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IMDbPro

Wolfenstein 3D

  • Videogioco
  • 1992
  • M
VALUTAZIONE IMDb
7,9/10
2431
LA TUA VALUTAZIONE
Wolfenstein 3D (1992)
One-Person Army ActionActionAdventureSci-FiWar

Aggiungi una trama nella tua linguaAn American P.O.W. is trying desperately to escape from the Nazi prison Wolfenstein during World War II.An American P.O.W. is trying desperately to escape from the Nazi prison Wolfenstein during World War II.An American P.O.W. is trying desperately to escape from the Nazi prison Wolfenstein during World War II.

  • Regia
    • Tom Hall
  • Sceneggiatura
    • John Carmack
    • Tom Hall
    • John Romero
  • Star
    • Bill Capizzi
    • Nathan Renich
    • Mike Reynolds
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    7,9/10
    2431
    LA TUA VALUTAZIONE
    • Regia
      • Tom Hall
    • Sceneggiatura
      • John Carmack
      • Tom Hall
      • John Romero
    • Star
      • Bill Capizzi
      • Nathan Renich
      • Mike Reynolds
    • 9Recensioni degli utenti
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
  • Foto37

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    Interpreti principali7

    Modifica
    Bill Capizzi
    Bill Capizzi
      Nathan Renich
        Mike Reynolds
        Mike Reynolds
          Tom Hall
          Tom Hall
          • Gretel Grösse
          • (voce)
          • (non citato nei titoli originali)
          • …
          Scott Miller
          • Mecha Hitler
          • (voce)
          • (non citato nei titoli originali)
          Bobby Prince
          • Enemies
          • (voce)
          • (non citato nei titoli originali)
          John Romero
          John Romero
          • Enemies
          • (voce)
          • (non citato nei titoli originali)
          • Regia
            • Tom Hall
          • Sceneggiatura
            • John Carmack
            • Tom Hall
            • John Romero
          • Tutti gli interpreti e le troupe
          • Produzione, botteghino e altro su IMDbPro

          Recensioni degli utenti9

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          Recensioni in evidenza

          erwan_ticheler

          THE 1st Person Shooting Classic!

          Wolfenstein 3D is one of the best and one of the most enduring games ever. the graphics are good(for that time) and the tension and excitement is perfect. Of course the idea behind it is very effective,killing of Nazi's in all their forms even the evil AH himself.

          I've played this game millions of times but it still doesn't get boring or easy because of the difficulty levels. This game was the starting point of 1st person shooters and made other classics like Doom and Unreal(my personal favorite!) possible.

          TRIBUTE!! 10/10
          Movie Nuttball

          Wolfenstein 3D!

          Wolfenstein 3D is one of the most exciting first person shoot em up video games! The characters, monsters, and the action makes this game a fun non-stop playing time! Below is a brief look how I think the game is!

          Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!

          Graphics: The graphics are wonderful especially for the PC and Super Nintendo. The backgrounds are really beautiful!

          Difficulty: The game is easy but as it goes on you find out that it will become more difficult!

          Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!

          Sound: The sound is great. Nuff said!

          Overall: I have always loved Wolfenstein 3D! If you like excellent shoot em up games then I strongly recommend you play this game!

          To purchase this video game check out Amazon.com!
          8BroadswordCallinDannyBoy

          Shots heard around the world

          You play as B.J. Blazkowicz, a US secret agent soldier tough guy who is sent to uncover Nazi secret and turn the tide of World War II. That means everything from breaking out of a Nazi dungeon to thwarting Hitler's war machine and even the Fuhrer himself.

          This is quite possibly the most influential game of its time. That's because it literally inspired obsession. Many games existed at the time and even more do today, but every so often you get a real grabber. This is one of them. Just like Tetris before it and more recently GTA III in 2002. Yes, Doom is better in almost every respect, but the shots heard around the world which led to one of gaming's biggest tidal waves were fired by B.J. Blazkowicz. The Space Marine, Duke Nukem, Max Payne, Serious Sam, John Mullins, JC Denton, Agent 47, Gordon Freeman and legions of others owe their existence to the guys at ID. Whether directly or, in most cases, indirectly, but they still do.

