Aggiungi una trama nella tua linguaAfter rescuing a CIA agent being held hostage, Bond travels the globe in pursuit of Nigel Bloch, a brilliant madman who is working with a mysterious corporation in a plot involving cloning, ... Leggi tuttoAfter rescuing a CIA agent being held hostage, Bond travels the globe in pursuit of Nigel Bloch, a brilliant madman who is working with a mysterious corporation in a plot involving cloning, kidnapping, and political manipulation.After rescuing a CIA agent being held hostage, Bond travels the globe in pursuit of Nigel Bloch, a brilliant madman who is working with a mysterious corporation in a plot involving cloning, kidnapping, and political manipulation.
- James Bond
- (voce)
- M
- (voce)
- Q
- (voce)
- Zoe Nightshade
- (voce)
- (as Sydney Rainin)
- Adrian Malprave
- (voce)
- (as Corine Harmin)
- Nigel Bloch
- (voce)
Recensioni in evidenza
James Bond is assigned to rescue Special Agent Zoe Nightshade who is being held captive in a terrorist's submarine station. He leaves with her as they drive by to retrieve a stolen, classified briefcase. They bring it back to R, Bond's gadget man, and it isn't before long when an assassin comes and steals the briefcase and gets away. But not for long. Bond gets in his new BMW and pursues her and gets it back. After that, he is assigned to go to Romania, to find information on a cloning operation. He travels all over Europe in order to foil a terrorist's, Nigel Bloch's, plan to clone politicians from all over the world.
Fair Bond game. Not as good as Goldeneye, but is an improvement over TWINE for Playstation. This may not be very realistic, but it is filled with Action and Adventure. Although, the worst thing is that this barely has a plot. The lack of realism is pretty high. It is your average James Bond adventure, where he saves the world, as usual, in the end. I do recommend Agent Under Fire, however, I do recommend that you also play Goldeneye and Nightfire.
6 out of 10
Genre: Action; Adventure; Sci-Fi; Spy
Rating: T
Overall score ******* out of **********
Before Nightfire took the Bond crown in the early 2000s, Agent Under Fire was out here setting the tone. Released in 2001, this was Bond stepping confidently into the sixth-gen console era, and despite flying a bit under the radar, it's packed with style, tension, and everything you expect from the Bond legacy-explosions, espionage, and gadgets for days.
This wasn't based on a film. This was an original Bond story, and that made it feel fresh and unpredictable. You weren't retracing steps from the movies-you were living out a brand new Bond mission, one gun barrel roll at a time.
Gameplay: Classic Bond, Elevated
This game's got that tight first-person shooter foundation, but what separates it is variety. You're not just shooting your way through corridors-you're ziplining, driving, sneaking, scuba-diving, and unleashing gadgets like a true MI6 agent. The pacing is slick, the missions diverse, and the action? Clean.
The gadgets are wild: laser watches, grapple hooks, remote drones, and more. You feel like a spy-not just a soldier with a license to kill.
Multiplayer? Completely slept on. Split-screen chaos with explosive gadgets, custom loadouts, and vertical map design that rewards creative mayhem.
Story: Clones, Conspiracies, and Chaos
The plot's got classic Bond flavor: a secret organization cloning world leaders, shady biotech corporations, and a mysterious villain with global domination on the brain. You're chasing intel, sabotaging labs, and trying to prevent the biggest power grab in human history.
It's campy in that signature Bond way, but it never loses its edge.
Set Piece Power
Let's talk set pieces. From covert infiltration on bullet trains to high-speed car chases with rockets flying through city streets, Agent Under Fire serves some unforgettable moments. "Poseidon" (the underwater level)? Iconic. Driving missions with the Q-laden BMW 750iL? Straight-up gold.
Everything is tightly choreographed to give you that perfect balance of spy stealth and blockbuster action.
Legacy: Bond Before the Boom
It walked so Nightfire could run. But make no mistake-Agent Under Fire still stands tall. The originality of the story, the mission diversity, and that unforgettable early 2000s Bond energy make this a must-play for fans of the franchise. It's not as flashy as its successors, but it's got heart, charm, and guts.
Final Verdict
10 out of 10.
An underrated Bond classic that holds up remarkably well. It may not be remembered as loudly as GoldenEye or Nightfire, but real ones know-Agent Under Fire is the blueprint.
This wasn't just a test run.
This was Bond proving once again: He never needed a movie to steal the show.
Lo sapevi?
- QuizAndrew Bicknell was brought into supply the likeness and voice of James Bond as then Bond actor Pierce Brosnan hadn't renewed his contract as Bond, disallowing the use of his physical appearance and voice. However, Bicknell's casting as Bond was not heavily publicized or reported at the time. The game's cover did not even show his face and various PlayStation 2 magazines, including PlayStation World, erroneously reported that Bicknell's Bond was a generic character invented for the game "rather than anyone specific".
- BlooperCars in Hong Kong drive on the left side of the road (being a former British colony), but in the game they are seen driving on the right.
- Citazioni
[after Carla the Jackal falls into a giant fan vent]
M: 007, did you confront the Jackal? What happened?
James Bond: She's fallen for me.
- Versioni alternativeEarly advertisements for this game showed the "R" character resembling John Cleese (R in the Bond movies). The final version of the game substitutes a generic-looking character. The version of Bond seen here may have also been changed to look less like Pierce Brosnan.
- ConnessioniFeatured in 007: Agent Under Fire Television Commercial (2001)
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