna let 'em have it!

    • Curiosità sui crediti
      After the credits end, the Monitor can be seen zooming through space, having survived Halo's destruction.
    • Versioni alternative
      The Xbox version had cooperative play and multiplayer limited to split-screen and system-link. The PC version did not have cooperative play, but it had online multiplayer instead.
    • Connessioni
      Edited into Red vs. Blue (2003)

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    Dettagli

    Modifica
    • Data di uscita
      • 15 novembre 2001 (Stati Uniti)
    • Paese di origine
      • Stati Uniti
    • Lingua
      • Inglese
    • Celebre anche come
      • Blam!
    • Aziende produttrici
      • Bungie Software
      • Gearbox Software
      • Westlake Interactive
    • Vedi altri crediti dell’azienda su IMDbPro

    Specifiche tecniche

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    • Colore
      • Color
    • Mix di suoni
      • Dolby Digital

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