          Even with its old look, very aged graphics, super simple gameplay (this is really a game, games now border on the "experience level") and highly rectangular levels, the scope of all six episodes provides lots of fun. Especially discovering those secrets with treasure and a chaingun in them.

          Also: "Halt!" *bang! bang! bang!* "AARRRGH!!!" never grows old. --- 8/10

          Voluntarily rated PC-13 for "profound carnage." However, it's exceptionally tame when compared to what games have today.
          8zkonedog

          In The Beginning...

          In today's video game culture, first-person shooters reign supreme, from the classic "Goldeneye" of Nintendo '64 fame to current titles such as Halo and the Call of Duty series. There was a time (early 1990s), however, when this was not the case, and it took one game to begin the revolution...Wolfenstein 3D.

          Set in a prisoner-of-war camp in the heart of Nazi Germany, early 1990s gamers were introduced to the FPS genre in the form of one B.J. Blazkowicz and this single sentence: "You crouch over the guard's body, hoping that the others didn't hear his muffled scream...". From there, gamers were given almost total control of the character in order to complete each stage (primarily accomplished by finding the elevator door after taking out room after room of Nazi baddies).

          In hindsight, the game had a few flaws, primarily being the maze-like environment that turns some levels into nothing more than prolonged searches for keys to enter the locked doors, as well as some levels that will test even the most patient of gamers with their enormity. But all told, it was nothing short of revolutionary in its treatment of the video game platform. It even "guessed right" in using a wartime scenario to detract from some criticism (the same reason why COD is so popular, yet other FPS's are so demonized).

          Thus, this game (provided you have a computer old enough to run it, or know how to install DOSBox!) really can be enjoyed by two different types of gamers: 1. For nostalgic purposes; and 2. For those who currently enjoy the genre to see how it all began (and still play a heckuva game in the process!).
          8TBJCSKCNRRQTreviews

          A classic in so many ways

          Many neglect that this isn't just a classic due to the fact that it's the first 3D game, or even the first shoot-'em-up. It's also one of the first stealth games, one of the only(and definitely the first) truly claustrophobic games, and just a pretty well-rounded gaming experience in general. With graphics that are terribly dated today, the game thrusts you into the role of B.J.(don't even *think* I'm going to attempt spelling his last name!), an American P.O.W. caught in an underground bunker. You fight and search your way through tunnels in order to achieve different objectives for the six episodes(but, let's face it, most of them are just an excuse to hand you a weapon, surround you with Nazis and send you out to waste one of the Nazi leaders). The graphics are, as I mentioned before, quite dated and very simple. The least detailed of basically any 3D game released by a professional team of creators. If you can get over that, however(and some would suggest that this simplicity only adds to the effect the game has on you), then you've got one heck of a good shooter/sneaking game. The game play consists of searching for keys, health and ammo, blasting enemies(aforementioned Nazis, and a "boss enemy" per chapter) of varying difficulty(which, of course, grows as you move further in the game), unlocking doors and looking for secret rooms. There is a bonus count after each level is beaten... it goes by how fast you were(basically, if you beat the 'par time', which is the time it took a tester to go through the same level; this can be quite fun to try and beat, and with how difficult the levels are to find your way in, they are even challenging after many play-throughs), how much Nazi gold(treasure) you collected and how many bad guys you killed. Basically, if you got 100% of any of aforementioned, you get a bonus, helping you reach the coveted high score placings. The game (mostly, but not always) allows for two contrastingly different methods of playing... stealthily or gunning down anything and everything you see. You can either run or walk, and amongst your weapons is also a knife... running is heard instantly the moment you enter the same room as the guard, as is gunshots. Many guards are found standing with their backs turned to you, meaning that you can walk up behind them and stab them... nearly silently. In your inventory, you can get no less than four weapons and two keys... more about the weapons later. The keys unlock certain doors. Most doors in the game aren't locked... only two kinds need keys, and these keys are only introduced in later levels(you restart in levels, resetting weaponry, health, score and lives in each chapter). Much of the later game is spent looking for them. Now, as I just alluded to, this game, like many of the period(late 80's, early 90's), is based on collecting extra lives... personally, I think it's completely and utterly useless(it was mercifully dropped from here on end... I think(?), from the next 3D shooter and onwards), since you can save anytime you want and 'using a life' resets weaponry, health and ammo, like starting on a new chapter(which is a real pain in later levels, where you *need* heavier artillery). Now, I shall beat around the bush no longer... moving on to the guns! You start with aforementioned knife(which is silent but only effective up close) and a pistol... nothing special, but good for conserving ammo, unlike the next two bad boys. Your third weapon is a German SMG... a sub-machine-gun. It's faster and automatic, and some later enemies use it. And the last one... is nothing short of a Gatling gun! Oh yeah! Think T2. Think Predator. Think about unloading massive amounts of lead into Nazi fiends with such a gun. It's every bit as entertaining as it sounds. Most of the boss enemies use this, though, so be prepared. I won't reveal the identities of these boss enemies, however... that's for each player to discover for him(or her)self. The sound is excellent... very crisp and realistic. As you hear the tear of a machine-gun firing, the deafening metallic clank of a door slamming shut behind you or a Nazi yelling surprised or a warning in German, you truly feel like you are there, trapped in these dark and depressing bunker systems. That segues me nicely into the level design... as you run through seemingly countless, nearly identical hallways towards the next elevator leading you further, you are grasped by the claustrophobic mood. I almost got motion sickness more than once(though that might also have something to do with little sleep, lots of humidity and unusual warmth...) from playing. Though the level of detail isn't terribly high, what there is is great. Remains of victims, guards' quarters and countless Nazi symbols... the list goes on. The game also features quite a bit of gore... for it's limited graphics engine, John Romero and crew certainly put in all the blood and guts that they could for the game. What is there left to say... the first of its kind, and it's no wonder this spawned countless others 3D shooters. Sure, weapon bobbing and different height levels(stairs and such) didn't come around until the next entry into the genre... Doom... and it was Duke Nukem 3D that introduced the feature of switching your view(so it goes beyond simply left and right, adding vertical dimensions to it), and jumping didn't come around until a third, later title(the first Quake, possibly? Fellow gamers, help me out here)... but all of those games, as well as the rest of the genre, owe their existence to this one. So load up the Luger, open the door to enter the bunker and step into B.J.'s shoes... he deserves the recognition, even(or maybe even especially?) nearly fifteen years after he first appeared. I recommended this to all fans of 3D games. 8/10

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          • Quiz
            E2M8 is impossible to complete with 100% in all categories, due to there being a push-wall maze on the maps that was intended to be part of a contest, which required a sign to be found saying "Call Apogee Say 'Aardwolf'". However, the contest was aborted when the game came out, but the sign was left in. In hindsight, the developers said that they should've removed the sign before release, because they were flooded with calls and mails by players asking what it was about. In later versions, it was replaced with a standard prop from the game.
          • Blooper
            Although Wolfenstein 3D takes place during World War 2, the enemy soldier getting knocked down by B.J. Blazkowicz on the box cover of the game, is carrying an M16. That weapon didn't exist until 1960.
          • Curiosità sui crediti
            Voluntarily rated PC-13
          • Versioni alternative
            The Apple, 3DO, and Jaguar versions all featured improved sound effects and music, and high-resolution graphics. Most notably, the Apple and PC version had different introduction and end level screens. The 3DO and Jaguar versions featured weapon sprites from Doom (1993) and Doom II: Hell on Earth (1994), respectively.
          • Connessioni
            Edited into Doom II: Hell on Earth (1994)
          • Colonne sonore
            Horst-Wessel-Lied
            (uncredited)

            Written by Horst Wessel

            Arranged by Bobby Prince

            [Title theme.]

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            • 5 maggio 1992 (Stati Uniti)
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